Doomriser wrote:50 MB is a large download commitment for me so I gotta know:
1. Do the vehicles have a decent amount of animation or are we watching cardboard South Park figures move across the screen?
2. Can I blast away at stuff with a few clicks of the mouse or am I going to be crunching numbers all turns
1. I usually turn off animation, to speed up gameplay. I don't want to
waste 5 minutes of my life seeing every goddamn coaxial MG in
my tank force fire (which happens all the time in World At War)
When the animation is turned on, it's adequate for this type of game.
Nothing fancy, or flashy, but gets the job done.
(I usually turn on the animation when I have a large Time on Target
arty barriage coming up....HEHEHEHEHEAHAHAHAH)
2. Oh yes, you can blast away easily.....here's how you do it.
CLIK ON YOUR JAGDTIGER.
Push the T button on keyboard, bringin up a view of the available
targets that are in yer JAGDTIGER's LOS, and their ranges (you can
chose between metres and yards), and the percentage for hits)
Once you've decided on a target, you push the F button, and your
unit fires. And you'll see an animation if you have the animation
turned on.
Nothing like destroying an entire T-34/85 platoon with a single King
Tiger.....
EDIT: The one problem that happens, is that you buy too many
units, and end up with "unit overload" and end up taking 30
minutes just to set up your forces the way you want to even
before the scenario begins.
EDIT II: And make sure you have a DOS 6.22 Computer
around to install this on, the game is finnicky. It runs fine
on my Win ME comp, but doesn't like my older Win98SE comp
and it won't run on XP, because XP has no DOS support, and this
is a DOS program