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Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 08:35am
by Siege
DarthShady wrote:More lasers you say? How about space based lasers? :D

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:D I totally have to experiment with lifting a MTHEL system into orbit... I bet I could do awesome things with something like that!

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 08:46am
by Fingolfin_Noldor
I am going to state first and foremost that until I get my solid state technology off the ground beyond 100KW, such an orbital THEL will be a glorious pain in the butt because chemical lasers "run out of juice" after several shots.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 08:55am
by Siege
Fingolfin_Noldor wrote:I am going to state first and foremost that until I get my solid state technology off the ground beyond 100KW, such an orbital THEL will be a glorious pain in the butt because chemical lasers "run out of juice" after several shots.
I just talked about this with Shroom. The idea is to use the Orbital THEL as a testbed, see what the laser can do for its megawattage, and then deorbit it on top of Astaria ;) :D.

(At any rate, if a system like OTHEL could down Stas' hypothetical orbital warhead satellites, it might be worth it even if it would be useless after a few shots. And just to be clear: this is all very hypothetical, and very far away at this stage.)

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 09:58am
by Shroom Man 777
Shroomania has a giant laser tower designed to blind bombers and orbital assets, by the way. Just like the Sword of Tauberg in Game 1 that went pew pew and lasered stuff. Not that it'll do good against ballistic missiles and kinetic projectiles from space.

Unless I made it a REAL face-melting laser weapon! :D

But that's silly.

I totally need to get into this silly special weapon stuff.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 11:08am
by PeZook
Stas Bush wrote:We should proceed with designing UR-500 then. :D I believe the UR-200 is already designed (all of it's preceding rockets have been made).
What do you mean we "should" proceed? We already are, the Proton and Saturn programs were opened at the start of the year. We're currently less than 10 years from a manned lunar landing.

Go go crash programs! :D

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 11:24am
by Fingolfin_Noldor
PeZook wrote:
Stas Bush wrote:We should proceed with designing UR-500 then. :D I believe the UR-200 is already designed (all of it's preceding rockets have been made).
What do you mean we "should" proceed? We already are, the Proton and Saturn programs were opened at the start of the year. We're currently less than 10 years from a manned lunar landing.

Go go crash programs! :D
Hey, I was merely setting a not-so-ambitious-with-room-for-failure target. I might point out that it took the Americans years to get the Saturn V rocket working at optimum capacity. Not to mention, I'd rather go through this step-by-step or we run into a whole host of problems.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 11:30am
by PeZook
Fingolfin_Noldor wrote: Hey, I was merely setting a not-so-ambitious-with-room-for-failure target. I might point out that it took the Americans years to get the Saturn V rocket working at optimum capacity. Not to mention, I'd rather go through this step-by-step or we run into a whole host of problems.
Hey, it will take years. It's just that after 10 years, we'll have a 50 tonnes to LEO booster (Saturn series), a 120 tonne booster in development (Saturn V) and permanent lunar presence programs ;)

Really, we took the baby steps already. It's time to think big!

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 11:33am
by Shroom Man 777
Oh, I'll be mostly politely quiet at the SNC Conference, since I'm just an observer. It's your show!

If you tell me to be noisy, though, then I probably will! But, yeah, I'm an observer. I should've sent someone else to sit down and watch, but it's a statement to have Shroomania's PM going there himself and sitting down and playing second-fiddle, to how we want to work with you guys and how cool we think you are. :)

Of course, we're not Slavs, so unless we can some super special membership, we'll probably be stuck to observer only.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 05:15pm
by Lonestar
SiegeTank wrote:
:D I totally have to experiment with lifting a MTHEL system into orbit... I bet I could do awesome things with something like that!

Fortunately, I've managed to come into possession of some Japanistani SR-71 analogs that can shoot that fucker right our of the sky. :)

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 05:29pm
by Siege
Lonestar wrote:Fortunately, I've managed to come into possession of some Japanistani SR-71 analogs that can shoot that fucker right our of the sky. :)
And our respective Dyna-Soars can engage in low-orbital mock dogfights, whilst dodging Comrade Stanislav's floating bomb satellites... Wait, why do I get the impression we're going to have an arms race on the High Frontier? :D

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 08:53pm
by Czechmate
What, exactly, is happening regarding the economy?

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 09:08pm
by Karmic Knight
Czechmate wrote:What, exactly, is happening regarding the economy?
I believe, following shep trying to kill us all, we suffered from a recession that we are currently climbing out of. The Goddamn F-ing Continent actually may have suffered less due to us being, well, shitholes with a deep history of intra-continental trade instead of intercontinental trade.

Of course, I could be completely wrong about that.


My Submarine Transports not looking so crazy now, are they?

::To answer my own question, yes::

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 09:20pm
by Master_Baerne
SiegeTank wrote:
Lonestar wrote:Fortunately, I've managed to come into possession of some Japanistani SR-71 analogs that can shoot that fucker right our of the sky. :)
And our respective Dyna-Soars can engage in low-orbital mock dogfights, whilst dodging Comrade Stanislav's floating bomb satellites... Wait, why do I get the impression we're going to have an arms race on the High Frontier? :D
Why not? We've got an arms race on every other frontier, do you want Space to feel left out? :D

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-12 11:23pm
by K. A. Pital
I totally have to experiment with lifting a MTHEL system into orbit... I bet I could do awesome things with something like that!
Actually it won't be as "cool" as you think it is, but it's definetely doable. The USSR managed to build a huge space laser to take snipes at enemy satellites or enemy spacecraft from orbit, and test-launched a Mock Up (failed to ascend due to booster problems).

The only problem would be the enormous size of the god damn thing - the USSR's Polus, the closest working thing to a real space laser, with most huge challenges solved in practice, i.e. a working example constructed on ground... it required a 100 ton Energia booster to lift it up.
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How would you recharge the laser is another issue. The USSR planned to raise several stock cargo spaceships that were used to haul cargo to Soviet space stations like the Mir, with gas as cargo, which would automatically dock with the laser in orbit and re-charge it after firing. Of course, you run into the problem of either storing many of those in orbit, or needing to keep them at launch bay to raise on demand.
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The recharging problem is a bitch.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 09:01am
by Shroom Man 777
Siege, you total asshole!

:lol:


EDIT:


Guys, can I have XB-70s?

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:05am
by Shroom Man 777
Fuck this bullshit. I CANNOT HAVE A MAD SCIENTIST GAP!

Shroomania will have THESE guys!

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There's nothing to fear but fear itself.

DOCTOR KAPPA KRONER (Not his real name)
Formerly with the Shroombridge University's Biology Department working on Rage-infected monkeys as part of his psychiatric research on human aggression. But since the WIBBLE and the fact that the Rage virus has been weaponized and is thus in the to-be-destroyed list, he has since transfered to the Botanical Bureau to work with a peculiar species of blue flowers. He has put his research into human aggression on hold and is now studying the anatomy of fear.


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Ready, set... Release!

PROFESSOR ICHABOD IRVING
From the University of Farbanti's Physics department. His specialty lies in lasers and space technology. Currently resides in Tauberg, specifically the city's new 'Titan Tower' which has just finished construction. He is eagerly awaiting its test firi... grand opening.


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Oh, yeah. Oooh, ahhh, that's how it always starts. Then later there's running and screaming.

DOCTOR I.M. GOLDBLUM (The I.M. stands for Ian Malcolm)
A proverbial renaissance man and Professor Irving's protege. Formerly assigned to Shroomania's Hadron Uber Electron Galvanizer particle accelerator, but his knowledge on radio-activity and atomic physics has netted him a steady employment in the 'Grinning Gilgamesh 'project. His hobbies include lecturing on Chaos Theory, advertising Mushroomcintosh iShroom products, and studying invertebrate viology. Officially, he was reassigned from the HUEG due to excessive incidences of indecent exposure.


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It took us to new directions, showed us things we would've never imagined...

DOCTOR BENJAMIN B. BENNETT (The B. stands for Black.)
Shroomania's foremost computer scientist - formerly employed at Cybershroom Systems before the company went bankrupt after an incident of domestic terrorism. Most recently worked with the joint Crimson-Shroomanian biotech team at Commune-1, combining natural and artificial neural nets by interfacing living brain tissue with inorganic components to create thinking 'cybernetic organisms'.


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God is cruel. Sometimes he makes you live.

PROFESSOR STEPHEN SHROOM-KING
Renowned physicist and bestselling horror novelist, Professor Stephen Shroom-King suffers from a degenerative disease that leaves him almost entirely unable to move. Nonetheless, his brilliant mind and sheer willpower has made him a foundation of modern science and an icon of Shroomanian literature. His being related to the current Prime Minister of Shroomania, and his imagination, has led to his assignment as the project leader of the Secret Super Shroomanian Special Sciences Section.

The Man in Pink fled across the desert. And the Shroomslinger followed.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:19am
by DarthShady
Mad Science. Hmmm...Interesting. :lol:

So when does the MESS plan on informing the world about their Vampire Soldiers?

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:37am
by Shroom Man 777
Fuck them. I'll have Wesley Snipes kill the unliving shit out of those bloodsucking freaks. Who the fuck would want vampire soldiers, anyway? Marina, in-game, was a diseased husk of an inhuman being atrophied to anorexia and hacking up blood and bile and human excrement, decayed to a point where she's forced to subsist on raw meat and entrails. Those god-like powers come from Q, not from sickness.


(If you're reading this: I love you Marina - it's just that your in-game character was a horrific monster, that's all.)

:P

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:45am
by DarthShady
Shroom Man 777 wrote:Fuck them. I'll have Wesley Snipes kill the unliving shit out of those bloodsucking freaks. Who the fuck would want vampire soldiers, anyway? Marina, in-game, was a diseased husk of an inhuman being atrophied to anorexia and hacking up blood and bile and human excrement, decayed to a point where she's forced to subsist on raw meat and entrails. Those god-like powers come from Q, not from sickness.
Yes, but if you apply mad science the result could be some very useful superhuman soldiers. :P

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:48am
by Fingolfin_Noldor
Bah.. I've long been in the race for talent, with billions spent on R&D be it civilian or military. You guys are late.

Anyhow Shady, say something at the SNC meeting?

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:55am
by Shroom Man 777
You spent it on conventional shit. I'll be spending my billions on an expedition to capture dinosaurs in Velaria or some shit.

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 10:57am
by Fingolfin_Noldor
Shroom Man 777 wrote:You spent it on conventional shit. I'll be spending my billions on an expedition to capture dinosaurs in Velaria or some shit.
A 10-20 billion dollar linear collider is "conventional" shit? :o

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 11:13am
by DarthShady
Fingolfin_Noldor wrote: Anyhow Shady, say something at the SNC meeting?
Posted. :D

I'll be waiting for a PM. :mrgreen:

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 11:17am
by Fingolfin_Noldor
DarthShady wrote:
Fingolfin_Noldor wrote: Anyhow Shady, say something at the SNC meeting?
Posted. :D

I'll be waiting for a PM. :mrgreen:
I chuckle everytime I see Premier Shady, especially after I played RA3 (which was a bit too cheesy, but at least there was lots of boom).

Re: SD.Net World Redux Comment Thread IV

Posted: 2008-11-13 02:23pm
by DarthShady
Fingolfin_Noldor wrote: I chuckle everytime I see Premier Shady, especially after I played RA3 (which was a bit too cheesy, but at least there was lots of boom).
I got it yesterday. I'm enjoying the cheesiness, the game is hilarious. :D

Anyway, I think my Premier is awesome. :D

Oh and thanks for the PM.