The Altess Armoria, their military, receives comparatively limited funds, prestige and personal for their GDP. Roughly 1% of adults serve. The thing is, the Altess do what sci-fi fans have been bitching about people not doing for years, and fight with robots supervised and maintained by human military personnel. 50% of the Armoria fleet is entirely automated, and in all but the capital ships there's a human captain, bridge crew, and a handful of mechanics/engineers. That's it. At no point is an Altess ship going to have a human crew of more than 50. They even have Naruni Enterprises fighters flown by pilot-bots, and infantry combat is even more skewed towards the war-bots.
Bad break for them, the Golgans aren't interested in money. They want self-respect. Also, the Altess have sort of a history of genocide against anyone dumb enough to attack them twice, which is going to make a negotiated settlement rather difficult. Also, they sort of lost their mothballed fleet and robot army in a freak temporal accident on the eve of war, leaving just 2500 ships.

The Altess Yannar-class Destroyer makes up 70% of the remaining Armoria fleet. 480x95x230 feet, 7500 tons. The larger human complement, 50 officers and men over seeing 170 robots, with another 120 security robots in storage, ready to be activated if the ship is boarded. Plus 2,000 tons worth of cargo space, once a year of food and munitions is loaded. The ship has 2800 MDC, with 2,000 MDC a side shields. Altess power systems utilize an artificial "strange matter" where a single quark nugget has 14x the charge of a proton. Using forcefield presses, they force and hold this matter at neutronium-like density to serve as fuel blocks for their ships, just one brick can keep a ship running for 300 years. Their engine technology is also the envy of the Three Galaxies, the Yannar can do Mach 5 in atmosphere, Mach 18 in space and their FTL drive can manage 8 LY/hour. In short, the Destroyer is much faster than most fighters.
Speaking of, the ship carries 6 NE Fire-Breather fighter-bombers. Flown, naturally, by robots.
For energy weapons, the Altess use a magnetic photon beam. It's like a high-intensity laser, but purple, with double the range and does twice as much damage to shields. The Yannar has 10 for point defense (including shooting down fighters) that do easily twice as much damage as most such weapons, and have a high bonus to hit, thanks to advanced targeting. The only other weapons are the 8 mini-missile turrets, each with 128 missiles (1024 total.) Altess missiles are very fast, granting them twice the effective range of most people's missiles, and have AI that's nearly sentient and stuffed with a library of ship profiles, weak spots, ECM tricks and the sort of desperate evasive maneuvers people try. The ship has enough spare missiles to reload every turret twice, and it takes but 4 minutes to fill an empty turret.
It's not stated, but I get the impression the Yannar is meant to chase down and murder vast swarms of fighters. It's fast, and almost all the armament seems anti-fighter. Against a ship of similar size, I think it'd be okay. Firing all the photon beams would have much the same effect as a double blast of a frigate's main guns, and the missiles are weak but make just enough of a punch to matter. So this is probably a case of the Altess being more advanced, rather than overspecializing, much as it pains me to admit.

The Zhokil Battlecruiser is the most powerful ship the Altess have. Mostly because they feel it's powerful enough they don't need a real capital ship, or didn't before they were reduced to 750 of them. Were often sent on diplomatic missions in happier times, for having quarters and accommodations larger and more luxurious than most five-star hotels. Ship is 2100x670x1870 feet and 4.3 million tons. Crew is 20 human officers overseeing 255 robots, with 2500 war-bot marines and half a million tons cargo capacity. The ship has 34,000 MDC with shields 12,000 MDC to a side. Can do Mach 5.5 in atmosphere, Mach 20 in space and 8 LY/hour of FTL.
The main weapons battery is two scaled up magnetic photon beams, forward-fixed (they're the gun-barrel looking things in the picture) each can do 2-12,000 MDC at a range of 250 miles. Point-defense and fights against smaller ships are seen to with 16 of the same photon beam turrets the Yannar has. There are 8 heavy anti-ship missile launchers, 2 forward and 3 to either side launching smart antimatter missiles, and 32 anti-fighter missile launchers with 16 missiles apiece. Naturally the ship carries many reloads.
Looks like no fighters for this one.
Impressive as the Altess ships are, the peacetime navy isn't going to be able to hold out long against the Golgans. Fortunately, their call for help reached the CAF fleet on their border. The CCW longs to have the Altess back in the fold, for real this time, and maintain a border patrol on the off chance they should ever need help. This has sort of become their equivalent to an Arctic weather station, a meaningless post to exile disgraced officers to, including the present commander, Horace Shaw. Shaw made a big stink about how the nobody in the CAF today has fought in a major war against an equivalent power, a third their hsips have never been tested in a real war and this is making the Consortium terribly vulnerable. For this, he was branded a hawk and sent off. When he gets the distress signal, he hares off with all his force (1 Protector BB, 4 Packmaster CV, 10 Warshield CA, and 30 Scythe FF) to help. This is the bait for a campaign where you help the general prop up the line, or fight a political battle to convince the rest of the Consortium to back Shaw's move.