salm wrote:Nice. There seems to be a mesh error around his knee. Got a shaded wire?
Eh, it's less of a shading error and more of a mistake I made in photoshop. Blender, the program I'm using, puts this annoying line around stuff when I render..
I meant of the whole model
I believe you that the mesh is allright. I just wanted to see the whole mesh because i´m allways interested in how other people place their edge loops and so on.
Are the textures the final ones? Personally i think you should either stick only to "natural" colors like the pants and the shoes or only to bright colors like the shirt and the gloves. Either make him an old school ranger and give him, for example, subtle greentones in his shirt and gloves or go the hello kitty way and give him bright orange pants and blue shoes. Sort of a managable, nicely contrasting two tone set of colors. I think the latter would be better but it entirely depends on what you´re going to use him for later on.
salm wrote:I meant of the whole model
I believe you that the mesh is allright. I just wanted to see the whole mesh because i´m allways interested in how other people place their edge loops and so on.
If you'd like, I could export it into a different format and upload it somewhere for you to download... Like This!
salm wrote:Are the textures the final ones? Personally i think you should either stick only to "natural" colors like the pants and the shoes or only to bright colors like the shirt and the gloves. Either make him an old school ranger and give him, for example, subtle greentones in his shirt and gloves or go the hello kitty way and give him bright orange pants and blue shoes. Sort of a managable, nicely contrasting two tone set of colors. I think the latter would be better but it entirely depends on what you´re going to use him for later on.
Eh, they work for me...
It's not turning out as cute as I had anticipated.
I added the eyebrows in Photoshop. I still have to model some eyebrows, texture the hair, and finish texturing the sword.