The Empire's Best Use for ST ships?

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What use will the Empire find best for ST ships?

Use them instead of ISD's because they're superior! And did I mention that my name is DarkStar?
3
4%
Modify them to SW standards as best as possible and integrate them into the frontline fleet
0
No votes
Modify them to SW standards as best as possible and use them in secondary roles (i.e., planetary defense, patrol, etc)
21
31%
Scrap them as soon as they get them
23
34%
Other
20
30%
 
Total votes: 67

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Post by Cpt_Frank »

I think Stravo has a point, but you won't be able to use them in their current state. Massive overhauls will have to be made, and these ships are simply not worth the effort - they could be given to Imperial Officers which served well during the conqeust as a gift, some kind of a trophy - they could use them as personal pleasure craft.
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Post by Mr Bean »

:shock:
they could use them as personal pleasure craft.
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Post by Cpt_Frank »

Hey, see it that way: ST ships are curiosities from the SW galaxy's point of view, and will become rare collectibles. Additionally, they show how technology during the time of Xim the Despot was like. If you're interested in tech history, they'll be interesting pieces to study. I'm sure some officers would like to add such a strange piece to their starship collection.
And if someone doesn't want such a ship as gift, well, give him some slave girls instead.
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Post by Darth Garden Gnome »

Cpt frank does have a point, they would no doubt be in demand by ship collectors, as there is only a few thousand out there.

they would also be studied by erm...i guess you could call em archeologists to see what this ancient tech is like. Theyd definatley put one in a museum.

But pleasure craft no way. It would take too much effort to give one amakeshift hyperdrive, which will be slow, outfit it with new reactor-with shields and weapons to match. Id rather buy landos "lady Luck" or go on a trip on the corral vanda than ride one of those things.
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Post by Darth Garden Gnome »

Cpt frank does have a point, they would no doubt be in demand by ship collectors, as there is only a few thousand out there.

they would also be studied by erm...i guess you could call em archeologists to see what this ancient tech is like. Theyd definatley put one in a museum.

But pleasure craft no way. It would take too much effort to give one amakeshift hyperdrive, which will be slow, outfit it with new reactor-with shields and weapons to match. Id rather buy landos "lady Luck" or go on a trip on the corral vanda than ride one of those things.
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Post by Darth Garden Gnome »

Cpt frank does have a point, they would no doubt be in demand by ship collectors, as there is only a few thousand out there.

they would also be studied by erm...i guess you could call em archeologists to see what this ancient tech is like. Theyd definatley put one in a museum.

But pleasure craft no way. It would take too much effort to give one amakeshift hyperdrive, which will be slow, outfit it with new reactor-with shields and weapons to match. Id rather buy landos "lady Luck" or go on a trip on the corral vanda than ride one of those things.
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Post by Darth Garden Gnome »

:shock: whoa...day of the triple post. someone might wanna get rid of that methinks.
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Post by Isolder74 »

Darth Garden Gnome wrote::shock: whoa...day of the triple post. someone might wanna get rid of that methinks.
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Post by 2000AD »

couldn't they refit all non-military craft with warp drive? This would mean that the military would have a massive speed advantage over civilian craft. Assuming that all craft are refitted it would mean that any rebewllions or pirates would be hard pressed to actually be able to anything.
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Post by Darth Garden Gnome »

2000AD, if you fitted civilian craft with warp drives the SW economy as we know it would grind to a halt. Supply craft would take years to deliver stuffs to overpopulated worlds like coruscant, and planets like that would eventually die out. smuggling would die out, a plus for the Imps. But so would things like bounty hunting, cause its hard to chase down your bounty when it takes 3 years to get to his planet. The average layperson would never leave there star system, so aliens would be rarer and humans would dominate. The Imps would have to come to you if they wanted to recruit you, as peolpe on tatooine are gonn ahave trouble flying to the academy on cardia with a warp-drive. boarding would diassapear for pirates dn teh Imps, because one shot would overload the warp core and destroy the ship.

So in short, nope warp simply does not belogn in the SW universe.
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Post by Cpt_Frank »

couldn't they refit all non-military craft with warp drive? This would mean that the military would have a massive speed advantage over civilian craft. Assuming that all craft are refitted it would mean that any rebewllions or pirates would be hard pressed to actually be able to anything.
Just as if you'd go and remove all the engines from all civilian cars/trucks in the world, and replace them with horses. GREAT idea.
So in short, nope warp simply does not belogn in the SW universe.
Well it did during the times of Xim, but those were more than 25000 years ago...
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Post by Mr Bean »

Yep Spreading Warp Drive around and Power Generating Tecnology would be a quote BAD idea, But Transporters I can see as being useful in Space to Ground Assult(Imagin scalling Transporter Tech so you can port Full squads of AT-AT's a few feet away from thier targets :shock: )

And the board as most have noticed has been pretty wonkly latey whats up wong?

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Post by Patrick Ogaard »

Isolder74 wrote:I just noticed something. In Star Trek Generations, when they where evacuating the Star Drive they had to move some childern from it to te saucer. This means that they had cabins with families in the stardrive section. That totally defeats the whole idea of using the saucer as a lifeboat. A frontline warship is no place for children, and putting them in a proximity to the Engine room of the ship makes it even worse.
Just check out the pilot for Deep Space 9. Sisko's ship, a small Miranda-class cruiser on which he was first officer, was apparently carrying a load of civilians when it and 30-odd other starships got their clocks cleaned by the Borg at Wolf 359. Even if one considers the whole thing under the aspect of trying to get to the rendezvous site as quickly as possible, would it have been impossible to drop the civilians off wherever the ships started, or simply pile all the civilians of the taskforce into warpshuttles and send them toward the nearest starbase? Even filling a few lifeboats with the civilians and setting them adrift between planets would have been better than taking them into battle.

Going into battle with noncombatant spouses and children aboard a warship facing an implacable foe that wants to turn you and everyone you love into a cybernetically lobotomized drone is not a good idea. In fact, it pretty much defines the term bad idea.
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Post by Gil Hamilton »

Patrick Ogaard wrote:Just check out the pilot for Deep Space 9. Sisko's ship, a small Miranda-class cruiser on which he was first officer, was apparently carrying a load of civilians when it and 30-odd other starships got their clocks cleaned by the Borg at Wolf 359. Even if one considers the whole thing under the aspect of trying to get to the rendezvous site as quickly as possible, would it have been impossible to drop the civilians off wherever the ships started, or simply pile all the civilians of the taskforce into warpshuttles and send them toward the nearest starbase? Even filling a few lifeboats with the civilians and setting them adrift between planets would have been better than taking them into battle.

Going into battle with noncombatant spouses and children aboard a warship facing an implacable foe that wants to turn you and everyone you love into a cybernetically lobotomized drone is not a good idea. In fact, it pretty much defines the term bad idea.
I actually have a thread about this going on SpaceBattles.
It should be noted that the battle of Wolf 359 happened right next to Earth. They could have evacuated the civilians before they went to interecept the Borg there.
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Post by NecronLord »

They could be used to house criminally demented psycopaths make the tramsporters one way only,& only able to beam up people with a tag on them. and scrap all the shuttles and airlocks." Escape IS impossible and is you attempt to steal the ship theres a 99% chance you'll blow it up!"
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Post by Romulan_nemesis »

Isolder74 wrote:
Hendrake wrote:Disarm them, stabilize the warp core (better scrap it and get an hyperdrive on) so it doesn't blow up when someone sneezes, and use them as luxury/entertainment ships.
Isn't that what a 21st century guy thought the Enterprise-D was?
Yes, but he probably didn't know that there was other life in space when he first assumed that. He thought space would be another territory to expand the countries of earth to. Hence why he assumed the Enterprise was an "American" ship. He didn't know about the Romulans. (They were the current threat). The best use is to just let the Federation govt.s have them. The Empire could just let them be. do what they will. Let everything as it was before. Let the Federation exist as a seperate subordinate.

What the hell am I saying, I still think the Federation will win. I know I have nothing to back this, but call me a patriot.
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Post by Asst. Asst. Lt. Cmdr. Smi »

Give warp cores to cheap ship salesmen, so they can cheaply fit them on civilian transports, and people who think they're getting a hyperdrive-capable ship get something far slower.
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Post by 2000AD »

Darth Garden Gnome wrote:2000AD, if you fitted civilian craft with warp drives the SW economy as we know it would grind to a halt. Supply craft would take years to deliver stuffs to overpopulated worlds like coruscant, and planets like that would eventually die out. smuggling would die out, a plus for the Imps. But so would things like bounty hunting, cause its hard to chase down your bounty when it takes 3 years to get to his planet. The average layperson would never leave there star system, so aliens would be rarer and humans would dominate. The Imps would have to come to you if they wanted to recruit you, as peolpe on tatooine are gonn ahave trouble flying to the academy on cardia with a warp-drive. boarding would diassapear for pirates dn teh Imps, because one shot would overload the warp core and destroy the ship.

So in short, nope warp simply does not belogn in the SW universe.
But it would make the civilians completely dependant on the Empire. They may not be happy with it but they would need them to survive. At least until planets become more self-suficient and then you could slowly trickle hyper drive back in.
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Post by Cpt_Frank »

Romulan_nemesis wrote: The best use is to just let the Federation govt.s have them. The Empire could just let them be. do what they will. Let everything as it was before. Let the Federation exist as a seperate subordinate.


What the hell am I saying, I still think the Federation will win. I know I have nothing to back this, but call me a patriot.
I used to call you a polite smart guy(gay). Guess I have to remove the smart. Do you really think they will win? I mean, do you really think it are you really convinced they can overcome the might of the Empire, think it is a realistic outcome, not just wishful thinking?
I could very well understand if you said
'I wish the Federation would win' or something like that,
but this one is very disturbing.

Oh and of course it is impossible for the Empire to simply let the Feds exist. They might retain some autonomy, but they will be assimilated into the Empire.[/quote]
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Post by Crazy_Vasey »

Target practice.
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Post by Master of Ossus »

It MIGHT be possible to use them as scouts, but why would you bother? They are far too labor-intensive and slow, for that role. I also don't think that they would be valuable as science ships because SW clearly has superior research capabilities already (ref. Maw Installation).
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Post by RayCav of ASVS »

After going through all responses, and after going through the evidence, I am forced to stick to my original conclusion - they should simply scrap them as soon as they get them!
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Post by Master of Ossus »

WOW! TWO DARKSTARS! And one was bad enough.

ST ships have the following disadvantages when compared with similarly classed SW ships.

1. They are very slow.
2. They are very weak, and poorly constructed.
3. Their power systems are pathetic.
4. Their weapons are pathetic.
5. Their shields are pathetic.
6. They are crew-intensive, and maintenance intensive. Their crews must be highly trained to deal with problems with the design, and this training is highly expensive, requiring multiple years of training in order to serve on board a ship. Once on board, such crews are highly vulnerable. A multitude of design flaws make the ships highly dangerous work-environments, and the crew is in general under-protected.
7. Their power source is exotic, but produces very low yields. It is also HIGHLY unstable and prone to problems.
8. Many ST systems are just terrible from a moral standpoint. Others are even worse from practical standpoints. They are prone to failure, and the ships devote too much interior space to useless ventures.

In order for these issues to be addressed, the primary systems of the ships would all have to be totally overhauled. This would leave their hulls, and much of the interior furnishings, but no electronics or major systems. The problem is that the hulls suffer from extremely poor construction in and of themselves. They fall apart completely without force-fields, and are under-armored by SW standards. The interior furnishings are nice but unnecessary.

Conclusion: It would be cheaper to scrap these ships than the refit them to serve any but the most mundane purposes in the Empire.
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Post by RayCav of ASVS »

Then again, Mike Wong had the right idea with Galaxy saucer sections. Since they don't need warp cores, and since they wouldn't be in any danger, they would make nice floating hotels. Other ships could simply be left in orbit and modified to this capacity. I imagine museums would take the remaining ships. They could even use Federation shuttles to further add to the effect :)
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Post by Master of Ossus »

RayCav of ASVS wrote:Then again, Mike Wong had the right idea with Galaxy saucer sections. Since they don't need warp cores, and since they wouldn't be in any danger, they would make nice floating hotels. Other ships could simply be left in orbit and modified to this capacity. I imagine museums would take the remaining ships. They could even use Federation shuttles to further add to the effect :)
They wouldn't even be good as hotels. They have terrible power sources, and they are dangerously unstable and underprotected. Besides, would you like to live on the Stargazer?
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