Patrick Degan wrote:
As I said, the whole concept is dodgy. And perhaps the term "gravitational influence" is not the ideal one to use; rather, the effect of an accelerating mass upon the surrounding space/time continuum, which is analogous to a gravitational influence with regard to moving bodies in free space. But logically, you would still be faced with the mass/energy equivalency problem.
Minimal, surely (the effect on the surroundings). Is this at warp or impulse? I think mass lightening is often proposed to solve the wrong problem. You really need a propelling force from outside the lightened object - slap-on discs to make heavy cargo containers less massive and more handleable would be much funkier.
Because any weapon is only as good as the ability to aim it at the target.
Sure, but it's not a laser-specific disadvantage, but an unguided weapon problem generally (although if the targetting's that bad, it'd raise questions as to how well a guided weapon would perform anyway).
Industrial cutting applications are a whole different matter than use as weapons. Industrial lasers are quite useful but time-intensive applications and ones where precision cutting is an absolute requirement. And in ship-to-ship combat, ionisation damage won't guarantee the crippling or destruction of an enemy vessel.
Well, the ionisation takes place at the front of a shock travelling through the target, although I emphasize that this effect requires either very high luminosities or weapon frequencies at the far-UV and higher. Even if radiation didn't penetrate the hull but was completely absorbed by either the armour or by the ionised hull material, free charges could be hazardous to electrical systems, ignoring the actual damage to the hull itself. I don't see that particle weapons can necessarily guarantee destruction either - the hull material would likely be more efficient at stopping protons or neutrons than short-wavelength radiation, so although the target ends up with brittle armour (assuming that the accelerator can get shots off at a decent rate) it saves the crew and internals. The laser could still pose a radiation risk to crew behind armour (*if* the frequency range available extends far enough into X-rays, which is far from certain - you might end up using a FEL, which really does have serious efficiency problems).
Lasers may not be the ideal weapon (is there any such beast?) but particle accelerators are downright bad.
The efficency of present-day lasers is none too impressive either; they gobble power and are useful mainly where time is not a vital consideration or against thinly-plated targets (such as with the prototype military lasers now being developed for use as anti-ASM weapons).
I don't see why maybe 40% efficiency (for non-semiconductor lasers) is so terrible when a typical high-energy particle accelerator will be somewhere around 1% and of greater size and mass. You'd have to build the ship around a particle weapon, most likely, and I imagine that the field of fire would be limited to a fixed axis (whilst you could bend charged particles to emit them from several places, they would radiate EMR as they turned - apart from the safety aspect, this is just inefficient). The time issue can be reduced by using higher power (most cutting lasers seem to operate on at the kW level - military lasers seem to operate from 200kW up to 10MW), and is not as serious as the very large amount of time taken for a synchrotron to build up a beam of particles. Linacs don't take as long, but then you have the size/mass issue coming in again, although synchrotrons themselves are hardly low-mass, low-volume items.
The beam is attenuated by atmospheric refraction (while particle-beams are worse in this regard), which is why their best performance is over short distances or in a vacuumenvironment.
Certainly (although there is a frequency dependence), but in lasers vs. particle beams as space weapons this isn't really an issue.
And a reflective surface affects a laser the same as any other light source.
Reflectivity collapses rapidly into UV wavelengths, possibly earlier if the reflective coating is not maintained well. I don't know how much covering a ship in a highly reflective material would cost; I can't tell if it would be worth it.
In summary, I agree that lasers have their disadvantages. But I think the pros outweigh the cons for lasers used as part of a multi-weapon approach to arming a starship. I don't think that's the case for particle weapons.