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Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-16 02:44pm
by Karmic Knight
Re: Anglican Colonies; I would like one between The Commune and The Knights of Order. Sort of Space Gibraltar between the Commune and myself. (Unless Stas, or whoever holds control over the Commune has a problem with it.)

Re: CENINTERN; I may write something up for the Corre, which would be the fascistCentralist faction within the Knights of Order. If I finish my currently planned stuff soon enough. Otherwise, assume the Corre is at CENINTERN.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-16 03:00pm
by Steve
Force Lord wrote:
Steve wrote:
PeZook wrote:Oh, come on, dude! I don't think anybody seriously thinks your society is composed entirely of partying lesbians :P
No, but I would much rather have the joke caricature of Anglians be stiff-necked arrogant nobs who sip tea and wear monocles, not debauched orgy-indulging lesbians. :P

Anyway, speaking of the external empire idea, is anyone open to having an Anglian protectorate or external colony in their environs? Shroom's hoping I get permission to be near Klavostan and the Argenti so I can have "the Balklands". (Original name: the "Fucklands"). :P

K-Zone states need not apply. I'm close enough to your crazy bastards as it is. :wink:
How about a Anglian colony/protectorate near my space? Gives me a reason to use either the Order of the Black Star or the CENINTERN. Heck, maybe the Sisters of the Silver Moon stumble on a OBS/CENINTERN plot! :D
More likely SIS would. :P

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-16 03:05pm
by fgalkin
Oh noes, Space Lesbians in my backyard (relatively speaking). Whatever am I going to do?

Soon, the daemonoids will be infected with Space Lesbianism and have purple daemonette orgies!

Have a very nice day.
-fgalkin

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-16 03:44pm
by Dark Hellion
fgalkin wrote:Oh noes, Space Lesbians in my backyard (relatively speaking). Whatever am I going to do?

Soon, the daemonoids will be infected with Space Lesbianism and have purple daemonette orgies!

Have a very nice day.
-fgalkin
So Steve's presence will make your faction more prudish? 8)

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-16 03:49pm
by fgalkin
Hm? Currently, daemonoids have no concept of "sex." Even the imps are hermaphrodites. Currently, all the stuff that's being done is being done for the benefit of you puny alienoids and your strange mating habits.

Have a very nice day.
-fgalkin

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 06:38am
by K. A. Pital
Karmic Knight wrote:Re: Anglican Colonies; I would like one between The Commune and The Knights of Order. Sort of Space Gibraltar between the Commune and myself. (Unless Stas, or whoever holds control over the Commune has a problem with it.)

Re: CENINTERN; I may write something up for the Corre, which would be the fascistCentralist faction within the Knights of Order. If I finish my currently planned stuff soon enough. Otherwise, assume the Corre is at CENINTERN.
Stas has no problems. Also, Stas still controls the Commune, doesn't he? I am sad I don't have enough time to actually play :(

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 06:49am
by Steve
Stas Bush wrote:
Karmic Knight wrote:Re: Anglican Colonies; I would like one between The Commune and The Knights of Order. Sort of Space Gibraltar between the Commune and myself. (Unless Stas, or whoever holds control over the Commune has a problem with it.)

Re: CENINTERN; I may write something up for the Corre, which would be the fascistCentralist faction within the Knights of Order. If I finish my currently planned stuff soon enough. Otherwise, assume the Corre is at CENINTERN.
Stas has no problems. Also, Stas still controls the Commune, doesn't he? I am sad I don't have enough time to actually play :(
It is a shame :(, especially since the metaplot is taking its first steps toward the reunion of old friends and the realization that, through error, their actions led to the creation of a terrible legacy that haunts the galaxy and may yet threaten it with untold havoc..... *ominous music, DUN DUN DUN, etc.* 8) :mrgreen:

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 06:54am
by K. A. Pital
Steve wrote:
Stas Bush wrote:
Karmic Knight wrote:Re: Anglican Colonies; I would like one between The Commune and The Knights of Order. Sort of Space Gibraltar between the Commune and myself. (Unless Stas, or whoever holds control over the Commune has a problem with it.)

Re: CENINTERN; I may write something up for the Corre, which would be the fascistCentralist faction within the Knights of Order. If I finish my currently planned stuff soon enough. Otherwise, assume the Corre is at CENINTERN.
Stas has no problems. Also, Stas still controls the Commune, doesn't he? I am sad I don't have enough time to actually play :(
It is a shame :(, especially since the metaplot is taking its first steps toward the reunion of old friends and the realization that, through error, their actions led to the creation of a terrible legacy that haunts the galaxy and may yet threaten it with untold havoc..... *ominous music, DUN DUN DUN, etc.* 8) :mrgreen:
Um... if any of the players be kind enough to condense what has happened in the last whatever years after the Commune made a deal with the Collectors to station one of their Monoliths in exchange for the presence of a Commune fleet in Collector space, just in a few words (a page or two), I could be more reactive. As it is, right now fgalkin pointed me to the STGOD and I started reading... except there's just so much to dig through I can hardly complete it before something else important happens!

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 07:41am
by Darkevilme
Lets see some events for you.

1. Bragulan Expository Extravaganza of Friendship. (BEEEF) Fun little capitalist shin-dig trades expo/arms trading event with a side line of minor politicking. Known for introducing the galaxy to Emissary Shroom a daemonette who is the public face of the Lost, Imperator Prime who is a giant byzonist robot built by chamarrans for the bragulan market (and who may also now see action on Canaan), King Kong who is The King and Fulcrum who is a giant bird and emissary from the Refuge to the Bragulans.

2. The Lost's emergence and the plight of Sector c-6. The Lost started transmitting a questionaire to the galaxy at large and a few powers sent ships to the origin point of the signal in sector C-6. The Hierarchy was one of them, due to a series of events involving an over ambitious shipmistress, a Lost sensor gunboat committing atomic seppuku and Mysterious Defence Systems the stealth ship sent lost one of its bombers and the crew of said bomber. Currently the Monolith stationed in Commune space (I assume it's that one) has ambled over to initiate first contact with the Lost and the story is ongoing.

3. The Multiversal Empire of Happyness emerged onto the scene with all the political awareness of a loud fart during a public address, succeeding in gaining the Hierarchy's ire by talking openly and boldly about their expansionistic desires while being right next door and gaining the ire of 90% of the known galaxy by asking for them to send psycher test subjects to them for experimentation(The Pendleton precedent has been invoked). The MEH's player Chaotic Neutral has seemingly run off in the face of this and our demands he do something of substance beyond say stupid things in the diplomatic thread and stupider things in the ooc thread.
Currently no military actions are actually being undertaken against the MEH except for covert recon, which everyone is doing and I do mean everyone.

4. The Shit hit the fan regarding pirate suppression in the badlands area of shoals as diabolical criminal masterminds have hatched a diabolical and masterful plot to ensnare and assault the Prussian space fleet, the story is ongoing.

I have missed a fair few events i suspect. but this is just what i can think of off the top of my head.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 07:58am
by Steve
Also, we're not even out of 3400 yet. 3401 likely won't begin until Simon Jester wraps up the Zebes-Boskonian plot and I finish Shroom Fighter (with input from Siege and maybe Shroom and Shady).

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 08:13am
by Force Lord
Steve wrote:...and I finish Shroom Fighter (with input from Siege and maybe Shroom and Shady).
Fivi: Hey! Where am I in all of this? :(

Well, I'm probably the only one with storylines based in 3401: the CENINTERN conference and the rise of Centralism in Sector AA-24.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 08:24am
by Steve
Force Lord wrote:
Steve wrote:...and I finish Shroom Fighter (with input from Siege and maybe Shroom and Shady).
Fivi: Hey! Where am I in all of this? :(

Well, I'm probably the only one with storylines based in 3401: the CENINTERN conference and the rise of Centralism in Sector AA-24.
Sorry, I forgot about her. Trying to remember how I was thinking of having her get involved with things, I want you to have an opening to participate in the chaos to come.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 08:41am
by Force Lord
And Deepak wins!

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 09:38am
by Steve
To answer the inevitable questions about Thanas' new post, yes, I knew of it, yes, I've informed the other mods (though only one had actually seen it before Thanas posted), and yes, I gave it approval. Thanas has engineered a faction that lives up to his statement of being mostly isolationist and the mods will make sure there's no funny business.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 09:54am
by PeZook
Man the SDNW3 universe has apparently advanced WAY faster than us :P

In other news, I got tired of waiting for CN, so I finally ate his ambassadors.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:03am
by Siege
I'm simply loving the write-up on the Sassanid Empire, but honestly... A 20,000 point warship?! I'm sorry but I really do have to object. 10,000 point Monoliths as my neighbours I can deal with, but a ship twice as powerful way exceeds my tolerance for absurdly powerful warships, and I like absurdly powerful warships.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:05am
by PeZook
Well, it has the problem of being essentially a somewhat more mobile system monitor AND a relic craft to boot.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:15am
by Thanas
Yes. I hereby state that it will never travel outside the borders of the Sassanid Empire simply for reasons that repairing serious damage will be near impossible. So unless one of you somehow decides to allow the Xenos to scout your empire for years for possible routes, I really cannot see how it will travel beyond the Sassanid borders.

EDIT: Inside the Sassanid empire it can use its ludicrous speed to evade attacks. But outside it is restricted to sublight speed. I suspect there is a way to get around this by having it transported via other warships, but this is something the Xenos will not consent to, simply by virtue that it would leave them nearly unprotected and of course that it would draw attention to themselves.

I mean, the Sassanids towing a "pleasure yacht" into a combat zone which then unleashes missile spam is not a good way to make the universe not take note of yourself. Oh, and what happens when the towing warship is destroyed?

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:20am
by Steve
Actually, I don't think the SDNW3 universe advanced any better, rather Thanas is simply presuming the Andromeda universe is more advanced.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:21am
by Thanas
Steve wrote:Actually, I don't think the SDNW3 universe advanced any better, rather Thanas is simply presuming the Andromeda universe is more advanced.
Yes. Sorry if that wasn't clear by my posts.

Oh and if that was not absolutely clear by my posts:
The Sassanids are extremely xenophobic and isolationist. They do not want any territory outside their borders, they have no interest in joining any huge interstellar alliances, their military is not geared up for action outside their borders. Their ground forces are restricted to less than 2 million troops in total. Elite troops, yes, but about the number required for the occupation of one planet or so. The most forces they will commit to outside fighting is a small expeditionary force to accompany Bragulan fleets or something. THe rest is needed to keep the "neighboring powers" (read: Sassanid nobles) in check.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:32am
by Simon_Jester
Steve wrote:Also, we're not even out of 3400 yet. 3401 likely won't begin until Simon Jester wraps up the Zebes-Boskonian plot and I finish Shroom Fighter (with input from Siege and maybe Shroom and Shady).
I'm working on it, I'm working on it! [gasps]

Sorry. Plasma physics homework can be such a bitch. It does bad things to my creative energies, which would be more OK if I were doing better on it...
Force Lord wrote:And Deepak wins!
Yaaaay!
[Deepak does happy dance]
Siege wrote:I'm simply loving the write-up on the Sassanid Empire, but honestly... A 20,000 point warship?! I'm sorry but I really do have to object. 10,000 point Monoliths as my neighbours I can deal with, but a ship twice as powerful way exceeds my tolerance for absurdly powerful warships, and I like absurdly powerful warships.
Seconded. While I understand the strategic logic, 20000 points on a single platform is... too overwhelming. Scaled down to Monolith points (~10000) I could live with, this is the Koprulu Zone, but.

[shakes head]

I'm sorry, I'm going to have problems with this, even given assurances that the ship will never leave Sassanid space.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:36am
by Thanas
If you look at the stats the combat value of the ship is actually only 12000.

4000 is the fighter force of the Xenos. And I docked myself 4000 for the other advantages which do not immediately feature into combat value, like Slipstream drive , the AI etc.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:50am
by RogueIce
Darkevilme wrote:(The Pendleton precedent has been invoked)
I will note that while the Precedent had been invoked, for the moment it is not invoked widespread.

It will be, eventually, if for no other reason than we have to justify going to war against the MEH to the galaxy at large. The only question is when.

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 10:59am
by Steve
Thanas, your screenshots have reminded me that Lexa Doig is stupendously hot, and we needed to see her in more than just Andromeda and the final seasons of SG-1. 8)

Re: SDN Worlds 4 Commentary Thread V

Posted: 2011-02-17 11:12am
by Steve
Honestly, I think that with the drawbacks Thanas has imposed on his ship a lot of concerns for balance are addressed. Especially since he's pretty much removed his ability to do any kind of interventions or expansions in the game to facilitate his own ideas of how to go with stories. I mean, between the movement limitations on Andromache and the smallness of the Sassanid fleet, Thanas has pretty much removed any capacity he'd have for offensive military action. If you're worried he'll try to slip out of that, that's where the mods come in.

Now, drugs that make people into ESPers? That's something we need to discuss, Thanas. Maybe if they're drugs that only enhance inherent ESPer abilities to some degree....