Re: Imperial era Airborne assault
Posted: 2009-10-25 07:16pm
Another dropship type used by the Empire would be the F7 Landing Brick, although it only carries 40 troops.
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Well, this being Star Wars weaponry we're talking about, and since we are naturally using SD.net calculations of weapon power... frankly, all they need to do is shoot twice. Which still beats only needing to shoot once, I guess.PhilosopherOfSorts wrote:Possibly, but you are also more exposed in orbit, not much to hide behind up there after all. At a lower altitude you can use the terrain as cover, or at least concealment. That big honkin' ion cannon can't do much to you if it can't target you because there's a mountain in the way.
Oh, sure, but it can't be good for the ship. Or the crew. Given the sheer brute strength of the ship's force fields, it's quite possible for it to make an atmospheric reentry and plow into the ground without being destroyed (didn't Anakin and Obi-Wan ride half of a crippled CIS destroyer down in Episode III)?Eleventh Century Remnant wrote:And yes, they almost certainly do come down on repulsors for the most part. Only in emergency would it be necessary to decend on ions; it can't possibly be routine, and the terrain of the battle of geonosis was not lava plain, which is a bit of a giveaway. I wanted to point out that in the event that a ship does have to resort to lithobraking, ("slowing down by slamming into the ground"), in this case the ground might actually lose. They certainly have nothing to fear from the atmosphere.
Corvettes certainly can land on planets. Thy do so on in the Novel Wraith Squadron and also in that obscure and little known source; Episode III: Revenge Of The SithNoogDeNoog wrote: In the Hutt Gambit, the slaver ship that is corellian corvette, 150 meters long, has to take on slaves at the space station in orbit
Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from. I can put a 747 on a carrier deck and it will be fine, just don't expect it to take off from it or land on it.And is a 17km-wide flying saucer, easily comparable with the Executor of the same film. It has to actually have some sort of repulsor-support to even stay afloat, ergo these things exist for ships of this size.
What are you talking about? Full-sized starships can pull 3000+g accelerations, and take teraton-yield point explosions on their shields, and you're saying they somehow cannot handle the acceleration and heat of reentry and exit from atmosphere? Never mind that a little TIE fighter can manage it, and LAAT/i's in the Clone Wars cartoons do deployments from low orbit.Patroklos wrote:Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from. I can put a 747 on a carrier deck and it will be fine, just don't expect it to take off from it or land on it.And is a 17km-wide flying saucer, easily comparable with the Executor of the same film. It has to actually have some sort of repulsor-support to even stay afloat, ergo these things exist for ships of this size.
Everywhere else on the Internet, but not here, we'd be getting people arguing that the space-based firepower calculations are overrated.Eleventh Century Remnant wrote:I wonder if this is the reason that, apart from some of the heavy blaster artillery, we seldom see ground vehicles with decent power to weight? A Corellian Corvette, for instance, should be putting out firepower in the 100mt/sec range; four guns, comparable to a known weapon type throwing 5 bolts/second at 6 mt, plus lighter weapons. An AT-AT is rather larger than one percent of a Corvette, and apart from the 'maximum firepower' shot on the shield generators doesn't even deliver within two orders of magnitude of that.
Yes, but it's as good a name as any for trying to come to a stop by a deliberate crash landing."Lithobraking" is a joke...
Strictly speaking, a ship with repulsorlifts capable of 1g or better acceleration doesn't have to reenter; it can just drift into the atmosphere slowly at very suborbital speeds. Reentry happens because you were travelling at orbital speed when you hit the upper atmosphere and have several thousand kilometers per hour of velocity to shed.Patroklos wrote:Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from. I can put a 747 on a carrier deck and it will be fine, just don't expect it to take off from it or land on it.
If you dont want to boil the planetary atmosphere, or blew it away with your ion engines (or at minimum turn some spots on the planet into a radioactive wasteland) then "reentry" is a tricky thing to do. There are reasons to have three different type of engines in SW. So in the atmosphere there is no 3000g acceleration...fractalsponge1 wrote:What are you talking about? Full-sized starships can pull 3000+g accelerations, and take teraton-yield point explosions on their shields, and you're saying they somehow cannot handle the acceleration and heat of reentry and exit from atmosphere? Never mind that a little TIE fighter can manage it, and LAAT/i's in the Clone Wars cartoons do deployments from low orbit.Patroklos wrote:Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from. I can put a 747 on a carrier deck and it will be fine, just don't expect it to take off from it or land on it.And is a 17km-wide flying saucer, easily comparable with the Executor of the same film. It has to actually have some sort of repulsor-support to even stay afloat, ergo these things exist for ships of this size.
Since it is the same series where solar mirrors broke through the shield of Coruscant (with energy output almost reaching as of a light turbolaser bolt)...DrMckay wrote:The reason the Corellian Corvette had to dock with the space station to take on slaves in the Paradise Snare was that Ylesia's atmosphere was constantly stormy and very turbulent, necessitating smaller craft with preferably human pilots.
As far as Destroyers and SSD's in the atmosphere, does the escape of Lusankya in Krytos trap count as canon? As I recall, its ascent killed massive numbers of people when it shot its way free, rather than any ignition of the engines. It also had a massive repulsorlift cradle to take it into orbit. So, Capable of operating once (with a specially designed system,) yet it did not pose a significant danger to Coruscant itself.
bz249 wrote:Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from.
You're still going on about barriers to atmospheric entry like heat being a limit to the ships themselves; how much energy do you think atmospheric friction represents? Wanna bet it's enough to overwhelm SW capital shielding?On the other hand with repulsors aerobraking is unneccesary so the heat of reentry can totally be avoided if one wishes.
I did not use the stress in the physical sense, but as a pschychological one. A big ship can cause lots of trouble to the planet, so they have to be extremly careful there. Imagine like maneuvering with an oceagoing vessel in a harbor... it is one of the most difficult part of navigation. I can say a stressful one.fractalsponge1 wrote:bz249 wrote:Yes, but it does not have to RENTER an atmosphere which is where all the stress of atmospheric operation is coming from.You're still going on about barriers to atmospheric entry like heat being a limit to the ships themselves; how much energy do you think atmospheric friction represents? Wanna bet it's enough to overwhelm SW capital shielding?On the other hand with repulsors aerobraking is unneccesary so the heat of reentry can totally be avoided if one wishes.
People have already said that there are tactical and practical reasons not to use ion drive in atmosphere, it does not mean you can't do it. All the "stress" you're talking about hardly concerns the ship itself.
Betterbz249 wrote:I did not use the stress in the physical sense, but as a pschychological one. A big ship can cause lots of trouble to the planet, so they have to be extremly careful there. Imagine like maneuvering with an oceagoing vessel in a harbor... it is one of the most difficult part of navigation. I can say a stressful one.![]()
You are assuming a great many things, the most absurd is that every ship can be readily designed to withstand every kind of stress from every source optimally. It doesn't really matter how much acceleration a vessel can withstand when in a vacuum because the design of a ship to withstand those stresses in a vacuum would be completely different than one designed to withstand the same stresses in an atmosphere. It is really no differned than expecting a current fighter jet to somhow operate effectively as a submarine at the same time. On top of that direction matters. A fighter jet can withstand extreme acceleration forward, but if I tried accelerate it in any other direction it would fall apart. Starships would be no different, being designed to support the acceleration (and generally predictable) from its engines in the expected direction only, anything more would be a waste.What are you talking about? Full-sized starships can pull 3000+g accelerations, and take teraton-yield point explosions on their shields, and you're saying they somehow cannot handle the acceleration and heat of reentry and exit from atmosphere? Never mind that a little TIE fighter can manage it, and LAAT/i's in the Clone Wars cartoons do deployments from low orbit.
It is easier to build large objects in zero gravity for obvious reasons.No one answered my question before. If these ship are meant to routinely land on planets, wouldn't it be easier to build them on the planets? Why do they have shipyards in space???
This does not necessarily follow. For example, one advantage of construction in vacuum is that you can control the working environment. Another is that the default is near-zero gravity. These make things difficult for human workers, but the vast majority of work with air-sensitive parts could be carried out by non-air breathers or droids. Meanwhile, microgravity makes it easier to build areas that will have different orientations when the artificial gravity is turned on (such as the Millenium Falcon's turrets). Furthermore, industrial accidents are less deadly in vacuum, without an atmosphere or water to carry any toxic chemicals they work with, and without shockwaves or fireballs from any munitions accidents. So, to sum things up, there are a number of potential reasons why Star Wars civilizations use vacuum for starship construction, which are totally unrelated to those finished ships' ability to enter and maneuver in atmosphere.NoogDeNoog wrote:No one answered my question before. If these ship are meant to routinely land on planets, wouldn't it be easier to build them on the planets? Why do they have shipyards in space???
Of course it would not be optimal, but that does not mean it would not be easily feasible. Did I ever say ships need to pull 3000g in atmosphere? How much acceleration do you need to manage a controlled touch down on a planet? double-digit multiples of g? You're saying a ship with structure rated for maneuvering in the 3000g+ range can't handle single or double digit g in atmosphere? The Invisible Hand, in ROTS, lost primary engine power (by virtue of being separated from its ion drive) and did a free-fall into the gravity well, and survived largely intact. Venators and Acclamators routinely enter and leave gravity wells. The structure of warships also need to handle high local momentum transfer from their heavy turbolasers.You are assuming a great many things, the most absurd is that every ship can be readily designed to withstand every kind of stress from every source optimally. It doesn't really matter how much acceleration a vessel can withstand when in a vacuum because the design of a ship to withstand those stresses in a vacuum would be completely different than one designed to withstand the same stresses in an atmosphere.
It is really no differned than expecting a current fighter jet to somhow operate effectively as a submarine at the same time. On top of that direction matters. A fighter jet can withstand extreme acceleration forward, but if I tried accelerate it in any other direction it would fall apart. Starships would be no different, being designed to support the acceleration (and generally predictable) from its engines in the expected direction only, anything more would be a waste.
Source, for where it says repulsorlift drives are expensive, structurally cumbersome/unfeasible, and not nearly universal? If there is one, I'd really like to know.You guys are also gold plating as well, pretending that every ship can have every engine type. It very well may be that a vessel designed primarily for space combat (Executor) didn't have its cababilities watered down by having a comblete set of repulsor engines in addition to its optimally equiped space based ion engines. It would be like putting helicopter roters on a race car. It would make sense for a vessel like a Correllian Corvette, however, designed to be a jack of all trades to make those compromises.
That is not the obvious nor the only reason to be honest. It's one of them but there are problems of materials transport, movement, and even space of the object on terrestial settings. Getting them into space is usually the last problem one runs into.NoogDeNoog wrote:Isn't the obvious reason that the vessels are too large to get them into space in one piece.It is easier to build large objects in zero gravity for obvious reasons.