Building the SD.Net Bunker (RAR)

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Re: Building the SD.Net Bunker (RAR)

Post by Zaune »

Crossroads Inc. wrote:So building in a place like Nebraska is the best bet in terms of being cost effective. But I don't know if we want to go IN Nebraska. Keep in mind we want several things for a good location, chief among them a large abundance of water. Both for drinking, sewage, and for the offsite Nuclear Reactor.
Do we really need a nuclear reactor for this endeavour? It's stretching the budget and it's going to create a considerable amount of extra paperwork, and for the scale we're looking at here it's probably overkill. If you're worried about days when there's no wind and not enough sun for renewables, we could probably make do with nothing more sophisticated than good old-fashioned steam; that's one reason I think we need a good source of timber.
Something else, someone mentioned the psychologically effects of being underground for prolonged periods of time. Might I suggest "Sun Windows" the silohouse used something similar to these. Basically a Sun Window is a light cut in the wall and made to look like a Window that gives of light and a small bit of UV light like the sun. They are also linked to the solar cycle, so they grow brighter from morning to afternoon, then dim going into the evening. Thus mimicking a natural solar cycle while underground.
That would have been me. And those might help for a while, but they're not a complete solution to the problem of Vitamin D3 deficiency, much less claustrophobia. There's an upper limit to how long you can spend shut in a single building with the same people without starting to get on each other's nerves, however large or luxuriously appointed and however much you happen to enjoy said people's company. I'd give the population of this madhouse about a month before the first punch is thrown and another two months after that before the first murder.
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Re: Building the SD.Net Bunker (RAR)

Post by Zixinus »

A few thoughts:

Workshops should include forging utilities: at least one member here knows how heat-treating and stuff like that is done and we never know when we will have to make our own tools. Yes, I'm primarily thinking of knives but there has to be other stuff as well (motor parts maybe) that we may need to forge. Or even a forge to recycle scrap metal.

For weapons, beyond your favourite choice of firearms I'm assuming some people will bring, I'd advice to bring at least a dozen crossbows: you never know how long will the post-apocalypse last and how much ammo you will use up. Crossbows can accept improvised ammo. Guns cannot.

Include as many books about bushcraft into the electric library.
A small but industrial-scale printer for books may be handy. Imagine if there aren't enough e-readers to go around or you need to post up something. Some proper paper-recycling may be needed too, although that's a low priority.

Since a nuclear reactor is out of the question, I would go and try to find a place where you can use a geothermal power source: won't run out and there is less problems of fallout/radiation in case of an "accident" (read: jackasses). Or running out of radioisotopes. If there is a problem it won't be from the source but the energy generation.

As for food: what about mushrooms? I personally hate them with zeal, but they don't need sunlight.
Also, what about breeding fish and other aquatics?

I presume for getting rid of dead bodies, there will be a crematory with something resembling a multi-functional church?
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Re: Building the SD.Net Bunker (RAR)

Post by Broomstick »

I banged out a sketch of a possible living quarters but I can seem to upload to my domain tonight. Well, that figures, I've been having computer problems this year, that's for sure.

What's a free and easy place I can upload these? Emphasis on free and easy....
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Re: Building the SD.Net Bunker (RAR)

Post by Mr Bean »

Broomstick wrote:I banged out a sketch of a possible living quarters but I can seem to upload to my domain tonight. Well, that figures, I've been having computer problems this year, that's for sure.

What's a free and easy place I can upload these? Emphasis on free and easy....
Photo-bucket is my preference in free image hosting.

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Re: Building the SD.Net Bunker (RAR)

Post by Lonestar »

MKSheppard wrote:As for VAULT 101, I will investigate repurposing an old mine in Maryland/Virginia. I'm sure we can find one of the appropriate size that can be opened up with additional "mining" by a dummy corporation.

Best part is, the dummy corporation might not be a dummy after all. We could actually turn a marginal profit on the mining that opens up larger rooms for our use in the run up to 2016.

I'm thinking that Vault 101 would either be in the western part of Maryland (as in, at Hancock and West) and somewhere in Great North Mountain along the Virginia/WV border. Perhaps a better option would be to dig the vault SDN Foundation for Biodiversity Preservation Seed Vault 101 farther Southwest, such as Highland County, VA(I'm leery of pushing Vault 101 more than a day's driving distance from my home. Doesn't mean I couldn't make it difficult to get to.)

I favor the "Vault dispersal" idea. It makes more sense then one giant one where all of the cult members SDenziens fly to the week before the disaster. For all we know there may be a "leadup" to the disaster that will make travel difficult.

(I'd offer to pay half the cost of the Hyperion Reactor and use the "biodiversity Preservation Seed Vault" and some small mountain town as good PR for Hyperion).
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Re: Building the SD.Net Bunker (RAR)

Post by Mr Bean »

As specified in the OP the disaster shall begin officially on January 1st 2016, and it's expected and hinted at by Q you want to be in the bunker by December 1st 2016 but it's not impossible to get there up till the day off.

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Re: Building the SD.Net Bunker (RAR)

Post by Panzersharkcat »

Probably should bring machetes, too. Decent weapons in close quarters and are good tools. More practical than my first thought on close quarter combat weapons that sprang to my mind, this baby: http://www.sword-buyers-guide.com/authe ... sword.html
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Re: Building the SD.Net Bunker (RAR)

Post by Lonestar »

Panzersharkcat wrote:Probably should bring machetes, too. Decent weapons in close quarters and are good tools. More practical than my first thought on close quarter combat weapons that sprang to my mind, this baby: http://www.sword-buyers-guide.com/authe ... sword.html
Jesus Christ you're stupid. You really think Machetes are going to be worth more than useful tools and firearms?
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Re: Building the SD.Net Bunker (RAR)

Post by Panzersharkcat »

Lonestar wrote:
Panzersharkcat wrote:Probably should bring machetes, too. Decent weapons in close quarters and are good tools. More practical than my first thought on close quarter combat weapons that sprang to my mind, this baby: http://www.sword-buyers-guide.com/authe ... sword.html
Jesus Christ you're stupid. You really think Machetes are going to be worth more than useful tools and firearms?
No, but they're fairly cheap and will serve in a pinch. I never said to bring them to the exclusion of other tools and firearms. There's a reason I put the word, "too," at the end of the first sentence. Yeah, it shouldn't be the highest priority thing but if there's space and some extra cash lying around, why not?
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Re: Building the SD.Net Bunker (RAR)

Post by Mr Bean »

Lonestar wrote: Jesus Christ you're stupid. You really think Machetes are going to be worth more than useful tools and firearms?
Damn Sailor, sounds like you never had to clear brush before, a Machete is perfect for clearing a path, it IS a tool. It also happens to make a handy melee weapon as well but it's main use is as a tool for clearing brush from paths, typically jungle but it works just as well on Kudzu we have in some areas of America.

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Re: Building the SD.Net Bunker (RAR)

Post by MKSheppard »

This is why I like mines:

Image

Upper Big Branch Mine (the one that had a fire in 2010).

The bright purple strip is over a 10,000 foot long (1.89 mile) and 1,000 foot wide stretch of excavacated space that was mined from January to August of 2003.

Eight months.

As you can see, there's a lot more mined area. Over to the left you can see a mine marked EAGLE ENERGY COAL COMPANY in light grey. It's an abandoned mine.

The only problem I can see is that a mine would need some cleanup before we can use it -- e.g. smooth out the walls, and spray some insulation over the walls to keep dust to a minimum.
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Re: Building the SD.Net Bunker (RAR)

Post by Crossroads Inc. »

Ye Gods!

If that purple bit is over 10,000 feet, the excavated amount is More then enough for what we need. the sheer space of all that is staggering!
The money saved in excavation alone would more then make up for however much "prettying up" we would need to do. Where exactly is this in Virginia? would be interested to get a map of the surrounding area, but just typing "Upper Big Branch Mine" into google maps doesn't pull up an exact location.
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Re: Building the SD.Net Bunker (RAR)

Post by Zixinus »

A slight problem with the mine idea: isn't the area contaminated with coal dust to the point that there is no wildlife?
Panzersharkcat wrote:Probably should bring machetes, too. Decent weapons in close quarters and are good tools. More practical than my first thought on close quarter combat weapons that sprang to my mind, this baby: http://www.sword-buyers-guide.com/authe ... sword.html
What if we choose a site that is surrounded by boreal forest? Then machetes will be cumbersome rather than useful, because this is an environment where you specifically want an axe.
(although I admit that personally I would favour my kukri: can handle wood and can still act like a machete, but hey, owner's bias).

The suggestion for the "ninja sword" however is indeed retarded. While relatively cheap in this endeavour, it is useless: there will be very few people able to use it properly, it is a weapon against humans with no other function and it is an invitation for jackasses to do something very stupid.
Meanwhile, crossbows can be used for hunting and their use can be easily learned.

Again, this is why I suggested a forge: if necessary, we can make our own tools in case whatever happens.
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Re: Building the SD.Net Bunker (RAR)

Post by Solauren »

I agree, the mines have more then enough space. The only question would be local environmental concerns.

i.e Wildlife, safe drinking water, etc.

However, arn't mines subject to periodic inspections? How would we hide our renovations from those inspectors? (assuming we can't bribe them).
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Re: Building the SD.Net Bunker (RAR)

Post by Broomstick »

There have been mines repurposed for other things - if I recall, there's an old salt mine that's been converted to underground office space, and others used for storage. Here is a link about one such facility in Hutchinson, Kansas.

Really, if we bought the property, or leased it, there's nothing illegal about setting up whatever we want inside it. Do we need to hide this project? We're just another bunch of kooks with money, right? :wink:
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Re: Building the SD.Net Bunker (RAR)

Post by Broomstick »

OK, let's see how this works....
ImageImage
ImageImage

I hope the cut-aways aren't too confusing. Basically, it's for a single person (as not everyone is suited to roommates) with storage space, a work table/desk, and yes, that's a wash basin/sink. I figure a small coffee maker/electric kettle and/or hotplate/hotpot could go on top of the dresser and you could easily have snacks, rehydrated soup, coffee, etc. in your own fortress of solitude (haven't made such a component yet in sketch up, hence why it is not included. With an internet link one could be entertained, perform research, or do work. It's pretty small living area.

A common bathing area/kitchen/exercise/other area will be down the hallway. I'm not expecting anyone to cross their legs for 10 years! While It was tempting to make a separate toilet/bathroom for these "apartments" I'm thinking there would be some constraints on that much plumbing.

I'm working on a four person "dorm" situation for the more social.
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Re: Building the SD.Net Bunker (RAR)

Post by Zaune »

Broomstick wrote:Really, if we bought the property, or leased it, there's nothing illegal about setting up whatever we want inside it. Do we need to hide this project? We're just another bunch of kooks with money, right?
Because everyone within several dozen miles will make a beeline for our bunker in the hope of bribing, cajoling, begging or threatening their way in once the crisis kicks off. We'd have the budget for plenty of redundant capacity but there's going to be an upper limit to how many walk-ins we can accept, and we don't need the psychological or practical problems that come with having more people outside than we're capable of fitting into the vault.
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Re: Building the SD.Net Bunker (RAR)

Post by Panzersharkcat »

Zixinus wrote: What if [snip] whatever happens.
Yup. We'd be more likely to chop off our own faces than do anything else. I see your point about the machetes, though. It'll depend on where the vault is supposed to be, then. I'll shut up about tools, now.

What about leadership structure? Something like what we see in the Fallout series (minus the whole human experimentation thing)? Overseer, head of security, etc.
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Re: Building the SD.Net Bunker (RAR)

Post by Lonestar »

Mr Bean wrote: Damn Sailor, sounds like you never had to clear brush before, a Machete is perfect for clearing a path, it IS a tool. It also happens to make a handy melee weapon as well but it's main use is as a tool for clearing brush from paths, typically jungle but it works just as well on Kudzu we have in some areas of America.
Depending upon the disaster that may not be worth that much. While some Machetes could be ordered, more axes/hatchets/saws would be more useful, IMO.
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Re: Building the SD.Net Bunker (RAR)

Post by Mr Bean »

Lonestar wrote:
Mr Bean wrote:
Depending upon the disaster that may not be worth that much. While some Machetes could be ordered, more axes/hatchets/saws would be more useful, IMO.
It depends on the terrain on what tools you need, but don't expect 1000 Machette's or Axes, you need a third that number assuming your going to have two 50 man work parties plus replacements since your never going to have the full thousand out there clearing brush.

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Re: Building the SD.Net Bunker (RAR)

Post by Crossroads Inc. »

Broomstick wrote:OK, let's see how this works....

I hope the cut-aways aren't too confusing. Basically, it's for a single person (as not everyone is suited to roommates) with storage space, a work table/desk, and yes, that's a wash basin/sink. I figure a small coffee maker/electric kettle and/or hotplate/hotpot could go on top of the dresser and you could easily have snacks, rehydrated soup, coffee, etc. in your own fortress of solitude (haven't made such a component yet in sketch up, hence why it is not included. With an internet link one could be entertained, perform research, or do work. It's pretty small living area.

A common bathing area/kitchen/exercise/other area will be down the hallway. I'm not expecting anyone to cross their legs for 10 years! While It was tempting to make a separate toilet/bathroom for these "apartments" I'm thinking there would be some constraints on that much plumbing.

I'm working on a four person "dorm" situation for the more social.
Awesome work. Seeing your design makes me think that the best way to "design" this bunker, is not to make some sort of layout. but design everything in a "modular" state. make a standard room, standard kitchen, standard rec room, etc. Then use those like lego bricks to build the real bunker once we have agreed on the layout of it.
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Re: Building the SD.Net Bunker (RAR)

Post by PhilosopherOfSorts »

Zixinus wrote:A slight problem with the mine idea: isn't the area contaminated with coal dust to the point that there is no wildlife?.


Not necessarily, I've lived most of my life within a mile of a large coal mine and there's plenty of wildlife around, with the execption of the actual mine site. A bigger problem with using a mine, especialy an abandoned one, is that the renovation process includes pumping a LOT of water out.
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Re: Building the SD.Net Bunker (RAR)

Post by CaptainChewbacca »

Crossroads Inc. wrote:Awesome work. Seeing your design makes me think that the best way to "design" this bunker, is not to make some sort of layout. but design everything in a "modular" state. make a standard room, standard kitchen, standard rec room, etc. Then use those like lego bricks to build the real bunker once we have agreed on the layout of it.
Prefab is a great idea. In that mine, for instance, if our 'construction unit' is a 15-foot square, you can map out where the hallway units go, the quarters, the rec rooms, etc, and just slide them in one at a time like a giant game of tetris. I would imagine you'd have 'dorms' for 200-250 people laid up in a common pattern, with identical amenities, with dorms further broken down into family suites, single rooms, and multi-person suites. Each dorm would be laid out identically, but treated as an administrative unit.
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Re: Building the SD.Net Bunker (RAR)

Post by MKSheppard »

Crossroads Inc. wrote:Where exactly is this in Virginia?
Montcoal, West Virginia.

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Re: Building the SD.Net Bunker (RAR)

Post by MKSheppard »

Broomstick wrote:There have been mines repurposed for other things - if I recall, there's an old salt mine that's been converted to underground office space, and others used for storage. Here is a link about one such facility in Hutchinson, Kansas.
That's why I'm attracted to a coal mine.

If the Great Disaster is Justin Bieber winning best actor academy award -- Q can be a total bastard -- we're not totally fucked and about to be indicted for wire and bank fraud on 1 January 2016 -- the great disaster Q warned us about. :lol:

So we can repurpose the mine as a competitor to IRON MOUNTAIN storage, etc and try to make it a going business, instead of being left with a huge DOOMSDAY BUNKER that does us fuck all.
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