Search found 1497 matches
- 2010-08-01 08:27am
- Forum: Science Fiction
- Topic: Starcraft vs Halo
- Replies: 173
- Views: 24967
Re: Starcraft vs Halo
Probably not much use, but the battlecruiser Hephaestus from the Starcraft #0 comic that came with the SC2 Collector's Edition (same design as the regular Terran battlecruisers BTW) had a regular crew of 236. It was overrun from inside by zerg, crashed into Tarsonis' atmosphere and was destroyed as ...
- 2010-08-01 07:57am
- Forum: Science Fiction
- Topic: How destructive is this?
- Replies: 51
- Views: 7388
Re: How destructive is this?
If your wanting to throw FTL weapons about, you have access to anti-matter in decent amounts, use AM instead, far simpler. For instance case an AM payload in a magnetic containemt field insidce a railgun round, fire the railgun at 'techno-babble but still sane C' and wait for the kabooom. I'm assum...
- 2010-08-01 07:52am
- Forum: Science Fiction
- Topic: Any decent use for space-capable organic technology?
- Replies: 47
- Views: 6384
Re: Any decent use for space-capable organic technology?
hmmmmm, an obvious use no one has really expanded on yet is using the technology to evolve humanity. Why not give us wings? Or gills and turn us into merpeople? Certainly this is going to be one of the first applications that occur to certain people. The furries will be happy I guess :P . I'd imagi...
- 2010-08-01 06:56am
- Forum: Science Fiction
- Topic: Tech Analysis: The Lensman Series
- Replies: 66
- Views: 66116
Re: Tech Analysis: The Lensman Series
That would depend heavily on whether they were running at total war production. Bennett was fully mobilized on a scale closely comparable to WWII-era America; that effort could not have been sustained indefinitely. And if it wasn't, then eventually the shipyard infrastructure would get old and have...
- 2010-07-28 08:17am
- Forum: Science Fiction
- Topic: Battle of Macragge...otherverse style
- Replies: 124
- Views: 9994
Re: Battle of Macragge...otherverse style
Well, I think we've established that Star Wars universe is far superior in space to 40k in comparison threads (speed and firepower), and probably equalish on the ground. I thought they were fairly close in terms of firepower. Anyway... 40k Mars? Imperium wins another costly victory. The Inquisition...
- 2010-07-28 08:00am
- Forum: Science Fiction
- Topic: Tau vs Empire (on the ground)
- Replies: 65
- Views: 8722
Re: Tau vs Empire (on the ground)
Meanwhile, I'm not sure if there's anywhere we can get reliable information on how durable AT-AT armor is versus high velocity kinetic penetrators. Given how top-heavy AT-ATs are, penetrating their armour may not be necessary :) . Knocking the damn things over would render them useless. Connor prob...
- 2010-07-28 07:51am
- Forum: Science Fiction
- Topic: How destructive is this?
- Replies: 51
- Views: 7388
Re: How destructive is this?
Actually, the idea I got is attaching a FTL engine (how does Star Trek warp engines work?) to an object, and then arming ships, or even fighters with these FTL torpedoes. And as for where this is gonna get used on, how would sheilds from the various sci-fi universes fare against such a contraption?...
- 2010-07-28 06:26am
- Forum: Science Fiction
- Topic: Tech Analysis: The Lensman Series
- Replies: 66
- Views: 66116
Re: Tech Analysis: The Lensman Series
My impression from the series is that the Arisian breeding program is a distinct yet connected part of the Lensman projects. Not quite. It's noted, I think in TP, that in spite of Gharlane's attempts on Tellus et al to knock down each budding civilisation, the quality of peoples' minds was improvin...
- 2010-07-12 10:04am
- Forum: STGOD role-playing games
- Topic: SDNW4 Story Thread 1
- Replies: 1226
- Views: 1062125
Re: SDNW4 Story Thread 1
PeZook, if you want to do a bit about Unit 7 leaving Altacar, be my guest. I just need to get Urquhart free for some other negotiations, so I've hurried through the departure. + Langton House, Asamar City, Altacar 3 + Urquhart didn't need to see Langton's note to agree to this deal. "I'm delig...
- 2010-07-12 09:17am
- Forum: STGOD role-playing games
- Topic: SDN Worlds 4 Commentary Thread I
- Replies: 1226
- Views: 154442
Re: SDN Worlds 4 Commentary Thread I
[Contemplates possibility of making a genetic modification to the hair follicles on the scalp, which are somatic cells, without making the same modification to the gametes] [Makes note to suggest this to some nation better at genetics than we are] The Altacar Empire's been doing much more radical s...
- 2010-07-12 08:59am
- Forum: STGOD role-playing games
- Topic: SDN Worlds 4 Military Expansion Listing - 3400
- Replies: 31
- Views: 49529
Re: SDN Worlds 4 Military Expansion Listing - 3400
The War Office & Admiralty share about 5% of the Empire's GDP. Of this the Royal Interstellar Navy usually gets ~75% for new construction and such (£2400 total, £1800 for the RIN), with the rest being spent on maintaining the existing forces, R&D, etc etc etc. IOW, during peacetime the Altac...
- 2010-07-12 08:31am
- Forum: STGOD role-playing games
- Topic: SDNW4 Diplomatic Communications Thread
- Replies: 398
- Views: 260015
Re: SDNW4 Diplomatic Communications Thread
To: The Supreme Soviet From: Her Majesty's Foreign Office Subject: Medical assistance at Pendleton In spite of the Commune's stance towards the Altacar Empire, Her Majesty's government would like to extend its thanks to the Commune for its offer of medical aid, and would be delighted to accept any ...
- 2010-07-12 08:05am
- Forum: Science Fiction
- Topic: Energy weapon impacts...
- Replies: 37
- Views: 4695
Re: Energy weapon impacts...
This makes Goauld staff weapons so wierd as even hand-held yields (mere Kilojoules) show a small kinetic component (Making people fall backwards, lobbing of heads and make then fall back a handful meters, and such) This may be the result of some of the target being vaporised and then expanding rapi...
- 2010-07-12 07:55am
- Forum: Science Fiction
- Topic: SF-warship plausibility question. (Some Phlebotinum)
- Replies: 38
- Views: 4365
Re: SF-warship plausibility question. (Some Phlebotinum)
FTL sensors would require said FTL magic to interact with physical matter. That opens a huge can of worms as to how does tachyons or whatever effect normal matter. Just FTL comms are simpler. You can handwave away FTL comms by doing what stargate does. The stargate allows radio communications throu...
- 2010-07-12 07:42am
- Forum: Science Fiction
- Topic: Tech Analysis: The Lensman Series
- Replies: 66
- Views: 66116
Re: Tech Analysis: The Lensman Series
Yeah. Not good at multitasking, is he? Actually, Nadreck probably is very good at multitasking by human standards, but his own standards are so ludicrously high (admittedly, they often need to be, but still)... The best description I can come up with for a Palainian L3 based on that would be... say...
- 2010-07-08 10:25am
- Forum: STGOD role-playing games
- Topic: SDNW4 Story Thread 1
- Replies: 1226
- Views: 1062125
Re: SDNW4 Story Thread 1
+ Langton House, Asamar City, Altacar 3 + "Chamarran physiology? Hmm." Urquhart waves away the half-dozen holoscreens around his desk. You have a summary of the data?" By way of response, Unit 7 reached forwards slightly and placed the datacube on the desk. There was a brief pause as...
- 2010-07-08 09:56am
- Forum: Science Fiction
- Topic: SF-warship plausibility question. (Some Phlebotinum)
- Replies: 38
- Views: 4365
Re: SF-warship plausibility question. (Some Phlebotinum)
Sorry, I thought you were on about FTL sensors detecting things in normal space. They should exist given that you have FTL comms, so you should be able to take out anything launched at significant fractions of c, because you can actually see where it is.
- 2010-07-07 10:47pm
- Forum: Science Fiction
- Topic: SF-warship plausibility question. (Some Phlebotinum)
- Replies: 38
- Views: 4365
Re: SF-warship plausibility question. (Some Phlebotinum)
You have FTL comms though, so... why can't the same technology be adapted for sensors ?ShadowOfMadness wrote:Ya...until you realize you still have to rely on light speed sensors for both sides...
- 2010-07-07 10:27pm
- Forum: STGOD role-playing games
- Topic: SDNW4 Story Thread 1
- Replies: 1226
- Views: 1062125
Re: SDNW4 Story Thread 1
Waiting on Pezook for more on the Collector / Altacaran trade deal, so leaving that aside for a bit to start a few other things. I'd appreciate it if nobody, ah, waylaid the Queen of Space during her trip to the Bragulan Star Empire. + New Oxford, Altacar III + Looking out over her small garden fro...
- 2010-07-07 08:55pm
- Forum: STGOD role-playing games
- Topic: SDNW4 Diplomatic Communications Thread
- Replies: 398
- Views: 260015
Re: SDNW4 Diplomatic Communications Thread
To: President D Victoria J R Sinclair From: Her Majesty's Foreign Office Subject: USSF Patrols in Wild Space Dear Madame President, Her Majesty's government would like to thank you for increasing the United Solarian Star Force's presence in Wild Space, and would like to formally offer the aid of th...
- 2010-07-07 08:26pm
- Forum: STGOD role-playing games
- Topic: SDN Worlds 4 Commentary Thread I
- Replies: 1226
- Views: 154442
Re: SDN Worlds 4 Commentary Thread I
OOC Note: The Hiigaran Fleet Carriers are basically the largest units coming, save for the six or so Imperator-class Star Cruisers being sent by the Royal Navy as the centerpiece of the force (as they carry the elite Royal Marines that will sweep away the poorly-armed, poorly-trained Pendletonian g...
- 2010-07-07 01:07pm
- Forum: Pure Star Wars
- Topic: Accurate Population of Coruscant
- Replies: 17
- Views: 6113
Re: Accurate Population of Coruscant
That is the best vision. Skimmer's bit is that in that no form or fashion did the highest form of canon show any mountains, and certainly not in view that Zahn and others claim. Thus they are either some floaty ski resort or said characters are talking out of their asses :D . The other option may b...
- 2010-07-07 01:04pm
- Forum: Science Fiction
- Topic: SF-warship plausibility question. (Some Phlebotinum)
- Replies: 38
- Views: 4365
Re: SF-warship plausibility question. (Some Phlebotinum)
If you introduce magic armor (besides reactive one) to deal with fast rocks, The rocks aren't moving. Its the ships that are (hence, the switching to a % PD to remove them from the path). Technically, relative to the ship, the rocks are moving :P . ... Also, why doesn't everyone just heavily mine a...
- 2010-07-07 12:57pm
- Forum: Science Fiction
- Topic: Technology of the Terran Confederation
- Replies: 2
- Views: 1144
Re: Technology of the Terran Confederation
A few things that immediately come to mind: 1. Is there much point in having armour equal to a modern APC on an infantryman, when the momentum & KE of the impact will cause issues the armour can't deal with? 2. That armour looks like it's going to be a supply issue, especially on extended campai...
- 2010-07-07 12:46pm
- Forum: STGOD role-playing games
- Topic: SDN Worlds 4 Commentary Thread I
- Replies: 1226
- Views: 154442
Re: SDN Worlds 4 Commentary Thread I
I find it hard to believe that the Commune doesn't maintain some sort of official contact with nations it is hostile towards. Some neutral meeting ground perhaps? I said it does. For all, except monarchies and capitalist autocracies. And why bother with them anyway? Because they (monarchies etc) ar...