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Lord Zentei
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Post by Lord Zentei »

I think that's fanon, but in any case, it is possible, just not as easy as it is for the necrons (who could be in andromeda before I even finished getting out of my door) It's always unwise to listen to anything about Palpatine's motivations. A favourite from the Dark Empire sourcebook is that he wanted to suck everyone's souls out and become some sort of ubersith.
Their speed is certainly impressive. As for palpy's motivations, I really couldn't say if it is was a pipedream or not. Still, canon is canon.
Pfft. It would be, if that wasn't Mr. Second-Highest-Rank-in-the-Ad-Mech Mephet'ran's typical MO. :wink:

Besides, if a C'tan killed him, it'd eat his soul, and we'd be spared the appalling atrocity against the written word that is Dark Empire.
Still canon, so nyah. :P
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Post by Bob the Gunslinger »

Is there any fluff or story dealing with the Necrontyr war with the Old Ones? I imagine that that would help us out a lot.

From just the brief descriptions we are given of the height of Mankind during the Age of technology, they could easily be in the GE's range for firepower, combat range and general technology. Only their FTL and somewhat smaller industrial base would hold them down. And it sounds like the Necrontyr would easily pwn them at their height.

Hell, the Necrontyr have a lot in common with the Lensmen, such as their FTL, WMDs, shields, inertialess drives, crazy mind powers and wanktastic energy output.
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Post by Lord Zentei »

NecronLord wrote:
Lord Zentei wrote:I disagree. The Galaxy gun's effect is the same as the black hole launcher in practice. But as you say, lost tech, so fair enough.
Galaxy Gun missiles have never been used against a star, and while they could be used to destroy all planets in a system, they can also, IIRC, be made to smack against a planetary shield and die once the enemy is aware of the danger. The same is not true of a black hole consuming one's sun and pulling one in.
Fair enough.
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Post by Lancer »

NecronLord wrote:
Lord Zentei wrote:I disagree. The Galaxy gun's effect is the same as the black hole launcher in practice. But as you say, lost tech, so fair enough.
Galaxy Gun missiles have never been used against a star, and while they could be used to destroy all planets in a system, they can also, IIRC, be made to smack against a planetary shield and die once the enemy is aware of the danger. The same is not true of a black hole consuming one's sun and pulling one in.
you don't want to go down that path. Not with the Asgard on this list anyways.
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Post by NecronLord »

Matt Huang wrote:you don't want to go down that path. Not with the Asgard on this list anyways.
Thankfully, the Asgard have only ever done that when they've had the benefit of over a year to work on it. There is no indication that it is a deployable battlefield weapon. Indeed, we can deinatively infer that it is not, or they would have used it on the Replicators immediately.
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Post by NecronLord »

Bob the Gunslinger wrote:Is there any fluff or story dealing with the Necrontyr war with the Old Ones? I imagine that that would help us out a lot.
The only thing from that time is a vision someone had of some kind of old one magic destroying what appear to be three Cairns, and references to the Necrons slaughtering the Old Ones with black holes and razing planets.

I did once consider doing it as a fanfic though. :wink:
Their speed is certainly impressive. As for palpy's motivations, I really couldn't say if it is was a pipedream or not. Still, canon is canon.
Thankfully, that is not canon. That is from the fansite that produced the 300 Km superstardestroyer.
Still canon, so nyah.
Until RotS comes out. :wink: Let's just say with Lucas' comments and the fights in RotS, the canon backing for Wankatine is looking as flimsy as the rags the writer used to clean himself.
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Post by NecronLord »

I would also suggest that the Asgard probably did it by getting a Stargate with a fuckton of inert mass (a brown dwarf for example) on one end, dialing it through to the sun in question, and letting the mass flow in. That takes advantage of known stargate technology, and provides a reason why it took a year or so.
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Post by Lord Zentei »

* Nerfed Tar Aiym, which should have been done previously.
* There, added Golden Age Necrons and boosted the 41st millennium necrons above the two GEs. Happy?
* Using a ===> to show the changes is snazzy.

Xeelee & Exession Builders
the Culture
Xeeleverse humans
===> Golden Age Necrons
Arisians
Eddorians
the Foundation
Civilization
Boskone
===> Necrons, 41st millennium
the Galactic Empire (Foundation)
the Galactic Empire (Star Wars)
Farscape Ancients
SG1 Ancients (at their height)
Imperium of Man (WH40K)
Tyrannids
Orks - maximum(WH40K)
. Scarrans
Peacekeepers
. Concordiat
. Sephirotic metaempire (Orion's Arm)
. Republic of Man (Resnick's universe)
. Terran Confederation (Wing Commander)
. Kilrathi
. Hominid Phylum
Imperium (Dune universe)
Eldar - minimum
Vorlons & Shadows
Orks ?(WH40K)
Tau
Borg
Terran Federation (SST book)
Bugs (SST book)
Goa'uld
Dominion
===> Tar Aiym (Foster's Commonwealth universe)
. Starfire universe
. Humanx Commonwealth (Foster's Commonwealth universe)
. Puppeteers
. Covenant
Dark Eldar
. Haloverse humans
Wraiths (SG:A)
Federation (Trek)
Romulans
Klingons
. Known Space humans
. Kziniti (with FTL)
Cardassians
Marduk (Macross)
Zentraedi/Meltrandi (Macross)
UN Spacy (Macross)
Zentraedi (Robotech)
Minbari
League of Nobles (Dune prequel novels)
Synchronized Worlds (Dune prequel novels)
. Fifty Spacer Worlds (Foundationverse)
Centauri
Earth Alliance (B5)
Narn
RDF/REF (Robotech)
Protoss & Zerg
Starcraft Terrans
. Terran Federation (SST movie)
Cylons
Twelve Colonies (Galactica)
The Star League (BattleTech)
The Clans (BattleTech)
Inner Sphere (BattleTech)
. The Alien universe
. ID4 aliens
. Gundam
. The Race
. Draka (as of 2004)
. modern Earth
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Post by Lord Zentei »

And of course, I forgot to put the necrons in red. NL, could you please change the tag to a [colour=red] tag for the two Necrons?
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Post by NecronLord »

Done. Though the 40K necrons probably belonged better where they were. :P
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Post by Lancer »

NecronLord wrote:
Matt Huang wrote:you don't want to go down that path. Not with the Asgard on this list anyways.
Thankfully, the Asgard have only ever done that when they've had the benefit of over a year to work on it. There is no indication that it is a deployable battlefield weapon. Indeed, we can deinatively infer that it is not, or they would have used it on the Replicators immediately.
The Asgard were spending that entire year converting Halla's star into a much more massive black hole while the time-dialation trap had the replicators contained.

2 possiblities exist there. Either they needed to enter the field and change the properties on-the-spot (which means that they only need about 52 minutes inside the field to make a normal star turn into a much more massive black hole), or they could do so remotely over the course of a year from at least 0.16 lightyears away.
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Post by Lord Zentei »

NecronLord wrote:Done. Though the 40K necrons probably belonged better where they were. :P
I'll remember that. :twisted:
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Post by Junghalli »

Lord Zentei wrote:the Foundation
Civilization
Boskone
===> Necrons, 41st millennium
the Galactic Empire (Foundation)
Just out of curiousity is there a reason you put the Necrons above the Foundationverse GE but below the Foundation?
. Kilrathi
. Hominid Phylum
Imperium (Dune universe)
The Phylum is still way, WAY too high. They belong below the ST Dominion.
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Post by starfury »

sorry to come in again, but what about the systems commonwealth of Andromeda, massive numbers of planet killing weapons, the nova bombs, 3 galaxies resource-wise, very fast FTl, and a are hampered by a relatively small starfleet and fairly fragile ships, which don't have the defensive capabilites of the imperium of 40k and GE ships.
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Post by NecronLord »

Matt Huang wrote:The Asgard were spending that entire year converting Halla's star into a much more massive black hole while the time-dialation trap had the replicators contained.

2 possiblities exist there. Either they needed to enter the field and change the properties on-the-spot (which means that they only need about 52 minutes inside the field to make a normal star turn into a much more massive black hole), or they could do so remotely over the course of a year from at least 0.16 lightyears away.
Or they build another time dialation device and cranked it into reverse around the ships they used to do it. *Taps head* Use the grey matter.
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Post by Lord Zentei »

Junghalli wrote:Just out of curiousity is there a reason you put the Necrons above the Foundationverse GE but below the Foundation?

Call it fake appeasement. I wasn't entirely serious as my and NL's posts should have shown.
The Phylum is still way, WAY too high. They belong below the ST Dominion.
Agreed.
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...and I like strudel! :mrgreen: -- Asuka
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Post by Lancer »

NecronLord wrote:
Matt Huang wrote:The Asgard were spending that entire year converting Halla's star into a much more massive black hole while the time-dialation trap had the replicators contained.

2 possiblities exist there. Either they needed to enter the field and change the properties on-the-spot (which means that they only need about 52 minutes inside the field to make a normal star turn into a much more massive black hole), or they could do so remotely over the course of a year from at least 0.16 lightyears away.
Or they build another time dialation device and cranked it into reverse around the ships they used to do it. *Taps head* Use the grey matter.
Without the presence of a countering time-dialation field, that would mean that they need 52 minutes of realtime to pull off a star-to-blackhole as opposed to a full years worth.
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Post by NecronLord »

But they could easily make a countering time dialation field, so that's not an issue is it?
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Post by Nieztchean Uber-Amoeba »

Lord Zentei wrote:
Nieztchean Uber-Amoeba wrote:I still believe that the civs from the Stryker-verse should be on that list, namely the Illithids somewhere between the Galactic Empire and the IoM, the Alliance of Free Peoples under the Peacekeepers, and the Corthai Combine just under them.

I won't stretch my luck and try to include the Noah-verse or the New World trilogy...
I have no objection to including any of them; it's just that I haven't read them, and am hoping to go on more than gut feeling. Do you have some data on number of planets, firepower and tactical range of ships and FTL speeds? Any special limitations (like the IoM not really knowing how their tech works or the Zentraedi not being able to build/repair their toys)?
The Illithid Empire has naval weapons that range from 60 Gigatons with a 1-second refire rate, to 1 Teraton main guns, and engage at ranges of a few hundred kilometres normally.("The Warrior, the Pawn, Vol. 1").
They have fast enough FTL to cross the Milky Way in six months("Stryker's Standoff"), but the new Wormhole Network within their territory allows travel between any core worlds and many colony-worlds within minutes("The Warrior, the Pawn, Vol. 2").
They have in the hundreds of thousands of vessels, the industrial capacity to build 3,000 ships in about 4 months during wartime even while repairing other fleets, and between 20 and 50 thousand planets.("The Warrior, the Pawn, Vol. 2")
Their STL drives csan actually accelerate in FTL, twice the speed of light.("Stryker's Gambit")
In addition, they have excellent ground combat technology, above Star Wars, with hordes of genetically-engineered, perfectly loyal warriors who can survive kiloton-level explosions a couple hundred yards away, and super-soldiers capable of recovering from direct megaton-level explosions and be at full combat efficiency within hours.("Skirmish")
They are all incredibally intelligent, with the retarded miner smarter than most humans, and natural psychic powers good enough to control most peoples' minds, levitate, and stun creatures near them(Generic canonical information).

The Alliance of Free Peoples, while much weaker than the Illithids, can reasonably fight individual skirmishes and win while sustaining greater casualties(Generic canonical information), suggesting low-gigaton naval weaponry. They can cross the galaxy in a couple years, and get to 75% of the speed of light with their STL drives, though they can only engage in combat reasonably at up to 40% of c. They have a few thousand worlds, and ten of thousands of ships.(Generic canonical information)

The Corthai Combine was formerly equal to the Alliance, however, since the Saurons joined the Alliance and the Alliance's subsequent counter-attack on them, they are about half the strength of the Alliance.

As for the Noah-verse and New World, the Noah-verse has lightminute-sized ships, the strength to destroy and build stars as a mundane task, galaxy-destroying superweapons, and quadrillions of ships which can survive indefinitely within the heart of a star and can fire at eachother from different galaxies.

The New World-trilogy humanity has about 100 ships with kiloton-level nukes, multi-gigawatt X-Ray lasers, and though they have only just reverse-engineered FTL tech, it seems to be able to travel 1 lightyear per minute. They engage at the range of a few kilometres. Their current flagship has a main gun which converts 750 grams of matter and anti-matter into energy with 99.999% efficiency. Their enemies, the Rajha, are more advanced, but their industrial capacity, territory, ship-count, etc. are unknown so I can't really include them.
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Post by Lancer »

NecronLord wrote:But they could easily make a countering time dialation field, so that's not an issue is it?
I think your misunderstanding me. I'm confirming that it would be a better tactic to use the time-dialation device to simply speed up their warships, so they need only 52 minutes of realtime (as opposed to an entire year of realtime) to turn a star into a black hole.
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Post by Grasscutter »

Junghalli wrote:
So here's a question with the Zentraedi ... do vastly superior numbers trump tech?
If the numerical advantage is overwhelming enough yes. I mean, tell me the Eldar wouldn't rape the Dune Imperium with a chainsaw if they had anything remotely approaching equal numbers?
Yes, one on one a Star Trek ship is superior tech wise to a Zentraedi cap ship, but I doubt the UFP would be able to handle the entire Zentraedi fleet if they ever went to war.
How big is the Zentraedi fleet? I'm hearing millions of ships being tossed around so yeah, unless a Fed ship is hundreds of times more powerful they'd probably loose.
[/quote]

If everybody agrees with this I suggest the following change to the middle section:

Borg
===>Marduk (Macross)
===>Zentraedi/Meltrandi (Macross)
Terran Federation (SST book)
Bugs (SST book)
===>Zentraedi (Robotech)
Goa'uld
Dominion
Tar Aiym (Foster's Commonwealth universe)
. Starfire universe
. Humanx Commonwealth (Foster's Commonwealth universe)
. Puppeteers
. Covenant
Dark Eldar
. Haloverse humans
Wraiths (SG:A)
Federation (Trek)
Romulans
Klingons
. Known Space humans
. Kziniti (with FTL)
Cardassians
UN Spacy (Macross)
Minbari

Even the number-nerfed Robotech versions of the Zentraedi absolutely dwarf anything the Alpha Quadrant has to offer save the Borg. Million to high-100,000s range.
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Post by XaLEv »

Whose idea was it to put Orion's Arm where it is?
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Post by Sriad »

ggs wrote:
Lord Zentei wrote:I was fairly sure there were some chucks which were quoted to have a velocity greater than c relative to other chucks of the ring. But it really isnt important.
Which would be impossible.

Eh, sci fi. Nevermind- :wink:
(I may have messed up quotes.)

To re-state what Lord Zentei (presumably) said, there's nothing impossible about parts of the Ring moving faster than C relative to other parts of the ring:

simplistic example-
Build a wheel out of Unobtanium.
Spin it at .9c -presto, a point on one side of the wheel is moving (without taking into account Lorentz contraction, etc) at 1.8c relative to a point on the opposite side. There's plenty of Xeelee business that doesn't square with physics, but there's nothing wrong here.
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Post by Currald »

I see no reason to have separate entries for Arisia / Eddore and Civilization / Boskonia. As Port Admiral Haynes said in Galactic Patrol, "The Arisians are the sina qua non of Civilization." The Arisians are the architects of Civilization and the only source of Lenses, one of Civilization's essential elements. Please replace "Arisia" with "Civilization" and delete Civilizations previous entry. Similarly, the Eddorians for the top of the hierarchical pyramid that is Boskonia, with the All-Highest of Eddore at the top. They, too, are integral parts of their society. "Eddore" should be replaced with "Boskonia" and Boskonia's previous entry deleted.

It seems to me that we have quite a few instances of societies which are in approximate parity. The Xeeleeverse humans, the Culture, and Civilization are an example which springs to mind, and I'm sure that there are others. Perhaps we could start separating the list with line breaks, and the societies within each category may or may not be able to conquer each other, while any society above or below would be a likely victory for the higher power, and two categories a walk-over? Just an idea, as many of these fine ranking seem arbitrary and unproven in debate.
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Post by 18-Till-I-Die »

Well when i mentioned splitting Boskone/Eddore and Arisia/Civilization i was thinking that, seperated, they actually can do stuff that their 'client' civilizations cant.

The Eddorians can travel between universes with, it's implied, considerable ease, thats how they got to this universe after all, after checking out thousands of others. And Arisians have mind powers that are, to say the least, incredably vast, including prescience.

But yes your right, Civilization then should be where Arisia is and Boskone just below it.
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