Posted: 2008-07-15 10:56pm
So:
F-15E
Light Bomber - 10
4th Gen - x2.5
Uncommon - x2
= 50 pts
Should the high side of a Hi/Lo mix really be cheaper than the low side(F-16E)? Alternatively:
F-15C
All weather - 15
4th gen - x2.5
common - x1
= 38 pts
Same cost as the equivalent low side. And is really a good idea to try and differentiate that much between a block 50+ and a block 60 F-16? A block 60 F-16 is as expensive, if not more so, than a F-22 as given. Similarily badly, it puts a Su-30MKI at the same cost as a F-22. Also, a F-16A would be considered a 3rd gen fighter, going off the strict years you've presented.
Op tempo multiplier is off as well. It's 38 points to get a group of F-15Cs with the ability to get 56-63 into the air at any given time, for a cost/plane of ~.65. For 24 points, you can get another fighter group with 60% readiness, resulting in a cost/plane of ~.57.
It's also lacking in granularity, and the ability to configure our forces as we see fit. We're basically stuck with nearly identically created wings of aircraft. Increasing the granularity allows for more variety in how the air forces of the world are created.
F-15E
Light Bomber - 10
4th Gen - x2.5
Uncommon - x2
= 50 pts
Should the high side of a Hi/Lo mix really be cheaper than the low side(F-16E)? Alternatively:
F-15C
All weather - 15
4th gen - x2.5
common - x1
= 38 pts
Same cost as the equivalent low side. And is really a good idea to try and differentiate that much between a block 50+ and a block 60 F-16? A block 60 F-16 is as expensive, if not more so, than a F-22 as given. Similarily badly, it puts a Su-30MKI at the same cost as a F-22. Also, a F-16A would be considered a 3rd gen fighter, going off the strict years you've presented.
Op tempo multiplier is off as well. It's 38 points to get a group of F-15Cs with the ability to get 56-63 into the air at any given time, for a cost/plane of ~.65. For 24 points, you can get another fighter group with 60% readiness, resulting in a cost/plane of ~.57.
It's also lacking in granularity, and the ability to configure our forces as we see fit. We're basically stuck with nearly identically created wings of aircraft. Increasing the granularity allows for more variety in how the air forces of the world are created.