Why doesn't Half life run in 1280 * 1024, but in 640*480 - 800*600 - 1024*768?
It has 1280*960, but Ivan's monitor doesn't do that resolution.
So why?
Half life resolutions
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Half life resolutions
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1280x960 is a nonstandard ratio, so its no wonder your monitor can't do it. Half-Life, being 5 years old, probably can't handle the extra res and get up to 1280x1024.
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bacuase it's a 6-year-old game? In CS 1.6 (which should come with a new Half-Life update, i think) you can get 1280x1024 (I think) my monitor can't do that high, so I've never really paid attention to that
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Well I can, in half life, technically apply 4xAA with little to no performance hit.
My creaky old GeForce 2 can only do 2X aniso, however a shiny new FX5900 should be winging it's way to my home soon.
I run a 1024x768 desktop, because anything greater fucks with my eyes on my 17" monitor. I like my eyes.
My creaky old GeForce 2 can only do 2X aniso, however a shiny new FX5900 should be winging it's way to my home soon.
I run a 1024x768 desktop, because anything greater fucks with my eyes on my 17" monitor. I like my eyes.
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Gah. Too large. I like 1280x1024x16. Probably because I used to run 1024x768x16 on a 15 incher, which has had the side affect of making me wear glasses. I don't bother running it at 24 or 32 bpp because I can't tell the difference until I meet the occasional rare app.Vendetta wrote:Well I can, in half life, technically apply 4xAA with little to no performance hit.
My creaky old GeForce 2 can only do 2X aniso, however a shiny new FX5900 should be winging it's way to my home soon.
I run a 1024x768 desktop, because anything greater fucks with my eyes on my 17" monitor. I like my eyes.
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