Re: ARK: Survival Evolved
Posted: 2016-03-24 02:05pm
I don't know if I should necro an almost year old thread, but I figure it exists, so why not use it.
My buddies and I picked this up during the $18 sale and I have to say I'm pretty God damned impressed so far. Warframe is lagging because with the new poop-machine requiring constant attention, I can only game in sprints. So, it's not fair to have the other guys waiting on me to do missions. With a game like Ark, I can do my own thing and step away for 30 minutes at a time and no one is held up. 7 Days to Die petered out because the server was buggy as Hell, Zombies are played out, and world interaction is almost solely based around other survivors or just killing/avoiding zombies and hunting for supplies. The tamblable dinos, almost with flying and building "up" instead of down, adds more than enough new dynamics into the game. to make it feel fresh. Also, lag aside: the combat doesn't disappoint.
Techincal BS you may not care about.
I had a server setup in no time (Unreal servers have next to no bullshit). While changing a diaper, I had our group find me some random mod to test the system. They found Naturalism. I laughed, then went ahead with it because a model/texture replacer would seem to be the perfect test and easily removable. However, Unreal seems to handle this in a weird way as trying to now remove the mod causes issues with existing characters since they seem to be some form of entity in the server files rather than just a string of text values... if that makes sense. Whatever, I'll pull it when I do a wipe and we go primitive plus.
To replace the trolling dipshits you'd normally deal with on a public server, I've been messing with the NPC Bush Peoples mod which the author is updating CONSTANTLY. And since joining a server with a mod subscribes you to that mod, you can end up not being able to do shit until you update the server mod version, which has to be done manually. This is... annoying.
Gameplay: We've been doing pretty well for ourselves. Have a pretty nice setup for the time being. Game will eat all your GPU clocks if you let it and it can look really nice when doing so. I've turned down a lot of settings to keep 4K up, but I might end up lowering down to 1080p to see how high I can push the graphics. I love how many hours we have into the game and we've barely left the low level areas. I want a more primitive setting, but the devs pulled the cvar, and you now have to rely on configs and a modding to get the primitive setup. I plan to do this once we've beaten "endgame" and I wipe the server.
There's some UI issues and certain things need explaining, but the game is very intuitive. I've found a lot more problems in other early access games where you're fighting the UI or design decisions. This game has very little of that.
Public Servers: I'm too old for this shit. In my teens/early 20's I would have loved fighting other dipshits and/or allying and fighting the good fight. I don't have that in me anymore. I have to recommend avoiding Official servers. For just one example, a tribe admin was talking about dealing with a troll by locking him in a cage. This same tribe had dropped wooden pillars, spaced out, almost everywhere in the spawn zones. For those that don't know, you can't build within X feet of another tribes buildings. I literally could find no where to setup a hut and bed. I couldn't even damage these wood structures with what I had available.
I'm sure this building bullshit exists to fight trolling, but from reading: the devs don't care about trolling as they endorse other types they find acceptable. Either have a free-for-all or don't. But the system seems setup in every way to reward people who came first and have the good stuff. Those people don't need protection: time spent is already on their side.
Bugs: Game hard-crashes your PC if you ALT-TAB out of it too much, even with windowed borderless enabled.
My buddies and I picked this up during the $18 sale and I have to say I'm pretty God damned impressed so far. Warframe is lagging because with the new poop-machine requiring constant attention, I can only game in sprints. So, it's not fair to have the other guys waiting on me to do missions. With a game like Ark, I can do my own thing and step away for 30 minutes at a time and no one is held up. 7 Days to Die petered out because the server was buggy as Hell, Zombies are played out, and world interaction is almost solely based around other survivors or just killing/avoiding zombies and hunting for supplies. The tamblable dinos, almost with flying and building "up" instead of down, adds more than enough new dynamics into the game. to make it feel fresh. Also, lag aside: the combat doesn't disappoint.
Techincal BS you may not care about.
I had a server setup in no time (Unreal servers have next to no bullshit). While changing a diaper, I had our group find me some random mod to test the system. They found Naturalism. I laughed, then went ahead with it because a model/texture replacer would seem to be the perfect test and easily removable. However, Unreal seems to handle this in a weird way as trying to now remove the mod causes issues with existing characters since they seem to be some form of entity in the server files rather than just a string of text values... if that makes sense. Whatever, I'll pull it when I do a wipe and we go primitive plus.
To replace the trolling dipshits you'd normally deal with on a public server, I've been messing with the NPC Bush Peoples mod which the author is updating CONSTANTLY. And since joining a server with a mod subscribes you to that mod, you can end up not being able to do shit until you update the server mod version, which has to be done manually. This is... annoying.
Gameplay: We've been doing pretty well for ourselves. Have a pretty nice setup for the time being. Game will eat all your GPU clocks if you let it and it can look really nice when doing so. I've turned down a lot of settings to keep 4K up, but I might end up lowering down to 1080p to see how high I can push the graphics. I love how many hours we have into the game and we've barely left the low level areas. I want a more primitive setting, but the devs pulled the cvar, and you now have to rely on configs and a modding to get the primitive setup. I plan to do this once we've beaten "endgame" and I wipe the server.
There's some UI issues and certain things need explaining, but the game is very intuitive. I've found a lot more problems in other early access games where you're fighting the UI or design decisions. This game has very little of that.
Public Servers: I'm too old for this shit. In my teens/early 20's I would have loved fighting other dipshits and/or allying and fighting the good fight. I don't have that in me anymore. I have to recommend avoiding Official servers. For just one example, a tribe admin was talking about dealing with a troll by locking him in a cage. This same tribe had dropped wooden pillars, spaced out, almost everywhere in the spawn zones. For those that don't know, you can't build within X feet of another tribes buildings. I literally could find no where to setup a hut and bed. I couldn't even damage these wood structures with what I had available.
I'm sure this building bullshit exists to fight trolling, but from reading: the devs don't care about trolling as they endorse other types they find acceptable. Either have a free-for-all or don't. But the system seems setup in every way to reward people who came first and have the good stuff. Those people don't need protection: time spent is already on their side.
Bugs: Game hard-crashes your PC if you ALT-TAB out of it too much, even with windowed borderless enabled.