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Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 08:15pm
by Oseng
Actually I did not know that we got three free Fort levels, just means I need to pay for one level then.

The location on the map is perfect, thank you.

And my troop numbers are going up in just a few minutes.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 08:40pm
by Zor
The Principality of Novgorod is no more, only a new province of the Red Tsardom where once it existed.

Oh, and Congradulations to the Newlyweds! :)

Zor

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 08:43pm
by Fingolfin_Noldor
Master_Baerne wrote:Oh, dear. Now we'll have to kill both of them, not just Shady.
Actually, we aren't all "RAR!!! BLOOD FOR THE BLOOD GOD!"

In actual truth, we are happily willing to offer friendship in exchange for

1. Conversion (I'm actually quite flexible on that)
2. Join the Great Crusade

So if you want help to get rid of that oh so irritating neighbour, yeah.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 09:04pm
by Master_Baerne
Darkevilme wrote:Well this makes things more complicated. Baerne old chap you wouldnt happen to be in the mood to lend me a dragon or two would you?
It would be my pleasure. Just sign on the dotted line, and we'll be the founding members of the Grand Alliance. All those who consort with demons must be destroyed, preferably with fire! :D

Karmic Knight, Shinn Langley Soryu, you can come too.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 09:19pm
by Karmic Knight
Master_Baerne wrote:It would be my pleasure. Just sign on the dotted line, and we'll be the founding members of the Grand Alliance. All those who consort with demons must be destroyed, preferably with fire! :D

Karmic Knight, Shinn Langley Soryu, you can come too.
I was just going to have one of my generals propose NSTO again.
(aka I'm in)

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 09:29pm
by Master_Baerne
Actually, i was joking, but now that you mention it... :D

I'll just go and write the story post now.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 09:59pm
by Fingolfin_Noldor
Erm.. I'm going to state for the record that this alliance was not announced publicly, at all.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 10:11pm
by Akhlut
By the way, the wine being sent to Constantinople isn't merely a bottle, it's a one of those 500 pound barrels. Just FYI.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 10:14pm
by Master_Baerne
Fingolfin_Noldor wrote:Erm.. I'm going to state for the record that this alliance was not announced publicly, at all.
The wonders of magical observation. My wizards watched the battle, and they watched you and Shady walk off together, chatting happily. What else would they conclude?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 10:16pm
by Fingolfin_Noldor
Master_Baerne wrote:
Fingolfin_Noldor wrote:Erm.. I'm going to state for the record that this alliance was not announced publicly, at all.
The wonders of magical observation. My wizards watched the battle, and they watched you and Shady walk off together, chatting happily. What else would they conclude?
Oookk... In that case I will use similar tactics in the future then.

And also, erect wards to ward off such magical observations.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 10:28pm
by Master_Baerne
Fingolfin_Noldor wrote:
Master_Baerne wrote:
Fingolfin_Noldor wrote:Erm.. I'm going to state for the record that this alliance was not announced publicly, at all.
The wonders of magical observation. My wizards watched the battle, and they watched you and Shady walk off together, chatting happily. What else would they conclude?
Oookk... In that case I will use similar tactics in the future then.

And also, erect wards to ward off such magical observations.
An extremely logical plan. I intend to implement a similar one immediately, though warding armies in the field will likely take Epic Magic.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-24 10:29pm
by Fingolfin_Noldor
Master_Baerne wrote:An extremely logical plan. I intend to implement a similar one immediately, though warding armies in the field will likely take Epic Magic.
No need. Just graft the damn ward onto everyone's armour.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 01:59am
by PeZook
Heh...250mm breechloaded rifled naval guns? When did we jump to 1900?

As for Shady and Fingolfin, you guys are total assholes :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:06am
by Fingolfin_Noldor
Hmm.. I should look into upgrading my guns as well... shouldn't take too much... Alchemy ensure extremely nice metals are available for use.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:07am
by Zor
PeZook wrote:Heh...250mm breechloaded rifled naval guns? When did we jump to 1900?
HMS Warrior had breechloading gun and Rifled Cannons existed during the Civil War, you lazy fish. :P

Zor

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:10am
by Fingolfin_Noldor
I guess I'll up the value of my frigates, cruisers by 50-100 gold and battle barges 100-200 gold to account for any future upgrades in weapons.

There ought to be enough leftovers I should think.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:15am
by PeZook
Zor wrote: HMS Warrior had breechloading gun and Rifled Cannons existed during the Civil War, you lazy fish. :P

Zor
Which happened in the 1860s (150 years into the future from us!) without a massive die-off and infrastructural collapse along the way, ya git.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:22am
by Fingolfin_Noldor
PeZook wrote:Which happened in the 1860s (150 years into the future from us!) without a massive die-off and infrastructural collapse along the way, ya git.
A lot of us are getting around the loss of metallurgy technologies by using Alchemy.

I would point out that in the 1600s, there already existed cannon foundaries in Constantinople, Venice, Genoese or any power that worth a damn then.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:27am
by PeZook
Fingolfin_Noldor wrote: I would point out that in the 1600s, there already existed cannon foundaries in Constantinople, Venice, Genoese or any power that worth a damn then.
There's plenty of difference between 1600 artillery and 250 fucking milimeter breechloading guns. The Armstrong guns installed on the Warrior were 180 milimeter 110 pounders. If Zor can produce his WWI battleship guns and the ammunition necessary, it means he can steamroll every single power on the continent since he's two hundred years ahead from everybody else in industrialization. He pretty much admitted to having mass produceable percussion cap fired brass ammunition for his rifles, too.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:28am
by Fingolfin_Noldor
PeZook wrote:There's plenty of difference between 1600 artillery and 250 fucking milimeter breechloading guns. The Armstrong guns installed on the Warrior were 180 milimeter 110 pounders. If Zor can produce his WWI battleship guns and the ammunition necessary, it means he can steamroll every single power on the continent since he's two hundred years ahead from everybody else in industrialization. He pretty much admitted to having mass produceable percussion cap fired brass ammunition for his rifles, too.
Don't you guys have the magic to match? Mind you, he still has to follow the point system.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:33am
by PeZook
Well, yeah. I mean, my heavy infantry is worth about as much as his strieltsi, so presumably they wear enchanted armor resistant to bullets, but I fear any battle would become an argument worthy of Shep himself about technical trivialities.

Plus, I will have to bullshit around thinking up magical tricks :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:37am
by Fingolfin_Noldor
PeZook wrote:Well, yeah. I mean, my heavy infantry is worth about as much as his strieltsi, so presumably they wear enchanted armor resistant to bullets, but I fear any battle would become an argument worthy of Shep himself about technical trivialities.

Plus, I will have to bullshit around thinking up magical tricks :P
Baerne already did that with his peering into magic spheres. I'm letting that go because it's a game and there's a structure behind it, not like the other STGOD game where things are ambiguous as hell. Mind you, my idea of heavy infantry is 300 points for 100 men.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:50am
by PeZook
Fingolfin_Noldor wrote:Mind you, my idea of heavy infantry is 300 points for 100 men.
Bah! It seems like everyone has better armies than I do :P

Well, serves me right for buying huge amounts of spellcasters. Though for some reason, I don't have any 1000 point despots :P

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 02:55am
by Fingolfin_Noldor
PeZook wrote:
Fingolfin_Noldor wrote:Mind you, my idea of heavy infantry is 300 points for 100 men.
Bah! It seems like everyone has better armies than I do :P

Well, serves me right for buying huge amounts of spellcasters. Though for some reason, I don't have any 1000 point despots :P
2000 points actually.

Actually, Langley has "800 point for 100" bodyguards. I have that as well.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-11-25 03:05am
by PeZook
Fingolfin_Noldor wrote: Actually, Langley has "800 point for 100" bodyguards. I have that as well.
Same here. I may have started that, though ;)

BTW, I calced my current provinces at 40+40 (me and denmark), since the eight conquered ones are going to be sucking up 200 points per turn, rather than paying it...

Which gives me 16 000 points, 10 000 is spent on army upkeed.

That means I can equip all my archers wif gunz and bring them up to strieltsi level. Hah! :P

I will also buy motherfucking giant eagle cavalry!