NecronLord wrote:Simon_Jester wrote:What would happen if Vader and Tarkin entrusted a frigate to chase down Leia, and she called for help and three or four squadrons of Y-Wings showed up and torpedoes the frigate to pieces?
Or a superlaser equipped B-wing.
Even includes small imperial ships vs rebel blockade runners. Note how the blockade runners seem to resist frigate firepower without too much difficulty.
Those are 'light cruisers' which overlap a bit with frigates, mind you. The Nebulon-B is of course, definately a class of rebel ship that's closer to the larger star frigates.
Yes. That's a fair summary. The relevant point here being that this is exactly the sort of ship the Empire would normally use for minor policing duties and the equivalent of Coast Guard missions, but they are
not powerful enough to outclass their Rebel counterparts. Outnumber, yes, outfight, no.
Which is why, for a really critical operation, you send much larger, heavier ships.
MKSheppard wrote:NecronLord wrote:Or a superlaser equipped B-wing.
Did I just fucking see something out of a really bad fanfic masquerading as DisneyU?
I will note in
Rebels' defense that:
1) High power converging beam weapons are not unique to the Death Star, nor are they new technology, as illustrated by the ball turret guns on the LAAT.
2) The B-Wing is a dedicated antiship strike platform and is a likely candidate to carry disproportionately heavy weapons, including those which are not useful for anything other than antiship strike.
3) The gunner and pilot of the B-Wing's dialogue indicates they may "only get one shot" at disabling one of the Imperial frigates, suggesting that this may be a single-use weapon system, possibly powered by some kind of high-density capacitor system.
4) The weapon cannot be used unless the fighter flies straight and level and engages from close range, analogous to a WWII torpedo bomber. This further supports the idea that it is a beam-weapon analogue to ordnance.
So heck, it may well be that this is just an exotic attempt to use a one-shot high energy beam weapon as an alternative to proton torpedoes. Possibly one that didn't work out in the long run for logistical reasons.
Adam Reynolds wrote:Simon_Jester wrote:There is room for only a modest number of ships larger than that- mainly to be kept in reserve as a threat against fortified worlds ("dreadnoughts" that can breach planetary shields, in other words).
I completely agree with almost all of what you are saying, but I don't think dreadnoughts can penetrate planetary shielding. If they could do so, there would be no need for the Death Star, as bombarding a planet is easier and more efficient.
It may well be that dreadnoughts can penetrate
light planetary shielding or gradually wear down heavy shielding with a protracted siege- but the difference between the power of the Death Star to overwhelm defended worlds and that of any pre-existing dreadnoughts would be like the difference between the power of 20th century artillery and of medieval siege engines to conquer a medieval castle.
Siege engines can help storm a castle but it still takes months or years to reduce the defenses. A modern howitzer crew could turn an entire castle into smoking rubble in a matter of a few hours.
Simon_Jester wrote:So rather than seeing hosts of 'cruisers' and 'battleships' that make the ISD look like a petty 'destroyer,' it may well be more economical to build very few heavier ships, and just send multiple ISDs to cope with anything one cannot handle. During the Clone Wars this would have been riskier, but nowadays the Empire has no enemy capable of building a large core of truly heavy capital ships (i.e. things in the weight class of the Executor).
The funny thing is that during the Clone Wars, the Republic Navy did exactly the same thing, never using anything heavier than a Venator class. Even when they went up against Malvolence, their solution was to bring more ships rather than anything heavier.
Some of that may be explained by a lack of industrial infrastructure to build superheavy starships on either side. Or, well, by the constant need to use forces that can be dispersed. If you can't afford ten million ships to cover your ten million worlds, you
really can't afford to spend 10% of your overall budget on a handful of super-ships.
I am reminded of a comment on the "Tiger versus Sherman" debate I heard once. Basically, it wasn't just that the Tigers and Panthers used by the Germans in WWII were expensive. It was that there were so few of them that the effective result was that, in any company-sized battle between German and American forces, the Germans
didn't have armored support, whereas the Americans did. The power of even one tank to overwhelm all opposition in a given small battle meant that the US had a persistent advantage all along the line, except in the small number of places where the Germans could deploy individually stronger tanks.
Likewise, it may well be that a 'dreadnought' is a waste of resources because a ship 100 times smaller is still powerful enough to be decisive in almost any single planetary battle... and if the enemy builds 10000 small ships while you build 100 dreadnoughts, they can therefore win 9900 battles at the same time that you win only 100 using your massive overkill ships. The dreadnoughts only come into play on the rare occasions when you have to fight an enemy fleet or heavily defended world.
Simon_Jester wrote:Debateable. For example, LCS is always going to be a fairly lightly armed platform, and one which (in most configurations) lacks air and missile defense. Can you risk sending them up against someone who might actually have antiship missiles?
I agree completely. We are actually arguing different sides of the same position, that smaller ships aren't worth using.
Oh, I imagine they would be worth using... but only in situations where it is acceptable to take the risk that the Imperial force will fight the Rebels
and lose. Not just "get outmaneuvered," or "be escaped" or "let them get away." But straight-up lose a fight.
If that's acceptable, by all means use lighter ships in keeping with the ship classes the Rebels have. If it's not acceptable, send a ship big enough to tangle with the heaviest metal the Rebellion has.
Blockading a non-critical planet is an example of the first scenario. Chasing down the high-ranking Rebel leader who just stole the Death Star plans is an example of the second.
ISDs chasing Han's Falcon most definitely is not an accurate representation of how the Imperial Navy operates.
I wonder if it is for the era. While smaller and much more vulnerable frigates and patrol craft were common in the era of Rebels, I wonder if they stopped using them all that much in the era of the films. Perhaps the events of Rebels led to a military buildup within the Empire, as they began increasing spending to fit the new reality, as the Alliance was gaining greater support and vastly greater firepower.
If one notices just how quickly the Republic went from purely Acclamators to almost entirely Venators, one can see that building new ships of that scale isn't difficult, as long as one is willing to spend the money. Given that the Death Star was also almost entirely finished by that point, it is likely that the Imperial Navy was finally able to increase their construction budget again.
It may well be that the lighter ships are still in use in the movie era, though- it's just that they're not seen in the specific actions we watch in the movies. Namely, Vader's pursuit of Leia, Vader's attack on Hoth and subsequent pursuit of the
Falcon, and the Emperor's squadron guarding the second Death Star.