technomage wrote:They're extremely effective in Starfire, although since warp points are the only way of getting from one star system to another in that universe, choke points are inevitable.
To expand further on this, there are three main types of mine in the Starfire universe.
The most common is the hunter-killer mine, essentially an antimatter warhead with the smallest possible engines and sensor packages attached. The warhead itself isn't particularly large, but HK mines can be emplaced quickly and in large numbers, and they don't seem so weak when dozens of them are bearing down on you.
The next most common are laser buoys, essentially a single-shot laserhead. They're one use only, but can cause a lot of dmage with that one shot.
The rarest are IDEWs, or Independently Deployed Energy Weapons, usually a primary beam with enough charge for one shot. Primaries being capable of punching through anything, that one shot can do an awful lot of damage.
Sometimes SBMHAWK pods have been used as mines, too. SBMHAWKs are three shot missile pods, meant or use in a warp point assault to soften up defences before transit. They proved equally effective at defending against an assault transit as well in ISW-4.
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