Well clearly it is for lateral stability in the atmosphere, I mean *Duh*, everyone knows that.
Oh and nice pics
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Nice, especially the cockpit and guns. Looks a bit like an E-Wing and a T-Wing got frisky in the back of the fighter bay one night, and nine months later...
Where are you people seeing E-Wings and T-Wings???? Everyone knows that's a Z-95!
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There's a lot more engine volume than it looks like. I think its because of the camera angle, but there's more space in the back half of the ship than you can see in that view. If it still looks to small after this pic, then keep yelling at me.
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Einhander Sn0m4n wrote:Nice, especially the cockpit and guns. Looks a bit like an E-Wing and a T-Wing got frisky in the back of the fighter bay one night, and nine months later...
Actually, it was a three-way between an E-Wing, T-Wing and an X-Wing.
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is it suposed to be atmospheric as well? if not, why not get rid of the wings, and mount the guns near the cockpit. make it a small little bastard thats a bitch to hit
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From a model making perspective it's got some wonderful detail, but I think it's being subverted by the more simplistic body modelling. You have nothing but razor-sharp edges everywhere on the panels and structures, including a nose that could kill anyone accidentaly bumping against it. If you're using Lightwave I'd suggest you get a plugin called KW_Edgesmoother, which basically microbevels sharp edges so that they remain quite defined, just not as deadly sharp. I'd think about truncating that nose a little as well, it just looks a little unreal at the moment. Even chopping just a few inches back would go a long way to making it look more 'built' than drawn. No worries about the level of detail though, it should look very convincing once it's done.