SD.net: Lords of Darkness (RAR!)

OT: anything goes!

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Post by Wanderer »

LadyTevar wrote:I wonder if the Black Mages would be willing to all work together....
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Post by Mr Bean »

*Edit more to the point you sir are also wrong, St Louis is where they "meet" only in theory, it's much like saying that the President lives in the Washington Naval Research Center because you know, it's pretty close to that White House thingy. St Louis City limits are over ten miles from the actual mouth of the river, in fact that land is pretty bare at the actual meeting place.

However that is what I mean by "Starting location", that place... there. Actually, near the "Chain of Rock's" National Park looks good, close to the river but elevated, it would take one heck of a flood(Over 35 feet!) before it floods my hilltop.

Yes you must think that far ahead

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Post by CDiehl »

You will be crushed by my army if we compete for territory in france, you realize that. Crushed I tell you, crushed.
Since you're establishing yourself in Central Europe, the part of France you'd most likely conquer would be the eastern part. I was only planning to shear off the west coast of France for myself, such as Brittany and Aquitaine, not to conquer all of France. I think my piece of France is far enough away not to be a problem.

As Zixinus has decided to claim Iceland, I can back off my plan to conquer that. I'd initially assumed that I would be alone, conquering territory only from normal medieval humans.
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Post by Almightyboredone »

As a tiny force in what will soon be Epic War Of Doom, I have a very limited amount of realistic choices. Aside from throwing my forces in with a bigger player, I'll need to settle in an out-of the way place where I can utilize the natives best (say, Japan and become a mercenary warlord, or the eastern U.S. and capatalize on coal and fishing rescources).

Outside of the box, however, I would like to know if we don't use all of our 'army points', can we trade them in for technology? If so, I start off with a few hundred orcs and goblins, a few dozen naga, invest in plumbing, and I go to Hawaii.

My cubic meter is filled with culinary books, customer service material, agriculture and fish breeding books. Using the Naga to cultivate local fish, the Orcs and Goblins as work teams, I begin to develop Hawaii as the greatest tropical resort for Imperial Overlords, with the greatest selection of culinary delights and views.
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Post by Stormin »

Preparation would be getting as much money as I possibly can through loans, line of credit, bursting my credit card etc. I'm going to scan every book even remotely useful onto dvd's for my magic laptop, the rest of the space is going towards seeds and chemicals I will NEED and won't be able to make for quite some time. Guns take up too much room, same with ammo.
(Edit: The money is largely going to paying a small army of people to do the scanning, downloading, etc. Pretty much I know I can't do everything myself.)

500 Goblins to form a core of my workforce. With careful breeding I can avoid genetic problems and will grow into the numbers I need within a decade or three. They will be educated and well treated to hopefully reduce the supervision they will require while working.

500 Naga. Same as Goblins but for my water-based military force and resource gathering.

Rest is going to be Orcs. The smartest of them are going to have a damn heavy crash course in whatever field they would be best at because there's no way I personally would be able to do everything needed to advance my nation tech-wise as fast as I need to. agriculture, architecture, military tactics and technology. After a short time teaching them how to learn they should be able to surpass my basic abilities quickly.

I don't have the points to waste on some of the better units which will die out in a few generations because of inbreeding.

South America is my destination. Because of a cram session with history books I will be able to pick a good spot that will allow me quick growth without putting me right into fighting someone who can beat me. Knowing the locations of important resources that have been found since then will help greatly.
Last edited by Stormin on 2008-06-25 10:19pm, edited 1 time in total.
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Post by Civil War Man »

Zablorg wrote:Oooh! Oooh!

Can I trade in all my goblins for one Giant Cave Spider?
Only if I'm allowed to have my army consist of a single 25,000 point dragon.
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Post by Master of Cards »

Mr Bean wrote:*Edit more to the point you sir are also wrong, St Louis is where they "meet" only in theory, it's much like saying that the President lives in the Washington Naval Research Center because you know, it's pretty close to that White House thingy. St Louis City limits are over ten miles from the actual mouth of the river, in fact that land is pretty bare at the actual meeting place.

However that is what I mean by "Starting location", that place... there. Actually, near the "Chain of Rock's" National Park looks good, close to the river but elevated, it would take one heck of a flood(Over 35 feet!) before it floods my hilltop.

Yes you must think that far ahead
Since I live in the Area I would say a better spot would be farther up the Missouri at Washington, which has high bluffs and a low lying area that could be used for an easy port, great farmland and woods around it.
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Post by Coop D'etat »

I would plop down my stronghold in Vancouver's Stanley Park as its nearly an ideal place to put a strategic castle.

As for the army, I'd invest in 1200 Naga (3*1000=3600) who would be ideal for operations on the Canadian West Coast, a mandiple of orks as the core of my citizenry (2*1500=3000) and 30 bears as my heavy hitters (30*30=900), both because they can swim and because there won't be a shortage of salmon to keep them happy.

Look to subdue the local populace, extend control over the islands of the BC coast and establish a strong trading center at my capital.
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Post by Zixinus »

Outside of the box, however, I would like to know if we don't use all of our 'army points', can we trade them in for technology?
On that note Zor, can we still ask for some supernatural and quasi-supernatural abilities? Not only for stuff like telepathy but temperature resistance, ability to hold breath indefinitely, have awesome swordplay skills (even allowing me to do stuff that otherwise would be humanly questionable), gain poison resistance (even from Naga bites) and the already outlined things like telepathy within certain limits. You can't be a Lord of Darkness without being able to do at least some supernatural shit.

This would effect how we could conquer people. Like I could ask for ESP and telepathy and knock off/choke an opposing lord from afar. Or use ESP combined with telepathy to know the thoughts of distant troops and give commands. Have psychokinesis to start forest fires if my enemy is moving trough it. Someone who is not bothered by temperature, can breath underwater and can push away predator for example will survive having his ship shanked. That sort of stuff that may be strategically significant.
As Zixinus has decided to claim Iceland, I can back off my plan to conquer that.
I am still happy to establish trade treaties and I would welcome your scholars.
I'd initially assumed that I would be alone, conquering territory only from normal medieval humans.
You assumed wrong. There is going to be a big clusterfuck when more of the members enter and you can only best hope that it will be blown over you with relatively little harm. Eurasia in particular is going to see allot of shit hitting the fan when members meet.
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Post by Mr Bean »

Master of Cards wrote:Since I live in the Area I would say a better spot would be farther up the Missouri at Washington, which has high bluffs and a low lying area that could be used for an easy port, great farmland and woods around it.
I'm looking for long term domination here. Unless someone plops down a their forces 100 miles south or north of the River and looks to take the fight to be instantly it's going to be months, if not years before I engage a fellow player in trade let alone war.

The European players on the other hand will be at each other's throats in weeks, while those in America, or South America or Asia will have years to get established before having to deal with another Warlord.

Another issue, religion. You can't say 1200th century without Christiana, and somehow I don't think the Church would take the invasion of anywhere from one to three dozen major new "demon" powers standing down. Orks are Green, Goblins are weaklings, Minotaur's, Nagi's, Orges and Ursines would look like demons from Hell to 12th century eyes and Centuar's arn't much better off.

Speaking of which per 1346, Map of Europe
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Post by Mr Bean »

Speaking of which if we want this STGOD to be anything other than, "I claim this bit of land for myself Circa 1351, 1369 -I develop Steam Tanks, 1394 I die of old age" we might want to restict we everyone can be, "The entire Earth" allows this entire STGOD to be run without anyone even meeting each other.

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Post by RogueIce »

Mr Bean wrote:Speaking of which if we want this STGOD to be anything other than, "I claim this bit of land for myself Circa 1351, 1369 -I develop Steam Tanks, 1394 I die of old age" we might want to restict we everyone can be, "The entire Earth" allows this entire STGOD to be run without anyone even meeting each other.
Actually we personally live 500 years. Now whether that's 500 years from 1350 or 500 years from whatever age we are now I'm not sure.

Still though, it would be a long time before anyone met each other if this is the whole world. Unless we got a huge turnout (assuming people want to STGOD this at all).
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Post by Zor »

Zixinus wrote:
Outside of the box, however, I would like to know if we don't use all of our 'army points', can we trade them in for technology?
On that note Zor, can we still ask for some supernatural and quasi-supernatural abilities? Not only for stuff like telepathy but temperature resistance, ability to hold breath indefinitely, have awesome swordplay skills (even allowing me to do stuff that otherwise would be humanly questionable), gain poison resistance (even from Naga bites) and the already outlined things like telepathy within certain limits. You can't be a Lord of Darkness without being able to do at least some supernatural shit.
The Nanites will turn you into an Optimized Human being, Besides the fact that you could see you Quintcentenial (sp) birthday, you are also more durable than the average human, immune to disease unless you have big festering gashes in your body, are immune to most toxins (things like Cobra Venom and other neurotoxins you can easily handle, but not brute force stuff that would disolve your lung tissue like a shitload of Mustard Gas will kill you) as well as generally increased speed, flexibility and dexterity.

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Post by Buddha »

I think that now that I have fifty or more posts under my belt I should take at least nominal part in this. I only have one bizzare request. May I use my legions of followers as a army? I am not meaning the folk on SD.net of course, but of the various Buddhists in Asian countries. I will muster up a force of a few billion strong and rule the world. I would appreciate if allowed to do this and I am sure as my future happy peons that you will too. In short like a regular army with guns and modern equipment. We have CIA training too, so we can do better than most in the combat expertise area. I will use the restraints of my post number to my advantage rather than them being a detriment.
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Post by Zixinus »

The Nanites will turn you into an Optimized Human being, Besides the fact that you could see you Quintcentenial (sp) birthday, you are also more durable than the average human, immune to disease unless you have big festering gashes in your body, are immune to most toxins (things like Cobra Venom and other neurotoxins you can easily handle, but not brute force stuff that would disolve your lung tissue like a shitload of Mustard Gas will kill you) as well as generally increased speed, flexibility and dexterity.
I got that, I meant to get these for points that I could otherwise use to buy monsters?
I think that now that I have fifty or more posts under my belt I should take at least nominal part in this. I only have one bizzare request. May I use my legions of followers as a army? I am not meaning the folk on SD.net of course, but of the various Buddhists in Asian countries. I will muster up a force of a few billion strong and rule the world. I would appreciate if allowed to do this and I am sure as my future happy peons that you will too. In short like a regular army with guns and modern equipment. We have CIA training too, so we can do better than most in the combat expertise area. I will use the restraints of my post number to my advantage rather than them being a detriment.
I'm not a moderator, but go back and read the first post a bit more properly again.

You can land yourself in Asia (or anywhere else) and try to gather up some buddhists with you. You receive nanites. You get a couple of monsters of listed choice and people under your rule. The rest is up to you.

But personally, I will think you will be very shocked to see what medieval Tibet was like.
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Post by weemadando »

I propose the formation of The Australis Empire.

I choose to start in Tasmania as I am familiar with the climate, geology and geography and thus it gives me a bit of an advantage at the start.

My capital would be in Hobart - a good sheltered harbour. Have my Manor up on Battery Point.

I'd expand into South Eastern Australia (Roughly from the Eyre Peninsula around the coast to Sydney or thereabouts. A large range to be sure, but there's massive potential for agriculture there. In addition, within those areas there are some significant mineral deposits. Including significant accessible coal resources and many precious and non-precious metals.

Further expansion would take in certain Papua New Guinean and Indonesian territories (Lihir for example - it's made of gold) and across to some valuable Pacific islands (New Caledonia for Copper and Nauru for phosphates). I'd also work to extend along the coasts and continue to develop aquaculture and sustainable fisheries.

New Zealand may be part of my eventual conquests, but initially, there's little need. And there's probably going to be some SDnetters there anyway.

-=-=-=-

To take back:
Books. A shitload of books on Australian geology, historical climate data, farming techniques, mining techniques and all the rest. Make sure that I take a scanner and have all the books scanned into the magical non-dying laptop.

Maybe a shoebox size collection of other bits and bobs, but the majority of it has to be educational/technical material.


-=-=-=-

10,000pts
20 Mobs (10,000) of Gobbos - labour force
-OK, given 1 litter a year of 5 Gobbos being produced by half the population (which are female), and assuming that we have a group of Gobbos who are all between 3-5 (mature) - after ten years, assuming no morbidity factors other than old age, the gobbo population from that 10,000 would be 1,772,750 adults and 8,185,625 ages 0-2. To say that this is insane, is an understatement, and even assuming a 10% morbidity factor each year due to non-old age causes we'd still be looking at a massive force here. Seriously, this kind of labour force removes the need for an industrial revolution (but we'd still want one anyway).

60,000pts
5 Legions (30,000) of Orcs - core force and skilled labour
-30,000 means that I have 600 skilled workers. Who can apprentice others. Effectively, I'm willing to sacrifice one whole Legion in order to give each of the skilled workers 10 apprentices to train. The others would be equipped thusly - two with Pikes, one with the melee and one with crossbows. And of course with roughly half of these being female, I'm going to be halving my fighting strength anyway, but what the hey, it's still more than enough force to deal with what I'll be facing.

4,500pts
1,500 Naga - shock troops/raiding & terror force/agricultural boost
-with my base being where it is, I'd fully intend these Naga to be maritime scouts of a sort, but mainly their job would to be a pure terror force. Can you imagine what happens when various tribes start reporting that 7m long human-topped snakes came out of the water in the night and killed most of their village? As for the agricultural boost - I'm assuming that Naga could be used to corral various fish-stocks into primitive aquaculture set-ups.

5,000pts
1 Lance (250) of Centaurs - scout/harrying force
-Scouts it is, they'll be no good as anythign other than the lightest cavalry or cavalry archers should it come to conflict.

5000pts
5 Horns (250) of Minotaurs - shock troops/heavy labour
-Not much is going to stand up to a bunch of minotaurs in combat and given the relative lack of beasts of burden in the initial fit-out, until some can be bought/bred minotaurs could certainly fulfil the role in certain circumstances.

15,000pts
1 Brotherhood (500) of Ursoids - shock troops/bodyguard
-Just because. I want my personal guard to be a Praetorian guard made of fucking bears. A Praetorian Guard. OF BEARS. HELL YES.

(this leaves me 500pts - I'm not sure what to get with this. Maybe more orcs to increase my core skilled labour base)



-=-=-=-=-

So pretty much, myself and anyone who wants to join this far-flung branch of empire which will expand to control much of Australasia by the time anyone from Europe can show up, you're welcome.
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Post by Zablorg »

How about we make a new STGOD game mirroring SDNet world but with castles and shit? :P
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Post by Sikon »

Still though, it would be a long time before anyone met each other if this is the whole world.
The opening post states that all non-banned SDN members with more than 50 posts are sent back (not just the 1% or however few posting in this thread).

If one logs in, goes to the members tab, and sorts by post number (descending), one can see that members #1 through #1542 have more than 50 posts (at this moment). Neglecting trivial adjustments to that number such as any banned accounts, there are about 1500 SDN members sent back.

For example, posters #1 through #138 have more than 5000 posts, and a few dozen of them have 12501+ posts. With at least 19 million army points between them, they have ten million orcs or more realistically a combination of creatures. That's just from the top 140 out of the 1500 alone.

Take the example of the political map of 14th century Europe posted in this thread. It illustrates a bit under 50 countries, but there could easily be a few hundred SDN members choosing those European countries. On the order of a dozen or more fantasy armies would emerge in the average European country. Unless in a relatively unpopular area, usually there will be multiple neighbors from the future within hundreds of miles, and, in many cases, they would be mere tens of miles apart.
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Post by GrandMasterTerwynn »

Mr Bean wrote:Also on another note, Who can say no to on all Bear Force? Canada I claim thee as my own.

(I'll have to get an alliance with Bear ASAP so we can settle out ownership of Yellowstone and other nature areas, the various NA times don't stand a chance against our bear horde)


Who else wants to join the North American Bear alliance?
For the bears, I claim what is now Colorado and New Mexico! As a Senator, I claim my army of 2300 fighting bears with 15,500 orcs to give me a good supply of smithery. There is are metals and coal nearby, copper to the southwest, and oil and natural gas in easy reach to the southeast. As my nearest native competitors are the Anasazi, and they're on the decline by this time (though Central America might be a problem later,) there isn't any reason why armed bears shouldn't control the Mississippi from Louisiana to Ohio inside a century. Black-powder firearms should already be well within the reach of my Orcish smiths, and a fighting bear ought to be able to load, shoulder, and fire a black-powder rifle of considerable range and power.

The order of battle may eventually consist of native pikemen (I will be much nicer to them than the Aztecs were) protecting Orcish riflemen. However, there will be fighting bear sharpshooters (in fact, this will be my Orcish blacksmiths' first priority. Eventually, the Great Fantasy War in Europe will fight itself out, and the fighting bears of North America may find themselves obsolete when the first ships bearing matchlock-armed, plate-armored Orcish and Naga conquistatdors turn up. I intend to greet the least-peaceful of them with relatively aimed fire from 1000 yards out,) and bear cavalry charging into battle with a sabre, a brace of pistols, and a shotgun. As time passes, and metallurgy improves, the bear cavalry will evolve into fire teams pulling Gatling guns, and some with light artillery pieces.
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Post by Crossroads Inc. »

Sikon wrote:
Still though, it would be a long time before anyone met each other if this is the whole world.
The opening post states that all non-banned SDN members with more than 50 posts are sent back (not just the 1% or however few posting in this thread).
I cal lfoul on that... One of the things that actually made the SD.net World work was that it was ONLY the posters in the thread, if we do one of these "EVERYONE" things its going to make a lot of deadspace and empty forces that will make the RAR as a whole overly complicated.

I would like to petition that ONLY active posters in this thread are sent back.
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Post by Coyote »

Mr Bean wrote:Speaking of which per 1346, Map of Europe
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Post by Maxentius »

Yeah, that little slice of Thessaly and Thrace that currently belongs to Byzantium looks about the right size for a vassal like me.

I'm going to make it a personal priority to slap the fuck out of the Bulgarians and Serbs once I get my power base up and running and begin the revitalizing of Constantinople. After that, it's time to think about kicking the Italians out of Attica and Beotia. Perhaps I can get them to give up the territories peacably in return for exclusive trading rights to the Black Sea, or something. It'll most likely be a while before I really go to war with anyone, anyway - I'm going to be too busy shoring up support in Constantinople and setting up infrastructure to think about an immediate campaign, especially with the paltry number of troops I start with.
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Post by Tiriol »

I shall position myself in the Russian/Swedish sphere. It has so far avoided any undue attention from other posters but thanks to the relatively small population I can securely create my own kingdom of darkness with my limited army and rather weakly protected base of operations. The Russian principalities, while powerful in their own right, are easier to deal with than the stronger central powers in Europe; and the kingdom of Sweden also.

My army shall mostly consist of Orcs and Goblins; perhaps few Minotaurs as personal bodyguards.
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Post by speaker-to-trolls »

I have a couple of questions for Zor before I stake out my place. First: How do Ursiods and minotaurs cope with tropical climates, what with their hairiness and greater body mass? Second, can we pass on our improvements to our children?

That second one isn't really relevant to where I go, I'd just like to know if I can father an army of demigods to carry on my work after I'm gone and delegate responsibility to. I'd like to think I could, although doing so would probably backfire on me.
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Post by Raj Ahten »

If I were to do this I'd take a force mostly of orcs with a stable population of naga as well. I would then situate myself in a good defensible location for trade.

My plan would be to take back ship plans with me and sail all over the place. Skilled Orc labor will be necessary to build the ships and Naga would make useful marines. For ground based tactics I'd train the orcs to fight as pikemen as the corp of my ground forces. I should be able to get cannon and Flintlocks quickly as well, but mostly I'd be attempting to build the most advanced ships possible and gain wealth through trade.
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