Spekio wrote:Karma Houdinis. We want the villain to get his just desserts in the end, dammit! This shouldn't be real life!
This is stupid. If the villain escaping is more entertaining, by all means let him escape.
How so? I partake in entertainment to see the villain justly punished and the heroes rewarded. Evil winning is not fun and it is not entertaining, it is DEPRESSING. Fuck, real life is horrid enough as it is and we use entertainment, in part, to forget about real world troubles for a while. If a piece of entertainment depresses us,
it's not doing its job.
Karma Houdinis are horrible in real life. They should not exist but they do. That makes Houdinis in fiction all the worse. I don't find the villain winning fun.
Besides, I don't have to find Karma Houdinis entertaining. I see that trope as a moldy turd that sucks donkey balls, since that's what it is.
Garlak wrote:"Blue and Orange Morality."
If it were just animals that were considered to be amoral, that'd be fine. But when thinking, language-using beings are described as being "neither/above good and evil" it pisses me off. NO, dude, if something tortures puppies and burns kittens "as part of its nature" then it's fucking EVIL and should be killed off for being a sociopathic/psychopathic threat, rather then accepted in the same way that you accept being wet when in the rain.
Indeed, powerful entities are
not above good and evil, and to say they are is bullshit. If they do horrible things for shits and giggles, they shouldn't be pardoned because they have no use for petty morality LOL. An action that is evil, is evil, period. If some being enslaves/tortures/murders for fun, we wouldn't say "Oh, it's just a force of nature, we can't help it", we'd be screaming for its blood-equalavent. We'd find it evil, and rightly so.
After all, morality transcends even the gods! Is it just because the gods deem it so, or do the gods deem it so because it is just?
Garlak wrote:"Balance of Good and Evil."
There is cause and there is effect. Action and consequence.
The idea of giant, metaphysical scales that tally up every "point" of good and evil and make sure to balance it out is... it's a disturbing concept. It pisses me off.
Saving one child from falling and scraping their knee, does not mean a different child should get their knee broken... and as a consequence miss an event, get picked up later, have it heal badly, and have events go to hell in a handbasket "for want of a nail"... and all to "balance out" the initial random act of keeping a kid from falling over and injuring him/herself.
The first action was a random act of kindness. The response was a pre-meditated act of.. practically sabotage that had to have obtained the direct blessing of Murphy himself to go that wrong.
There is no way to win in such a system. You can only try to keep up. And it's much easier to use a domino effect to wreck things than to use the domino effect to make things better.. Good is good. Good is normal.
Good is not, and should never be, in some kind of "balance" against evil, one where it has to fight defensively and barely hang on. And it shouldn't give the assumption that, if Evil were ever to be defeated, somehow there would be "too much" good and the victors would turn into some kind of oppressors that copped off heads at the slightest offense... and it would all be treated as too much GOOD, rather then what it really is: the "forces of Good" going batshit insane and turning into monsters.
Balance does not work that way. Hell, zero-sum does not work that way.
The Laws of Thermodynamis for example, do however. (To quote irregularwebcomic, the laws are; "you can't win, you can't break even, you can't even get out of the game.")
Sorry for rambling.. It's just this view of "evil is necessary/natural" presses my Berserk button in a way nothing else does. Because I didn't even KNOW I had a "Berserk button" until I read about this concept! (Not to say I couldn't lose my patience; but losing patience takes time and effort, or taking advantage of crankiness..)
[Rant taken, mostly, from a Spacebattles.com post.]
But don't you see? If things become too good then all the goodness will somehow turn people into monsters and everything'd be evil again!
Seriously, though, YES, THANK YOU. It never fails to irk me how
sequels are guaranteed to happen somebody can't help or the universe is going to be destroyed because of a bullshit karma meter. The author never cares to explain why a lack of evil is necessarily a bad thing, or how the system magically keeps everyone down. When faced with a system like this, the only logical thing to do is change it - and if that means the heavens must fall, then so be it.
"A word of advice: next time you post, try not to inadvertently reveal why you've had no success with real women." Darth Wong to Bubble Boy
"I see you do not understand objectivity," said Tom Carder, a fundie fucknut to Darth Wong