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Which of you are modellers? What do you use?
Posted: 2003-07-24 04:35am
by Shinova
I thought this could be a good question to bring up, and to also see how many people we have who are into 3d art.
I'm a beginner, currently using Lightwave 7.0. Trying to get to learn Maya 5 as well.
Posted: 2003-07-24 04:45am
by The Wookiee
I've fiddled with 3D StudioMAX and Lightwave. Back in high school I was a little proficient with Stratavision3D.
Posted: 2003-07-24 05:57am
by Warspite
I've been a few months on 3DS and trueSpace... I've got a few works-in-progress, but then again, I'm trying to apply to the "I'll finish it someday!" - Club.

Posted: 2003-07-24 06:53am
by Kenny_10_Bellys
I've been kicking the arse out of Lightwave for about 3 years on and off, I still find it the easiest interface to use.
Posted: 2003-07-24 11:35am
by Brother-Captain Gaius
<- lazy amateur who never gets around to doing more stuff with...
WINGS3D!!!!!
Posted: 2003-07-24 11:41am
by Crix Dorius
Cinema 4D 8.0
Posted: 2003-07-24 01:32pm
by Sir Sirius
I've been playing with 3Ds MAX 5 for a while now. Haven't really accomplished anything yet.
Posted: 2003-07-24 04:14pm
by kojikun
Lightwave

Posted: 2003-07-24 05:18pm
by Howedar
3ds Max 4
Posted: 2003-07-24 10:56pm
by lux
I've been messing around with Maya for about a year now. Havn't really learned as much as I could of though. I can only use it at school.
Posted: 2003-07-25 01:34am
by Einhander Sn0m4n
SMBEM (Starship-Modeling-By-Email). Basically Kenny and I've been talking back and forth over email. I describe, he models with Lightwave.
If I ever get off my ass to start modeling, it'll probly be with a freeware/GNU GPL proggy...
Posted: 2003-07-29 02:02am
by Bob McDob
If you count making glorified spheres for Freelanceer mods modeling, I use gMax, which is basically a stripped, game-specific version of 3ds Max. It's quite familier in the FPS communities, I understand.