STGOD 2k8 Planning thread

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Darkevilme
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Post by Darkevilme »

That is a very nice map.

But here's my case.

1. You could be GONE by turn three, hyperdrives can cycle up in that sorta time. If it was the Chamaran's that were being intercepted then they could jump out on turn 1 or 2 with the former in the case of an incursion fleet.

2. I still believe that seen as interdiction and gravity wells affect hyperdrive in a similiar fashion more powerful hyperdrives should be able to counter both of them to an extent.

3. I am willing to compromise at two turns however if first Conquest fleet's arrival is really a problem.

Trivia:

The conquest fleet is arriving from above the orbital plane
First incursion fleet is now somewhere on the BETAC wards side of Makay space.
This is still the same day the attack on Famagasta occured, needless to say. I think we've been playing this one action packed day since something like christmas.
That is again a very nice map.
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Post by Crossroads Inc. »

Darkevilme wrote: This is still the same day the attack on Famagasta occured, needless to say. I think we've been playing this one action packed day since something like christmas.

Holy Crap your right ! Talk about being stukck ion a time warp! We really need to get stuff blown up and move on with things, shoot, how many days has the rest of the Galaxy moved ahead?
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Post by Darkevilme »

The coming timeline for the next month though at least for me is.
now: battle of godwins hope
Sometime inbetween: The Kushwani mothership turns up
two days later?: BETAC 4th battlefleet turns up
a week later: Achaean invasion fleet turns up
and that's just in week 1!
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Post by Crossroads Inc. »

Yay im still geeting over the fact that my Mothership is going to arrive either
A) After my ships have left, or
B) After my ships have been destroyed :P
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Post by Tanasinn »

Just a note: my reply should be up this weekend. College shit has been keeping me occupied.

For those who care, expect some info on ground forces: those who plan on fighting Union ground forces at some point in the future might want to look.
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Post by Nephtys »

I still suggest we appoint a third party judge for this theatre.

My fleet's taking pot shots at the cruisers as it makes to burn away from the inbounds, as it has no intent on fighting 3:1 head on.

By the way.. Achaean invasion? Huh? Where'd I miss that? :P
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Post by Beowulf »

Nephtys wrote:I still suggest we appoint a third party judge for this theatre.

My fleet's taking pot shots at the cruisers as it makes to burn away from the inbounds, as it has no intent on fighting 3:1 head on.

By the way.. Achaean invasion? Huh? Where'd I miss that? :P
http://bbs.stardestroyer.net/viewtopic. ... 77#2676277

:D There's a reason why I haven't already stepped in to arbitrate this theater. I have interests there myself. You sure you can't fight 3:1 head on?
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Post by Darkevilme »

Nephtys uh two points.
1. To reduce damage by that extend you'd need 128 points of D as D protects against damage equal to 1/4 of the value. You have at most around ten D if you're using the second class of heavy cruiser.
2. I'm dubious about the idea of using nonprecision/active offense weapons to specifically target max stealth ships behind both the Kushwani and thrall fleets but meh the squadron was probably never gonna be any use anyway.

So now we need a point writeup of exactly what classes of ships you've got there and their point disposition. Specifically what class are the three heavy cruisers and escorts?

Trivia: Yay we get to see the evil bastard side of the BETAC
Last edited by Darkevilme on 2008-02-14 08:48am, edited 2 times in total.
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Post by Nephtys »

Darkevilme wrote:Nephtys uh two points.
1. To reduce damage by that extend you'd need 128 points of D as D protects against damage equal to 1/4 of the value. You have at most around ten D if you're using the second class of heavy cruiser.
2. I'm dubious about the idea of using nonprecision/active offense weapons to specifically target max stealth ships behind both the Kushwani and thrall fleets but meh the squadron was probably never gonna be any use anyway.

So now we need a point writeup of exactly what classes of ships you've got there and their point disposition. Specifically what class are the three heavy cruisers and escorts?

Trivia: Yay we get to see the evil bastard side of the BETAC
32 points are the D points of my escorts. That's 8 points of after-calc reduction. The Cruisers are specified in the OOB as Majestic-class.

Well, I suppose I can just have the fire hit any hostile contact in that squadron/area.
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Post by Crossroads Inc. »

Yah. working in concert my ships can put up only 13 points of Defense against the oncoming attack, so thier going to be hit hard, im guessing by the end of turn two or three both my destroyers will be sunk and my Tradeship will be on the ropes. Now, the question is will my 13pts be able to work with Nephs 32pts?
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Post by Darkevilme »

I dont see why not crossroads. still got 38.3 damage to distribute amongst your 65 points of ships though.

edit: 50 points of base weight i measure the kushwani lot as, that's 50 hp which you just lost 4/5s of near enough.

edit2: Seen as the kushwani detachment is nearly dead i'm doubting they can apply enough thrust to outpace the thrall ships, primitive as they are. So the question is, is Kaplan going to leave them to certain death in order to outpace the thrall fleet and avoid even a turn of contact with the conquest fleet?

Edit3: Just to clarify i see there being three speeds here. fastest is the speed the unencumbered BETAC ships can attain, next is the speed the conquest fleet has to go at not to leave behind its monitors and destroyers and lastly is the speeds attainable by crippled tradeships and thrall cruisers. If the BETAC keep to the tradeships speed then i will not be able to specifically target the kushwani next turn only fire at the combined fleet as a whole, but the BETAC will not disengage from the thralls till the end of turn two and the conquest fleet will be able to conduct a one turn high speed attack on the BETAC fleet. The conquest fleet is currently applying thrust in the same direction as the BETAC fleet but is not decelerating their descent towards the orbital disc, so they'll go past the BETAC fleet at high speed and attack before decelerating.

And needless to say if BETAC abandons the tradeship to its fate BETAC disengages after turn one and avoids interception by the conquest fleet entirely, at least for now.
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Post by Crossroads Inc. »

Well when your screwed your screwed, next post im guessing both of my destroyers will be sunk and the tradeship on its last legs, i have a new idea. Unless Nepoh can pull off some sort of Mircle, and like, quick, my tradeship is going to be lost...

So, baring a miracle from Neph, what would be the effect of me turning round, enganing hyperdrive, and ramming 1000 by 700 meteres of metal into one of Darks lead ships ;)
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Post by Darkevilme »

Considering the nearest leading enemy ship is a Makay thrall cruiser which is only a tenth of your size....mutual destruction and the tradeship burning up over Godwin's hope.
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Post by Crossroads Inc. »

Don't suppose i could aim for one of "your" ships :P
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Post by Darkevilme »

You mean the ones inside the interdiction field? no and certainly not at this range. You cant hyper and travelling full speed at them takes more than a turn in realspace...a turn in which you'll have all guns blasting ya.
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Post by Crossroads Inc. »

Man, im just annoyed I won't get a cahnce to return fire, shoot, 2/3 of nmy guys toatsed before fiering a shot, a crying shame i say!
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Post by Darkevilme »

Well i found it odd you concentrated on running away as opposed to firing back. At any rate you get to steamroll a thrall cruiser with the dying breath of the tradeship. Which actually puts you at about the amount of damage you'd of inflicted if you'd retaliated immediately as it happens.
Last edited by Darkevilme on 2008-02-14 07:18pm, edited 1 time in total.
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Post by Crossroads Inc. »

meh, this is my first time, im just getting my feet wet, Trust me, i'll get back at ya ;)
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Post by Crossroads Inc. »

So Turn summary:

Destroyers both Radioactive haulks of burning metle.
Tradeship rammed into Makay Leade ship resulting in mutual annihaqltion.
And busterMachines went and hid behind BETAC forces.
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Post by Crossroads Inc. »

Ok wheres Neph and What happend to our game!
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Post by Tanasinn »

Sorry about missing another day, but college is just simply not cooperating lately.

This weekend, spring break begins. I'll have a reply up then.
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Post by Dark Hellion »

next week is finals for me, but then I am done with school for a while. I may post a story tonight though, because I am bored and want to put a few more descriptions up so that people have a better idea what they are dealing with.
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Post by Dark Hellion »

I have put up a bit more fluff, namely some Aerospace fighters. I plan on completing it sometime next week, as well as completing most of my military craft, such as providing descriptions for the fluff craft mentioned, like the Finland Assault Carrier, the Belgium Logistics craft, and others. As well as descriptions of Molochi L-tac armour, the H-tac Exterminator and near Imperial tech Apocalypse class Heavy power armour, Molochi armoured vehicles, and Molochi Naval weaponry.

It would be nice if we could get a sound-off of people in game though, just to see what is up. I know a bunch of us have finals, but spring break should be upcoming, and hopefully the ridiculous fluff I have made up doesn't go to waste.
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Post by Darkevilme »

I'm still very much here and interested, the Makay story is waiting on Nephtys recovering from illness enough to post again or rather amend her current post, though we may have to consider going on without her if this continues much more. As an aside i'll ask what's happening in the Haruhist and 5th fleet stories at the moment.
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Post by consequences »

Real Life's been getting me down. Whenever I think I have a couple days to get back into the groove something annoyingly time consuming and draining occurs.

I'm still hoping for any kind of response from Covenant indicating the slightest willingness to compromise with regards to the sequence of events. Failing that, I have a pretty ridiculous retcon outlined to account for the deviation from my stated intent. But no guarantees on when I'll get it up.
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