What software are you using for that? I'm poking around for some decent CAD substitutes right now for this but sadly I'm not having much luck.Fuzzy_Modem wrote:It's very low poly at the moment, but here is the 3D version of the paper sketch above:
OMG! Design the next USS ENTERPRISE (Offical Contest)
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
That´s Maya but it´s not a CAD software.General Zod wrote: What software are you using for that? I'm poking around for some decent CAD substitutes right now for this but sadly I'm not having much luck.
Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Who does videogame models in CAD software, anyway? I thought there are usual 3D modelling packages for that.
My envisioning of a new Enterprise would be a lot like an upside-down Akira class with slight repositioning of features.
My envisioning of a new Enterprise would be a lot like an upside-down Akira class with slight repositioning of features.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
I don't play the game, STO, so question: what era is it in? Is this going to be a Kirk Enterprise, or a Picard Enterprise, or between the two, or after? There are, or should be, a lot of style differences between the eras.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Considering they need a 'new' Enterprise, they likely want a model for a successor of Enterprise-E. Something in the F-H-I line, because the design for J is already known (even if that was an alternate future). All earlier models are already established in canon.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
I am just curious to see what a starship the "size of a starbase" is goign to eventually look like.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Oh, wait, what about attaching the nacelles in a downward configuration Miranda-class style? I've always been a fan of those. It makes the design look more compact and menacing without losing that "Yo, we're totally peaceful and sciencey" asthetic.
EDIT -
OH MAN! integrate the deflector into the front of the saucer section! that always looks pretty rad.
EDIT -
OH MAN! integrate the deflector into the front of the saucer section! that always looks pretty rad.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Something like thisCrossroads Inc. wrote:I am just curious to see what a starship the "size of a starbase" is goign to eventually look like.
Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Ummmm...did that starship just fart and light it?
EDIT____________
Caption: The USS Destiny vents her waste holding tanks. Ensign Michaels thought it might be funny to strike a match just prior.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
The Excalibur Class has exhaust issues.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Since they haven't specified what format they're taking submissions in, I'd assume you don't need specialized software. Right now CAD is what I'm most familiar with.CSJM wrote:Who does videogame models in CAD software, anyway? I thought there are usual 3D modelling packages for that.
My envisioning of a new Enterprise would be a lot like an upside-down Akira class with slight repositioning of features.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
My assumption is that they simply need an image showing 6 orthographics. They would want to do the modeling themselves.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Since they haven't given any standards I wouldn't even assume that much. 6 seems a bit excessive though.Fuzzy_Modem wrote:My assumption is that they simply need an image showing 6 orthographics. They would want to do the modeling themselves.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Top, Bottom, (Left, Right,) Front, Back.General Zod wrote:Since they haven't given any standards I wouldn't even assume that much. 6 seems a bit excessive though.Fuzzy_Modem wrote:My assumption is that they simply need an image showing 6 orthographics. They would want to do the modeling themselves.
You could get by with 5, providing it's a symmetrical design (which it ought to be.)
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
You only need three sides for orthographic projection. Front, Top, and the Right Side. The bottom might be necessary if you really want to show off the extra detail, but anything more than 4 is excessive for a symmetrical design.Fuzzy_Modem wrote:Top, Bottom, (Left, Right,) Front, Back.General Zod wrote:Since they haven't given any standards I wouldn't even assume that much. 6 seems a bit excessive though.Fuzzy_Modem wrote:My assumption is that they simply need an image showing 6 orthographics. They would want to do the modeling themselves.
You could get by with 5, providing it's a symmetrical design (which it ought to be.)
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Where are you planning on getting reference for the deflector dish and shuttle bays, not to mention the entire underside? No, you need the front back and bottom too.General Zod wrote: You only need three sides for orthographic projection. Front, Top, and the Right Side. The bottom might be necessary if you really want to show off the extra detail, but anything more than 4 is excessive for a symmetrical design.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Then an orthographic projection isn't really suitable, since the whole point is to show everything with three sides. Or you make separate drawings detailing the extra bits that won't fit. But since they haven't released any guidelines it's a bit pointless to argue over.Fuzzy_Modem wrote:Where are you planning on getting reference for the deflector dish and shuttle bays, not to mention the entire underside? No, you need the front back and bottom too.General Zod wrote: You only need three sides for orthographic projection. Front, Top, and the Right Side. The bottom might be necessary if you really want to show off the extra detail, but anything more than 4 is excessive for a symmetrical design.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
I believe it'll be the same as, or similar to, the EVE Online starship design contest, which explicitly requires 6 views of the design, from all sides, plus any other views and angles you wish to provide.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Orthographic just means that the projected views are orthogonal to one another, as in the planes forming a 3-dimensional box. FRLBUD are all orthographic views.General Zod wrote:Then an orthographic projection isn't really suitable, since the whole point is to show everything with three sides. Or you make separate drawings detailing the extra bits that won't fit. But since they haven't released any guidelines it's a bit pointless to argue over.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
I've seen that ship before but never knew how big it is...Chaotic Neutral wrote:Something like thisCrossroads Inc. wrote:I am just curious to see what a starship the "size of a starbase" is going to eventually look like.
How big is it?
Some quick Google searches on "Excalibur Class" bring up some ST-EU websites but all it says is that its a "long range battleship" dammit man! Where are my facts figures and calcs?
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
It isn't a "real" ship, just like the Century Class.
The Excalibur is a big as a D'deridex Class though, but since it isn't full of holes, it's far more massive. So it's about the size a small starbase.
If you mean the giant starbase at Earth, you'd need a cube for that.
The Excalibur is a big as a D'deridex Class though, but since it isn't full of holes, it's far more massive. So it's about the size a small starbase.
If you mean the giant starbase at Earth, you'd need a cube for that.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Another doodle:
And another low poly model revision:
[edit]
Minor progress:
None of these objects will make it into the first real draft btw. I'm just trying to establish shapes, curves and proportions before I actually get started.
And another low poly model revision:
[edit]
Minor progress:
None of these objects will make it into the first real draft btw. I'm just trying to establish shapes, curves and proportions before I actually get started.
Last edited by Fuzzy_Modem on 2010-11-27 04:20pm, edited 1 time in total.
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
It occurs to me that being forced (should a bridge officer desire) to go all the way down through the saucer, into the engineering hull, then up the pylons to reach the nacelles is pretty stupid. can you attach a support strut that attaches...the....front of the nacelles to the saucer section somehow without making it look stupid?
Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Not that I mind, but isn't posting sketches for a public contest entry on a forum a little... well, self-defeating?
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Re: OMG! Design the next USS ENTERPRISE (Offical Contest)
Don't follow. Do you mean I may get ripped off? Seems unlikely.CSJM wrote:Not that I mind, but isn't posting sketches for a public contest entry on a forum a little... well, self-defeating?
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