Something big

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Abacus
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Re: Something big

Post by Abacus » 2019-10-08 10:52am

evillejedi wrote:
2019-10-07 09:22pm
understood

Now with that rack arrangement you could do an inverse staggered set of rails so that you could drop multiple rows at the same time. The ships could be in limited slave control by the carrier until they exit the hanger zone and get fanned out to not collide before they go under their own power
There're bound to be internal tractor beam projectors that the hangar master uses to control such events. Although, depending on the set up of the hangar arrangement (or lack of sophistication thereof), you could launch directly into space upon being detached from the rails.
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Re: Something big

Post by fractalsponge1 » 2019-10-09 01:15am

Added gantry system.

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Abacus
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Re: Something big

Post by Abacus » 2019-10-09 04:05pm

I don't know why...but it somehow seems inefficient...and I can't tell if it's simply something about the aesthetics or if it's something actually conducive to making the setup better in terms pilot-to-craft ingress.
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Elheru Aran
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Re: Something big

Post by Elheru Aran » 2019-10-09 04:28pm

I had the same thought, but it comes down to pilots accessing their fighters more easily. I considered a catwalk between the rows of fighters-- but how do pilots get into their fighters, without blocking the fighters' path down the gantry? Never mind that the wings of most TIE models would prevent you simply climbing into the cockpit from the side, which means you have to go around the wing and then back in to the front/hatch. So the elevator dropping from top seems the most practical way of doing it. Presumably they would use those little golf-cart things they had in the ANH hangar to move pilots down the catwalks quickly, each pilot hopping off at an elevator as they pass.

Aesthetics is the answer, I think, to how you're feeling. Just the simple repetition of the model down the line. It might work better from an aesthetic standpoint if you saw it with all the different vehicles and how it works with each. (Not trying to give Fractal more work here!) It's basically, I don't know, industrially efficient? rather than designed to be pretty.
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Abacus
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Re: Something big

Post by Abacus » 2019-10-10 01:34pm

Elheru Aran wrote:
2019-10-09 04:28pm
Presumably they would use those little golf-cart things they had in the ANH hangar to move pilots down the catwalks quickly, each pilot hopping off at an elevator as they pass.
Nah, they'd just need to have the pilot ready room next to the hangar catwalk access. It'd be where they report to when they're required and be within a few seconds walk/jog to their respective fighters. Training and practice would make the deployment faster. I imagine it being similar to how paratroopers jump out of a plane, in order; the fighter pilots would run out, with the furthest TIE fighter's pilot being first out the door.
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Re: Something big

Post by Eternal_Freedom » 2019-10-10 02:05pm

Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
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Re: Something big

Post by Elheru Aran » 2019-10-10 04:57pm

Eternal_Freedom wrote:
2019-10-10 02:05pm
Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
In theory, sure; in practice, I'm sure at least some pilots might have had preferred rides. But otherwise, yeah, I can see a ready room setup working out like that.
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Re: Something big

Post by Abacus » 2019-10-11 02:38am

Eternal_Freedom wrote:
2019-10-10 02:05pm
Or, given that TIE's are identical and apparently expendable, you don't have a specified fighter, you just run down the catwalk to the farthest available fighter.
In a military? Let you pick whichever one happens to be closest? Not the one you were assigned?! :wink: :lol:
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Re: Something big

Post by Eternal_Freedom » 2019-10-11 12:21pm

That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
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Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.

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Re: Something big

Post by MissJackiePage » 2019-10-12 12:58am

Tie fighters are dangerous spacecraft and the pilots are pros not expendable! (unless it will lead you to the rebel base lol) i think this rack system would be useful for storing ships in hangars. Maintanence and takeoff would probably be done in the open space of the main docking bay, not the crowded storage racks. Ladders can extend from airlocks in the ceiling down to the fighter plane retrieved and secured with a claw mechanism. (or maybe a tractor beam? ) It doesn't matter if the entire bay can't be pressurized like if they need to launch on short notice, because the pilots west spacesuit anyway. Also the hatch to get in a Tie fighter is in the back of the cockpit.

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Re: Something big

Post by Abacus » 2019-10-12 12:54pm

Eternal_Freedom wrote:
2019-10-11 12:21pm
That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
Actually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.
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Re: Something big

Post by Weedle McHairybug » 2019-10-12 09:40pm

Abacus wrote:
2019-10-12 12:54pm
Eternal_Freedom wrote:
2019-10-11 12:21pm
That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
Actually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.
Come to think of it... Hollywood was also responsible for that annoying tendency to have SOP fail and just get people needlessly killed by the enemy and lose battles to either promote the whole maverick/cowboy cop element or otherwise treat certain enemies as being smarter than the enemy in a way of subtly singing praises to the enemy, am I wrong? I also noticed that Star Wars seems to have SOP and protocol in the Empire only being good for getting Imperial troops killed or otherwise suffer needless casualties on their end (like, say, with Admiral Ozzel who seemed to be referred to as a by-the-book officer). I think one footnote in the Imperial Handbook implied that the Rebels had more expertise in specializations than the Empire's various specialized squads were, despite the fact that the latter most likely had far more formal training. I think that trend may have started in Vietnam. Typical...

But yeah, they're definitely not the types to break protocol, while the Rebels probably are.

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Re: Something big

Post by Lord Revan » 2019-10-13 09:40am

Weedle McHairybug wrote:
2019-10-12 09:40pm
Abacus wrote:
2019-10-12 12:54pm
Eternal_Freedom wrote:
2019-10-11 12:21pm
That's...a very good point. The Empire being the Empire, I expect it is probably organised and written down in some extremely detailed fashion, that the pilots and officers will ignore in urgent situations.
Actually it's in urgent situations when training kicks in. It's why it's training and why it's repetitive. You don't deserve to call yourself a service member if, when the cards are down, you start ignoring protocol and SOP willy-nilly. Just isn't done. Hollywood's "maverick" remains in Hollywood.
Come to think of it... Hollywood was also responsible for that annoying tendency to have SOP fail and just get people needlessly killed by the enemy and lose battles to either promote the whole maverick/cowboy cop element or otherwise treat certain enemies as being smarter than the enemy in a way of subtly singing praises to the enemy, am I wrong? I also noticed that Star Wars seems to have SOP and protocol in the Empire only being good for getting Imperial troops killed or otherwise suffer needless casualties on their end (like, say, with Admiral Ozzel who seemed to be referred to as a by-the-book officer). I think one footnote in the Imperial Handbook implied that the Rebels had more expertise in specializations than the Empire's various specialized squads were, despite the fact that the latter most likely had far more formal training. I think that trend may have started in Vietnam. Typical...

But yeah, they're definitely not the types to break protocol, while the Rebels probably are.
I think part of the issue is that non-military people seem to think that rules and codes of conduct in the military have 0 flexibility, so they think that an officer in the field weeks from any sort of resupply would still insist that his men have their uniforms and hair (including facial hair) in the same condition as in the barracks even if the unit of said officer is dangerously low on supplies and under near constant enemy activity.

When in reality those are among the first things to go in the field (you're suppose to do the essential maintaining of personal hygene but it doesn't matter if your hair is a bit too long or you have stubble or even a full on beard, since the enemy bullets won't care either). Sure there's some rules you generally obey to the letter (or at least to as close to the letter as it's humanly possible) but others will be bent or disgarded should obeying them become impractical or non-beneficial to the unit's ability to fight.

That said in regards to Ozzel I could see him being risen from the ranks thru a staff position and only gotten his command thru connections and thus never actually been in the "field" and thus being unfamiliar with the concept that on the field you need to make compromises and you can't follow every single rule to the letter, it could also explain (partly) why Vader was so annoyed with him, Vader being a veteran battlefield general would know what rules need to be disgarded (or partly disgarded) to be effective in a realistic scenario.
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Re: Something big

Post by The_Saint » 2019-11-17 02:33am

While Ozzel is regarded as "by-the-book" I figured he must have some lee-way as it's stated on screen he 'felt' the best decision was to 'surprise' the Rebel base. As a fleet commander I would expect he has a lot of lee way in carrying out his orders and one might consider that the Rebellion at that point in time was still trying to set up a solid base of operations following Yavin so it could easily be presumed that any Rebels would flee on sight of Death Squadron and hence a surprise eveloping of the base was the best choice with the expectations of the time.


I can understand the feeling over the industrial nature of the catwalks, I think in some of the drawn materials (comics?) I remember it shown as single ladder straight down to the cockpit. The only consideration I have is what happens when the pilot jumps into their TIE, hits the power up and then the engines fail. What's the procedure for having a dead TIE in the rack? drop as expected and tractor it somewhere else or rotate it over the top and run back along the top of the rack??
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