SDN World 3 Commentary Thread II

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Re: SDN World 3 Commentary Thread II

Post by Ryan Thunder »

Stas Bush wrote:Image
How did you make that?
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Re: SDN World 3 Commentary Thread II

Post by Czechmate »

Thanas wrote:As for alliances, the diplomatic status of Germany is:

A) Full alliance with: Spain
a) Defensive alliance with: Tuscany, France, Cascadia and China
b) Some sort of inbetween a non-aggression pact and a defensive alliance with Great Britain
c) Non-aggression pacts with:
- The Balkan Confederacy
- The Sultanate of Egypt (iirc)
- the Byzantine Empire (proposed, not replied to in IC)

Close partnerships with nations regardless of diplomatic status:
- Portugal (gyrocopter development, joint naval exercises)
- Tuscany (base sharing, joint army exercises)
- China (German army trains chinese army, army and naval technology export)
- Cascadia (joint use of naval basis and a sharing of intelligence (iirc))
- The Yishuw (Naval Base, arms sales and a great deal of personal overlap due to German jews)
- Egypt (sale of ships, permission to refuel at bases and of course Germany is very concerned about the Suez canal)
- Chilitina (sale of ships)
- Britain (use of bases to refuel, agreement not to enter into an alliance against each other)
- Evincer's nation (TBU) (sale of coastal defence ships)
- Spain (joint naval exercises, great deal of German influence on army and Navy, closest German ally)
- Mexico (canal project)
- Columbia (Panama canal board seat, major shipping route)
- USA (naval tech and intel sharing)
:(
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Re: SDN World 3 Commentary Thread II

Post by Norseman »

Can the mods run the Netherlands for a bit? Possibly even retroactively? Because there were some plans I had that the Netherlands never replied to and some other eventualities that now come into play and... well quite frankly it seems that he's gone AWOL.
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

As promised, the disposition of my forces:

Image

Orange: Karmic forces
A1 = Army Group Holland, at Zwolle
2 motorized Divisions = 6 mot. infantry brigades
2 armored Divisions = 2 armored, 4 basic infantry brigades
3 Infantry (Siege) Divisions = 6 basic infantry, 3 artillery brigades
1 marine Division = 3 marine brigades
7 Garrison divisions = 7 engineers, 14 basic infantry brigades
Total: 2 armored, 6 mot infantry, 24 basic infantry, 3 marines, 7 engineers, 3 artillery

A2= 1st Marine Corps, at Rotterdam
3 marine divisions = 9 marine brigades

A3 = Army Group Flanders, Brussels + I Engineering corps, Brussels
2 motorized Divisions = 6 mot. infantry brigades
2 armored Divisions = 2 armored, 4 basic infantry brigades
3 Infantry (Siege) Divisions = 6 basic infantry, 3 artillery brigades
1 marine Division = 3 marine brigades
7 Garrison divisions = 7 engineers, 14 basic infantry brigades
3 engineering divisions = 6 garrison brigades, 3 brigades of engineers
Total: 2 armored, 6 mot infantry, 24 basic infantry, 3 marines, 7 engineers, 3 artillery

A4 = Army Group Wallon/luxemburg, at Luxemburg
1 armored Division = 1 armored, 2 basic infantry brigades
4 Infantry (Siege) Divisions = 8 basic infantry, 4 artillery brigades
7 Garrison divisions = 7 engineers, 14 basic infantry brigades
1 Marine Division = 3 marine brigades
3 Cavalry divisions= 3 cavalry, 6 basic infantry brigades
Total: 1 armored, 3 cavalry, 26 basic infantry, 3 marine, 7 engineers, 4 artillery brigades




My forces:
Yellow= Army Group North

Total:
1 armored Brigade
1 mot. Infantry Brigade
2 heavy artillery brigade
4 artillery brigades
6 cavalry brigades
6 Pioneer brigades
3 Sturmtruppen brigades
16 infantry brigades

1+2 = I. Korps
1= 1st division = 1st Infantry Brigade, 1st artillery Brigade, 1st Pioneer Brigade, 1st Cavalry Brigade + 1st heavy artillery brigade
2= 2nd division = 3rd infantry Brigade, 2nd Artillery Brigade, 1st Sturmtruppen Brigade + 1st armored brigade + 4th Railway Pioneer brigade
3= 1 Pioneer brigade, 2 cavalry brigade, 9 infantry brigades
4= 1 Pioneer brigade, 1 cavalry brigade, 5 infantry brigades
5= II. Korps = Life Guard Brigade of Saxony (mot), Life Guard Cavalry Brigade of Saxony, 2nd Heavy Artillery Brigade, 1st Railway Brigade (Railway Pioneer), 5th Infantry Brigade, 6th Infantry Brigade (sturmtruppen), 3rd Cavalry Brigade, 3rd Artillery Brigade, 7th Infantry Brigade (sturmtruppen), 8th Infantry Brigade (Pioneer), 4th Artillery Brigade


+ Assembling at Groningen: Reinforcement and occupation forces, 60000 men



Army Group Center:
3rd Korps + 4th Korps + other Korps
Total:
5 heavy artillery brigade
6 artillery brigades
10 Pioneer brigades
4 cavalry brigades
9 Sturmtruppen brigades
37 infantry brigades

6 = 4th Korps
4th Heavy Artillery Brigade, 3rd Railway Brigade (Railway Pioneer), 13th Infantry Brigade (Pioneer) 14th Infantry Brigade (sturmtruppen) 7th Cavalry Brigade 7th Artillery Brigade 15th Infantry Brigade (sturmtruppen) 16th Infantry Brigade (Pioneer) 8th Cavalry Brigade 8th Artillery Brigade 5th Heavy Artillery Brigade 19th Infantry Brigade (Sturmtruppen) 20th Infantry Brigade (Sturmtruppen)
+ 1 heavy artillery brigade, 1 artillery brigade, 3 Pioneer brigades, 2 Sturmtruppen brigades, + 12 infantry brigades
7 = 3rd Korps: 3rd Heavy Artillery Brigade, 2nd Railways Brigade (Railway Pioneer), 9th Infantry Brigade, 10th Infantry Brigade (sturmtruppen), 4th Cavalry Brigade, 5th Artillery Brigade, 11th Infantry Brigade (sturmtruppen), 12th Infantry Brigade (Pioneer), 5th Cavalry Brigade, 6th Artillery Brigade + 1 heavy artillery brigade + 10 infantry brigades
8 = 1 heavy artillery brigade, 1 artillery brigade, 2 Pioneer brigades, 2 Sturmtruppen brigades, 14 infantry brigades

6+7 can support each other if needed.
+ 60000 men from the reserve assembling at Gramsbergen and Almeie for reinforcement and occupation


Army Group South
Group 3:
Gardekorps (general overview, for complete breakdown see OOB) + other verbände

Total:
4 Armored brigades
14 motorized infantry brigades
10 cavalry brigades
8 motorized artillery brigades
1 artillery brigade
4 armored recon bataillons
4 infantry brigades (specialized)
3 heavy artillery brigades
3 Pionier brigades
8 Sturmtruppen brigades
35 general infantry brigades

Note: Please see Orbat for composition of Gardekorps divisionen etc.

1= 1st Garde-Infanterie Division + 2 Sturmtruppen brigades + 3 cavalry brigades + 8 Infantry brigades
2= Garde-Kavallerie Division+ 1st Guard Reserve-Division + 1 heavy artillery brigade + 2 Sturmtruppen brigades + 5 Infantry brigades
3= 4th + 5th Garde-Infanterie Division + Garde-Ersatz Division + 1 heavy artillery brigade + 1 Sturmtruppen brigade + 6 infantry brigades
4= 3rd Garde-Infanterie Division + 1 Sturmtruppen brigade + 8 Infantry brigades
5= Garde Panzer-Division, 2nd Garde-Infanterie Division, 2nd Garde-Reserven Division + 1 heavy artillery brigade + 2 Sturmtruppen brigades + 1 cavalry brigade+ 8 Infantry brigades

+ 100.000 men assembling at Remagen for reinforcement and occupation.



Remaining reserve not yet allocated = 80.000 men


Army of the Rhine:
Total:
5 artillery brigades
20 general infantry brigades
10 cavalry brigades
2 heavy artillery brigades
2 Pioneer
1 Sturmtruppen

6 2 cavalry brigades, 1 Pioneer brigade, 2 infantry brigades
7 4 cavalry brigades, 1 artillery brigade, 1 Pioneer brigade, 2 infantry brigades
8 1 cavalry brigade, 1 artillery brigade, 1 Sturmtruppen brigade, 2 infantry brigades
9 1 cavalry brigade, 1 artillery brigade, 2 infantry brigades
10 1 cavalry brigade, 1 artillery brigade, 1 heavy artillery brigade, 5 infantry brigades
11 1 cavalry brigade, 1 artillery brigade, 1 heavy artillery brigade, 5 infantry brigades

Note: 10+ 11 reinforced with 200000 men within the next two days, 7-9 reinforced with 15.000 men a day until notice.
10+11 reinforced with 15000 men a day until further notice.


Air force:

Allocated to Netherland theater:
200 Bomber (Go-XI)
400 fighter (200 D.XIII, 200 D.XIV), (60 for Naval use)
4 recon zeppelins (2 for naval use)

Allocated to Army of the Rhine:
- 40 fighters (D.XI)
- 24 Bombers (G-IV)
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Norseman wrote:Can the mods run the Netherlands for a bit? Possibly even retroactively? Because there were some plans I had that the Netherlands never replied to and some other eventualities that now come into play and... well quite frankly it seems that he's gone AWOL.
I don't know what you were planning, but a retroactive alliance should be out of the question.
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Re: SDN World 3 Commentary Thread II

Post by Czechmate »

Thanas wrote:
Czechmate wrote::(
:?:
No love for Scandinavians because of the mobilization? :(
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Re: SDN World 3 Commentary Thread II

Post by Steve »

Not a retroactive alliance, but do recall that Karmic in his colonies shares borders with both Norse and Setzer.
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Czechmate wrote:
Thanas wrote:
Czechmate wrote::(
:?:
No love for Scandinavians because of the mobilization? :(
Well, that and we never specified any agreement between our nations.
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Re: SDN World 3 Commentary Thread II

Post by Czechmate »

Thanas wrote:Well, that and we never specified any agreement between our nations.
I would be willing to suggest a non-aggression pact IC, but we've discussed the potential complications in PM.
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Re: SDN World 3 Commentary Thread II

Post by Siege »

If the mods and Thanas do not mind, I could probably run an ad-hoc defence of the Netherlands. I have no stake in it the outcome and I'm from around here, so I'd like to think I have some grasp of what would work -- for example, I imagine the armies retreat to the Waterlinie, which in this reality may extend in one shape or another down to Antwerpen - Brugge - Oostende.

(Also: The Germans are shelling Zwolle? :lol: What could possibly be in Zwolle that's worth shelling?)
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Re: SDN World 3 Commentary Thread II

Post by CmdrWilkens »

Norade wrote:Sorry again for ripping off your declaration, but it was so well written and I'm terrible at writing official seeming documents.

Also, now it's all legit so Mexico ain't got shit on me. :D
Its only as legitimate as everyone else terms it to be :D Anyway it does fulfill the one requirement which my heavily monarchist nation has and that is the formal statement of grievance and the statement of remedy. I still say that it looks like outright piracy (and it is) on your part but it pays ENOUGH service to the concept of legal warfare that Mexico will not intervene on principal.

Total aside with this no longer troubling Mexico and the note expiring we will be sending an ultimatum to Gran Colombia, just as a heads up Ryan.


Total aside #2
Siege wrote:If the mods and Thanas do not mind, I could probably run an ad-hoc defence of the Netherlands. I have no stake in it the outcome and I'm from around here, so I'd like to think I have some grasp of what would work -- for example, I imagine the armies retreat to the Waterlinie, which in this reality may extend in one shape or another down to Antwerpen - Brugge - Oostende.

(Also: The Germans are shelling Zwolle? :lol: What could possibly be in Zwolle that's worth shelling?)
I think this would be an excellent idea even though I'm not a mod.
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Siege wrote:If the mods and Thanas do not mind, I could probably run an ad-hoc defence of the Netherlands. I have no stake in it the outcome and I'm from around here, so I'd like to think I have some grasp of what would work -- for example, I imagine the armies retreat to the Waterlinie, which in this reality may extend in one shape or another down to Antwerpen - Brugge - Oostende.

(Also: The Germans are shelling Zwolle? :lol: What could possibly be in Zwolle that's worth shelling?)
The entire army of the Netherlands. (No joke). And I would appreciate you giving me a challenge, though I advise you to look at the strategic situation first. PM me if you need any details on mine or the opposing forces.
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Re: SDN World 3 Commentary Thread II

Post by Siege »

Beg your pardon but what would the army of the Netherlands be doing in Zwolle, of all possible places? I can't see why the army would be here, rather than where it would historically be, i.e. either on the border or on the Waterlinie. An army in Luxembourg, sure; stationing the Army of Flanders at Brussels I can somewhat understand as well but Zwolle? No, that just doesn't make much sense to me. It should really be quartered at Utrecht. Anyway, I'll shoot you a PM. I'd love to run a plucky defence for a few days or weeks -- the Germans caught us with our pants down again, but I'm sure I can give a better showing than five days in this timeline ;).
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Siege wrote:Beg your pardon but what would the army of the Netherlands be doing in Zwolle, of all possible places? I can't see why the army would be here, rather than where it would historically be, i.e. either on the border or on the Waterlinie. An army in Luxembourg, sure; stationing the Army of Flanders at Brussels I can somewhat understand as well but Zwolle? No, that just doesn't make much sense to me. It should really be quartered at Utrecht.
Karmic made the OOB, not me. Sorry. :twisted:
Anyway, I'll shoot you a PM. I'd love to run a plucky defence for a few days or weeks -- the Germans caught us with our pants down again, but I'm sure I can give a better showing than five days in this timeline ;).
I hope so too, otherwise this would be a pretty boring war. Just keep in mind that you are also facing a french attack in the south of over 60 divisions.
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Re: SDN World 3 Commentary Thread II

Post by Siege »

It was Karmic who came up with that idea? Heh, that figures... Oh well, we can roll with it and chalk it up to criminal incompetence of the governing body. Damned communists! :D
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Re: SDN World 3 Commentary Thread II

Post by Czechmate »

That's a *lot* of divisions to be cramming into a very small area. You guys must have more than a hundred divisions advancing into Benelux, which is not a terribly large bit of land.

tl;dr trafficjams
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Czechmate wrote:That's a *lot* of divisions to be cramming into a very small area. You guys must have more than a hundred divisions advancing into Benelux, which is not a terribly large bit of land.

tl;dr trafficjams
Actually, I am counting on traffic jams and plan to take maximum effect of them. My main advance into Brabant is quite small - little more than 1 Division per road in some cases and only 3 divisions in the heavy attack columms. My main advance into northern netherlands is the same.

The attack on Zwolle is a bit more complicated (*understatement*) but as he only got a single railroad to get out of there, I am quite okay with my forces taking a bit more time.
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Re: SDN World 3 Commentary Thread II

Post by Steve »

Nice post, Thanas, though the Cascadian capital is in Portland, not Seattle.
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Re: SDN World 3 Commentary Thread II

Post by Thanas »

Fixed.
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Re: SDN World 3 Commentary Thread II

Post by Steve »

Baerne, your attack plans are rejected. You would have no more than 15 motorized brigades in service if your Industry is 5, not divisions, even using triangular divisions you'd only have 5 divisions overall.

Secondly, the attack on Senegal is utterly moronic. How would your extra motorized forces get fuel? Where's the infrastructure to support that attack? You just claimed the Sahara is uninhabited so you'd have no rails or roads to support such an attack. You'd be better off attempting an amphibious attack of some sort.
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Re: SDN World 3 Commentary Thread II

Post by Ryan Thunder »

CmdrWilkens wrote:Total aside with this no longer troubling Mexico and the note expiring we will be sending an ultimatum to Gran Colombia, just as a heads up Ryan.
Buh... Wha?

EDIT: Are you nuts? I sent diplomats. You appear to have ignored them...

EDIT2: Also, the capital is Caracas. :|
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Re: SDN World 3 Commentary Thread II

Post by loomer »

So how long until Africa is at war too? We only need a few more European states, some African conflict, and maybe a little Pacific trouble, for it to be a World at War which will of course become a World War proper.
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Re: SDN World 3 Commentary Thread II

Post by Shinn Langley Soryu »

Truly, we are living in interesting times. The SAU will have no part of it for the time being, though; I have no intention to antagonize Germany, Cascadia, or Byzantium by competing with them over the last few Dutch holdings in Indonesia, but if the war between Mexico and Gran Colombia does come to fruition...
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Re: SDN World 3 Commentary Thread II

Post by Master_Baerne »

Steve wrote:Baerne, your attack plans are rejected. You would have no more than 15 motorized brigades in service if your Industry is 5, not divisions, even using triangular divisions you'd only have 5 divisions overall.

Secondly, the attack on Senegal is utterly moronic. How would your extra motorized forces get fuel? Where's the infrastructure to support that attack? You just claimed the Sahara is uninhabited so you'd have no rails or roads to support such an attack. You'd be better off attempting an amphibious attack of some sort.
Right, then, back to the old drawing-board. There's a limit on motorized units? I was unaware - Sorry about that.

Yeah, the Senegal bit is stupid, but I've had a long day. I'll have something less ridiculous up by tomorrow.

EDIT: Done.
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Re: SDN World 3 Commentary Thread II

Post by Ryan Thunder »

Virreinato de la Nueva Granada
What the fuck?
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