BTW, regarding the MEHstomp. If the human coalition is taking time to invade Wolf 359, I don't imagine planetary landings and the conquest of entire worlds would take just an afternoon. Ground war would take days, at the very least. A week, or more, more likely.
We are realistically speaking looking at a month long campaign at least, if the enemy decides to really make a fight of it.
Sure, since the coalition may not be deploying enough manpower to quickly
overwhelm local resistance in the system- that would require something like 15000 points in theory,* although the ork attack probably made a significant dent in that total by whittling down the ground forces in system available to fight back.
However, what the available ground forces can
do in a hurry, even at a smaller commitment, is neutralize the planets' ability to create any real trouble for space forces in the same system. At which point the bulk of the space force can move on to another system (such as Sol), leaving a relative handful of ships behind for orbital fire support.
That would be a great mission for Centralist frigvettes (which are really a bit light to take on anything the MEH has), or for certain other ships like the Umerians' strike cruisers (cue Fin snickering). Also some carriers with substantial STL fighter elements- space fighters work pretty well for ground support in their own right, logically-ish.
So the fleet can still move elsewhere and decide the campaign, even though the ground troops are still pacifying the system behind them.
Plus there's the possibility that the MEH ground defenders will, y'know, surrender
, since their position is pretty hopeless and there's some kind of horrible wasting disease breaking out among their people.
*To get 3:1 odds against the ground defenses of an entire Core sector. Note that this is a complicated issue; I'm going to draft
a revised set of planetary defense rules since the issue has come up many times before, but it'll be a while.
The Centrality brought 12000 points. I know I
sent a mere 440, there are various other people committing on the scale of hundreds, but unless there's another big army in theater the ground contingent is probably pretty close to 15000 total
Let that be a lesson to anyone planning invasions: if you want to win fast, you really do need a surprisingly big ground army.