Well yes but on the bright side, unless your an Eldar you won't actually 'feel' it because your soul is far too weak to remain sentient or even aware once freed of your body. So hay it's not all doom and gloomCrossroads Inc. wrote:Isn't this the univcerse where, even if yo umoved to a peaceful island, led a full and happy life. Once you die your sould gets sucked into a Hellish enternal Tormment?
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Actually it's worse than that, the last Nid codex had it as more Tyranids than their are bullets/ammunition in the Imperium.Base Delta Zero wrote:You think the Imperium would have a problem with that?It's already been established that barring the forced military indoctrination of almost every single man, woman, and child in the Imperium, the Tyranids will eventually overrun everything.
But yeah, I'm going to put 'Everyone Loses', because really, no matter what happens, it's probably going to suck.
More recent Fluff theorizes that theres about a Splinter fleet per planet in the Imperium
On that vein, do warp sensitive humans also remain insensible after death or does their warp presence from when they were alive doom them also to sentience and horror?Well yes but on the bright side, unless your an Eldar you won't actually 'feel' it because your soul is far too weak to remain sentient or even aware once freed of your body
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To improve is to change; to be perfect is to change often.
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In the Necron Codex, it said that the Old Ones (the Slaan) did create the Orks and Eldar (and the Jokaero, and others).The Yosemite Bear wrote:for the war can not end, although it will someday be reviled that Chaos undevided, the eldar, the nids, and the boyz are all really just pawns of the slaan....
My hope is that an Imperial/Eldar/Tau Alliance is formed to fight the Necrons or Tyranids. (Or Imp/Eldar/Tau/Necron vs Tyranids)
There is a summer campaign by GW (medusav.games-workshop.com) where the battle of the year is over a single planet. Yes, just one planet, where the previous war was based on the Eye of terror, including multiple systems, several with multiple planets. There is supposed to be a Warp storm coming near, that the Tau want to study, but there is a Tyranid fleet also coming, the Imps don't want them to have it, Chaos loves the storm, a Ork force is stuck on the planet, the Eldar have seen bad things about the storm, the Necrons are ordered to prep the planet for harvest, etc.
When the forum comes up I'm going to put a few thoughts down on the Necron side, reminding everyone that our plan is to isolate the galaxy, which means we have to deal with the Tyranids, Orks, and Chaos. The Eldar and Tau are small, so can be disposed of at our leisure (let's see Eldar pop in/out when their warp gates are blocked). The Imperium has already been taken over, so they are not a problem.
(Best is if I can get a campaign rule where Necrons can jump from table to table, helping/hindering battles as they choose, which would reflect what their FTL drive is capable of. Counter to that would be the absence of reinforcements during this time.)
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what I'm saying is that the slaan have manipulated all the life races including the great devourers to their own ends, the war can't end, because that would then be a failure, for purposes of evolution, and creating a morepowerful psychic presence, and their final plans, it must contunue....
think about it, the Slaan and the C'tan are probably carrying on like oceana and eastasia in 1984
think about it, the Slaan and the C'tan are probably carrying on like oceana and eastasia in 1984

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The Dark Eldar Archon in this campaign would make a perfect necron ally. Seriously, grab her, bring her before a C'tan, and have him say 'You will do as I say, and I shall give you... 10% of the planet's population as slaves...' after all, she wants to raid the planet for slaves, the C'tan want to cut it off. Not exactly mutually exclusive.Coalition wrote:When the forum comes up I'm going to put a few thoughts down on the Necron side, reminding everyone that our plan is to isolate the galaxy, which means we have to deal with the Tyranids, Orks, and Chaos. The Eldar and Tau are small, so can be disposed of at our leisure (let's see Eldar pop in/out when their warp gates are blocked). The Imperium has already been taken over, so they are not a problem.
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Obviously, but I think we're supposed to put real-life financial considerations asideStark wrote:Nobody is ever going to win, since that would kill GWs little cash-cow.
Only the IoM has the manpower to fight the Necrons - the Tau are too small (think big fish in a small pond, I think that's how the designer's notes actually described them), and the Eldar don't really have much they can use against them unless they can create Ynnead double-quick, and even then it's not certain (gotta get Slaanesh first).My hope is that an Imperial/Eldar/Tau Alliance is formed to fight the Necrons or Tyranids. (Or Imp/Eldar/Tau/Necron vs Tyranids)
Don't we allI would certainly like the Imperium to win
Must've been one helluva jump for the Tau to get from the Eastern Fringe to the Eye of Terror (ie where Medusa is)There is supposed to be a Warp storm coming near, that the Tau want to study
Clear ether!
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Based on the current situation, I voted Necrons. Considering their power, the only comparable force is the nids, and even then I don't see how the bugs can hope to defeat the uberdroids.
However, based on my impression of the 40K universe, I'd say everybody loses, probably to some previously unknown factor. On the other hand, GW could pull a fancy temporal ending, and go back in time and fiddle with something somehow. Maybe
However, based on my impression of the 40K universe, I'd say everybody loses, probably to some previously unknown factor. On the other hand, GW could pull a fancy temporal ending, and go back in time and fiddle with something somehow. Maybe


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I voted 'Nids, as I love the bugs.
While I also love the Boyz, I know they'll never unite and WAAAAAAAAGGGGHHH!!! the hell out of everyone else.
Also, the 'Nids have the numeric superiority and the ability to make psychic artillery at whim. While this is entirely conjectural, it might be possible for them to construct living blackstone fortresses to blast the C'tan, thus ruining the Necron's shit. The rest of the races are otherwise incapable of stopping the 'Nids. Every Eldar, human, Ork, Hrud, Tau, or other creature that falls only adds biomass and genetic material to the Tyranid forces.
Also, the 'Nids have the numeric superiority and the ability to make psychic artillery at whim. While this is entirely conjectural, it might be possible for them to construct living blackstone fortresses to blast the C'tan, thus ruining the Necron's shit. The rest of the races are otherwise incapable of stopping the 'Nids. Every Eldar, human, Ork, Hrud, Tau, or other creature that falls only adds biomass and genetic material to the Tyranid forces.
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The problem is whether they'd (a) be able to make something powerful enough (best we've seen are Norn Queens, which aren't nearly good enough) and (b) they'd know about the C'Tan weakness to psychics. A lot of that stuff is locked away in inorganic form - in the vaults on Terra, the Black Library (which is wholly within the webway IIRC, so the Tyranids will have a hard time reaching it) etc, so I'm not even sure if they could extract it from a living being.Akhlut wrote:it might be possible for them to construct living blackstone fortresses to blast the C'tan, thus ruining the Necron's shit.
Clear ether!
Teleros, of Quintessence
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True, I'm just stating the possibility. This is more rife speculation, but they probably limit themselves to Norn Queens due to energy requirements of psyker abilities. I can't imagine it would be easy to satsify the amount of energy to create a giant psyker brain capable of Blackstone Fortress like blasts. And they currently haven't seen reason to create a giant psychic ship with such capabilities.Teleros wrote:The problem is whether they'd (a) be able to make something powerful enough (best we've seen are Norn Queens, which aren't nearly good enough) and (b) they'd know about the C'Tan weakness to psychics. A lot of that stuff is locked away in inorganic form - in the vaults on Terra, the Black Library (which is wholly within the webway IIRC, so the Tyranids will have a hard time reaching it) etc, so I'm not even sure if they could extract it from a living being.
As for knowledge on C'tan weakness to psychics, I'm uncertain. I don't have the Codex or anything onhand at the moment, so I can't say how they could acquire that knowledge. Going off of memory, though, I think that some organisms can directly get knowledge from other creatures simply by eating brains (lictors and genestealers are capable of this, I think). So, if they eat the right people with the right critters, they can learn of the weakness of the C'tan. However, as I said, I'm going off of memory so I might be wrong. I'll try to verify this as soon as I can.
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On what page is that claim that there are more nids than bullets?DEATH wrote:Actually it's worse than that, the last Nid codex had it as more Tyranids than their are bullets/ammunition in the Imperium.
More recent Fluff theorizes that theres about a Splinter fleet per planet in the Imperium(The glory of Nidwanking, who needs planet busting barges
).
The bit about there being possible more hive fleets than worlds is of course more speculation than theory.
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TAX THE CHURCHES! - Lord Zentei TTC Supreme Grand Prophet
And the LORD said, Let there be Bosons! Yea and let there be Bosoms too!
I'd rather be the great great grandson of a demon ninja than some jackass who grew potatos. -- Covenant
Dead cows don't fart. -- CJvR
...and I like strudel!
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Going from memory, there's a quote saying that if every bolt and lasgun hit a 'Nid and killed one (one shot, one kill), there still wouldn't be enough to kill all the Nids.Lord Zentei wrote:On what page is that claim that there are more nids than bullets?
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Fortunately, you can recharge lasgun cells by putting them around the burning corpses of the Nids that you depleted the lasguns on.Akhlut wrote:Going from memory, there's a quote saying that if every bolt and lasgun hit a 'Nid and killed one (one shot, one kill), there still wouldn't be enough to kill all the Nids.Lord Zentei wrote:On what page is that claim that there are more nids than bullets?
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Right, so you use the ones the Flamer guy did in.Matt Huang wrote:Fortunately, you can recharge lasgun cells by putting them around the burning corpses of the Nids that you depleted the lasguns on.Akhlut wrote:Going from memory, there's a quote saying that if every bolt and lasgun hit a 'Nid and killed one (one shot, one kill), there still wouldn't be enough to kill all the Nids.Lord Zentei wrote:On what page is that claim that there are more nids than bullets?

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C'Tan going on a diet, 10% off? Could have potential.NecronLord wrote:The Dark Eldar Archon in this campaign would make a perfect necron ally. Seriously, grab her, bring her before a C'tan, and have him say 'You will do as I say, and I shall give you... 10% of the planet's population as slaves...' after all, she wants to raid the planet for slaves, the C'tan want to cut it off. Not exactly mutually exclusive.
That would be a nasty surprise, but take a look at the Tyranid ship speeds. Those things are slow, and a Fortress would be slower. Now a temporary ship that forms the structure when defending/attacking a planet, that could work.Akhlut wrote:Also, the 'Nids have the numeric superiority and the ability to make psychic artillery at whim. While this is entirely conjectural, it might be possible for them to construct living blackstone fortresses to blast the C'tan, thus ruining the Necron's shit. The rest of the races are otherwise incapable of stopping the 'Nids. Every Eldar, human, Ork, Hrud, Tau, or other creature that falls only adds biomass and genetic material to the Tyranid forces.
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Everyone loses. I simply cannot imagine anyone winning in the 40K universe. It just doesn't make any sense.
Thematic considerations aside, the Tyranids and the Necrons look like good bets, at first blush. However, the Ultramarines should be able to take care of them any time now. Just you wait.
Thematic considerations aside, the Tyranids and the Necrons look like good bets, at first blush. However, the Ultramarines should be able to take care of them any time now. Just you wait.
Clear Ether, Currald
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What keeps them from simply bashing the original blackstone fortresses into bits? I'd imagine the same thing, really. That is to say, I have no damned clue.Matt Huang wrote:Hmmn, a living Nid blackstone fortress...what's to keep the C'Tan from simply munching on it's life-force?
Currald wrote: Thematic considerations aside, the Tyranids and the Necrons look like good bets, at first blush. However, the Ultramarines should be able to take care of them any time now. Just you wait.
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psyburn21
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To be honest I am not up to date on WH40k fiction, but the nids got thier ass-kicked once, it can happen again.
The scary thing is that the fleets seem to reactionary to what happen to the last fleet, which means that the nids could be in another galaxy, watching the milky war with envoius eyes.
Who knows what may come with them next time.
truth is that the people saying "something else comes and kills the winner" are prob making the best bet. There is so much old-school armies out there for wh...and vague fiction.
My vote on the winner? Chaos Squats!:D
The scary thing is that the fleets seem to reactionary to what happen to the last fleet, which means that the nids could be in another galaxy, watching the milky war with envoius eyes.
Who knows what may come with them next time.
truth is that the people saying "something else comes and kills the winner" are prob making the best bet. There is so much old-school armies out there for wh...and vague fiction.
My vote on the winner? Chaos Squats!:D
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psyburn21
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Actaully thats a better bet than you may think....Akhlut wrote:Matt Huang wrote:Currald wrote: Thematic considerations aside, the Tyranids and the Necrons look like good bets, at first blush. However, the Ultramarines should be able to take care of them any time now. Just you wait.I'm hoping you're joking, there.
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I'd like to see more fluff or fiction about the slann and the Old Ones. Some of the things I've read make the old ones sound like a physical race of aliens, others (like Xenology) equate the Old Ones with the Eldar Warp Gods.
The hints about the Slaan preparing for a large battle and the last Old One preparing something about 500,000 years ago (the human race/Emperor/Star Child?) lead me to believe that the Necrons are going to have a harder time of it than we all thought.
Unless the Tyranids eat the Slaan or something.
I suppose some real wackiness could happen if the Men of Iron returned with some STCs or we ever found out who created the Tau and why. Maybe the Old Ones wanted a warp insensitive race to come up with some nifty new FTL or energy source or something?
The hints about the Slaan preparing for a large battle and the last Old One preparing something about 500,000 years ago (the human race/Emperor/Star Child?) lead me to believe that the Necrons are going to have a harder time of it than we all thought.
Unless the Tyranids eat the Slaan or something.
I suppose some real wackiness could happen if the Men of Iron returned with some STCs or we ever found out who created the Tau and why. Maybe the Old Ones wanted a warp insensitive race to come up with some nifty new FTL or energy source or something?
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