I'd forgotten how much I like meshsmooth
Yes, I know there are a few smoothing errors. I'm not worried about those yet.

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I believe they're supposed to extend. Notice the arms?kojikun wrote:i hate it, but fix those mesh errors by the nacelle cutouts.
and make the nacelles blend more. the ship is very smooth and sleek but the nacelles, as well as that upper protrusion, just dont fit.
kojikun wrote:i hate it, but fix those mesh errors by the nacelle cutouts.
Howedar wrote:Yes, I know there are a few smoothing errors. I'm not worried about those yet.
The whole point is for them to not blend. I'm not one for the melted-plastic organic look.and make the nacelles blend more.
I don't want a bloody leaf flying around.the ship is very smooth and sleek but the nacelles, as well as that upper protrusion, just dont fit.
This makes it rather hard and convoluted to hide the nacelles, which was the whole point.Kenny_10_Bellys wrote:It might look even better if you changed the angle of the support pylons so that they are flush with the underside of the wing until just before the end where the warp nacelle is attached, then kink them up 45 degrees.
I tried it, and I really didn't care for the looks.That'll give a better fit with the surface of the wing, and when you deploy the nacelles they'll be flat rather than anged down at the same angle as the wing.
This is a WIP. Its not supposed to look perfect.I just think that might make it look a little more interesting and smoother.
Go through all that effort to make the system safer, then go for a substandard hinge?I'd also ditch the big hinge and go for something less clunky looking, it doesn't fit with the smooth nature of the rest of the ship.
You're entitled to your wrong opinion.That would also allow you to get the supporting pylons to fit better with the wings.


Thanks. It fits the part exactly. If you don't mind it being 1 km long.Howedar wrote:YT3e5, sure.
Actually, the angle of the nacelle in the mesh is quite critical, else it starts poking out. Thats why I was forced to go with the flat nacelle when stowed. I kinda like the joint though, I'll look into that later.Kenny_10_Bellys wrote: Sorry you felt the need to stamp on the idea, here it is illustrated in a quick render. As you can see we have a strong rotational joint and a better fit, but I can't play around with the angle of the nacelle on the end of the pylon perhaps as much as you can with your mesh.
I would like to do that, but I'm not sure if its really very possible.I'd have the nacelle appear either flat or vertical when the pylons are in the extended position if I did.
I had about 400m in mind...YT300000 wrote:Thanks. It fits the part exactly. If you don't mind it being 1 km long.
kojikun wrote:and make the nacelles blend more. the ship is very smooth and sleek but the nacelles, as well as that upper protrusion, just dont fit.
bleh bleh bleh, nacelles not good enough, bleh bleh bleh, waaah, blah bleh blah blah, nobody listens to Zathras, bleh bleh, change the nacelles and pylons cause I don't like them, blah bleh bleh...Kenny_10_Bellys wrote:The main body looks great but the nacelles and the tilting system look like a tacked-on afterthought. It might look even better if you changed the angle of the support pylons so that they are flush with the underside of the wing until just before the end where the warp nacelle is attached, then kink them up 45 degrees. That'll give a better fit with the surface of the wing, and when you deploy the nacelles they'll be flat rather than anged down at the same angle as the wing. I just think that might make it look a little more interesting and smoother. I'd also ditch the big hinge and go for something less clunky looking, it doesn't fit with the smooth nature of the rest of the ship. That would also allow you to get the supporting pylons to fit better with the wings.
Sorry you felt the need to stamp on the idea, here it is illustrated in a quick render. As you can see we have a strong rotational joint and a better fit, but I can't play around with the angle of the nacelle on the end of the pylon perhaps as much as you can with your mesh. I'd have the nacelle appear either flat or vertical when the pylons are in the extended position if I did.

Bah!Howedar wrote:You're too late