Metahive wrote:Okay, let's play hardball. In the movie the rebel fleet decides to jump. No mention of any sort of signal.
I say again, the movie is a dramatization/documentary, not a mission spec. You can't expect them to stuff
every relevant piece of information into it. That's boring.
Metahive wrote:They jump in and immediately decide to attack the Death Star. No mention of any signal.
Again, not a mission spec.
Metahive wrote:They only find out that they've been had when the Empire is jamming their sensors.
Why does the presence of jamming, which may be deployed
anytime after the shuttle cleared the shield, have anything to do with the "Go/No Go" signal? Remember, the broad shape of the plan is known to the Empire.
Metahive wrote:Later Lando begs Ackbar to give Han more time and they find out he was successful by noticing that the shield has dropped (so...the DS2 stopped jamming?).
Yet Lando was reasonably sure that Han got through the shield and was not blown up/captured by the Empire before setting foot on Endor. That supports
my hypothesis, not yours. Furthermore, the purpose of the jamming was to confuse the Rebel fleet long enough for the Imperial fleet to move in. Once the Rebel fleet was trapped, it had served its purpose.
Metahive wrote:Also, if Palpatine suspected that any sort of Go! signal was involved he would have been forced to let them destroy the facility on the planet to be sure since otherwise the rebel fleet wouldn't have gotten the Go! signal and possibly not initiated the assault.
You're a moron. If the "go" signal was sent, it was obviously sent
before the Rebel band even began their offensive on the shield generator — Palpy's precognition can easily have shown him that the fleet and the band were moving in at much the same time, to shorten the time between the shield falling and the fleet arriving as much as possible. Because remember the Imperial fleet can move in and protect the incompleted Death Star and make the Rebel's mission much harder if the time between the shields falling and the fleet arriving is sufficiently long. A surprise attack works because things happen too fast for you to react to the changing situation, so a tight sequence of events is
expected.
Metahive wrote:That's why working overtime to get the Death Star's own shields going instead of the main weapon would have been the nastier surprise and made whatever happens on the Sanctuary Moon irrelevant.
And now your an expert on Star Wars technology now, huh? That's nice to know. It may not have been possible to have a self-shielded Death Star, because of time constraints, or even because the skin of the DS had not yet been completed.
Metahive wrote:Um, where? Because I don't remember that or anything to that effect from the movie.
That's their plan according to what happens on-screen.
Nothing even remotely like that was said. What we got was a bare-bones plan, as appropriate for a mission
briefing. They're called "briefings" because, well... they're
brief and omit a lot of important detail.
Metahive wrote:I reject your rationalization first by invoking Occam's Razor, since assuming they had some sort of signal system, despite it not being mentioned at all on screen adds variables when the simpler explanation is that they just acted stupidly and second by calling it an Appeal to Incredulity ("I can't imagine they would have been that stupid").
Put down Occam's Razor, sport. You obviously don't know how to use it and will only hurt yourself. Occam's Razor only works on two theories that work
equally well in explaining the phenomenon in question.
By definition, your explanation of how things played out in Jedi
does not work as well as my explanation, as yours points to holes in the plot that my explaination explicity fills.
My assumptions don't hold a candle to the big assumption you're making, that somehow the movie is a complete mission spec of the Rebel assault on the Death Star. The mission is a surprise attack, so it will involve a tight series of events
by definition no matter how many coordinating signals are sent. The signal has an important function of letting the fleet know that the mission is still live, because if it's dead, an attack that will never succeed is not needed, and contingency plans can be deployed immediately. This assumption handsomely pays for itself by plugging two holes in the plot, which your explanation explicitly opens and thus makes your explanation less likely by definition.
As to Apeal to Ignorance? Well, that people who have worked up into the position of battle planning would be halfway competent in planning military attacks is not a great stretch of the imagination. They just had the misfortune of running afoul of a precog. No one but a tight circle of insiders even knew Palpy was a Force-sensitive. That's not incompetence — that's
bad luck.