They build the hulks together in the sense of star destroyers at kaut being built together, as in, in the same system, not build them into one coherent mass.
You do not build space hulks. They are ships that have been lost in the warp, twisted by it and mashed together with other lost ships, thus creating a ship that is potentially more massive than any ship individually built.
Orks find them, grab them, put shields up to create more habitable areas, beam aboard then head off.
In the case of Armageddon they had to grab dozens of them, keep them together until the assault is ready, then launch them all together into the same system.
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Ivanova is always right.
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Lost Soal wrote:You do not build space hulks. They are ships that have been lost in the warp, twisted by it and mashed together with other lost ships, thus creating a ship that is potentially more massive than any ship individually built.
Orks find them, grab them, put shields up to create more habitable areas, beam aboard then head off.
In the case of Armageddon they had to grab dozens of them, keep them together until the assault is ready, then launch them all together into the same system.
Incorrect. There are innumerate contructs on a hulk. They have to be built, or do you think an ork farts and they appear? What's more, Ork space hulks are often essentially large 'roks,' both are based off large asteroids with ork additions to their structure.
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Lost Soal wrote:You do not build space hulks. They are ships that have been lost in the warp, twisted by it and mashed together with other lost ships, thus creating a ship that is potentially more massive than any ship individually built.
Orks find them, grab them, put shields up to create more habitable areas, beam aboard then head off.
In the case of Armageddon they had to grab dozens of them, keep them together until the assault is ready, then launch them all together into the same system.
Incorrect. There are innumerate contructs on a hulk. They have to be built, or do you think an ork farts and they appear? What's more, Ork space hulks are often essentially large 'roks,' both are based off large asteroids with ork additions to their structure.
Highlighted text. Space Hulks are the result of several lost ships being mashed together within the warp and amalgamated to create one large ship. Some areas are habitable, some aren't. While the individual ships that they are composed of are built, the Hulks themselves are not built. By their very defination, they are lost wrecks.
And a Rok is something different from a Space Hulk
"May God stand between you and harm in all the empty places where you must walk." - Ancient Egyptian Blessing
Ivanova is always right.
I will listen to Ivanova.
I will not ignore Ivanova's recommendations. Ivanova is God.
AND, if this ever happens again, Ivanova will personally rip your lungs out! - Babylon 5 Mantra
Just 'cos you say so don't make it so squire. A space hulk can be just about anything. The space hulk in Final Liberation for example, is a single derelict ship.
And no. They do not just hop on. They grab it, and build on it.
BFG living rulebook wrote:When a space hulk appears in an Ork-held system it is soon seized and converted into a huge invasion craft, with cavernous launch bays for innumerable assault boats and hundreds of thousands of Ork warriors and their war machines.
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Mon-keigh you are clearly delusional, you have forgotten the most important race in 40k.
Just how would the Eldar regain their former might?
At most their long term plan is to help the illuminati create the star child and have their fortunes reversed but they are a lessening power in the long term no matter how you slice it .
Photography Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
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NecronLord wrote:Just 'cos you say so don't make it so squire. A space hulk can be just about anything. The space hulk in Final Liberation for example, is a single derelict ship.
And no. They do not just hop on. They grab it, and build on it.
BFG living rulebook wrote:When a space hulk appears in an Ork-held system it is soon seized and converted into a huge invasion craft, with cavernous launch bays for innumerable assault boats and hundreds of thousands of Ork warriors and their war machines.
Note the beginning part of that sentence. Orks may build some launch facilities and weapons into it, but they do not build the Hulk itself.
NecronLord wrote:
* Rubs the bridge of his nose *
They build the hulks together in the sense of star destroyers at kaut being built together, as in, in the same system, not build them into one coherent mass.
Your initial statement makes it sound like they build them up from scratch in ship yard (or equivalent)
"May God stand between you and harm in all the empty places where you must walk." - Ancient Egyptian Blessing
Ivanova is always right.
I will listen to Ivanova.
I will not ignore Ivanova's recommendations. Ivanova is God.
AND, if this ever happens again, Ivanova will personally rip your lungs out! - Babylon 5 Mantra
Lost Soal wrote:
Note the beginning part of that sentence. Orks may build some launch facilities and weapons into it, but they do not build the Hulk itself.
Except they also do that. It has been shown that the border between rok and hulk is very fluid, and that they are capable of building 'hulks' as and when they desire to. Jesus. You're trying to pidgeonhole krork constructs. There's very little that's more contrary to their very nature.
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The Yosemite Bear wrote:friggin impossible. Let's face it, none of the others have ever had the power to create whole paradise worlds.
Dyson Sphere > Paradise world.
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The Yosemite Bear wrote:friggin impossible. Let's face it, none of the others have ever had the power to create whole paradise worlds.
Dyson Sphere > Paradise world.
Where did the Necrons build true dyson spheres? (the type that cover a solar system or at least a sun)- I thought that the C'tan would just eat a star or sun?
Photography Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
the .303 bookworm wrote:
Where did the Necrons build true dyson spheres? (the type that cover a solar system or at least a sun)- I thought that the C'tan would just eat a star or sun?
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The damn thing's file has a high level clearance. I don't know about you NecronLord, but not all of us are Inquisitors. As it is, it has an estimated diameter of 1.04 AU. That's . . . quite large.
It's also talked about on two occasions in Codex Necrons. Adept Corteswain was taken to a place where the ground curved up around a red sun where he was brought before the Deceiver, the 'Lord of Insanity.'
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NecronLord wrote:It's also talked about on two occasions in Codex Necrons. Adept Corteswain was taken to a place where the ground curved up around a red sun where he was brought before the Deceiver, the 'Lord of Insanity.'
In that case where is the Outsider? After I read Codex Necrons I got the impression that he was sleeping inside said sphere although I can't quite remember why I thought this (could be getting it mixed up with some theory I read on Portent) and I don't have my copy of the Codex to hand.
As for the scenario in the OP, the Dark Gods powers would swell without the GEoM to hold them in check. Their mortal forces may also gain a large boost as many within the former IoM may throw in their lot with the invading Chaos forces (at least they are 'mostly' human) and the Dark Gods will take all the servants they can get. As a Slaaneshi player myself I'd like to think this would give them the edge but against the Necrons i'm not so sure.
Oh and if the Orks united they could do it through numbers alone but once Ghazkul dies then so does the WAAAAGH (or it splinters at best). Aside from that even this level of co-operation is totally OOC for them.
--
Lord Rog, Favoured of Slaanesh
"Their defenses are broken, let the slaughter begin." - Megatron at the Battle of Autobot City
Lord Rog wrote:
In that case where is the Outsider? After I read Codex Necrons I got the impression that he was sleeping inside said sphere although I can't quite remember why I thought this (could be getting it mixed up with some theory I read on Portent) and I don't have my copy of the Codex to hand.
That was speculative because of the C'tan inside the sphere being called the Lord of Insanity, but that's a title that could also reffer to the Deceiver. Given that the C'tan in the sphere was active, and that there was only one C'tan active when Cortsewain was taken, it must be the Deceiver.
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Lord Rog wrote:
As for the scenario in the OP, the Dark Gods powers would swell without the GEoM to hold them in check. Their mortal forces may also gain a large boost as many within the former IoM may throw in their lot with the invading Chaos forces (at least they are 'mostly' human) and the Dark Gods will take all the servants they can get. As a Slaaneshi player myself I'd like to think this would give them the edge but against the Necrons i'm not so sure.
Not likely. We've seen on at least one occasion (possible more) where a Space marine of all people has dropped an attack against an alien ship and even joined forces with them because destroying the forces of Chaos took priority. And before anyone goes on about unconventional that was IIRC an Ultramarine.
the .303 bookworm wrote:
But WAAAGH's do snowball, and a genius leader starting with a succesful razing of a system without getting himself killed would have a chance at it.
Okay genius. How do they arrange this without the astopath gene?
Orks do have something like it. Ork 'astropaths' were shown in Cruicible of War: Liberation Day. I'll get the complete description tonight.
SylasGaunt wrote:
Not likely. We've seen on at least one occasion (possible more) where a Space marine of all people has dropped an attack against an alien ship and even joined forces with them because destroying the forces of Chaos took priority. And before anyone goes on about unconventional that was IIRC an Ultramarine.
In the case of the Eldar then yes (if it suits the pointy ears purposes) and in normal circumstances it might be possible to give the Orks weapons to attack someone other than you (ie when they are not engaged in a massive OOC WAAAGH).
However humanity is never going to find common cause with the Necrons or Tyranids. OTOH humans fall to Chaos all the time (fully half the Imperium did in the Horus Heresy) and without the forces of the IoM to stop them pre-estabilished Chaos cults will have a good chance of subverting the governments of many worlds. Even outright military action against the planetary authorities will be easier with only the PDF to worry about and no chance of SM or IG reinforcements.
As for a SM joining forces against Chaos, they are indoctrinated to resist the corruption of the Dark Gods above all else. Normal citizens will fall to Chaos a lot easier.
--
Lord Rog, Favoured of Slaanesh
"Their defenses are broken, let the slaughter begin." - Megatron at the Battle of Autobot City
Lord Rog wrote:
In that case where is the Outsider? After I read Codex Necrons I got the impression that he was sleeping inside said sphere although I can't quite remember why I thought this (could be getting it mixed up with some theory I read on Portent) and I don't have my copy of the Codex to hand.
That was speculative because of the C'tan inside the sphere being called the Lord of Insanity, but that's a title that could also reffer to the Deceiver. Given that the C'tan in the sphere was active, and that there was only one C'tan active when Cortsewain was taken, it must be the Deceiver.
Thanks for the info. I guess that the locating of the 4th remaining C'Tan is still a mystery then.
--
Lord Rog, Favoured of Slaanesh
"Their defenses are broken, let the slaughter begin." - Megatron at the Battle of Autobot City
Lord Rog wrote:
However humanity is never going to find common cause with the Necrons or Tyranids.
Necrons have canonically fought alongside the Imperial Guard against Chaos forces.
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Lord Rog wrote:
However humanity is never going to find common cause with the Necrons or Tyranids.
Necrons have canonically fought alongside the Imperial Guard against Chaos forces.
Like in the EoT campaign. However they are merely fighting against the same foe. Obviously I didn't think before I typed that but common ground between the IoM and the Necrons is very rare. Both the C'Tan and theTyranids ultimately want to eat them after all.
However since the common citizens of the Imperium are unaware of Chaos they will not know that it is THE enemy that must be stopped no matter the cost (simply a rebel marine chapter). Given the choice of siding with undead space robots and vampires or Chaos Marines they may well choose the later since they at least resemble their former protectors the loyalist SM.
That being said Chaos has a large variety of forces to deploy many of which would not frighten the populace of an IoM world. A traitor guard regiment would probably be welcomed as they still appear largely human and could present themselves as remnants of the IoM until they have had the chance to spread the corruption to the planets leaders, etc.
--
Lord Rog, Favoured of Slaanesh
"Their defenses are broken, let the slaughter begin." - Megatron at the Battle of Autobot City
Lord Rog wrote:Like in the EoT campaign. However they are merely fighting against the same foe. Obviously I didn't think before I typed that but common ground between the IoM and the Necrons is very rare. Both the C'Tan and theTyranids ultimately want to eat them after all.
However since the common citizens of the Imperium are unaware of Chaos they will not know that it is THE enemy that must be stopped no matter the cost (simply a rebel marine chapter). Given the choice of siding with undead space robots and vampires or Chaos Marines they may well choose the later since they at least resemble their former protectors the loyalist SM.
The Deceiver rules at least one IoM planet. He seems to think he's quite convincing as a human.
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