What exactly is B5 hyperspace?

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Micheal Ryans, Beta pilot
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Post by Micheal Ryans, Beta pilot »

Rye wrote:
Enforcer Talen wrote:they just shatter at the first nuke to come along :lol:
Wasn't it like..inside the artifact? A Nuke's gonna do a lot inside something...
Indeed, it was inside the artifact, and if a Sheridan-Nuke-of-Sufficient-Yield goes off inside something, it is royally screwed.
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Xenophobe3691
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Post by Xenophobe3691 »

That, and it was right next to the power source, so...
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Post by Crazedwraith »

Vorlon1701 wrote:That, and it was right next to the power source, so...
BIG BOOM ?
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Post by Balrog »

Crazedwraith wrote:
Vorlon1701 wrote:That, and it was right next to the power source, so...
BIG BOOM ?
REALLY big boom :D
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Micheal Ryans, Beta pilot
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Post by Micheal Ryans, Beta pilot »

Balrog wrote:
Crazedwraith wrote:
Vorlon1701 wrote:That, and it was right next to the power source, so...
BIG BOOM ?
REALLY big boom :D
Nova bomb-level BOOM.
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Post by SyntaxVorlon »

Micheal Ryans, Beta pilot wrote:
Balrog wrote:
Crazedwraith wrote: BIG BOOM ?
REALLY big boom :D
Nova bomb-level BOOM.
Megaton nukes were never designed for blowing up stars, but put a mT nuke on a reactor and there's going to be a lot of energy released, expecially with an extremely exotic matter reactor such as the Vorlons use.
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Post by Jeremy »

They're like the Borg but they like to recycle (they did send ancient Vorlon ships through with some of their tech glued onto the backs I believe) and they sure don't assimilate.

Their ships are extremely powerful compared to the Vorlons and Shadows (they'd tear apart Shadow ships while Vorlons can win with numbers on their side). Their smallest ship can take out a Sharlin easily but we don't know the capabilities of their main ships as they did not have the chance to enter our universe.
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JMS comment on Hyperspace

Post by Kizarvexis »

Pulled from The Lurker's Guide to Babylon 5
From: Jms at B5 (America Online postings by JMS)

Hyperspace vs.Normal Space
96-04-04 01:21:26
Once in hyperspace, you can ride the navigational beams between beacons
(narrow beam stuff, to cut through the interference, as noted in "Distant
Star"), and by corrolating the beacons, know where you have to come out.

That's my story and I'm sticking to it.

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XaLEv
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Post by XaLEv »

And then, of course, there's this bit:

BIZZARRO!
No, what I said was that *time* works about the same way in
hyperspace, not distance, nor that there was necessarily a proportional
1-1 corrolation between realspace and hyperspace. There's still some
distance involved in hyperspace, yes, though again there isn't always a
1-1 corrolation. It takes 3 days to get to Earth. It takes 4 days to
get to Centauri Prime, even though CP is almost twice the distance from
B5. It's *extremely* confusing to navigate hyperspace, which is why
you need the beacons and transfer points, or it's extremely easy to get
permanently lost.
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cool

Post by Kizarvexis »

XaLEv wrote:And then, of course, there's this bit:

BIZZARRO!
No, what I said was that *time* works about the same way in
hyperspace, not distance, nor that there was necessarily a proportional
1-1 corrolation between realspace and hyperspace. There's still some
distance involved in hyperspace, yes, though again there isn't always a
1-1 corrolation. It takes 3 days to get to Earth. It takes 4 days to
get to Centauri Prime, even though CP is almost twice the distance from
B5. It's *extremely* confusing to navigate hyperspace, which is why
you need the beacons and transfer points, or it's extremely easy to get
permanently lost.
Cool. I was looking for that on the Lurker's Guide, but didn't find it. I had seen it before, but the search function on LG didn't pull it up. JMS News has all of JMS quotes, but LG puts them with the ep they are revelant to, so I almost always go to the LG first.

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