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Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-27 07:06pm
by RogueIce
Steve wrote:And maybe Rogue will let you borrow the Burn Notice crew.
*shakes Magic 8-Ball*

"Outlook not so good"
Steve wrote:To be truthful I think he snagged them like that to beat me to the punch. :P
*shakes Magic 8-Ball again*

"Signs point to yes"

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-27 09:11pm
by Simon_Jester
Zor wrote:Port Gergor: High Orbit Nova Australia

Port Gregor was one of the buissiest ports in the Commonwealth, Thousands of freighters and passenger ships moved in and out of it every day. There was allways plenty of activty as passengers were moved about, cargo was moved along by a series of magnetic conveyers, orbital shuttles and bulk landers arrived and left, carring material and people from the planet and its moons to the station and vice versa, repairs were done, security checks were carried out and internally as passengers waiting for their craft to arrive or to meet up with guests enjoyed a set of facillities aboard the port, which required a staff of hundreds of thousands more personnel. This activity, however was stepped up today. Opservation Pods were being brought in and a large number of suites had been booked, security would be stepped for the arrival of the Prime Minister. The entirety of Battlefleet Maelstrom would soon arrive for the Naval Review.
...I'm beginning to think it was just as well we didn't send anyone to a naval review. Among other things, any ships we sent into Atlantean space might well return as sihps or some such...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 12:54am
by Shroom Man 777
Hahahaha, very bad Simon. :P

Aw, Siege, relocating Kasanar, eh? Oh well, that's okay.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 04:34am
by Simon_Jester
More Glowworm up.

There'll be an epilogue post in due time, but that's the climax and now I need to worry about other things for a good long while...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 04:44am
by Steve
Squigwindas! :twisted:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 09:24am
by Force Lord
Steve wrote:Oh, and FL? It came to my attention you had your leader go Vader on a poor schmuck over interstellar distance. That's far overdone for what the limits of ESPer power are meant to be. Consider it retconned to the bastard getting shot by the cronies on the scene.
Ah, sorry about that. Better change it then.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 09:28am
by Force Lord
Just to warn you guys. My university classes start at August 30, so my output of posts will slow down from that point on.

EDIT: And today I have to take a driving class at 11:30 AM, so I'll be unable to respond for a few hours.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 10:39am
by Steve
FL, why not have them relay the commander's signal as audio to the Anglian fleet?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-28 11:01am
by Simon_Jester
Steve wrote:FL, why not have them relay the commander's signal as audio to the Anglian fleet?
I would not be surprised if FL wants them to do exactly that. Arriving in person would be to dispel any doubts in the minds of the Centralists on station that this guy's for real. It might be helpful in the event that this turns into some kind of protracted hostage crisis, which is at least a plausible outcome even if it isn't at all guaranteed.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 07:50am
by Shroom Man 777
Man, Steve, that's great soap opera stuff. :D

Lesbian Princess Diaries!

You can imagine them in a paperback novel, with those outrageous covers of women falling over backwards and revealing their enormous bosoms, whilst they are held by manly beefcakes! 'xcept in this case, there are no mangly beefcakes. They are instead held by other women, who are also falling over backwards to reveal their enormous bosoms!



Something like this... Image that becomes like this... Image

Yes!

:mrgreen:

*dodges blackhole generator*

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 08:32am
by DarthShady
Orks! Lesbians! Mercenaries! Someone needs to get the other Shep to direct some new movies. :D :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 08:40am
by Shroom Man 777
Shady, that was a great biotitan transformation scene! Outrageous! *absorbs dead corpses and people, becomes a giant monster!*

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 09:18am
by Steve
You can't avoid my wrath forever, Shroom. :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 10:55am
by PeZook
And...the Space Marines prove, once again, they're tactical geniuses ;)

It's not like they have a fleet in orbit, right? :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 11:01am
by Siege
Going by what was written earlier, I think the fleet might be busy blowing up Karlack space whales and other assorted orbital critters.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 11:04am
by Fingolfin_Noldor
PeZook wrote:And...the Space Marines prove, once again, they're tactical geniuses ;)

It's not like they have a fleet in orbit, right? :P
Well, short of killing the entire resident population... All cities that have been declared a loss have already been nuked/obliterated. Further, because of the nature of the enemy, one has to ensure that up to 1km into the crust is sufficiently destroyed.

Dude, I have already thought through the scenario already. It's not like I haven't covered something. :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 11:12am
by PeZook
Yeah, but...they're still charging a giant bio-creature.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 11:15am
by Fingolfin_Noldor
PeZook wrote:Yeah, but...they're still charging a giant bio-creature.
With supertanks, etc. etc. etc. 100,000 Space Marines mind you. (400 points worth!)

There's enough artillery and firepower on the ground to destroy a small titan.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 11:55am
by Simon_Jester
I think the fundamental source of the problem is this. When we picture Space Marines "charging," we picture them closing in with giant freaking chainsaw swords and such, because that's how it works in 40k. That would be incredibly stupid against a biotitan.

The weapons that can really hurt something that big are mostly going to be the tanks, the artillery support, and to a lesser extent the Marines' heavy weapons. If by "charge" Rus means "get close enough to use our antitank weapons against the best," then that's a fairly sensible plan. If by "charge" Rus means what his alt-self Leman Russ would mean... then that's charging to melee range, which is incredibly stupid because you're trading the ability to hammer the biotitan with artillery for the ability to hammer on it with chainsaws.

Artillery is better than chainsaws, something that the 40k Imperium often fails to realize...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 12:18pm
by Fingolfin_Noldor
Simon_Jester wrote:I think the fundamental source of the problem is this. When we picture Space Marines "charging," we picture them closing in with giant freaking chainsaw swords and such, because that's how it works in 40k. That would be incredibly stupid against a biotitan.

The weapons that can really hurt something that big are mostly going to be the tanks, the artillery support, and to a lesser extent the Marines' heavy weapons. If by "charge" Rus means "get close enough to use our antitank weapons against the best," then that's a fairly sensible plan. If by "charge" Rus means what his alt-self Leman Russ would mean... then that's charging to melee range, which is incredibly stupid because you're trading the ability to hammer the biotitan with artillery for the ability to hammer on it with chainsaws.

Artillery is better than chainsaws, something that the 40k Imperium often fails to realize...
Actually, for the most part, Space Marines in my universe get power weapons, which in the 40K universe, have been known to affect even Titan armor.

And finally, the Titan here isn't exactly a particularly strong Titan. It's probably equal to one or two of my one point Wolfhounds at best. And the original intention was to separate Rus from the rest of this army to attack him squarely and kill him.

EDIT: And one more point, the infantry are accompanied by tanks. Obviously the tanks will accompany close by.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 12:32pm
by Simon_Jester
Hmph. I still say that if your artillery isn't a more effective tool against a creature this size than your melee weapons, you're doing it wrong.

But, again, all depends on exactly what Rus means by "charge!"

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 12:39pm
by Fingolfin_Noldor
Simon_Jester wrote:Hmph. I still say that if your artillery isn't a more effective tool against a creature this size than your melee weapons, you're doing it wrong.

But, again, all depends on exactly what Rus means by "charge!"
Infantry accompany tanks so that they can use their heavy weapons escorted?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 01:03pm
by Shroom Man 777
I think the whole area is flooded by Karlacks, so the artillery can't interfere with Rus' personal duel with the mountain-monstrosity because there are millions of other Karlacks to kill. Remember, the Specter was a cloud of untouchable black smoke-thing that manifested into a Bio-Titan by eating all the surrounding corpses (and living soldiers and gaunts) right in front of Rus. If Rus directs artillery on it, those Earthshaker rounds will be sending kilotons (or whatever) of danger-close fire right into the middle of the Imperium formation. The reason why they're going into a melee is because the Specter transmogrified into a Bio-Titan right within knife-fighting range of Rus!

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 01:17pm
by PeZook
That's usually the part where you fall back ;)

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-29 01:19pm
by Darkevilme
PeZook wrote:That's usually the part where you fall back ;)
Retreat is a foreign concept to the Imperium. There is only 'hold the line' and 'for the glory of the emperor, CHARGE!'