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Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 04:29pm
by DarthShady
Karmic Knight wrote:
DarthShady wrote:Magic Comrade, Magic is the answer. :D
Importing from the Border States?
Yes, magical portals created by the wonders of Soviet..er, Shadow Technology. :lol:

And fungus. :D
SiegeTank wrote:
PeZook wrote:And then you will discover modern economic phenomenons, such as one called "inflation" :D
As long as the Pharaoh can bathe in gold, and as long as there are rag-poor straggler states to our north desperately in need of our wealth to finance their myriad brushwars, Egypt doesn't really care :D.

Besides, c'mon, admit it.... You just know that sooner or later your druids will be wanting one of those fancy golden calves to decorate that cozy forest hamlet.
Your Pharaoh should be careful. Gold has a tendency of attracting some rather unwelcome attention. :twisted:

Just saying. :D

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 04:35pm
by PeZook

Your Pharaoh should be careful. Gold has a tendency of attracting some rather unwelcome attention. :twisted:

Just saying. :D
Not if it becomes completely worthless thanks to overabundance it doesn't :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 04:36pm
by DarthShady
PeZook wrote:

Your Pharaoh should be careful. Gold has a tendency of attracting some rather unwelcome attention. :twisted:

Just saying. :D
Not if it becomes completely worthless thanks to overabundance it doesn't :P
Goddamn economists, always ruining everybody's fun. :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 04:38pm
by Siege
PeZook wrote:You didn't understand what I meant, did you? :P
Oh, I quite understood, it's just that the Pharaoh is an insufferable show-off, and if he has to crash the worldwide price of gold so he can have his gold-plated flying Pyramid, the gold price will damn well crash :D.

Besides, it's not like us having a ridiculous overabundance of gold will immediately depress the price of the stuff in, say, Muscovy. Unless we have a magical international gold exchange I somehow managed to miss...
Darth Shady wrote:Your Pharaoh should be careful. Gold has a tendency of attracting some rather unwelcome attention. :twisted:
Yeah, yeah, you talk real big for a demon deathly afraid of stepping out into the light ;).

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 04:50pm
by DarthShady
SiegeTank wrote: Yeah, yeah, you talk real big for a demon deathly afraid of stepping out into the light ;).
I'm not afraid of the light, it's simply that the darkness follows me wherever I go. :D

And dude, I'm a Demon. Why would I need gold?

If I were you, I'd be worried about the humans. They tend to be greedy bastards.:twisted:

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 05:02pm
by PeZook
SiegeTank wrote: Besides, it's not like us having a ridiculous overabundance of gold will immediately depress the price of the stuff in, say, Muscovy. Unless we have a magical international gold exchange I somehow managed to miss...
Well, yeah, shitty communications would mean financial systems collapse one by one rather than all at once ;)

Though with psionic messages, I wouldn't rule out some sort of international good markets...

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 05:04pm
by The Romulan Republic
SiegeTank wrote:
PeZook wrote:You didn't understand what I meant, did you? :P
Oh, I quite understood, it's just that the Pharaoh is an insufferable show-off, and if he has to crash the worldwide price of gold so he can have his gold-plated flying Pyramid, the gold price will damn well crash :D.
Then I'm sure you will appreciate the gifts my embassy brings from Italy. :) My envoy is currently off your northern coast, and if he encounters no challenge or greeting will proceed to Alexandria.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 06:17pm
by Darkevilme
So how close are people to wanting to go to next turn/year?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 07:15pm
by Akhlut
I'd like to do a little more before the turn's out. Like, at least start sieging Kiev, if not taking it.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-13 11:50pm
by Dark Hellion
Really, I think we just end the turn when everyone either says End Turn or does at about a years worth of stuff.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 05:38am
by PeZook
Uh...what the hell? "Soon to be completed" shipyards?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 07:15am
by Zor
PeZook wrote:Uh...what the hell? "Soon to be completed" shipyards?
A sales pitch to gain artisans to help me out in navy development. Besides, this gives me time to train workers in shipbuilding before the yards are completed.

As for "End Turn." I actually plan on having Novgorod as something as an End Boss that can do more than just throw wave after wave of levied serf swordsmen at a wagonfort in vauge hopes they can get them into hand to hand to win. I was thinking of them having...

1-A crapload of Cavalry/ranged Archers (see three)
2-Some Air-power, i am thinking giant bats with human riders
3-Some level of gunpowder weaponry, although far less advanced than anything the Tsardom uses

As such, i plan on having one more go with the Savages of Russia before laying seige to Novgorod, with at the same note before Novgorod readies to go to war against the Tsardom's approaching armies.

Zor

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 12:38pm
by PeZook
Ah. I thought you were just about ready to start cranking out ships, and was going to protest :D

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 04:34pm
by Siege
I must say, perhaps the best thing about this game is conceiving of new weird things that magic can do. Sun elementals! Supernatural batteries! Perfect mirrors that duplicate shit you put in front of it! :D

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 06:17pm
by Master_Baerne
SiegeTank wrote:I must say, perhaps the best thing about this game is conceiving of new weird things that magic can do. Sun elementals! Supernatural batteries! Perfect mirrors that duplicate shit you put in front of it! :D
You know, those mirrors are a very good idea. How upset would you be if I... borrowed...the concept?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-14 09:00pm
by Fingolfin_Noldor
I'm just going to have daemonhosts playing havoc on the battlefield, wielding psyker powers, corrupting men, etc.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 02:14am
by PeZook
Heh...I was actually thinking of sticking one to Zor and building magical factories :D

Powered by smokeless engines and using eldricht manufacturing methods. Clean, safe (except for random mutations caused by strong magical energies :P) and efficient.

We could develop an equivalent to CAD-CAM by using proper spells, even :D

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 02:52am
by Zor
PeZook wrote:Heh...I was actually thinking of sticking one to Zor and building magical factories :D

Powered by smokeless engines and using eldricht manufacturing methods. Clean, safe (except for random mutations caused by strong magical energies :P) and efficient.
Do that, and i will counter with bizare steampunk contraptions including Difference engine run clockwork and steam powered robots, frankenstein type construct/Island of Doctor Moreau beast men shock troops and land ironclads. :P

Zor

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 03:16am
by PeZook
Yeah, because those can totally work without magic :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 03:30am
by Zor
PeZook wrote:Yeah, because those can totally work without magic :P
I know (well technically not the last if you just say it means "steam powered tank", but they would most likely be damn impratical) but we have some spellcasters you know (get some healing mages and alchemists working togehter mad scientist style). You can combine magic with science, i can combine science with magic. :P

That post was half sacrastic btw. But seriously, having such mage factories is likely going to be damn impratical consume all your mana and have all your wizards working around the clock. Theres plenty of coal about which we both use, be it to forge swords to be magically blessed somehow or to power bessimer converters and steam engines, but Mana is in comparitively short supply. Thats why not every Porgorian soldier carries a Ultra powerful magically enhanced blade which can cut through armor like a Katana through hot butter.

Howabout this, If you want to have arcane horrors capable of animating the Dead, Soul sucking sedutresses or foul spirits driving people mad with nightmares, magic is great, but if you want a society with more 50% of it's population urbanized with enough food production for export, make dyes cheap enough so purple can become the colour of pimps rather than nobles or turn out 15,000 steel cooking pots produced in a years time from one factory with a few dozen workers, thats where science and industry is useful.

Zor

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 03:37am
by Fingolfin_Noldor
I think it's time for my own Adeptus Mechanicus to come up with alternatives to railway, even if I have to duplicate the system, albeit with different mechanism.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 05:40am
by Shinn Langley Soryu
...Right when the edit function breaks, I notice a very grievious geographical error in my country writeup. Cambridge is nowhere near the Thames. I originally meant to put Castle Brunestud near Oxford, but a brain fart caused me to confuse my English universities. :?

I'll just retcon all of that out and place Castle Brunestud right where Windsor Castle would be in real life. Just an old structure under a new name, I suppose.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 06:36am
by Siege
[double post]

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-15 06:43am
by Siege
Master_Baerne wrote:You know, those mirrors are a very good idea. How upset would you be if I... borrowed...the concept?
Eh, well, if you really have to I suppose I could live with it...

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-16 06:46am
by Zor
And that bastard Ivan got what was comming to him and soon i will be ready to cut out the last thing that stands betweens the Red Tsardom and the Birth of the Red Imperial Navy.

Zor