Today on Enterprise: Revenge of the Zombified Vulcans!!!
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Today on Enterprise: Revenge of the Zombified Vulcans!!!
Actualy not a bad episode at all.
They should have used something a bit more innovative then the zombie motif, just making them paranoid and violent would have been better (a crew of Vulcan Hannibal Lecters or something). The make up was definately a bit over the top, OK so Trilium-D drives Vulcans insane, but why does it give them green elephant hide as well?
On a bonuse note the MACO guy performed well, he pulled his weight even though got injured. Quite unlike the "doomed to die" redshirts of previous ST series.
I do wonder where the Vulcan super strenght dissapeared, neither the zombies nor T'Pol seemed stronger then a man. Infact Archer was able to drag T'Pol around even though she was putting up a fight.
They should have used something a bit more innovative then the zombie motif, just making them paranoid and violent would have been better (a crew of Vulcan Hannibal Lecters or something). The make up was definately a bit over the top, OK so Trilium-D drives Vulcans insane, but why does it give them green elephant hide as well?
On a bonuse note the MACO guy performed well, he pulled his weight even though got injured. Quite unlike the "doomed to die" redshirts of previous ST series.
I do wonder where the Vulcan super strenght dissapeared, neither the zombies nor T'Pol seemed stronger then a man. Infact Archer was able to drag T'Pol around even though she was putting up a fight.

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Actually, this was the first episode my wife insisted that I watch, and I was happy I did.
I like zombie stories. If nothing else, the show did a FANTASTIC job of camera angles, scenery, and setting. Sure, it was predictable, but the visual effects and acting were all in all very good.
Personally, I don't give much of a shit about continuity with the franchise anymore, so taken on its own (in other words, assuming you'd never seen any OTHER episodes from the franchise to compare it to), it was a wholly entertaining hour.
I like zombie stories. If nothing else, the show did a FANTASTIC job of camera angles, scenery, and setting. Sure, it was predictable, but the visual effects and acting were all in all very good.
Personally, I don't give much of a shit about continuity with the franchise anymore, so taken on its own (in other words, assuming you'd never seen any OTHER episodes from the franchise to compare it to), it was a wholly entertaining hour.
Note: I'm semi-retired from the board, so if you need something, please be patient.
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Howedar
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Very good episode.
And did I see green Vulcan blood!?
And did I see green Vulcan blood!?
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Dude, the MACO guy kicked amazing ass. I expected him to die so many times...but he didn't. I didn't see the entire episode but from what I heard he acted pretty military style, taking out zombified vulcans and at one point switching to kill, before being ordered to return it to stun.
And the vulcan zombie thing is FAR better then the Hannibal Lector thing. Because I don't think there is any way they could have realistically gotten the four people out of there with psycho's like Lector running around.
And the vulcan zombie thing is FAR better then the Hannibal Lector thing. Because I don't think there is any way they could have realistically gotten the four people out of there with psycho's like Lector running around.
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Something I noticed is that the MACO rifle isn't suited for stun very well. The "Phase" pistols were bringing zombies down in 1 to 2 shots, while it took the MACO rifle around 3-4. Although, Im sure things ould have been different if it had been switched to kill....
Did anyone find it odd, though, that even after they found out the Zomulcans were terminal, they didn't just switch to kill to take them down faster? And if the Warp engines lost their anti-matter containment, then shouldn't the ship have gone up then and there in one big explosion, instead of breaking out into lots of smaller ones?
Did anyone find it odd, though, that even after they found out the Zomulcans were terminal, they didn't just switch to kill to take them down faster? And if the Warp engines lost their anti-matter containment, then shouldn't the ship have gone up then and there in one big explosion, instead of breaking out into lots of smaller ones?
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Vulcan ships are probably better designed than the GCS, with the antimatter stored in multiple locations or in some fashion so a single blast won't take out the whole ship. Supposedly a single ounce is good for over a megaton, so I'm wondering how much antimatter there was - not much.Mutant Headcrab wrote:Something I noticed is that the MACO rifle isn't suited for stun very well. The "Phase" pistols were bringing zombies down in 1 to 2 shots, while it took the MACO rifle around 3-4. Although, Im sure things ould have been different if it had been switched to kill....
Did anyone find it odd, though, that even after they found out the Zomulcans were terminal, they didn't just switch to kill to take them down faster? And if the Warp engines lost their anti-matter containment, then shouldn't the ship have gone up then and there in one big explosion, instead of breaking out into lots of smaller ones?
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My question (aside from how this damned chemical poisoned every single crewmember from inside rocks and altered their appearances):
Why were they ALL angry and paranoid, and what happened to their intelligence and language? Phlox said they were losing emotional control. So I'd expect:
a) A wide range of emotional states - some depressed and crying, others obsessive-compulsive, others laughing hysterically at something mildly amusing, some fucking in the halls like rabbits (unrestrained pohn-farr), and yes, a few Lectors.
b) They'd still be talking, some trying to repair the ship, others babbling to themselves or some imaginary friends.
c) That Phlox would be able to save some of them, and we'd have extra crew (the ship was unsalvageable) for a few episodes until we could put them on a freighter or a Vulcan ship came.
d) That some of them would be terrified, and actually help Archer et al. get off the ship and would go with them.
Of course, the fact that they were all acting like animals could just be a result of their condition being so far advanced (several months at least). Phlox said they were dying, so I guess loss of emotional control was just an initial symptom of far worse damage. Their diminished strength could have been another symptom of the neurological damage (or malnutrition).
Why were they ALL angry and paranoid, and what happened to their intelligence and language? Phlox said they were losing emotional control. So I'd expect:
a) A wide range of emotional states - some depressed and crying, others obsessive-compulsive, others laughing hysterically at something mildly amusing, some fucking in the halls like rabbits (unrestrained pohn-farr), and yes, a few Lectors.
b) They'd still be talking, some trying to repair the ship, others babbling to themselves or some imaginary friends.
c) That Phlox would be able to save some of them, and we'd have extra crew (the ship was unsalvageable) for a few episodes until we could put them on a freighter or a Vulcan ship came.
d) That some of them would be terrified, and actually help Archer et al. get off the ship and would go with them.
Of course, the fact that they were all acting like animals could just be a result of their condition being so far advanced (several months at least). Phlox said they were dying, so I guess loss of emotional control was just an initial symptom of far worse damage. Their diminished strength could have been another symptom of the neurological damage (or malnutrition).
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It has been suggested at SB.com that the MACO rifle is optimized for killing rather than stunning, and vice versa for the phase pistol. This might mean the pistol is better for stunning.Mutant Headcrab wrote:Something I noticed is that the MACO rifle isn't suited for stun very well. The "Phase" pistols were bringing zombies down in 1 to 2 shots, while it took the MACO rifle around 3-4. Although, Im sure things ould have been different if it had been switched to kill....
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The MACO rifle also has a much higher rate of fire than the phase pistol, or even 24th century phaser-rifles for that matter. A few of those at the chokepoint on AR-558 would've shredded the Jem'Hedarr.
And it makes some sense that the Vulcans would break out in green hives after exposure to the poison, seeing as how that's the colour of their blood.
And it makes some sense that the Vulcans would break out in green hives after exposure to the poison, seeing as how that's the colour of their blood.

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Well, if the vulcans were affected by the Trillium , which was encased in rock, while they were still in their ship, which Im assuming is made of the same or similar materials as Enterprise, than it won't do any good. That far away from Earth, they probably wouldn't have enough plating to make layers around the Trillium and that's assuming that the materials they have would even prevent T'Pol from being poisoned.Rubberanvil wrote:I noticed toward the end of the epsiode when Archer decided NOT to use the Trillium(sp) that no one mentioned sandwiching between two plates or something to protect the ship and the T'Pol(sp). Why wasn't the grappling thingy mentioned at all before shuttle went to pick roid fragments?
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I'm not sure...but wasn't there another episode where a shuttle was stuck on a comet and the trillium interfered with the magnets on the grappler? That and the asteroids might simply not have enough magnetic permeability.Rubberanvil wrote:I noticed toward the end of the epsiode when Archer decided NOT to use the Trillium(sp) that no one mentioned sandwiching between two plates or something to protect the ship and the T'Pol(sp). Why wasn't the grappling thingy mentioned at all before shuttle went to pick roid fragments?
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Could be one of the epsiodes I've missed.Metrion Cascade wrote:I'm not sure...but wasn't there another episode where a shuttle was stuck on a comet and the trillium interfered with the magnets on the grappler? That and the asteroids might simply not have enough magnetic permeability.Rubberanvil wrote:I noticed toward the end of the epsiode when Archer decided NOT to use the Trillium(sp) that no one mentioned sandwiching between two plates or something to protect the ship and the T'Pol(sp). Why wasn't the grappling thingy mentioned at all before shuttle went to pick roid fragments?
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That was Icelium, or something like that. It was from the first season episode "Breaking the Ice".Metrion Cascade wrote:I'm not sure...but wasn't there another episode where a shuttle was stuck on a comet and the trillium interfered with the magnets on the grappler? That and the asteroids might simply not have enough magnetic permeability.Rubberanvil wrote:I noticed toward the end of the epsiode when Archer decided NOT to use the Trillium(sp) that no one mentioned sandwiching between two plates or something to protect the ship and the T'Pol(sp). Why wasn't the grappling thingy mentioned at all before shuttle went to pick roid fragments? :?:

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