Shroom Man 777 wrote:What do people mean by "metagame" anyway?
Uh oh 50 pages!
I'll use a D&D example, since that's what I'm most familiar with.
Say you're playing Bob the Barbarian, from the frozen plains of
Hoth the North, and Bob, in character, shouldn't know shit about tropical monsters like Yuan-Ti (snake dudes). However, Bob's player, Erik, knows all about Yuan-Ti since he's read all the books, online errata, and shit like that. Erik then plays Bob as if he knew everything about the Yuan-Ti, despite Bob having no knowledge about anything south of the tundra, belonging to an isolationist culture, and being illiterate to boot.
Another example would be minmaxing everything all to hell, such as giving Bob the Barbarian nothing but strength, dexterity, and constitution, while completely shafting charisma and intelligence, while also not giving him any skills outside of combat ones.
So, metagaming is basically gaming the system to make a better outcome for your character at the expense of story immersion.
SDNet: Unbelievable levels of pedantry that you can't find anywhere else on the Internet!