Re: How would you describe this system?
Posted: 2009-08-26 06:02pm
All of them? Too broad for what? By whose judgment?Samuel wrote:They are too broad.
It does according to this definition I linked earlier. And probably according to Mussolini.Samuel wrote:Just because someone is an authoritarian who runs the economy on corporitism does not make them a fascist.
Groups that conquer territory, rule it with sovereignty, and wage war on similar groups are not nations?Samuel wrote:Not really. Nationalism requires the concept of a nation. I'm not aware Eve groups have anything roughly approximating that.
A social clique existing outside the game that serves as a marker of "group" and "non-group" in-game when actual racial information is not available. A marker that one can't readily change once playing Eve, as counterintellignece sweeps try to catch people joining SA to join Goonfleet.Samuel wrote:That would be considered a social clique.
That's the real-life context. In the context of the board, you don't get to opt out, since doing so leaves the context of the board. And within the board, he is more or less a dictator. An Emperor, if you will. With the restaurant example, the manager can, within the context of the restaurant (and the bounds of the law, which are rather more restrictive than those that govern forum owners), determine what service, if any, a customer will receive. In real life, the customer can leave, but leaving the restaurant leaves the context of the manager's domain.Samuel wrote:None. Mike controls the board, but the services it provides are optional- he is as much a dictator as a restaurant manager who reserves the right to refuse service.
Where did black markets come in? I thought this line of conversation was about whether communism has both economic and political requirements. Also, I'm not sure what "that" refers to, so I'm not sure how it differs.Samuel wrote:How would that differ from a normal black market?...Yeah? That still means that the government (whatever it may be) must own and distribute all goods. Since the corporation control game mechanics don't allow that, Eve corporations aren't communistic.
If you mean corporations, The CEO/directors/etc. can't access/otherwise control private property. In order to set up a communist system, they would have to.Samuel wrote:How big is the area they cannot regulate?
Note that communism != socialism. Families that pool resources for common use are indeed socialistic according to the definition I posted earlier. That doesn't make them communistic.Samuel wrote:Because than all families would count as communist?BR7 wrote:Since when does socialism not count if the people involved are related?
Actually, universal conscription is (so far as I have seen personally) pretty rare in Eve in non-pure-combat corporations. So-called carebears can contribute to the economic strength of a corporation, but would leave if faced with conscription. Anyway, that's beside the point, as I had said:Samuel wrote:Unless you have universal conscription or militias. Which would be prevalent in any universe as violent as Eve.
Anyway, in real life, there are nations without universal conscription, and there are nations with universal conscription that aren't communistic, so where are you going with this?BR7 wrote:Not all governments have social programs comparable to the ones described in the OP, and my point was that having such social programs does not make a government communistic.