Something big

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fractalsponge1
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Re: Something big

Post by fractalsponge1 » 2018-12-10 02:24pm

Indictor corvette re-renders:
https://www.artstation.com/artwork/zAP65Q

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PhoenixKnig
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Re: Something big

Post by PhoenixKnig » 2018-12-15 09:40am

OOB. Post is really good
Bullets always have the right of away

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TheRagingAstronaut
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Re: Something big

Post by TheRagingAstronaut » 2018-12-17 09:13am

Love the OOB post. One question, where would the heavy repulsorlift "chunk of fortress" you designed fit in this? Would it be part of the heavy armour battalions? Or would it need its own formations like the A-6?

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Re: Something big

Post by fractalsponge1 » 2018-12-17 07:16pm

TheRagingAstronaut wrote:
2018-12-17 09:13am
Love the OOB post. One question, where would the heavy repulsorlift "chunk of fortress" you designed fit in this? Would it be part of the heavy armour battalions? Or would it need its own formations like the A-6?
Probably separate formations. The formation I statted out is some hypothetical assault unit. The ATR-sized repulsorlift unit is more an occupation vehicle and so would be out of place here.

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PhoenixKnig
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Re: Something big

Post by PhoenixKnig » 2018-12-17 08:00pm

What are your thoughts on the TIE Lander and a bigger version of the AAL
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fractalsponge1
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Re: Something big

Post by fractalsponge1 » 2018-12-17 08:52pm

I am not entirely sure why the TIE Lander exists. If you want to see a good CG one, go here: https://countvertex.tumblr.com/

AAL - meh, it's a timeline I'm not interested in. I like the look of it but I have negative interest in the new trilogy era.

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Crossroads Inc.
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Re: Something big

Post by Crossroads Inc. » 2018-12-20 01:06am

Ahoy Fractal.

Had been considering the Victory recently and had some questions.
Traditionally, in legends anyway, there were two variants.
The 'Gun' version and a 'Missile' one.

Well... Your version has both for the most part, heavy guns and missiles. So... I am curious do you even see a need for a "Just one or another" ?
If you took out the missiles would it make a significant difference for adding more arms or such? Or vice vas?
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Re: Something big

Post by fractalsponge1 » 2018-12-20 02:25am

Crossroads Inc. wrote:
2018-12-20 01:06am
Ahoy Fractal.

Had been considering the Victory recently and had some questions.
Traditionally, in legends anyway, there were two variants.
The 'Gun' version and a 'Missile' one.

Well... Your version has both for the most part, heavy guns and missiles. So... I am curious do you even see a need for a "Just one or another" ?
If you took out the missiles would it make a significant difference for adding more arms or such? Or vice vas?
I don't really see the need for both to be honest. But if you wanted to I'd say if you stripped the missile batteries you'd get at least better acceleration off exactly the same hull and reactor, and better shielding and survivability by removing the magazines and launch system and any specialized shielding. I think the existing heavy gun armament would be partially capacitor fed anyway, rather than a Venator's more sustained power approach (i.e. 100% covered by reactor, rather than relying on capacitor for sustained rapid fire).

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Commander Veers
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Re: Something big

Post by Commander Veers » 2018-12-21 01:33pm

Have you considered doing "bridge shots" where you render a view looking forward from right where the bridge is? To give the captain's view. Would be quite cool I think.

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Re: Something big

Post by fractalsponge1 » 2019-01-10 04:04pm

Commander Veers wrote:
2018-12-21 01:33pm
Have you considered doing "bridge shots" where you render a view looking forward from right where the bridge is? To give the captain's view. Would be quite cool I think.
These basically ALWAYS require detail set-like sections, so they are always a ton of work, basically a new ship just for a suitable shot for a ship.

Lancer gallery up:
https://www.artstation.com/artwork/rRzOaa

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Crossroads Inc.
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Re: Something big

Post by Crossroads Inc. » 2019-01-12 10:33pm

fractalsponge1 wrote:
2019-01-10 04:04pm
Lancer gallery up:
https://www.artstation.com/artwork/rRzOaa
As always amazing work!
Yet again you b ring incredible new life to what had been a somewhat forgettable EU support ship.
Also LOVE the size comparison, always good to see more of those.
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U.P. Cinnabar
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Re: Something big

Post by U.P. Cinnabar » 2019-01-12 10:38pm

Now, that looks...more Imperial.
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Re: Something big

Post by fractalsponge1 » 2019-01-13 05:49pm

https://www.artstation.com/artwork/2xLOnx

A commissioned design for a Mandalorian cruiser. 400m, OT/PT era aesthetics

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Re: Something big

Post by Crossroads Inc. » 2019-01-13 07:30pm

OOFTA!
For only 400 Meters it looks like a BEAST! Looks damned intimidating to be sure.
Although that is probably due more to the "Cool" look to it, it is pretty eye catching.
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Abacus
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Re: Something big

Post by Abacus » 2019-01-14 10:41am

fractalsponge1 wrote:
2019-01-13 05:49pm
https://www.artstation.com/artwork/2xLOnx

A commissioned design for a Mandalorian cruiser. 400m, OT/PT era aesthetics
5 x Medium Quad Turbolasers
5 x Heavy Turbolaser Cannons
2 x Missile/Torpedo Launchers
1 x Tractor Beam
1-2 x Starfighter Squadrons

....that about right?
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fractalsponge1
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Re: Something big

Post by fractalsponge1 » 2019-01-14 11:21am

Abacus wrote:
2019-01-14 10:41am
fractalsponge1 wrote:
2019-01-13 05:49pm
https://www.artstation.com/artwork/2xLOnx

A commissioned design for a Mandalorian cruiser. 400m, OT/PT era aesthetics
5 x Medium Quad Turbolasers
5 x Heavy Turbolaser Cannons
2 x Missile/Torpedo Launchers
1 x Tractor Beam
1-2 x Starfighter Squadrons

....that about right?
Yes, but questionable how many fighters - it's not that big and a lot of the interior is capacitor to drive the pseudo-HTLs. I'm thinking the latter are on the light end, and probably overdraw the reactor when used at max rate.

The concept is similar to what I back-calculated for the Kandosii - point the ship at a target, don't stop until the target's dead. Second passes and fights where it's running away not optimized for, so pretty much dead blind arc except for an MTL to dissuade really fast corvettes. Raider but not really skirmisher, if that makes sense.

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U.P. Cinnabar
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Re: Something big

Post by U.P. Cinnabar » 2019-01-14 12:56pm

Makes perfect sense. Like a battlecruiser, except more brute force and less secondary armament. From the design, it may even be possible that the ship either has no starfighters at all, or uses droid starfighters exclusively. It wouldn't be the first time the Mandos relied on droid technology.
"Beware the Beast, Man, for he is the Devil's pawn. Alone amongst God's primates, he kills for sport, for lust, for greed. Yea, he will murder his brother to possess his brother's land. Let him not breed in great numbers, for he will make a desert of his home and yours. Shun him, drive him back into his jungle lair, for he is the harbinger of Death.."
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PhoenixKnig
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Re: Something big

Post by PhoenixKnig » 2019-01-14 01:02pm

This be great for sucker punch tactics
Bullets always have the right of away


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Abacus
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Re: Something big

Post by Abacus » 2019-01-15 09:49am

Coming along wonderfully.
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Re: Something big

Post by Eternal_Freedom » 2019-01-15 12:47pm

What're the weapons in the big ball mounts on the centreline and in the trenches, heavy ion cannons?
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