Praxis wrote:This is how I'd steal an Intrepid class ship, and it would probably work on a Galaxy.
We've seen in Voyager that you can access an entire ship from one panel. Seven of Nine beamed herself through a wall by hitting a few buttons on a panel while she was trying to escape the ship.
I'll bring 20 highly skilled hackers (command codes if you can get them from the Admiral buddy).
Great. And if some 10 cent widget in main engineering breaks, there aren't any technicians or engineers to fix it. Oh, and the Admiral is the bad guy.
Then I have them hack a reservation for me to inspect the ship.
You're Maquis. You just broke out of prison. Even Starfleet security isn't that bad.
I come aboard the ship and stay in the guest quarters, taking a few hackers with me as my assistants. With me I have a data card, containing the specifications of some kind of small battle robot (such as the So'na's little winged robots, except with phasers instead of taggers), and load it into the replicator. If there are any kind of safeties I have the hackers override them.
Under ordinary circumstances, I'd say you're being hopelessly optimistic about your hackers' chances. But this is Starfleet we're talking about.
However, there's no proof that shipboard replicators can create complicated things like battle robots, and even if they could, you can't just replicate a battery with a full charge.
Now I have my little replicator make hundreds or thousands of them.
You're going to need thousands of kilos of raw material to rearrange into robots. And where in the world are you going to store them all?
Next, I have my hackers go see the person in the room next to me to ask for some help with the replicator in my room, and when the person comes in we knock him out, and use the replicator in HIS room to start producing attack robots as well.
This seems like a totally unnecessary step. You've already got thousands of robots.
Then I loose them on the ship, having them gun people down all over the place, while my hackers quickly work into the system and take control of the transporters to beam the other twenty hackers in (if they can't take control of the transporters, I'll have my robots blast their way to the transporter room).
INT. SPACEDOCK OPS:
LIEUTENANT REDSHIRT: Sir, Technobabble is reporting some sort of major security breach. Some kind of attack drones are loose on board gunning down everyone in sight. They're headed for the transporter room.
COMMANDER BLOWHARD: Access Technobabble's prefix code. Shut down all systems, lock down the computer core, cut all power. Beam out all surviving Starfleet personnel and decompress the ship. Have security teams in vacuum suits standing by.
You lose.
Once I have control of the transporters,
...you'll sit in the dark pounding on dead Okudagrams because Spacedock ops shut down everything cold and locked you out of the computer. Then you'll suffocate in hard vacuum when Spacedock opens all the exterior airlocks and interior gastight doors.
I beam the entire bridge crew into space, and beam my entire crew of hackers to the bridge. Do the same with engineering.
The entire crew is, of course, blind, drunk, and/or stupid not to notice people beaming away a few at a time, because transporters have a multi-second cycle time. Likewise, nobody in Spacedock notices your transporters are working like mad and bodies are materializing in space.
Then I fly by a sun, and shut down everything except the shields around the bridge, and everyone else on the ship dies fromt he radiation
Which is easily blocked by the dense metal of the exterior hull plates.
except me and my hackers and the robots.
Until Starfleet sends reinforcements to recapture you while you fiddle fuck around near a star, and your efforts to resist are futile because you have no tacticians, no engineers, and God knows how many crew crawling around in the Jefferies tubes sabotaging the ship.
The end
On second thought, then I turn around and beam the people on the stacedock's bridge into space, and beam some of my men onto it as well as my little robots. I take over it, too, kill everyone, and falsify the sensor records to say that the ship self destructed after leaving spacedock (in the case Starfleet recaptures it).
Because Spacedock ops has been completely oblivious to people materializing in space, the transporters on your ship running like mad, thousands of kilos of raw replicator stock disappearing, and hundreds of flying phaser robots, they will be caught totally off guard by an attempt to beam them into space.