18-Till-I-Die wrote:I SO underestimated the TradeFeds...
The Trade Federation is actually my favourite SW faction. Despite the suckyness of its leader, it is actually very cool.
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18-Till-I-Die wrote:I SO underestimated the TradeFeds...
The Trade Federation is actually my favourite SW faction. Despite the suckyness of its leader, it is actually very cool.
Unfortunately...they got screwed and double crossed by Palpatine.
One has to wonder, what kind of government would allow a shipping company to build warships like that! Which arent even real warships, but converted freighters with a doughnut weapons module attatched, which says something about the level of shield technology in SW.
They couldn't really stop them. Galaxies are big. The Trade Federation owns planets, and knows of places that even the Jedi and the Republic don't. Add to that that the Trade Fed core ship is one big reactor, with transport sections built around it, and the fact that it has immense shielding becomes unsurprising.
Put another way. Numerous Acclamators could shoot at a Core Ship until their weapons burnt out, and not harm it.
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It also shows how suicidally brave/stupid the Naboo fighter pilots were attacking the damn things.
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NecronLord wrote:Put another way. Numerous Acclamators could shoot at a Core Ship until their weapons burnt out, and not harm it.
The 6e23W figure for the Core Ship shield is presumably a peak eficciency rating. Do we have a timeframe for how long it takes for the bulk of the TL's "punch" to be delivered?
(Going by time averaged firepower and the 2400 gigaton/second figure, 63 acclamators would be required. However, the blast of a TL is certainly delivered in a shorter timeframe than this? If the blast is delivered in .01s, one Acclamator would suffice.)
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TAX THE CHURCHES! - Lord Zentei TTC Supreme Grand Prophet
And the LORD said, Let there be Bosons! Yea and let there be Bosoms too!
I'd rather be the great great grandson of a demon ninja than some jackass who grew potatos. -- Covenant
Dead cows don't fart. -- CJvR
...and I like strudel! -- Asuka
A TL beam lasts a uniform 2 seconds. There is no way to derive the time it remains at peak power.
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One could go by the assumption that an Acclamator can kill an Acclamator - fairly reasonable IMO.
If so, 2400 Gigatons in 2 seconds (here I correct myself) means 5e21 Watts, or 1/14 of the shield dissipation capability of the shield. Therefore, a TL blast remains at peak power for at most 1/14th of a second.
Going by this nine Acclamators would be needed to beat one Core Ship.
I'm begining to wonder what the Executor will be like.
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TAX THE CHURCHES! - Lord Zentei TTC Supreme Grand Prophet
And the LORD said, Let there be Bosons! Yea and let there be Bosoms too!
I'd rather be the great great grandson of a demon ninja than some jackass who grew potatos. -- Covenant
Dead cows don't fart. -- CJvR
...and I like strudel! -- Asuka
Lord Zentei wrote:One could go by the assumption that an Acclamator can kill an Acclamator - fairly reasonable IMO.
If so, 2400 Gigatons in 2 seconds (here I correct myself) means 5e21 Watts, or 1/14 of the shield dissipation capability of the shield. Therefore, a TL blast remains at peak power for at most 1/14th of a second.
Going by this nine Acclamators would be needed to beat one Core Ship.
I'm begining to wonder what the Executor will be like.
well it takes only two Acclamators to take down a trade federation battleship in Republic Commando.
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Lord Zentei wrote:One could go by the assumption that an Acclamator can kill an Acclamator - fairly reasonable IMO.
If so, 2400 Gigatons in 2 seconds (here I correct myself) means 5e21 Watts, or 1/14 of the shield dissipation capability of the shield. Therefore, a TL blast remains at peak power for at most 1/14th of a second.
Going by this nine Acclamators would be needed to beat one Core Ship.
I'm begining to wonder what the Executor will be like.
well it takes only two Acclamators to take down a trade federation battleship in Republic Commando.
Yes, well... the 1/14th of a second was the upper limit on the time the beam remains at peak power. Therefore, the 9:1 ratio is also an upper limit.
BTW: I thought it was a no-no to use games.
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TAX THE CHURCHES! - Lord Zentei TTC Supreme Grand Prophet
And the LORD said, Let there be Bosons! Yea and let there be Bosoms too!
I'd rather be the great great grandson of a demon ninja than some jackass who grew potatos. -- Covenant
Dead cows don't fart. -- CJvR
...and I like strudel! -- Asuka
TF: Maybe twenty thousand battlships with a total firepower of bout one megaton. (!)
F: Maybe two hundred true warships with an alpha strike of about five megatons. (!)
Who wins and how long does it take?
already been done on here. TF pwnz, especially with the droid swarms and we won't even get into ground combat.
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18-Till-I-Die wrote:One has to wonder, what kind of government would allow a shipping company to build warships like that! Which arent even real warships, but converted freighters with a doughnut weapons module attatched, which says something about the level of shield technology in SW.
well if you've read Labyrinth of Evil (LoE spoilers below): TF cargo carriers had been victimized by pirates, and the Reppublic allowed them to arm their ships to deter those pirates, part of Sidious' grand design.
"If it's true that our species is alone in the universe, then I'd have to say that the universe aimed rather low and settled for very little." -George Carlin (1937-2008)
"Have some of you Americans actually seen Football? Of course there are 0-0 draws but that doesn't make them any less exciting." -Dr Roberts, with quite possibly the dumbest thing ever said in 10 years of SDNet.
Lord Zentei wrote:
BTW: I thought it was a no-no to use games.
Depends, plot points are good, as is scaling and such like from the more cinematic cutscenes such those in Dark Forces 2. Other aspects of games - possibly the number of Acclamators in Republic Commando, are affected by game mechanics, and the rendering limitations of the platforms the game is designed for.
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The Acclamators also have their torpedoes. Do we have any idea on their punch or was that included in previous figures?
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Capship torpedos in SW are generally weaker than beam weapons.
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Day 1: at least one battleship is sent to every UFP planet
Day 1 (give or take): battleship arrives at planet, takes out whatever defence there is present
2000 inferior romulan troops threaten Vulcan. Imagine what a million B1s could do... And yes, IIRC, some of the Trade Fed ships carry that many troops.
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Pfft. There's actually no reason to assume the B1s are that bad. They've only ever lost to clones who had the advantage of surprise. No match for a jedi, true, but decent footsoldiers.
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