Resisting 100,000 Angry Mongols (RAR!)
Posted: 2012-03-15 07:20pm
In this scenario, you are in charge of a Kingdom about 150% the size of France. It has coastline to the North and West, mountains to the south and (most importantly for this scenario) grasslands to the east. It's climate is temperate. It has a population of about 12,000,000 ruled by a fuedal system similar to Europe. Its technology is comprable to Europe of 1500 in most respects and has the following soldiers...
-A fortified capitol city, it has a population of 200,000 and a 10 meter tall stone wall thats 3 meters thick surrounding it with plenty of towers. The fifty other cities have lesser stone walls, but none of them are more than 50,000 people in size.
-20 Fortresses serving as command centers. Have stone walls and crude wall cannons.
-20,000 Knights: Noble heavy cavalry with full plate armor, sword and lance. Decently trained and equiped and with a little experience fighting southern men in border wars. They also serve as leaders for the other troops and are quite loyal to the crown
-60,000 Royal Soldiers: retained soldiers/governmental odd job men. Typically these come from special military families who's fit sons must serve for 10 years (longer if they choose), but volunteers are accepted as well when their is a pressing need for recruits. Come in five varieties...
Swordsmen (16,500): Swordsmen are close combat soldiers intended to fight enemy infantry. They have a steel re-enforced tower shield (125 cm by 50cm), a breastplate, Capeline Helmet, 1 meter long spatha, two javelins and a 15cm long dagger. They fight in formation and make use of shield walls.
Pikemen (16,500): Pikemen are armored in a similar manner to Swordsmen, but carry a 6 meter long pike in place of sword and javelin and fight in tight formation. Their purpose, shis-kebab enemy cavalry.
Arquebusiers (15,000): Arquebusiers are armed with a newfangled weapon called an Arquebus, as well as a Spatha for close quarters while having normal infantry armor.
Longbowmen (10,000): Longbowmen are armed with yew english style longbows. They also carry a pair of meter long metal tipped pointy sticks with about a meter of chain between them that they put in front of them to protect them from cavalry.
Artillerymen (2,000): Artillerymen man cannons, while they have been getting better at making these weapons in recent years, they are still large, slow, mostly intended to break castle walls and occasionally blow up into showers of cast iron splinters. That said, no armor nor fervor can stand against their projectiles.
These are organized into Squads (10 men) Centuries (100 men) Cohorts (500 men) Maniples (1,500 men) and Legions (6,000 men). They are led by a mixture of noblemen and men who have worked their ways up the ranks.
-125,000 Men at Arms: warriors trained, supplied and equiped by the Nobles and major guilds recruited from the peasant population. Mostly they just do regular peasanting, but once a month during peacetime (baring emergencies) they practice fighting, marching and formations. Upon induction they get a couple weeks of drilling. Each man at arms is given at leasat a helmet and a weapon, with every other one having an old suit of chainmail, brigandine or breastplate for defense. The normal weapons nowadays are halberds and crossbows. A few (about 5%) have arquebuses and a few traditionalists (10%) have round wooden shields and old swords, spears, battle axes and maces or hunting bows. About one in two hundred men at arms has a horse (being drawn from drovers) and fights as a light cavalrymen, typically armed with a sword or axe for melee and either a few javelins or a short bow for ranged attacks.
These are organized into Platoons (20-50 men) and Companies (100 to 300 men) and led by knights.
If pressed, the Royal Army could be doubled in size and the nobility might be able to double its force of men at arms (though troop quality would suffer in terms of equipment for the latter).
These forces are important, because in about three years, a horde of a hundred thousand angry mongols shall poor out of the eastern grasslands intent on conquering your country and crushing all resistance under the hooves of their small horses. Your objective is, using the forces and industries at hand, make this kingdom able to resist the oncomming mongol horde. You are not allowed to introduce any new technologies, but can change about their tactics. Surrendering to the Mongols is not an option. The people to the south will neither help nor hinder you.
Can this oncomming mongol horde be repulsed?
Zor
-A fortified capitol city, it has a population of 200,000 and a 10 meter tall stone wall thats 3 meters thick surrounding it with plenty of towers. The fifty other cities have lesser stone walls, but none of them are more than 50,000 people in size.
-20 Fortresses serving as command centers. Have stone walls and crude wall cannons.
-20,000 Knights: Noble heavy cavalry with full plate armor, sword and lance. Decently trained and equiped and with a little experience fighting southern men in border wars. They also serve as leaders for the other troops and are quite loyal to the crown
-60,000 Royal Soldiers: retained soldiers/governmental odd job men. Typically these come from special military families who's fit sons must serve for 10 years (longer if they choose), but volunteers are accepted as well when their is a pressing need for recruits. Come in five varieties...
Swordsmen (16,500): Swordsmen are close combat soldiers intended to fight enemy infantry. They have a steel re-enforced tower shield (125 cm by 50cm), a breastplate, Capeline Helmet, 1 meter long spatha, two javelins and a 15cm long dagger. They fight in formation and make use of shield walls.
Pikemen (16,500): Pikemen are armored in a similar manner to Swordsmen, but carry a 6 meter long pike in place of sword and javelin and fight in tight formation. Their purpose, shis-kebab enemy cavalry.
Arquebusiers (15,000): Arquebusiers are armed with a newfangled weapon called an Arquebus, as well as a Spatha for close quarters while having normal infantry armor.
Longbowmen (10,000): Longbowmen are armed with yew english style longbows. They also carry a pair of meter long metal tipped pointy sticks with about a meter of chain between them that they put in front of them to protect them from cavalry.
Artillerymen (2,000): Artillerymen man cannons, while they have been getting better at making these weapons in recent years, they are still large, slow, mostly intended to break castle walls and occasionally blow up into showers of cast iron splinters. That said, no armor nor fervor can stand against their projectiles.
These are organized into Squads (10 men) Centuries (100 men) Cohorts (500 men) Maniples (1,500 men) and Legions (6,000 men). They are led by a mixture of noblemen and men who have worked their ways up the ranks.
-125,000 Men at Arms: warriors trained, supplied and equiped by the Nobles and major guilds recruited from the peasant population. Mostly they just do regular peasanting, but once a month during peacetime (baring emergencies) they practice fighting, marching and formations. Upon induction they get a couple weeks of drilling. Each man at arms is given at leasat a helmet and a weapon, with every other one having an old suit of chainmail, brigandine or breastplate for defense. The normal weapons nowadays are halberds and crossbows. A few (about 5%) have arquebuses and a few traditionalists (10%) have round wooden shields and old swords, spears, battle axes and maces or hunting bows. About one in two hundred men at arms has a horse (being drawn from drovers) and fights as a light cavalrymen, typically armed with a sword or axe for melee and either a few javelins or a short bow for ranged attacks.
These are organized into Platoons (20-50 men) and Companies (100 to 300 men) and led by knights.
If pressed, the Royal Army could be doubled in size and the nobility might be able to double its force of men at arms (though troop quality would suffer in terms of equipment for the latter).
These forces are important, because in about three years, a horde of a hundred thousand angry mongols shall poor out of the eastern grasslands intent on conquering your country and crushing all resistance under the hooves of their small horses. Your objective is, using the forces and industries at hand, make this kingdom able to resist the oncomming mongol horde. You are not allowed to introduce any new technologies, but can change about their tactics. Surrendering to the Mongols is not an option. The people to the south will neither help nor hinder you.
Can this oncomming mongol horde be repulsed?
Zor