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STGOD idea: A classical age game?

Posted: 2008-12-18 02:05am
by ray245
Instead of having a science fiction, fantasy or a current day setting, I am thinking of creating a game set in the Classical age, say around 270 BCE.

Perhaps it may be fun to stretch the entire map to the whole of Eurasia and Africa? People can choose how to build their army, a Hoplite , a Phalanx army or a Legion.

What do you think? If people like this idea, I will provide more details.

Re: STGOD idea: A classical age game?

Posted: 2008-12-18 02:09am
by The Romulan Republic
It sounds interesting. Unfortunately I doubt I'll have time unless the talk about another space STGOD goes nowhere.

But you might want to post a little more detail so people know just what you're talking about. Specific historical period, any rules, etc.

Re: STGOD idea: A classical age game?

Posted: 2008-12-18 02:25am
by ray245
I was thinking of setting this in the 270 BCE, just before the Punic wars. People can either use the exisiting factions, or create a new or splinter faction in this game.

I am thinking of letting this STGOD end in the year 7 CE. Other than that, I am thinking that no one should be allowed to research into gunpowder era weapons.

Re: STGOD idea: A classical age game?

Posted: 2009-03-13 04:03pm
by Setzer
I like the idea. It was trying to figure out the fantasy elements and more mundane ones that made me decide SDN Kingdoms wasn't for me. I'd like something more down to earth.

Re: STGOD idea: A classical age game?

Posted: 2009-03-14 01:55pm
by Shroom Man 777
We should have a roleplaying game where we play cavemen throwing rocks at each other and trying not to be eaten by dinosaurs.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 11:15am
by Akhlut
I'd be interested, however, it depends on if/when I can get my comptuer repaired.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 12:34pm
by Setzer
I'd love to organize a Diadochoi type state, with Pike phalanxes and elite cavalry from the ruling class, with subject peoples providing levy troops. Basically all manner of troops under one big banner.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 12:36pm
by Akhlut
As in touch as I am with my Greek heritage, I think we're going to see too much of that.

So, I'd totally go with Scythians of some flavor. Nomadic horsemen would be fun to use, methinks.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 12:40pm
by Master_Baerne
I'll play, if it gets off the ground.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 12:42pm
by Setzer
Hence the use of auxiliaries. We could have a large number of NPC kingdoms of different cultures, and they can either be conquered completely or made to provide levy troops.

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 08:14pm
by Zor
I would prefer to have either some sorcery or level or Gunpowder era weaponry. As well as allowing for non European civilizations.

Zor

Re: STGOD idea: A classical age game?

Posted: 2009-03-19 11:08pm
by Setzer
I don't see any problem with Non European civilizations being involved. But gunpowder just doesn't fit in the classical era.