New ship class
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- Romulan_nemesis
- Youngling
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New ship class
Okay, we've seen improving an ISD, and improving a Galaxy class, but never (at leaxt to my knowledge) a Let's build our own imperial ship and Federation ship.
Im ored as hell and interested to see what you come up with. How would you design your own Federation ship? HOw many phaser banks, how many decks...
and then how would you design your own imperial vessel?
Rommie
Im ored as hell and interested to see what you come up with. How would you design your own Federation ship? HOw many phaser banks, how many decks...
and then how would you design your own imperial vessel?
Rommie
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- NecronLord
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Fed ship
Build around a transwarp Core, armoured nacelles, structure like a nebula class ship, 20 Phaser banks 20 photon torpedo turrets 20 Dual quantum torpedo launchers. Warp field torpedo launcher,(a minature warp Nacelle that accelerateds a torpedo/plasma to a few times C.) The Feds have at least one early romulan cloaking device, see TOS. Fit it, if you can't get hold of a newer model. Heavily armored hull.
Build around a transwarp Core, armoured nacelles, structure like a nebula class ship, 20 Phaser banks 20 photon torpedo turrets 20 Dual quantum torpedo launchers. Warp field torpedo launcher,(a minature warp Nacelle that accelerateds a torpedo/plasma to a few times C.) The Feds have at least one early romulan cloaking device, see TOS. Fit it, if you can't get hold of a newer model. Heavily armored hull.
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Fed ship:
at first the general design:
hull of a sovereign, only much more heavily armored, color: black
bulkheads made of steel, steel deckplates, steel consoles,
large sleeping rooms, private quarters only for the highest ranking officers
now the technical stuff:
-3 safe warp cores, 2 for spare
-manually operated weapon emplacements: 15 phaser turrets, 20 double torp turrets
-8 forward-firing launchers for nuclear missiles
-no replicators, food rations will do
-only 1 or 2 holodecks, access restricted for military training
-no large science facilities, instead larger cargo holds and an enhanced sickbay
-cloaking device only if available
-large marine contingentfor ship-defense armed with G-11 rifles or CAWS riot guns and body armor of some kind
-decentralise computer system, ie many separated computer system instead of one
-restricted computer access: the crewmen only have access to the computers they need to do their job, general access for the captain and the executing officer ONLY
-decentralise the power distributon structure (ie blowing up one conduit won't affect all weapons at once or something like that)
-transporters may not be used to transport living beings
-enhancde shuttle bay
-shields: multiple backup systems, use one shield to cover only a small area of the ship
-add ablative armor if available
That should do it!
at first the general design:
hull of a sovereign, only much more heavily armored, color: black
bulkheads made of steel, steel deckplates, steel consoles,
large sleeping rooms, private quarters only for the highest ranking officers
now the technical stuff:
-3 safe warp cores, 2 for spare
-manually operated weapon emplacements: 15 phaser turrets, 20 double torp turrets
-8 forward-firing launchers for nuclear missiles
-no replicators, food rations will do
-only 1 or 2 holodecks, access restricted for military training
-no large science facilities, instead larger cargo holds and an enhanced sickbay
-cloaking device only if available
-large marine contingentfor ship-defense armed with G-11 rifles or CAWS riot guns and body armor of some kind
-decentralise computer system, ie many separated computer system instead of one
-restricted computer access: the crewmen only have access to the computers they need to do their job, general access for the captain and the executing officer ONLY
-decentralise the power distributon structure (ie blowing up one conduit won't affect all weapons at once or something like that)
-transporters may not be used to transport living beings
-enhancde shuttle bay
-shields: multiple backup systems, use one shield to cover only a small area of the ship
-add ablative armor if available
That should do it!

Supermod
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- Padawan Learner
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Federation design idea #1
Starfleet is pretty good at building saucers. Why not just skip the
"engineering" hull and build a huge saucer about 700m in diameter? Rounded surfaces are much better at deflecting and dispersing shots. All they have to do is put some real armour on it (e.g. ablative, batmobile, or more than 10 cm).
Nacelles can be internal and the phaser strip (type 12-13) can run
around the diameter of the ship, giving it a 360 degree firing arc. There
would be PPC turrets and the top and bottom where the bridge/yacht would
normally be would be rotating quantum torpedo turrets. There could be six
banks of 2 impulse engines that can maneuver quickly or work in tandem for optimal speed.
"engineering" hull and build a huge saucer about 700m in diameter? Rounded surfaces are much better at deflecting and dispersing shots. All they have to do is put some real armour on it (e.g. ablative, batmobile, or more than 10 cm).
Nacelles can be internal and the phaser strip (type 12-13) can run
around the diameter of the ship, giving it a 360 degree firing arc. There
would be PPC turrets and the top and bottom where the bridge/yacht would
normally be would be rotating quantum torpedo turrets. There could be six
banks of 2 impulse engines that can maneuver quickly or work in tandem for optimal speed.
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- Padawan Learner
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Rob Wilson's design idea
I came up with design pretty much the same as this, though the Nacelles sat in tunnels inside the ship to prevent heat build up. The ship was basically the E-D saucer writ large (600m) and armoured with 8 sets of twin torpedo launchers (one at each of the cardinal points, top and bottom) and the Phaser bands split into quarters and two sets (with the quarter divisions
offset) each on the top and bottom so even with one quarter strip knocked
out the ship still could fire in that area. You strip out the Civilian
requirements and load up the space with spare reactors, torpedos and at
least one spare warp core ready to go. Triple redundancy measures on the
Shield generator placements and individual coverage plus have the torp bays linked by a cross-tunnel with rails and the upper and lower halves of the tunnels linked by a lift and you can feed all your available torps to a
single set of launchers if required with blast control measures in place of
course. You make the hull thick enough so that nothing can trasport through in normal circumstances and place your transport rooms under a hatched section (need to use them? Simply open the hatch to reduce the thickness of the armour above) put six in the ship and you can cover any angle you need without having to reorientate the ship.
[I like his 'transporter' hatch idea as I was working on a fanfic that had a SW ship with a transporter and I was worried that it might not be able to transport through its own armour. I was going to put the transporter in a cargo bay near the top of the ship that had retractable armour panels, but I like his hatch idea]
offset) each on the top and bottom so even with one quarter strip knocked
out the ship still could fire in that area. You strip out the Civilian
requirements and load up the space with spare reactors, torpedos and at
least one spare warp core ready to go. Triple redundancy measures on the
Shield generator placements and individual coverage plus have the torp bays linked by a cross-tunnel with rails and the upper and lower halves of the tunnels linked by a lift and you can feed all your available torps to a
single set of launchers if required with blast control measures in place of
course. You make the hull thick enough so that nothing can trasport through in normal circumstances and place your transport rooms under a hatched section (need to use them? Simply open the hatch to reduce the thickness of the armour above) put six in the ship and you can cover any angle you need without having to reorientate the ship.
[I like his 'transporter' hatch idea as I was working on a fanfic that had a SW ship with a transporter and I was worried that it might not be able to transport through its own armour. I was going to put the transporter in a cargo bay near the top of the ship that had retractable armour panels, but I like his hatch idea]
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- Padawan Learner
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Federation Design Idea #2
Ever since Starfleet discovered that warp is as environmentally friendly as
nuclear-powered cars, they've been designing streamlined hulls. Intrepid and Nova classes have more triangular saucer sections. I think you see where I'm getting at.
How do you redesign an ISD-type hull for a Federation starship? Nacelles are going to have to be internal, maybe a Acclamator/Executor-type aft protusion would be acceptable. Huge impulse engines for battlecruiser speeds. What about the bridge? Internal and leave out the tower completely?
The real question is: Which weapons go where? I think the short-ranged PPCs should be on the bow like an ISD's pursuit turbolasers, plus they should fill up the side trenches in quad-mounts to blow the crap out of starships at Trek combat ranges. The rest is a bit sketchier.
What replaces the HTLs? Galaxy-X type phaser turrets (you know, the one
that shot through a large Klingon cruiser in "All Good Things?") Quantum
torpedo mounts? I think that phasers would be a safe choice, since you could put the torp launchers at the ends of the decks or even on a rollbar.
The ventral portion of the hull could follow an ISD (e.g. heavily armoured,
protecting an ejectable warp core) with a large shuttlebay. Or it could
mirror the dorsal portion.
nuclear-powered cars, they've been designing streamlined hulls. Intrepid and Nova classes have more triangular saucer sections. I think you see where I'm getting at.
How do you redesign an ISD-type hull for a Federation starship? Nacelles are going to have to be internal, maybe a Acclamator/Executor-type aft protusion would be acceptable. Huge impulse engines for battlecruiser speeds. What about the bridge? Internal and leave out the tower completely?
The real question is: Which weapons go where? I think the short-ranged PPCs should be on the bow like an ISD's pursuit turbolasers, plus they should fill up the side trenches in quad-mounts to blow the crap out of starships at Trek combat ranges. The rest is a bit sketchier.
What replaces the HTLs? Galaxy-X type phaser turrets (you know, the one
that shot through a large Klingon cruiser in "All Good Things?") Quantum
torpedo mounts? I think that phasers would be a safe choice, since you could put the torp launchers at the ends of the decks or even on a rollbar.
The ventral portion of the hull could follow an ISD (e.g. heavily armoured,
protecting an ejectable warp core) with a large shuttlebay. Or it could
mirror the dorsal portion.
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I'd want a 30km SD with 1500 point defense turrets, 1500 LTLs, 1500 MTLs, 100HTLs, and 5 VHTLs. It would also have capacity for 1000 TIE Fighters, 2 million Stormtroopers, 800 Very heavy walkers (Bigger than an AT-AT), 900 AT-ATs, 2000 AT-STs, 8 pre-fab bases, 500 gunboats, 600 shuttles and boarding craft, space for 100 100m-500m cruisers, nd docking clamps for 10 ISDs. It would also have several black-hole like gravity wells to destroy ships and create raw material. It would have backup bridge consoles capable of being reached in seconds after the main bridge is destroyed, and a reactor with a peak of 1E31 watts. I would also squeeze in a cloaking device, and call it... Snuggles! And I'd also put one of those "Galaxy Gun" thingies on it.
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- Mr. B
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And I could take it out with one shot from my 3000km Death star with TWO superlasers.Asst. Asst. Lt. Cmdr. Smi wrote: I'd want a 30km SD with 1500 point defense turrets, 1500 LTLs, 1500 MTLs, 100HTLs, and 5 VHTLs. It would also have capacity for 1000 TIE Fighters, 2 million Stormtroopers, 800 Very heavy walkers (Bigger than an AT-AT), 900 AT-ATs, 2000 AT-STs, 8 pre-fab bases, 500 gunboats, 600 shuttles and boarding craft, space for 100 100m-500m cruisers, nd docking clamps for 10 ISDs. It would also have several black-hole like gravity wells to destroy ships and create raw material. It would have backup bridge consoles capable of being reached in seconds after the main bridge is destroyed, and a reactor with a peak of 1E31 watts. I would also squeeze in a cloaking device, and call it... Snuggles! And I'd also put one of those "Galaxy Gun" thingies on it.








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Only 3000km? My new Death Star will be 12000km in diameter with firepower to match Will have a crew of comprised of nubile young women with a tight-fitting uniform, and with an army of cloned Rancors with enhanced intelligence (with armour and equipment based on that of the Clone troopers) to kick butt if required.




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Ha! My DS is so big, instead of destroying the planet, it just swallows it's sun, chews it, and it comes out as raw material!
How about a large Dyson Sphere-like area with defenses, space for 3 planets for Imperial research, and stars painted on the inner shell, courtesy of Sherwin Williams. It's not just big, it's wasteful.
How about a large Dyson Sphere-like area with defenses, space for 3 planets for Imperial research, and stars painted on the inner shell, courtesy of Sherwin Williams. It's not just big, it's wasteful.
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- SirNitram
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Such big ships.
The word 'Compensation' comes to mind.
Obliterator-Class Star Destroyer.
The basis is that of an ISD-II variant mentioned in WOTC's NJO Sourcebook. Let me tell you something about this.
1) It has a full DS-I power superlaser mount, spinal. 1 shot/hour.
2) Range 1 LY, FTL propagation. It's the 'Pipefighter' project made real.
First, layer the thing in QC armour, in three layers. Alternate QC-Durarmour.
Hangar should be stuffed with TIE Phantoms equipped with Proton Bombs. Their cloaks are the only ones you can see out of.
Get an Aing-Tiing(sp) Stardrive in it, for instant transit.
The word 'Compensation' comes to mind.
Obliterator-Class Star Destroyer.
The basis is that of an ISD-II variant mentioned in WOTC's NJO Sourcebook. Let me tell you something about this.
1) It has a full DS-I power superlaser mount, spinal. 1 shot/hour.
2) Range 1 LY, FTL propagation. It's the 'Pipefighter' project made real.
First, layer the thing in QC armour, in three layers. Alternate QC-Durarmour.
Hangar should be stuffed with TIE Phantoms equipped with Proton Bombs. Their cloaks are the only ones you can see out of.
Get an Aing-Tiing(sp) Stardrive in it, for instant transit.
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The ship I'd design would have a spinal superlaser, but with a turret mount in the front (ref. Homeworld and Homeworld: Cataclysm - the Taiidan Heavy Cruiser) Also lots of HTLs, MTLs, LTLs all surrounded by point defense turrets for killing fighter ass. Also throw in a surface-charge-capacitance device to fry fighter ass (can't be too careful)
Put in multiple theatre shield generators, and recess the bridge and reactors under 200m of quantum armor, which the whole ship should be made of. And the weapons should be evenly distributed on the top and bottom of the ship.
Use an inertialess drive (ref. Homeworld: Cataclysm, MOO2's Inertial Nullifier as well), so that the thing maneuvers like an X-Wing.
And since this configuration will need tons of space and generator power, use an enlarged Eclipse-hull, but with extra inertial stabilizers and reinforced construction.
Oh, and put in as many stormtrooper legions on board, because some stupid fucker will definitely find some way to board it. Besides, even if they don't, you can board THEM.
I call my ship... "The pOinTy sTiCk!!"
PHEER THE POINTY STICK!!!
Put in multiple theatre shield generators, and recess the bridge and reactors under 200m of quantum armor, which the whole ship should be made of. And the weapons should be evenly distributed on the top and bottom of the ship.
Use an inertialess drive (ref. Homeworld: Cataclysm, MOO2's Inertial Nullifier as well), so that the thing maneuvers like an X-Wing.
And since this configuration will need tons of space and generator power, use an enlarged Eclipse-hull, but with extra inertial stabilizers and reinforced construction.
Oh, and put in as many stormtrooper legions on board, because some stupid fucker will definitely find some way to board it. Besides, even if they don't, you can board THEM.
I call my ship... "The pOinTy sTiCk!!"
PHEER THE POINTY STICK!!!
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