If you wrote Star Trek
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Trekdestroyer
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If you wrote Star Trek
Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
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Trekdestroyer
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Trekdestroyer
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Nah, people would merely point out that your wonderful suggestions were also already mentioned. Therefore, you would still have nothing to offer.Trekdestroyer wrote:if I went and looked for it and posted my idea there would be people screaming about thread necromancy and what a horible() thing I did!
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- Uraniun235
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Re: If you wrote Star Trek
I'm pretty sure this is less writing and more producing.Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
1. So, they'd just be boring little gray boxes, then?
2. Yeah, let's blow more of the budget on unneeded explosives.
3. If you look at the GCS schematics, the warp core is pretty central to the stardrive section - it just happens to run through a whole lot of decks. Any more central, and there'd be the issue of how do you eject the damn thing?
4. In place of what? Or do you just have a hardon for watching big burly men work with hammers and screwdrivers?
Certainly there's issues with Star Trek, but your gripes seem to be purely aesthetic.
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Trekdestroyer
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Re: If you wrote Star Trek
What would you change if you couldUraniun235 wrote:I'm pretty sure this is less writing and more producing.Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
1. So, they'd just be boring little gray boxes, then?
2. Yeah, let's blow more of the budget on unneeded explosives.
3. If you look at the GCS schematics, the warp core is pretty central to the stardrive section - it just happens to run through a whole lot of decks. Any more central, and there'd be the issue of how do you eject the damn thing?
4. In place of what? Or do you just have a hardon for watching big burly men work with hammers and screwdrivers?
Certainly there's issues with Star Trek, but your gripes seem to be purely aesthetic.
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Re: If you wrote Star Trek
Would you quit kissing ass and do something useful?Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
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Trekdestroyer
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Re: If you wrote Star Trek
that's my opinion for youDurandal wrote:Would you quit kissing ass and do something useful?Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
- Durandal
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Oh, scathing. A crappified version of "I know you are but what am I?" I foresee a bright future as a dim bulb for you around here. You'll post a few more of your thinly-veiled "Watch me kiss Mike Wong's ass!" threads (or are they "Watch me just parrot everything Mike Wong says!" threads?), then get the idea that everyone here realizes that you're a fucking useless twat of a poster with absolutely nothing of substance to contribute, and then hopefully return to whatever sorry, unfulfilling life which drove you to try and be a cool guy on an internet message board.
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Re: If you wrote Star Trek
I doubt that is possible. I think it would be better just to ban this one.Durandal wrote:Would you quit kissing ass and do something useful?Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
Milites Astrum Exterminans
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Re: If you wrote Star Trek
1. uhh, those LED lights are supposedly sensors. Take those out and you've got a fancy box with lots of circuits going through it that don't do anything.Trekdestroyer wrote:Let me say that it would be very different than what it is now by a long shot. I would make weapons, ships, and tech look miliatiristic for example:
1.Tricorders would be without the uneccesary LED lights and buttons.
2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
4. Use manual tech or mechanical tools aka a hammer or screwdriver.
2. phasers do blow chunks out of walls, splinter, and do environmental damage effects on certain settings. However, they're usually set to stun or kill (as in step-up-from-stun-kill as opposed to explosively-drill-holes-through-rock-kill) to avoid blowing holes in starship hull.
3. Usually, by the time the warp core is hit, the ship around that warp core has been pounded to slag anyways. This is kinda because the warp core is placed at the center of the engineering hull.
4. screwdrivers are fine, but electrical screwdrivers do the same work in much less time. So unless you feel like watching an engineer unscrew the bolts around a console for fifteen minutes, don't recommend that. And hammers are pretty much specialized for inserting nails & breaking stuff. Neither of which are major problems for Star Trek.
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Tridcorders would be useless without those lights and buttons. Without them the user cant get a good reading.1.Tricorders would be without the uneccesary LED lights and buttons.
Phasers already do that. In TOS era phasers were even more DET based. In ST6 phasers ripped apart bodies, sliced off limbs etc.2. Phasers would vaporize people as well as blow chunks out of walls, turn crates into splinters, destroy other evironmental objects, ect.
Warp cores are already located near the center - in the saucer section.3.Warp cores would be centraly located to avoid thier destruction by enemy fire during ship-to-ship combat.
Electric tools work faster.4. Use manual tech or mechanical tools aka a hammer or screwdriver.
I have to tell you something everything I wrote above is a lie.
- Uraniun235
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Re: If you wrote Star Trek
I'd put the emphasis back on adventure as opposed to mindless action and godawful soap opera crap, and I'd stop trying so hard to fuck with the aesthetics of the show. Granted, the TNG aesthetic was at times ridiculous, but episodes like "The Defector", "The Drumhead", "The Vengeance Factor", and more, show that good stories can overcome bad set design - running around yelling about how you're changing the sets and costumes doesn't do much to address the actual flaws of the show.Trekdestroyer wrote:What would you change if you could
Some smaller story arcs could be useful (i.e. a series of episodes in which the ship is involved in tracking down some pirates, or something like that), although I don't think there needs to be a huge overarching plot for the entire series.
Frankly, I think that the DS9/VOY era has simply been too polluted by technobabble and technowankery, and that we need to go to unexplored eras. Not like Enterprise which seems to have no problem with flying in the face of established events, but a series that takes place in eras we know little about... like the 23rd century movie era, or even the era right after that. Surely there must have been some interesting galactic political developments during that time.
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Basically, I'd go back to first principles. TOS was written as a series of 50-mn. morality fables in which the characters were faced with a dilemma and Had to Make a Decision. This character soap-opera bullshit which has become the standard for TNG-era/Berman Braga Star Trek has done more to corrode the Franchise than any other single factor. Instead of watching decent adventure stories which grip the attention for a whole broadcast hour, we've instead been treated to episodes involving Lwaxanna Troi's search for a mate, or Riker bitching at his father for not playing catch with him all the while he's handwringing over whether to accept promotion to an independent command, or Data's latest attempt to explore humanity by writing a romance algorithm for his programming. Just the sort of thrilling, Must See TV which makes me want to bury an axe in the screen.
And the hell with all the increasingly idiotic explanations for the devices. In the original TOS Writer's Bible, Gene Roddenberry laid out one simple principle which has certainly been almost totally forgotten by the modern writing staffs and which roughly went like this: "when you see a cop on a TV show or in the movies and he draws his service revolver, he doesn't go into a long explanation into the principles of explosive cartridges or the mechanics of the revolver or the history of firearms development, he simply shoots the gun". The point was that whatever devices the characters use or how the ship works, it should simply be shown as part of the everyday world in Star Trek, with no particular necessity for the characters to ever examine at length how their devices work as they do.
And the hell with all the increasingly idiotic explanations for the devices. In the original TOS Writer's Bible, Gene Roddenberry laid out one simple principle which has certainly been almost totally forgotten by the modern writing staffs and which roughly went like this: "when you see a cop on a TV show or in the movies and he draws his service revolver, he doesn't go into a long explanation into the principles of explosive cartridges or the mechanics of the revolver or the history of firearms development, he simply shoots the gun". The point was that whatever devices the characters use or how the ship works, it should simply be shown as part of the everyday world in Star Trek, with no particular necessity for the characters to ever examine at length how their devices work as they do.
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Re: If you wrote Star Trek
What would I change about the franchise? U-235 and Patrick Degan have hit it right on the head, and anything I add will be redundant.Trekdestroyer wrote:What would you change if you could?
"Star Trek: Excelsior - The Continuing Adventures of Captain Sulu" is beyond awesome. As far as I know George Takei is willing (thanks Gandalf - George Takei came down to Sydney for a sci-fi con, and Gandie was there to take pictures and ask questions). There was also a comic book that was quite good - titled "Star Trek: The Early Voyages" which was about Pike's first 5 year mission on the Enterprise. I think it's conceivable to return to that era as well. You don't have to tell the story about Pike or Spock or anyone, but the era is available.Uraniun235 wrote:Frankly, I think that the DS9/VOY era has simply been too polluted by technobabble and technowankery, and that we need to go to unexplored eras. Not like Enterprise which seems to have no problem with flying in the face of established events, but a series that takes place in eras we know little about... like the 23rd century movie era, or even the era right after that. Surely there must have been some interesting galactic political developments during that time.
I would also like to see a war against the Borg, but that's not really likely to happen. The Borg were castrated beyond repair thanks to the tender touch of VOY and FC; if they were quietly forgotten it might preserve whatever dignity they managed to scrimp and scrape as one of ST's pre-eminent villains.

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Re: If you wrote Star Trek
I second that, or some other large ship;Stofsk wrote:"Star Trek: Excelsior - The Continuing Adventures of Captain Sulu" is beyond awesome.
or better yet a small squadron of 3-4 lesser ships cooperating to manage some frontier set in that era. Episodes could shift focus from the science vessel to the frontier scout etc. in others the squadron could gather together to accomplish some larger task etc.: flexible, more then one style of captain, interpersonal playoff between captains/crew between different ships (and possible a local supply base as a minor focus) in addition to the interplay of each ships compliment, and civilians/opponents.
Crew interplay should never ever again take precidence over the main story, though the "Riker handwringing over whether to accept promotion to an independent command" story would be OK if it actually led to a major cast member leaving/transferring to a small scout added to the unit, or some other real fucking change.
Above all else: NO MORE RESET BUTTON EPISODES, nor stories empty of story arc developement of one sort or another.
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An entirely new series set outside of the existing Star Trek Galaxy, not a mirror universe or anything, we don't need crossovers- a fresh start, the general idea of trek, some treknology- real scientists being consulted, no B&B, an attempt to address real physics properly. Starting a fresh entirely- same races (vulcs, Klings, Borg etc etc) - entirely new ideas, more realistic federation with monetary economy etc etc, less of the peaceful backed by force bullshit.
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Are you talking about a remake? Because that's what it sounds like.Jon wrote:An entirely new series set outside of the existing Star Trek Galaxy, not a mirror universe or anything, we don't need crossovers- a fresh start, the general idea of trek, some treknology- real scientists being consulted, no B&B, an attempt to address real physics properly. Starting a fresh entirely- same races (vulcs, Klings, Borg etc etc) - entirely new ideas, more realistic federation with monetary economy etc etc, less of the peaceful backed by force bullshit.

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I guess so, basically. Not an entire remake though, as I wouldn't want to see existing series or characters visited again. I know it's probably been suggested many time's I'm not suggesting it's a new idea- and I'm not saying I don't love existing Trek- just that it would be great to see what I suppose you could refer to as a new sci fi universe, using the bare basics of existing trek, but really taking itself seriously, a real attempt to keep everything on track etc etc- it'll never happen, we can only but dream.
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Trekdestroyer
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