Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-08-13 09:27pm
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Nobody on Nova Miratia or Verdance owns a personal vehicle. Public transit is more than adequate and there are no cultural hangups to hinder this. Hammerhead gunships are no longer in production and working models exist only as museum pieces. They have been long since replaced in the auxiliary forces by modern derivative designs.Fingolfin_Noldor wrote:A Hammerhead gunship streaked down from the sky and hovered right over the crowds, air displacement from its passing blew away the nearest ravers. Its hull had been modified into a lowrider configuration, its cockpit was convertible and currently open to the air, spoilers were attached on its hull and it bounced with its hydraulic-enhanced repulsors. Its railguns and missile pods and pulse weapons had been replaced by boom boxes, hologram projectors, disco balls.
Hedonistic? Absolutely. Largely uninvolved? Perhaps. Apathetic? Uh, no, LOL. You didn't even bother to ask.Fingolfin_Noldor wrote:an apathetic and hedonistic nation barely that even involved itself in the current affairs of the galaxy much less keep itself posted on the state of its own people
The Union has in fact condemned the Imperium for what they did. I figured it'd be obvious enough that I wouldn't need to specify it in the prologue thread but I guess you're too damned dense to figure it out on your own.Fingolfin_Noldor wrote:the post-war Tau languished and degenerated while in the rest of the known universe they remained reviled and hated. Nobody condemned the Byzantines for what they did in the Crusade, and nobody would condemn them for what they were going to do to the MEH now.
So, basically, you're such a pathetic wanker that you can't figure out a way for a Space Marine to kill five companies of regulars, and you just set them at that points cost because you thought it was the highest. Now that I've called you on it, you want to see me gone, so you're attacking me based on my posting frequency. Now that we've settled that, you can go fuck yourself. I'm not going anywhere.Fingolfin_Noldor wrote:Nah. Hardly. I did that initial post because I heard from Shroom that some posers were whining about what we are doing.Ryan Thunder wrote:So basically, your response to my accusations is to change the subject. They aren't hard questions if your fragile ego can stand to admit that you may be wrong/in this for the totally wrong reasons.
Or hell, if you can convince me through fluff that a Space Marine doesn't deserve to just get gummed to death by 500 regulars (including some 20 tanks by my estimations...)
I did it deliberately to draw you out.
I did it deliberately to spit on posers such as you who spend more time fucking talking than doing anything.
Why don't get the fuck out of the game and be done with it?
Well, I wrote that bit since I thought it'd be cool for there to be gangsta Tau doing some compelling soul music and shit.Ryan Thunder wrote:Nobody on Nova Miratia or Verdance owns a personal vehicle. Public transit is more than adequate and there are no cultural hangups to hinder this. Hammerhead gunships are no longer in production and working models exist only as museum pieces. They have been long since replaced in the auxiliary forces by modern derivative designs.Fingolfin_Noldor wrote:A Hammerhead gunship streaked down from the sky and hovered right over the crowds, air displacement from its passing blew away the nearest ravers. Its hull had been modified into a lowrider configuration, its cockpit was convertible and currently open to the air, spoilers were attached on its hull and it bounced with its hydraulic-enhanced repulsors. Its railguns and missile pods and pulse weapons had been replaced by boom boxes, hologram projectors, disco balls.
So basically, this can't happen--the historians wouldn't allow it.
Hedonistic? Absolutely. Largely uninvolved? Perhaps. Apathetic? Uh, no, LOL. You didn't even bother to ask.Fingolfin_Noldor wrote:an apathetic and hedonistic nation barely that even involved itself in the current affairs of the galaxy much less keep itself posted on the state of its own people
The Union has in fact condemned the Imperium for what they did. I figured it'd be obvious enough that I wouldn't need to specify it in the prologue thread but I guess you're too damned dense to figure it out on your own.Fingolfin_Noldor wrote:the post-war Tau languished and degenerated while in the rest of the known universe they remained reviled and hated. Nobody condemned the Byzantines for what they did in the Crusade, and nobody would condemn them for what they were going to do to the MEH now.
Many Tau in the ISU are happy, successful citizens descended from naturalized refugees.
Excellent. Keep it real, FL.Force Lord wrote:Oh Shroom, there is a certain hostage crisis in the wings...
And she will be the one doing the spanking.PeZook wrote:Uh...then enjoy your highly exotic and extremely painful parasitic brain disease?KlavoHunter wrote: What if it's Alyxia?
I'll grant easily there could be Tens of thousands that get out before or during the battle, but I doubt if more than that would get out. We have to remember that this is more than just a secular state, and it has all the aspects of a fascist Theocracy with a GOD as the head of Government. And the God has done a lot to try and supplicate the populace into thinking that they can never fall. I would say that many more are going to be leaving after the battle and the start of the occupation (depending on the rules of the occupiers). If you wait a bit the Eoghans will definitely allow refugees to leave after being fully documented as to their activities as part of the government or towards the activities in Farthing. But we don't want the leaders to flee, thus the shooting of civilian ships.Siege wrote:I was never suggesting they move significant fractions of the population. Maybe several tens to hundreds of thousands, possibly millions depending on how many big ships they have to support the operation, but certainly not anywhere near the billions that ought to be present in-system, particularly since every ship is going on a one-way trip -- once through, they're not going to return.
The Shinran coalition and Bragulan centered forces are only working slightly toward the same goal. One could imagine that the Chammarans might've requested the presence other non-human nations in case the totally overpowered human forces decided to get rid of their old foes. The MeH command would (and definitely did) put a backup plan in case of the Inhumanists attacking after the events of Farthing, but it was centered on a superweapon that failed. (Honestly that is one of the things that I found a little weird)Having said that, I don't buy the attack being a "shock" to the MEH high command. The Shinrans extended an ultimatum, they let that ultimatum expire, they must've known broadly what was going to happen next, especially since fleets could be seen massing on their borders, so surely they prepared their defenses accordingly.
I'm not saying a quick raid. Quite literally all of my forces and Zor's are involved (~$15000 of ships). That is not minor. Besides I'm most likely not going to commit forces into taking it 'out' since it is such an asset, but simply prevent ships from the majority of the planets in system from reaching it, while also providing sufficient threat that the Capitol fleet can't really leave the system to reinforce any of the other attacks.I furthermore posit that the warp gate, representing - by itself - a 1 NCP investment or the GDP equivalent of $1000, should be very difficult to take out of play. I don't want to set the precedent that warp gates can be conveniently knocked out of action by a quick raid, since that would mean potentially screwing over everyone who's invested in more than one as a means of quickly reinforcing key systems (which would include myself). And that is ignoring system defences and any fleet elements present which would surely make a point of defending such a high value target to begin with.
Well, the rest of it was good, lol.Shroom Man 777 wrote:Well, I wrote that bit since I thought it'd be cool for there to be gangsta Tau doing some compelling soul music and shit.
I'm not saying they can't exist or trying to discourage you from writing about them. It's totally cool. Just ironing out some details is all.I'm sure the descriptions of Nova Miratia and Zoria are inaccurate, but eh. That didn't stop us from talking about albinos and geostigma in Shinra, and that won't stop us from talking about gangsta Tau in Miratia.
Hang on a minute...Either way, the Tau will be the first ones to liken current Byzantine atrocities with their past atrocities.
The point of the Rally To Restore Anger Towards Byzantium is that, well, if anyone won't actually write shit towards Byzantine atrocities or Brag atrocities IC, then we will.
Sorchus, I am ruling that the MEH can get significant numbers of small personnel transports out via the Sol warpgate.Agent Sorchus wrote:I would like to remind everyone that the bulk of the Eoghan Fleet is at Sol already and will shoot at anyship that attempts to flee the system or run for the hypergate. No-one should be able to get out. Apparently people are forgetting that they are there and that is their role, distracting and preventing MeH assets from leaving the system.
AKA: Siege it isn't happening.
Sorchus, between the two coalitions, there aren't any reinforcements left- all three of the other systems have fallen and the gates are in human or OMINOUS hands. The warp gate now has no use except evacuating refugees.Agent Sorchus wrote:There are ways enough to disable ships without destroying them utterly you know. I expect some ships can make it out, but not en masse by the warp gate, since that is the main way that CN set up his navy to use as response.
Because the warp gate is in planetary orbit around one of the major MEH worlds in Sol, they can't do this easily- they'd have to duke it out with the planetary defenses, and they'd risk getting attacked by the MEH mobile fleet in Sol system while they do that.Darkevilme wrote:Where is the gate located though. Cause it's possible that being something that requires more power than your average industrialized world it's somewhere protected or protectable and not on the system outskirts. That being said the Eoghans are under no obligation to shoot at the refugee ships if they have the opportunity to shoot that area, they can just blow up the power feeds, temporarily disable the gate and call it tasteyfruit.
The bulk of the MEH population will not be escaping Sol via the warp gate. I doubt even one in a thousand of them will, because I doubt their civilization has enough spacelift to move everyone, or even a significant fraction of everyone, at once. Especially when only ships small enough to make long range warp gate transfers can be used.Addendum on the power issue: Moving any significant fraction of Sol's population before the coalitions get there is a BIG job. I strongly suspect the strain would leave whatever power systems they're using in no fit state to power anything else (such as defensive guns or shields) for the foreseeable future.
Agreed. My own warp gate is placed "under the guns" of my capital world's defensive proton gun batteries, along with assorted STL fighter and missile platforms, plus a permanent fleet base somewhere near the planet. I would find it most unreasonable for someone to be able to casually wipe it out as soon as they arrive in a system.Siege wrote:I furthermore posit that the warp gate, representing - by itself - a 1 NCP investment or the GDP equivalent of $1000, should be very difficult to take out of play. I don't want to set the precedent that warp gates can be conveniently knocked out of action by a quick raid, since that would mean potentially screwing over everyone who's invested in more than one as a means of quickly reinforcing key systems (which would include myself). And that is ignoring system defences and any fleet elements present which would surely make a point of defending such a high value target to begin with.
Due to the way CN was allowed to set up his nation, all of Sector 26 A's defences are based in a single system. Since Sol is a home sector, that means 7,000 points of system defences, plus of course the battlefleet which, in an admittedly hurried tally of his navy page, counts 10,565 points worth of ships for a grand total of 17,565 points...Agent Sorchus wrote:I'm not saying a quick raid. Quite literally all of my forces and Zor's are involved (~$15000 of ships). That is not minor.
Yet you forget, the mods have already noted that all of CN's defenses are planet bound and can't be used in deep space. This was to prevent him from sending them through the warp gates and being totally wanked.Siege wrote:Due to the way CN was allowed to set up his nation, all of Sector 26 A's defences are based in a single system. Since Sol is a home sector, that means 7,000 points of system defences, plus of course the battlefleet which, in an admittedly hurried tally of his navy page, counts 10,565 points worth of ships for a grand total of 17,565 points...Agent Sorchus wrote:I'm not saying a quick raid. Quite literally all of my forces and Zor's are involved (~$15000 of ships). That is not minor.
If you don't have the energy to read my post, it stands anyway.Agent Sorchus wrote:Yet you forget, the mods have already noted that all of CN's defenses are planet bound and can't be used in deep space. This was to prevent him from sending them through the warp gates and being totally wanked.Siege wrote:Due to the way CN was allowed to set up his nation, all of Sector 26 A's defences are based in a single system. Since Sol is a home sector, that means 7,000 points of system defences, plus of course the battlefleet which, in an admittedly hurried tally of his navy page, counts 10,565 points worth of ships for a grand total of 17,565 points...Agent Sorchus wrote:I'm not saying a quick raid. Quite literally all of my forces and Zor's are involved (~$15000 of ships). That is not minor.
ALSO I am totally ignoring Simon's post for now. I do not have the energy to read it or to argue with it.
There would be plenty of time for random individuals with ready access to ships to pile into those ships and run for it, if they can reach the gate.Ultimately I refuse to acknowledge any refugee's leaving for the reasons of timing and it being out of character for the MeH. You can't say that the refugees have time to plan a trip when the Eoghan fleet is already outside their door especially since your refugee thing only happens after the beginnings of the ground assault on Xena which is easily hours after the start of battle in Sol.
Because it amuses him to do so, because he's come up with a plausible, internally consistent action his nation could take, and because this is a game. Good enough for me.ALSO the Second, I wonder how well your signal is going to get through the fleet's ability to simply jam it. Have you thought about that? No.
You didn't want to get involved in this as it stands. Why start now?
Since half the time you expect people to know what you're thinking in advance on the basis of not just your own posts but what you expect to achieve with the actions outlined in those posts... I think your standards are off.(IF anyone wants to know the source of my ire in this case, it's that I might as well not post for all the attention I get when I do.)
Yeah, the Black Stone is in the Outlands according to loomer's (may the space gods rest his soul) thinggy. I also referenced it being in the Outlands in my UAE thing. Though I had to recheck since I may have confused it with something else.Mayabird wrote:The Black Asteroid is supposed to be in Outlander space, right? I tried to find references in the Wiki, could not, then said "screw it" and wrote it anyway. I guess I'll have to edit if I was wrong.
Anywho, I don't actually have any plans for continuing this storyline or know how the UAE will react (aside from getting really pissed off at rioting after we let some Third Muhammedans through), but there we go.