Someone explain Warhammer 40K to me
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Supposedly about a thousand.2000AD wrote:Has anyone got a number on how many Space marine chapters there are?Guardsman Bass wrote:
Unfortunately for mankind, there aren't very many of them- less than one marine per world in the Imperium(that is, there are less than 1 million space marines). That is actually one of the things I don't understand-its been about 10000 years in the War40k universe without a corrupt Space Marine Rebellion, yet they still won't increase the numbers of marines, instead preferring to rely on the Imperial Guard.
And they've done a number of foundings to try to bring up Space Marine numbers. The trouble is, that even leaving aside disasters that have claimed entire Chapters, you can't continually shove anyone, even superhumans, into the toughest and nastiest battles around without suffering serious attrition.
And if Leviathan is coming in from a different direction, that completely fucks the premise for a story I was going to write. Fuck, why can't they ever leave good enough alone when it comes to fluff and over-powered menaces?




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Re: The Tyranid 'problem'
The problem has gotten worse. As mentioned before, the Behemoth fleet was a single group. It attacked in a straight line, and when it was met by concentrated resistance, it was stopped.
The Kraken fleet came in from the same part of the edge of the galaxy, but attacked across a broad front. So if the defenses in one area are weak, the fleet 'spills through' that area, and grows from the worlds devastated.
The Leviathan fleet though, is attacking from 'under' the galaxy. They are coming in all over the galaxy, bypassing the defensive lines set up to handle Kraken. Even nastier, the troops are proving to be far more mutable than before, meaning that the Tyranids you fight in one invasion could be totally different than the ones you fough in a previous invasion.
Re: Books
Ciaphas Cain is a cute character. He is a commissar with a cowardly streak a mile wide, but his reputation as a hero makes him go back into battles, and 'win' them.
Caves of Ice features him, and shows off his personality too.
Necrons are very ancient robots, with very high tech, nasty tech, and they slowly regenerate too. If too badly damaged to tactically regenerate, they phase out, to a base, where they regenerate, or are repaired by other robots. The C'Tan are entities that used to feed on the fusion going on inside stars. These days, the flavor of sentient entities is much preferred. However, as it is less potent than a star, they need a lot more. About a planet or so per hour is satisfying. In tactical terms, they can do practically anything (walk on water, through walls, hills, and similar). This could be due to massive amounts of power available, or because they are actual deities. Their appearance on a battlefield can be destroyed by weapons fire, but their bodies always reappear in a Necron temple. Hint: destroy all the temples, and they can't return.
Eldar are Space Elves. Very fast, high tech, and a stylized form of combat. Their key problem is that there are very few of them, and the numbers don't seem to be rising. They use Farseers to pick a future with the best survival chances, and attack at key points. I.e. lose 5 troops to kill one guy on a backwater planet, to avoid his great-grandson joining the Navy, and killing several dozen Eldar.
Dark Eldar. Nasty Elves. One of their weapons uses a poison that causes you to convulse as it works its way through. Sometimes, people convulse hard enough to snap their own backs. This is a non-lethal weapon. Lethal weapons are nastier. One Imperial station they raided had 15,000 people there. When the Imperials returned to investigate the silence, they found entrails decorating the consoles. Not just thrown, but balanced, and making pretty colors from the lights. There were no skulls recovered (Dark Eldar took them all as trophies). Or they'll capture a Space Marine, and torture him. Not for information, but to hear him scream.
Tau are communist Anime types. Lots of missiles, droids, powered armor, and long-range weapons. Their heavy powered armor carries the heaviest anti-armor weapon in the game universe (big friggin railgun).
Imperial, Space Marines, Chaos, and Orks have already been discussed.
The problem has gotten worse. As mentioned before, the Behemoth fleet was a single group. It attacked in a straight line, and when it was met by concentrated resistance, it was stopped.
The Kraken fleet came in from the same part of the edge of the galaxy, but attacked across a broad front. So if the defenses in one area are weak, the fleet 'spills through' that area, and grows from the worlds devastated.
The Leviathan fleet though, is attacking from 'under' the galaxy. They are coming in all over the galaxy, bypassing the defensive lines set up to handle Kraken. Even nastier, the troops are proving to be far more mutable than before, meaning that the Tyranids you fight in one invasion could be totally different than the ones you fough in a previous invasion.
Re: Books
Ciaphas Cain is a cute character. He is a commissar with a cowardly streak a mile wide, but his reputation as a hero makes him go back into battles, and 'win' them.
Caves of Ice features him, and shows off his personality too.
Necrons are very ancient robots, with very high tech, nasty tech, and they slowly regenerate too. If too badly damaged to tactically regenerate, they phase out, to a base, where they regenerate, or are repaired by other robots. The C'Tan are entities that used to feed on the fusion going on inside stars. These days, the flavor of sentient entities is much preferred. However, as it is less potent than a star, they need a lot more. About a planet or so per hour is satisfying. In tactical terms, they can do practically anything (walk on water, through walls, hills, and similar). This could be due to massive amounts of power available, or because they are actual deities. Their appearance on a battlefield can be destroyed by weapons fire, but their bodies always reappear in a Necron temple. Hint: destroy all the temples, and they can't return.
Eldar are Space Elves. Very fast, high tech, and a stylized form of combat. Their key problem is that there are very few of them, and the numbers don't seem to be rising. They use Farseers to pick a future with the best survival chances, and attack at key points. I.e. lose 5 troops to kill one guy on a backwater planet, to avoid his great-grandson joining the Navy, and killing several dozen Eldar.
Dark Eldar. Nasty Elves. One of their weapons uses a poison that causes you to convulse as it works its way through. Sometimes, people convulse hard enough to snap their own backs. This is a non-lethal weapon. Lethal weapons are nastier. One Imperial station they raided had 15,000 people there. When the Imperials returned to investigate the silence, they found entrails decorating the consoles. Not just thrown, but balanced, and making pretty colors from the lights. There were no skulls recovered (Dark Eldar took them all as trophies). Or they'll capture a Space Marine, and torture him. Not for information, but to hear him scream.
Tau are communist Anime types. Lots of missiles, droids, powered armor, and long-range weapons. Their heavy powered armor carries the heaviest anti-armor weapon in the game universe (big friggin railgun).
Imperial, Space Marines, Chaos, and Orks have already been discussed.
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That's exactly the sort of shit that pisses me off. The Tyranids were already a threat that the Imperium was barely holding off, if slowly losing planets constitutes 'holding off'. The Imperium has already been fucked by the latest Black Crusade, adding this additional garbage is completely unneeded. Am I the only one who sees the pattern of the Tyranids getting wanked more and more with each revision?Coalition wrote:Re: The Tyranid 'problem'
The problem has gotten worse. As mentioned before, the Behemoth fleet was a single group. It attacked in a straight line, and when it was met by concentrated resistance, it was stopped.
The Kraken fleet came in from the same part of the edge of the galaxy, but attacked across a broad front. So if the defenses in one area are weak, the fleet 'spills through' that area, and grows from the worlds devastated.
The Leviathan fleet though, is attacking from 'under' the galaxy. They are coming in all over the galaxy, bypassing the defensive lines set up to handle Kraken. Even nastier, the troops are proving to be far more mutable than before, meaning that the Tyranids you fight in one invasion could be totally different than the ones you fough in a previous invasion.
And all this because GW decided it needed to sell an entire new production run of Tyranid models.

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Were I a C'tan, I'd have spare necrodermii everywhere.Coalition wrote: Hint: destroy all the temples, and they can't return.
Evil racists space elves who think that all other sentient life should be exterminated that is.Eldar are Space Elves.
Worse evil space elves who think that all other sentient life should be tortured slowly to death for their amusement.Dark Eldar. Nasty Elves.
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Re: Someone explain Warhammer 40K to me
Ok, just for laughs the nutshell description, take n directly from the first eddition.Stormbringer wrote:What exactly do you want explained? It's a rather large and complicated universe, there isn't any particular nutshell summary out there.Lonestar wrote:Please. What is it all about, exactly?
that should answer all questions.warhammer 40,000 wrote:In humanity's dark future there is only WAR!
DIE enemy scum!

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Necrons:
To give you an idea what they're like, here's a fluff quote from Page 3 of the Necron Codex:
To give you an idea what they're like, here's a fluff quote from Page 3 of the Necron Codex:
Note this is in the presence of a Necron device known as a Resurrection Orb, but it still gives you an idea of just how nasty they are.Necron Codex, page 3 wrote:Colonel Jassen of the Cadian 23rd stared in disbelief as rank upon rank of gleaming skeletal figures rose out of the dunes to the left of his armoured column. Sand cascaded from gleaming torsos and hollow sockets as the creatures straightened and began their advance. They had appeared without a sound, clutching lon-barrelled alien weapons, the first red rays of the morning sun reflecting from hundreds of staring skulls. Necrons. Their gaunt faces were expressionless, betraying no trace of emotion or humanity. But Jassen knew, in his gut, that they were evil. His hand shook as he grabbed for the Chimera's comm-link. "Halt the advance! All units fire at will!" He bellowed, and was answered moments later by the roar of his guns.
Turrets swivelling to the side, the column of tanks unleashed salvo upon salvo into the steadily advancing Necrons. His guardsmen formed up, running into position and opening fire. Let them taste the might of the Cadian 23rd, thought Jassen, his parched lips twisting into a snarl. Raising his macrobinoculars, he focused on a crater of vitrified sand scattered with Necron remains. Pieces of broken machinery and shining debris were crawling back together, the shattered and blackened Necrons rising as they grew whole again. A tall metallic figure in tattered robes strode across the macrobinoculars' viewfinder for a second, and Jassen's breath caught as what had been merely a puddle of molten metal and fizzing sparks behind it flowed smoothly back into shape, a shining skeleton once more.
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You missed the bit with the Pariahs out. 

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OTOH, they did thinned out the ranks of the CSMs a bit, and if Laviathen has split up it means it can be defeated in detail. But yes, they do overuse the "humanity is doomed" schtick a bit, there are so many ultimate threats out there it's hard to keep track.consequences wrote:That's exactly the sort of shit that pisses me off. The Tyranids were already a threat that the Imperium was barely holding off, if slowly losing planets constitutes 'holding off'. The Imperium has already been fucked by the latest Black Crusade, adding this additional garbage is completely unneeded. Am I the only one who sees the pattern of the Tyranids getting wanked more and more with each revision?Coalition wrote:Re: The Tyranid 'problem'
The problem has gotten worse. As mentioned before, the Behemoth fleet was a single group. It attacked in a straight line, and when it was met by concentrated resistance, it was stopped.
The Kraken fleet came in from the same part of the edge of the galaxy, but attacked across a broad front. So if the defenses in one area are weak, the fleet 'spills through' that area, and grows from the worlds devastated.
The Leviathan fleet though, is attacking from 'under' the galaxy. They are coming in all over the galaxy, bypassing the defensive lines set up to handle Kraken. Even nastier, the troops are proving to be far more mutable than before, meaning that the Tyranids you fight in one invasion could be totally different than the ones you fough in a previous invasion.
And all this because GW decided it needed to sell an entire new production run of Tyranid models.
Well, they're not actually evil. Nor are they racist, they're xenophobic. Slight difference, and exactly what everyone else is anyway. I don't actually recall anything about them wanting to wipe everyone else out, just wanting safety and the freedom to take their favourite worlds. Oh, and to wipe out Chaos.NecronLord wrote: Evil racists space elves who think that all other sentient life should be exterminated that is.
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"Everyone else is evil" isn't a good excuse. They're 'evil' enough to want other sentient species wiped from existance because of their cracked religious beliefs.Shortie wrote:Well, they're not actually evil. Nor are they racist, they're xenophobic. Slight difference, and exactly what everyone else is anyway. I don't actually recall anything about them wanting to wipe everyone else out, just wanting safety and the freedom to take their favourite worlds. Oh, and to wipe out Chaos.
1) They are rascist. Very rascist.
2) They want to exterminate the Mon-keigh, which aren't just humans.Gavin Thorpe, Eldar Designer's notes wrote:"I've just made sure certain parts of the Eldar character are emphasised more than they used to be. For instance there was always the underlying impression that the eldar were somehow 'good guys' Wrong! The eldar are possibly one of the most selfish and self-serving races in the galaxy. It is true that they have indeed fought many battles alongside the Emperor's forces, but this is definitely for their own ends, not out of some altruistic attitude to humanity. This is best summed up by an old quote from WD110:
"Make mo mistakes human. We do not fight for your Emperor. We fight against Horus."
The second facet of the Eldar I wanted to explore was their total and utter arrogance and self-righteous attitude to the rest of the galaxy. They once ruled a vast and mighty empire, which they foolishly lost. However, except for a few of the wisest Farseers, the Eldar do not blame themselves, but turn their anger upon the 'usurper' races who sprang up in the vacuum - Orks, Humans, Kroots and so on. To Eldar, the only creature worth considering with any degree of respect is another Eldar, all other races are brutish animals (the Dark Eldar see 'prey species' are quite literally cattle.)
Attached to both of these principles is the way that the Eldar, particularly the Farseers, callously manipulate other people. They will gladly start a war that will see ten billion humans die, if it means that in five thousand years an eldar life is saved. Because the eldar mind is so utterly different to the human psyche, the Eldar seem to be a completely capricious race. The Eldar often make decisions that only have a consequence in the distant future, making them appear to be motiveless and random. In addition the Eldar are a pretty bloodthirsty race, particularly the Avatar and Aspect Warriros. When their blood is up they are downright vicious and nasty! This all adds to the 'alien-ness' of the Eldar, further reinforcing the fact that they are more than simply humans with pointy ears."
Codex Eldar, on the term, Mon-keigh wrote:It can this be summerised that the word mon-keigh refers to any non-Eldar species the eldar deem inferior, and in need of extermination.
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On the other hand, some of them(Eldrad, at least) seem to like the Tau.NecronLord wrote:"Everyone else is evil" isn't a good excuse. They're 'evil' enough to want other sentient species wiped from existance because of their cracked religious beliefs.Shortie wrote:Well, they're not actually evil. Nor are they racist, they're xenophobic. Slight difference, and exactly what everyone else is anyway. I don't actually recall anything about them wanting to wipe everyone else out, just wanting safety and the freedom to take their favourite worlds. Oh, and to wipe out Chaos.
1) They are rascist. Very rascist.
2) They want to exterminate the Mon-keigh, which aren't just humans.Gavin Thorpe, Eldar Designer's notes wrote:"I've just made sure certain parts of the Eldar character are emphasised more than they used to be. For instance there was always the underlying impression that the eldar were somehow 'good guys' Wrong! The eldar are possibly one of the most selfish and self-serving races in the galaxy. It is true that they have indeed fought many battles alongside the Emperor's forces, but this is definitely for their own ends, not out of some altruistic attitude to humanity. This is best summed up by an old quote from WD110:
"Make mo mistakes human. We do not fight for your Emperor. We fight against Horus."
The second facet of the Eldar I wanted to explore was their total and utter arrogance and self-righteous attitude to the rest of the galaxy. They once ruled a vast and mighty empire, which they foolishly lost. However, except for a few of the wisest Farseers, the Eldar do not blame themselves, but turn their anger upon the 'usurper' races who sprang up in the vacuum - Orks, Humans, Kroots and so on. To Eldar, the only creature worth considering with any degree of respect is another Eldar, all other races are brutish animals (the Dark Eldar see 'prey species' are quite literally cattle.)
Attached to both of these principles is the way that the Eldar, particularly the Farseers, callously manipulate other people. They will gladly start a war that will see ten billion humans die, if it means that in five thousand years an eldar life is saved. Because the eldar mind is so utterly different to the human psyche, the Eldar seem to be a completely capricious race. The Eldar often make decisions that only have a consequence in the distant future, making them appear to be motiveless and random. In addition the Eldar are a pretty bloodthirsty race, particularly the Avatar and Aspect Warriros. When their blood is up they are downright vicious and nasty! This all adds to the 'alien-ness' of the Eldar, further reinforcing the fact that they are more than simply humans with pointy ears."
Codex Eldar, on the term, Mon-keigh wrote:It can this be summerised that the word mon-keigh refers to any non-Eldar species the eldar deem inferior, and in need of extermination.
Speaking of which, has anyone really looked at the Eldar and Tau names for Human? Mon-Keigh and Gue'la.


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Yes, though that quote went against everything else we know about the Eldar. I assume he had been at the hardcore drugs before saying that, and returned to normal shortly after.SAMAS wrote: On the other hand, some of them(Eldrad, at least) seem to like the Tau.
Stupid Tau codex.
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That's one of the things i like about 40K. There's no "good" side just sides that are less evil than the tohers. Even the humans are mainly xenophobes that make Hitler look normal
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I disagree. I find the Tau and Eldar to be the 'good guys', while the Humans and Chaos are the main 'bad guys' to my mind.
The Tau want to make everyone see the greater good; weather this is good or bad is up for debate, but it's better than livin in a backwards, xenophobic regime. The Eldar i feel sorry for, so i'm rather partial to them. It really wasnt their fault what happened, it was the Chaos daemons, at least that's how i always interperted it.
The Imperium are truly evil: they actively seek out other civilizations to destroy (the Inquisition) and they do so in the most horrible way, virus bombs and such. Add to that the fact that they treat their own people like animals. Moreover, they're all being lied to by the High Lords, who are obviously looking out for number one. And Chaos is simply evil and tiwsted. They want to kill everything in the universe to feed their evil gods. It's dispicable.
The Tau and Elder might not be saints, but they're no where near as bad as the Imperium or the Chaos Marines. At least not to me, anyway.
The Tau want to make everyone see the greater good; weather this is good or bad is up for debate, but it's better than livin in a backwards, xenophobic regime. The Eldar i feel sorry for, so i'm rather partial to them. It really wasnt their fault what happened, it was the Chaos daemons, at least that's how i always interperted it.
The Imperium are truly evil: they actively seek out other civilizations to destroy (the Inquisition) and they do so in the most horrible way, virus bombs and such. Add to that the fact that they treat their own people like animals. Moreover, they're all being lied to by the High Lords, who are obviously looking out for number one. And Chaos is simply evil and tiwsted. They want to kill everything in the universe to feed their evil gods. It's dispicable.
The Tau and Elder might not be saints, but they're no where near as bad as the Imperium or the Chaos Marines. At least not to me, anyway.
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The Tau do seem to be "good", but "naive" could also be substituted in there.18-Till-I-Die wrote:I disagree. I find the Tau and Eldar to be the 'good guys', while the Humans and Chaos are the main 'bad guys' to my mind.
The Eldar are certainly not good, as the quotes provided by Necronlord earlier show. One can fault them on their own down fall (their decadence and hedonicity brought about the birth of Slaneesh) and one can fault them on the fact that they are selfish, celf centered bastards who would wipe out other species just to save a small number of themselves in the future.
Tyranids are a tough one as they are doing what is natural to them, it would be like calling a tiger evil if it eats a man. However there is the whole Hive Mind thing so they cold be evil.
Orks aren't really evil in the traditional sense, they just like fighting and their whole culture is based around getting into and winning fights.
The Imperium is evil in that the majority of it's members are fanatically religious xenophobes.
Chaos is evil, no two ways about it, although the people who use Chaos may have the best intentions at heart, for example Horus wanted to unite humanity into a position of strentgh that could defend itself against the large amount of enemies it has.
I don't know much about the Necrons, but i've heard they're evil. Could sopmeone provide some info on how evil they are and why they are evil?
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Where exactly does their religion come into it? And I didn't actually say that everyone else is evil, but that just everyone else is xenophobic (again I'll say that to be precise that is not the same as racism). Being xenophobic is practically a rational philosophy in the 40K universe, given the general hostilityNecronLord wrote:"Everyone else is evil" isn't a good excuse. They're 'evil' enough to want other sentient species wiped from existance because of their cracked religious beliefs.
Hmmph. That's the first time I've ever heard the last phrase added to that. That they consider every other race as worthless relative to their own is long-established, but that's not the same as wanting them all dead. Note the contrast with the first bit you quoted, which describes them as unpleasant and manipulative, but not genocidal for the sake of it. I think your second quote is too summarised.1) They are rascist. Very rascist.
<snip>2) They want to exterminate the Mon-keigh, which aren't just humans.Attached to both of these principles is the way that the Eldar, particularly the Farseers, callously manipulate other people. They will gladly start a war that will see ten billion humans die, if it means that in five thousand years an eldar life is saved. Because the eldar mind is so utterly different to the human psyche, the Eldar seem to be a completely capricious race. The Eldar often make decisions that only have a consequence in the distant future, making them appear to be motiveless and random. In addition the Eldar are a pretty bloodthirsty race, particularly the Avatar and Aspect Warriros. When their blood is up they are downright vicious and nasty!
Codex Eldar, on the term, Mon-keigh wrote:It can this be summerised that the word mon-keigh refers to any non-Eldar species the eldar deem inferior, and in need of extermination.
That they're self-centred is beyond a doubt, but I still don't see why they're evil. They kill for a reason, to protect themselves at any cost to others. Compare them to the Dark Eldar who really do want to kill everyone else, just because they like it.
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Their gods created them for war, they're not capable of empathising with anything not one of them or one of their gods. Prevents them questioning orders. More of a genetic thing than religion really.Shortie wrote: Where exactly does their religion come into it? And I didn't actually say that everyone else is evil, but that just everyone else is xenophobic (again I'll say that to be precise that is not the same as racism). Being xenophobic is practically a rational philosophy in the 40K universe, given the general hostility
Codex Eldar for the 3rd Edition. Last page before the back cover, bottom of the first columnHmmph. That's the first time I've ever heard the last phrase added to that.
Which they do.That they consider every other race as worthless relative to their own is long-established, but that's not the same as wanting them all dead.
Or, the second bit is what they'd like to do, the first bit is what they do because they don't have the martial strength to do the second.Note the contrast with the first bit you quoted, which describes them as unpleasant and manipulative, but not genocidal for the sake of it. I think your second quote is too summarised.

They kill would kill billions of innocent people, who, from an objective standpoint, have far more value than the single eldar that this act would save. Thus they are committing an act of genocide against the innocent for no justifiable reason. Sounds evil to me.That they're self-centred is beyond a doubt, but I still don't see why they're evil. They kill for a reason, to protect themselves at any cost to others.
No one claimed that they were worse than the Dark Eldar.Compare them to the Dark Eldar who really do want to kill everyone else, just because they like it.
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In other words, If you are a human in W40k . ..
Tyranids want to eat you
Tau want to assimilate you
Eldar want to kill you
Orks want to massacre you
Chaos want to horribly corrupt, poison, seduce, or brutalize you
Other Humans want to kill you, use you, fuck you, or feed you to the empire
Its not a pretty place
Tyranids want to eat you
Tau want to assimilate you
Eldar want to kill you
Orks want to massacre you
Chaos want to horribly corrupt, poison, seduce, or brutalize you
Other Humans want to kill you, use you, fuck you, or feed you to the empire
Its not a pretty place
“It is possible to commit no mistakes and still lose. That is not a weakness. That is life.”
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"Men are afraid that women will laugh at them. Women are afraid that men will kill them."
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"Men are afraid that women will laugh at them. Women are afraid that men will kill them."
-Margaret Atwood
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Like I said from the rogue trader book,
There us ibkt war, and everybody is evil.
look at necromunda...
hey we're competing gangs of thugs fighting over territory and the right to be drafted....
There us ibkt war, and everybody is evil.
look at necromunda...
hey we're competing gangs of thugs fighting over territory and the right to be drafted....

The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin
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Oh yeah, I'd forgotten the whole Old Ones (yeah?) fluff. Still, is that really related to their attitudes towards the lesser races? Towards Necrons sure, and their attitude to Chaos is fairly religious, but to the others? And the not questining orders thing is new on me as well (again it might be new fluff os course). The whole Path thing encorages obedience to the Seers in general terms, but debate is normal, and renegades and scouts and such are pretty independant.NecronLord wrote:Their gods created them for war, they're not capable of empathising with anything not one of them or one of their gods. Prevents them questioning orders. More of a genetic thing than religion really.
Yeah sorry, I'm not questioning that the quote is there, I'm just saying it's silly.Codex Eldar for the 3rd Edition. Last page before the back cover, bottom of the first column
Mmm. Fair point, but still not something that entirely convinces me. They kill humans in their way, but I don't see that they'd necessarily attack ones in a passing spaceship, even if it was unarmed, so long as it wasn't bothering their interests.Or, the second bit is what they'd like to do, the first bit is what they do because they don't have the martial strength to do the second.![]()
I'd disagree. They do have a justification, that they consider humans as we consider say rabbits. No question that we'd kill any number to save a human, or just to get them out of the way, but that's not the same as wanting them all dead. It's worth remembering that Eldar are smarter, prettier and just generally better than humans (and Orks, and so on). Their prejudices are based in fact. Seriously exaggerated facts and a misguided sense of just what's important, but still. As to objectivity, no-one's objective. Do you think that 1 Human is worth the same as 1 Eldar? If not, what exchange ratio would you pick (in either direction)? Now put yourself into the life and\or death struggle of 40K. Would you still make the same answer? The Eldar are dying. Humans are sodding everywhere. BTW, what ratio would you pick between Orks and Humans?They kill would kill billions of innocent people, who, from an objective standpoint, have far more value than the single eldar that this act would save. Thus they are committing an act of genocide against the innocent for no justifiable reason. Sounds evil to me.
But the problem is that the new 'everyone is evil, evil I say' mythos is just as silly as the 'everyone is actually nice in their own way' stuff. It's possible for two groups to be normal and fairly rational, but still fight, because their vital interests conflict.No one claimed that they were worse than the Dark Eldar.
My wife went to Vorbarr Sultana and all I got was this bloody shopping bag.
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To be specific, what I meant was that it would, were it genetic, mean that they would never question an order to eliminate any number of bystanders.Shortie wrote: Oh yeah, I'd forgotten the whole Old Ones (yeah?) fluff. Still, is that really related to their attitudes towards the lesser races? Towards Necrons sure, and their attitude to Chaos is fairly religious, but to the others? And the not questining orders thing is new on me as well (again it might be new fluff os course). The whole Path thing encorages obedience to the Seers in general terms, but debate is normal, and renegades and scouts and such are pretty independant.
Well, certainly the cosairs in the gothic sector {Not DE} were known for piracy (unsurprisingly, given the name) and had quite the reputation for random meteing out of death.
Mmm. Fair point, but still not something that entirely convinces me. They kill humans in their way, but I don't see that they'd necessarily attack ones in a passing spaceship, even if it was unarmed, so long as it wasn't bothering their interests.
They're certainly not smarter. More emotional perhaps, but compare the rates of technological development. Certainly the Eldar Empire had some impressive stuff, but for 60+ million years, they've not got much to show for themselves, compare with the extent humans managed to develop to in the Golden Age of Technology, it's pretty appalling really.
I'd disagree. They do have a justification, that they consider humans as we consider say rabbits. No question that we'd kill any number to save a human, or just to get them out of the way, but that's not the same as wanting them all dead. It's worth remembering that Eldar are smarter, prettier and just generally better than humans (and Orks, and so on).
They're more emotional, certainly, but not more intelligent, not by a long shot. Hell, their crowning achievement (the webway) was based on the work of the Old Ones/Ancient Slann too!
They're superior in that they're faster, yes. They're not however, stronger, more intelligent or resillient.
Beauty is most certainly subjective, and personally, I don't find eldar attractive. The depictions of eldar almost certainly have slanted eyes, at an angle of about 20-35 degrees, making them look arrogant and cruel, not pretty.
The most attractive Eldar I can find {and the other picture of her looks worse} and still she looks cruel, not pretty.

(Though admittedly she's more attractive than any Krork I've ever seen.)
Their only major superiority is that they've got greater psycic potential than humans (for now, both chaos and the Emperor are certain that if given the chance {which seems to be less than 65,000,000 years I might add} humanity would far exceed the Eldar in that department too.)
Incidentally, it's not rabbits, they tend to consider humans as vermin more than rabbits, who many humans at least consider to have astetic value.
1 human, based on the criteria of intelligence, rationality and physical abilities, is worth more than one eldar. Though given the rarity of Eldar, perhaps they should be considered an endangered species in need of preservation, which would tip it slightly in their favour. Maybe 2-10 humans to 1 Eldar.
Their prejudices are based in fact. Seriously exaggerated facts and a misguided sense of just what's important, but still. As to objectivity, no-one's objective. Do you think that 1 Human is worth the same as 1 Eldar? If not, what exchange ratio would you pick (in either direction)? Now put yourself into the life and\or death struggle of 40K. Would you still make the same answer? The Eldar are dying. Humans are sodding everywhere. BTW, what ratio would you pick between Orks and Humans?
Krork physical abilities far exceed those of humans. Intelligence varies wildly, but the most rational and intelligent caste of the Krork is dead, {the brainboyz} Krorks are a valuable species in terms of the criteria above, but given the speed at which they reproduce, I'd pick one human over many Krork.
Imperfect justifications, perhaps, but I never claimed absoloute objectivity.
Last edited by NecronLord on 2004-03-29 05:30pm, edited 2 times in total.
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I doubt it. Certainly the Krork were created by the Old Ones, which means they predate humans by a 'fair bit.' Possibly though, but I doubt it.consequences wrote:Has there ever been any indication that a human faction during the DAoT might have actually been the Brainboyz? Unlikely I know, but it would be pretty amusing.
The old fluff on the brainboyz had them as goblin like critters. With brains. Obviously.
Superior Moderator - BotB - HAB [Drill Instructor]-Writer- Stardestroyer.net's resident Star-God.
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth