SDN computer RPG questions

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Re: SDN computer RPG questions

Post by The Yosemite Bear »

is Nitram worth it?
I mean low hit points, high end energy attacks, and "piercing wit" flame warrior attacks?
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Re: SDN computer RPG questions

Post by TimothyC »

The Mystikal's Revenge sublevel is found on a side-path from [New Funditown, which is only unlocked after Funditown is destroyed for quite some time] It is seemingly populated by a random and insignificant NPC (the aforenamed Mystikal), who rants and raves about incomprehensible and dumb things, then throws a volley of homophobic slurs at the party and summons a wave of neo-Nazis (the aforenamed revenge). These monsters can be difficult to handle. "The basic neo-Nazi unit isn't very good in a fight, mostly because they waste a lot of turns on the "Schnell! Schnell!" buff. Watch out for their Panzerfaust special attack, though. But their Überwanked Panzers and Napkinwaffe Fighters are (literally) unbelievably tough. There are several ways to beat this.
  1. If you have Stuart in your party, after fighting the first few enemies,
    1. there will be a cut scene where Stuart invokes the power of AWPD-1, one of the Gods of War Planning.
    2. The remaining Nazi forces are destroyed by a mass-scale version of his normal B-36 attack with no chance to reply.
    3. You win by default, and you get a flat XP bonus.
  2. If you have Stas in your party, something similar happens.
    1. Stas summons a massive horde of Soviet allies and overwhelms the Nazi forces by the power of Communism.
    2. Again, you win by default and you get a flat XP bonus.
  3. If you don't have either of the first two party members, any member of your party with the Military History Geek trait (this is pretty common) gets a dialogue scene in which they point out the obvious, glaring flaws in the design of the war machines.
    1. The Überwanked Panzers are now replaced with Unterwanked Panzers.
    2. The Napkinwaffe Fighters become Grounded Napkinwaffe Fighters.
    3. Both types are way easier to defeat.
      1. Their attacks do less damage, they fail more often.
      2. They lose their automatic bonus against mechanical summons,
        • Especially the one against the T-34 and JS-2.
    This method yields about the same XP as going through one of the cutscene endings to the level, but you get more drops.
  4. Finally, you can just power through. This is difficult unless you have the right combos, but it yields way more XP and the Honorary Greatest Generation Membership bonus for defeating a Nazi horde. It makes no difference. They're still wiped out with no chance to reply.
Last edited by TimothyC on 2010-08-23 10:58pm, edited 3 times in total.
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Re: SDN computer RPG questions

Post by Bakustra »

One nifty, but practically useless trick about the Thanas fight: if you bring Jaerimuse posts with you, he'll always target them for Germanic Oppression first. There's only three or four available up until then, but that can be a lifesaver if you want to play the long game. Granted, given how much they lower your stats, surviving to get to him is difficult, and he can probably wipe you out with one attack even without the Fanfic/Roman Movie. Thankfully, each use of oppression permanently negates their decreases, so with a bit of luck you can pull through. I've never succeeded (he wiped me out halfway through each time), but perhaps a better player might want to take this on as a challenge.

Now, a question of my own. Is it possible to fight Stark? I've tried showing him all the fanfics I've found, and while he has unique responses to all of them, no dice on the challenge. Am I missing one? Or is there a specific order to use?

Finally, can you defeat Havok legitimately? I know you can give him Madden '13 from the Time Warp, and if Stark or Losonti are in your party they'll talk to him, but he's flattened me every time I've gone for the straight-up fight.
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Re: SDN computer RPG questions

Post by Mayabird »

Oh man, Square. There are so many things there that are just so very them, for lack of any better way of putting it. For instance, the Alyrium mini-games, Frogger Herps, and Snakes Super-Herps. Most people just play them once or twice, get the little money prize, maybe even get the dinky little Bio Book for winning five times. But if you beat them both 255 times, you get both halves of the Gay Ray (in Einy-rainbow colors, of course). It's available very much before you can acquire it from NPC Lusy-Chan. Before even the Escape from Fundytown section, and the gayzors that go 'zap now you're gay' reveal people in the closet are super-effective there.

It's great but...255 times each? Really?


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Re: SDN computer RPG questions

Post by MKSheppard »

Not many people know of the hidden non-human PCs you can acquire via doing the PUPPIES! sidequest.

---Bruce: Uses Heroic German Shepherd Dog Looks Heroic attack, Mighty Bark Attack, and Whining Bark -- Wark WARK WARK attack.

--Fritz: Uses Looks dangerous attack and distract people attack.

NOTE: If you have the AcePace NPC or PC in your party, acquiring the two dog PC above sends him screaming from the player party, never to return.
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Re: SDN computer RPG questions

Post by Bakustra »

Civil War Man wrote:By the way, am I the only one that thinks some of the character mechanics are total BS? I mean, I understand that the game setting gives you party members that are from rival factions, but the party conflict system seems programmed to activate at the most inopportune moments. I can't even count the number of times I've had to reload a save file because half my party would go ballistic every time Stark uses Scoff Rays.

That being said, this game does have what I consider to be the best cutscene in video game history. Put behind spoiler tags for people who haven't finished Act IV yet. Spoiler
The one where the Senate burns to the ground. Lots of production value, and an almost seamless blend of tragedy, dark humour, and slapstick comedy.
Stark's Scoff Rays raise the animosity of anybody in the line of effect. You've probably got him outfitted as a ranged attacker- he'll shoot the rays through half the party in that case. Put him as a melee type- even then there's a little splash, so it's a good idea to use characters with the Chillaxer or Patient perks alongside him- they are much less prone to drama. (Thick-Skinned might also work, but I don't have too many characters with that.) The Master Chillaxer achievement will negate drama entirely, but you can't get it until Act V and the requirements are ludicrous until Act VII and the post-game.

That cutscene was a masterpiece of cinema. I've heard that it will be entered at Cannes- expanded to a full thirty minutes of course.
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Re: SDN computer RPG questions

Post by Dalton »

I'm saving this one from the pits.
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Re: SDN computer RPG questions

Post by Shroom Man 777 »

Can anyone tell me where I can collect the opiums I will need to give to the Chinamangs when I see LUSY-CHAAAAAAN?

Also, I am having difficulties translating these linguistics I found in the dungeons. Where can I find a Psyduck and what do I have to do to make it involve into a Psy-DUCKIE? Where ca I get her a linguistics thread?
Last edited by Shroom Man 777 on 2010-08-24 01:10am, edited 1 time in total.
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Re: SDN computer RPG questions

Post by General Zod »

Shroom Man 777 wrote:Can anyone tell me where I can collect the opiums I will need to give to the Chinamangs when I see LUSY-CHAAAAAAN?

Also, I am having difficulties translating these linguistics. Where can I find a Psyduck and what do I have to do to make it involve into a Psy-DUCKIE?
Ask your local whores. They'll direct you to the nearest narcotics supplier.
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Re: SDN computer RPG questions

Post by Shroom Man 777 »

No. They will just direct me to the Jaerimuse and I do not want any of that (too many cutscenes talking about stock markets and poos). Where can I find the Einhanders? Can I go to the frog swamp and get Alyrium to tell me which direction the Gaylands are? Or must I beat Oniko at the crossdress contest to get the directions? I can't do both at the same time since the frogswamp makes my crossdress dress dirties. They say you can grow an Einy beard if you put the computer clock a week in advance, is this true?

Also, have any of you guys tried that sidequest where you bring DAETH's report card to him on Mount Everest? Was it hard? :D
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Re: SDN computer RPG questions

Post by Questor »

Duckie's linguistics thread is in the Hidden Democratic Republic of New Testingstan, but you have to collapse the senate before it becomes accessible through the ruins.

Once you get there, you must impress the rulers, they call themselves "a certain clique".
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Re: SDN computer RPG questions

Post by Shroom Man 777 »

Is that where you pick up the bad habits?
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Re: SDN computer RPG questions

Post by Questor »

Shroom Man 777 wrote:Is that where you pick up the bad habits?
Among other places.
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Re: SDN computer RPG questions

Post by The Yosemite Bear »

hey what's up with the Chatroom lands?
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Re: SDN computer RPG questions

Post by Questor »

The Yosemite Bear wrote:hey what's up with the Chatroom lands?
That's where Shroom gets the Dick-Stabber achievement.
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Re: SDN computer RPG questions

Post by Thanas »

Shroom Man 777 wrote:No. They will just direct me to the Jaerimuse and I do not want any of that (too many cutscenes talking about stock markets and poos).
The whores will however sell you the unique Damage Implant Lethal Device Orifice-ripper, which, if you give it to the J Incarnation of the Hydra, will cause her to break up the entity into three weaker entities, which you can then threaten to get what you want.

Bakustra wrote:Finally, can you defeat Havok legitimately? I know you can give him Madden '13 from the Time Warp, and if Stark or Losonti are in your party they'll talk to him, but he's flattened me every time I've gone for the straight-up fight.
There is one legigitmate strategy, it does need a bit of preparation though: You need to gather enough samples of the bourbon plant and you need to wait until the dynamic environment has changed the weather to rain. Keep in mind that the instance called california has a 20% decreased chance of that happening, so you might need to wait a little bit.

Before he attacks you, you get a short dialogue screen. Use the bribe option and give Havok all your samples of the Bourbon plant. If you have gathered enough, you will get a second opportunity to talk to him. Use the "bike" and "train tracks" options.

After that his CONS and Health stats will be lowered so heavily a single fighter can defeat him.
*snip*/quote]


It may be helpüful to have at least one member of the Race German in your party at that point. If they are of the Evil alignment, they will be angry at Mystikal usurping their glorious traditions. If they are of the Neutral or Good alignment, they will be angry at Mystikal continuing the Nazi tradition. Either way, you get 100% attack bonus from them for the duration of the fight.
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Re: SDN computer RPG questions

Post by Force Lord »

Ow. Mr. Coffee kicked my ass near end of the Badass MuthaFucka storyline, and after that I was told that I needed either Flagg, Havok, Chardok or Stark to have a chance. Not having played this part for some time, can someone give me some tips?
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Re: SDN computer RPG questions

Post by Faqa »

Question - is it worth getting the European edition of this instead of the cheaper U.S one? I hear it's got a whole RayCav storyline that was axed by US censors.

Also, I will say this - BALLS to the whole Colfax/Pwnage sidequest line. Has there ever been a sadder meandering mess put to bytes? The XP was nonexistent, the NPC dialogue was horrible and even the famous "Dick Stabber" cutscene couldn't save it.
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Re: SDN computer RPG questions

Post by Hawkwings »

If you've got the MIGHTY STANLEY HAMMER +1, equip it on a character with high strength and low subtlety, and use it a couple times on Mr. Coffee, he will actually stop the fight, comment on the hammer, and tell quite a long story about this one flooring job he did. After that, you have the option of recruiting him into your party.
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Re: SDN computer RPG questions

Post by Akhlut »

Just a heads up for everyone: Jaerimuse gave me the Der Scheissmeister Opera item and told me to use it against Thanas. Bad idea: I got an insta-ban and my latest save game was PERMANENTLY DELETED.


Also, a question: how do I get rid of the Trekdestroyer sockpuppets? I keep getting random encounters with them, in spite of constantly defeating the damn things.
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Re: SDN computer RPG questions

Post by Thanas »

Akhlut wrote:Just a heads up for everyone: Jaerimuse gave me the Der Scheissmeister Opera item and told me to use it against Thanas. Bad idea: I got an insta-ban and my latest save game was PERMANENTLY DELETED.
Fun fact: Jaerimuse advice is actually always what you should not do. What you should do instead is to go the NPC called Furtwängler and purchase a recording of Beethoven and/or Wagner. German bosses will immediately join your party after hearing it, which means you can call down oppression on anybody except the superbosses.

Also, a question: how do I get rid of the Trekdestroyer sockpuppets? I keep getting random encounters with them, in spite of constantly defeating the damn things.
You will never get rid of him - due to a bug in the game engine he keeps respawning. Sadly, the time delay is also broken so he may either respawn immediately or after a few months gametime. Having the BS-meter item helps, though.
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Re: SDN computer RPG questions

Post by OmegaChief »

The German Bossess are very good for dealing with the Hidden Democratic Republic of New Testingstan level, as you can just use thier Opression attack to ltierally walk striaght up to the few usful things there without having to worry about the usual random spam attacks every five seconds.
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Re: SDN computer RPG questions

Post by Bakustra »

Der Scheissmeister has one use, though: it can be used on Innocent- and Newbie- type enemies to make them claw their own eyes out.

You can also refight several bosses later on. When you find the magic circle, you can enter several different magic words. "Auto Bahn Bisquick" will summon a high-level Thanas for oppression, but by this point you should have the Beethoven/Wagner to pacify him. There are probably others, but I haven't figured them out.

If you have Stark with you, he auto-debuffs the Cyberpunk and Steampunk enemy types, which can come in handy in the recesses of Fantasyland. A wide variety of characters will do this for Juggalo-types, but they're rare enough for this not to matter usually. (Unless you're hunting Faygo for some reason).

Is there a way to recruit Red permanently? He joins you in the Time Warp and a few other instances (mainly those with the "education" label), but whenever you approach him he refuses, saying that he's working on another draft.
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Re: SDN computer RPG questions

Post by Surlethe »

Bakustra wrote:Is there a way to recruit Red permanently? He joins you in the Time Warp and a few other instances (mainly those with the "education" label), but whenever you approach him he refuses, saying that he's working on another draft.
The real key with Red is not to try to recruit him, but to complete his miniquests (although "miniquest" is sometimes a misnomer --- Philadelphia Downtown comes to mind) so that he has time to work on his drafts. Then he will randomly appear during high-level battles and join your team for the duration of the battle.

Edit: If you have Metatwaddle on your team, he will randomly appear anyway (albeit with lower frequency than if you've completed some of the miniquests). It's hard to track her down, though.
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Re: SDN computer RPG questions

Post by Vehrec »

Ok, I give up. I can normally get these things done without resorting to a guide, but for item collection I'll swallow my pride.

Where are the five items ECR needs to repair his armor? I've found the pliers and the wire, but it's riveted chain mail, so I still need some more things according to the side-quest manager. Do I need an anvil? Some sort of heat source?
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