[STGOD] Primary OOC Discussion Thread

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Spyder
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Post by Spyder »

Arthur_Tuxedo wrote:Why am I not on the map yet?


I'm adding people as I can figure out where they're meant to be judging by either request in this thread or by their actions in the official story thread. If you want to go through the force declaration thread and pull out everyone's delcared locations, be my guest. :p
I'm about 425 ly away from Sol.

EDIT: And I should be at least relatively near the C'tan, since otherwise our defensive military alliance wouldn't make much sense.


I have now put you there. I accept thank-yous in cash and visa numbers.
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Post by Alyrium Denryle »

I would probably be at a midpoint betwee the asgard, the NRE and the OU, because the to trade inside that sector of space they would have to pass through our systems. With where we are now, our old trade sanctions would have been useless. Not only that, but we are also one of the first that NRE pirates attacked, meaning we would have to be close to the OU.
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Post by The Yosemite Bear »

Design Proposed:

"Fox" class destroyers:
Displacement 300 KT
Armour: Fairly light by Fenari Standards, the outer hull is literally honeycombed with sensors and superconductive material, allowing it to generate and recieve a wide range of frequency based information.
Weapons: 12 pd turrets each turret contains four independantly targetable quad microwave lasers. 4 short range missile launchers, these mounts each contain 64 short range missiles, designed to kill incomming missile vectors, and can cripple a ship with damaged/downed shields. Two types Nuclear Burst Proximaty, and Frequency Shield Kentic Kill. (uses a small shield generator to Ram through another missile or a fighter craft)

EW: Fox class have very long range sensors, can act in silent, active and OVERLOAD mode, Given the nature and frequencies covered, a Fox class overloaded sensor web can burn out the primary FCS on most vessels, and disable any Fenari missile system withing a few light seconds of the Fox, it is unknown how effective this will be if used against the missile systems of the "Human Packs", suggestion would be to intiate a <Cub War> (Wargame) with one of the major missile using powers as a test of effectiveness, if it works transfer information for a fee.
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Post by Straha »

Arthur_Tuxedo wrote:
Sea Skimmer wrote:I don’t see any in DS9, so no. Though I’d think shields over small things like a gun battery should be fine.
But it should be possible with DS9 tech, no? That they haven't done it just speaks to their incompetence.
Actually they did do it in TOS, so if we have DS9 tech they have to be able to do it.

Also, does anyone have an image hosting site I coudl use for my map?
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Post by Spyder »

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Post by Companion Cube »

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Post by Lord of the Farce »

What does the colour coding stand for?
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Post by The Yosemite Bear »

If you were to look at the secor in 2d terms they would occupy nearly the same space. But becase this is 3d they are on the same X&Y parts of the grid but have quite a bit of Z seperation.
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Post by Beowulf »

Lord of the Farce wrote:
What does the colour coding stand for?
I think it's so that it's easier to tell which one is which when they are close together
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Post by Sea Skimmer »

Kokands location is acceptabul
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Post by Lord of the Farce »

Beowulf wrote:
Lord of the Farce wrote:What does the colour coding stand for?
I think it's so that it's easier to tell which one is which when they are close together
Makes sense.
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Post by Sea Skimmer »

Spyder wrote:
Trust me, we don't. Manufactured conflict takes the whole point out of the excercise.
Bah, and I was just about to pitch an attack by Islamic genetically engineered Beaver’s.
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Post by Pablo Sanchez »

Skimmer:

In the stats for your new ESSD, you list it's FTL as "Star Wars Hyperdrive." That is totally unacceptable, as I'm sure everyone else thinks.
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Post by Sea Skimmer »

Pablo Sanchez wrote:Skimmer:

In the stats for your new ESSD, you list it's FTL as "Star Wars Hyperdrive." That is totally unacceptable, as I'm sure everyone else thinks.
:roll: You know that drive system has been listed on every ship I've had since my first order of battle was posted right? You also might have also noticed the 5000c speed associated with it. I'm no longer posting speeds or any other precise specifications because we seem to now be avoiding them and it's simply proved impossible to tell what people are using.

Now if you still have a problem with that, despite it being one of the least flexible drives around you can take it back in time to well before we ever started when no one complained.
Last edited by Sea Skimmer on 2003-05-09 07:18pm, edited 1 time in total.
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Post by The Yosemite Bear »

We shouldn't worry too much Fenari "Bifrost" Drive is simply an underpowered fucked up SG-1 hyperdrive.

while tech level is supposed to be no greater then Star Trek/Bab 5

however while the Fenari's tech is stated to be based on much more powerful technology, they lack the power generation technology to fully exploit it. Thus their wormhole hyperdrive is very powerful, it just takes all of their power generation to Transit in and out. (Yes, they have no shields, etc when they are entering and exiting hperspace. (Common Sci-fi vessel flaw))
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Post by Pablo Sanchez »

Sea Skimmer wrote:Now if you still have a problem with that, despite it being one of the least flexible drives around you can take it back in time to well before we ever started when no one complained.
Well, sorr-fucking-y for not hanging on every word in every OOB posted. I happened to notice this one because it was posted in the story thread. Maybe next time I'll waste my time by reading each and every character you type, and cross-checking it with my team of fact-checkers.
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Post by Spyder »

Beowulf wrote:
Lord of the Farce wrote:
What does the colour coding stand for?
I think it's so that it's easier to tell which one is which when they are close together
Bingo.
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Post by Spyder »

The Yosemite Bear wrote:If you were to look at the secor in 2d terms they would occupy nearly the same space. But becase this is 3d they are on the same X&Y parts of the grid but have quite a bit of Z seperation.
Yep. Top down it looks a bit like this.

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But as you can see on the 3D map, there's actually planety of room in the east.
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Post by Beowulf »

Spyder wrote:
Beowulf wrote:
Lord of the Farce wrote: What does the colour coding stand for?
I think it's so that it's easier to tell which one is which when they are close together
Bingo.
Where's my cookie? :wink:
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Post by Cpt_Frank »

The PIR's position is apropiate. However could you color it red?
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Post by Spyder »

Cpt_Frank wrote:The PIR's position is apropiate. However could you color it red?
Possibly, but you wont be the only red.
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Post by Alyrium Denryle »

The DE's position is perfect.
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Post by Spyder »

Cpt_Frank: Could you PLEASE start putting your empire name in with your vote so I don't have to keep looking it up?
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Post by Sea Skimmer »

Pablo Sanchez wrote: Well, sorr-fucking-y for not hanging on every word in every OOB posted. I happened to notice this one because it was posted in the story thread. Maybe next time I'll waste my time by reading each and every character you type, and cross-checking it with my team of fact-checkers.
Then don't complain with half the picture. Two minutes checking could have done it. I book marked the OOB thread specifically so I could check up on things, which come up in the story thread.
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Post by Cpt_Frank »

Cpt_Frank: Could you PLEASE start putting your empire name in with your vote so I don't have to keep looking it up?
:oops: forgot it...
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