Homebrew tabletop game system thread the II

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Locked
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

OOC
If I get anything wrong I’m counting on ECR correcting me.
IC – all spoken by Dirt. Just saving time and convenience by not using the “”.

How to summarise ‘Dark Elves’. Think of a dwarven society and exasperate it due to a low generational turn over. Although you would be hard pressed to get a surface elf to admit it, humans and other races are a large sanity check on their nature. Dark elves don’t have this check and it shows.

For start, it would be best to refer to them as ‘Svartalfven’. In part to avoid confusion with all the ‘elf’ we’re going to be throwing about in conversation, and it’s good practice for if you decide to go meet them. They consider themselves to be the only ‘true’ bloodline of the elf race. All of the others are considered to be ‘half-elfs’ in polite society, or just more commonly as half-breeds.

To understand a Svartalfven, you have to look at the history and psychological make up of them as a race. Their biggest social flaw is their long natural lifespan. The average Svartalfven only tends to care about one thing, himself. It is the core of their being, to retain as much power and wealth to keep themselves alive as long possible and to hell with anybody else. Because of this nature they tend to work thru the usual humanoid cycle of so called civilisation. However, unlike most Humanoid races Svartalfven live long enough that a large enough quantity of them have been through the cycle several times.

The Cycle we should all know; Anarchy of total individual freedom leading up to tribalism when the weakest need to band together for survival against the strongest. The world would be a better place if everybody just copied my people and just stayed at this stage.

Tribalism onto warlords as the strongest battle for control followed by the decline into feudalism. The path to feudalism eventually leads into a central monarchy of a first amongst equals followed swiftly into the standard Svartalfven Tyranny that we all know and love when one of the houses decides to become more equal than the rest. Eventually the rest of the Svartalfven will have had enough, or enough of the new generation would have been born for a rebellion to arise and we’re back to stage one of anarchy all over again.

Remember what I said earlier about being a long lived race?

Because enough of the Svartalfven have lived though the cycles and they know what is coming they jostle for position as the next change is expected. Those on top try to keep the status quo for as long as possible, whilst those below manoeuvre for advantage and to hasten the next path on the cycle.

On top of this add to the mix a family history tree when the odds are you actually knew and fought alongside your great grandparents when they were in their prime. You have ancestors who’s feats and names you can’t just consign to a musty tomb even if it’s expedient to do so, because your own name is intricately entwined with their actions. A Svartalfven is literally bound by the actions of his ancestors, and you can be damn sure that he will be proud of these, or at least spin events that way.

Around here there are two main communities, and a selection of outcasts who have thrown in with the Humans. Don’t expect the outcasts to be of much help as they have burnt their bridges when they left home. The Northern community I can’t provide much information on, I suspect that Aburon over there can say more on it.

The southern community is made up of four main houses. One of which is acknowledge (belatedly) as the defacto monarch. It’s currently consolidating its power and entering the final stage of tyranny. The other three are currently in the midst of internal politics of deciding to either plunge into revolution or maintain the status quo for longer. If you want to make contact sooner would be better than later as things tend to move fast at this stage of the game.

Hope this helps.

OOC – if you wish I can always have dirt say this in his form of Svartalfven :twisted:
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

OOC:

Unless Dirt suddenly blossomed to full fluency and his language handicap in Kuquani totally evaporated literally overnight, I can't imagine him saying this except in Elvish. If he says it in Elvish, only Verone (who's stammering and incoherent) and probably Aburon (who already knows it) will understand. I don't know what to say.

Maybe we can bludgeon Verone into translating? Alfred, you're good at bludgeons...

The third possibility is that Aburon is deliberately manipulating the dream so that we can understand each other, which I can't rule out but haven't heard stated.

I don't want to write a Larric response to this until I know how he's hearing all the information.
This space dedicated to Vasily Arkhipov
User avatar
Panzersharkcat
Jedi Council Member
Posts: 1705
Joined: 2011-02-28 05:36am

Re: Homebrew tabletop game system thread the II

Post by Panzersharkcat »

(OOC: Ask and he will do.)
"I'm just reading through your formspring here, and your responses to many questions seem to indicate that you are ready and willing to sacrifice realism/believability for the sake of (sometimes) marginal increases in gameplay quality. Why is this?"
"Because until I see gamers sincerely demanding that if they get winged in the gut with a bullet that they spend the next three hours bleeding out on the ground before permanently dying, they probably are too." - J.E. Sawyer
Eleventh Century Remnant
Jedi Council Member
Posts: 2361
Joined: 2006-11-20 06:52am
Location: Scotland

Re: Homebrew tabletop game system thread the II

Post by Eleventh Century Remnant »

After the initial burst of incomprehension, Aburon manages to do something- one of the appallingly broad powers of the old faith, at least the tradition of it he belongs to- to convey the sense of what is meant, rather than translating directly. Dirt speaks in whatever language or mix of them he likes, the rest of the party hear what he meant to come out with.
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

OOC:

Power Word: Talk Sense! I like it.

IC:

Larric shakes his head and does a double-take, doesn't realize exactly what Aburon did, wonders when Dirt Deadhead learned to talk sense.

"If I got all of that, and I probably didn't... what do we do with that? We've got mad elves who wish all men would go swing from the trees and make monkey noises." he may not know Darwin, but he has a rough sense of what that curse was doing even if he doesn't believe he's descended from a monkey. "We've got not-mad elves who wouldn't much care if it came true. And we've got black elves-" unfortunate side effect of the spell, a word like svartalfen gets broken down into its component pieces and translated into Larric-ese- "who... have politics going on?"

He scratches his head, and thinks mercantile. "Is there anything we could offer them, that would convince them to help us make the mad elves stop? Or maybe get them tangled up in a fight, between the mad elves and the black elves, so they're too busy pounding each other to bother us?"
This space dedicated to Vasily Arkhipov
Eleventh Century Remnant
Jedi Council Member
Posts: 2361
Joined: 2006-11-20 06:52am
Location: Scotland

Re: Homebrew tabletop game system thread the II

Post by Eleventh Century Remnant »

'Good question. I dealt with the northern group, and sort of almost mostly ish managed to do something-' All Hail the Almighty Understatement- 'the southerners are the more traditional and there are definitely levers there.

The northern caverns have largely broken the cycle because they owe allegiance to a lord not of their own; you'll recognise him if you ever meet him, big chap, about thirty feet tall, might have wings, fiery sword, sort of looks magma-ish.

Ideally, I suppose, the best solution would be for the elvish incomers and the cream of the local extremists to go chasing off after them and leave the humans alone for a while, the southern cavern to get comprehensively broken in the process and the pieces absorbed by the northerners- but that's a lot of heavy lifting, trying to get dangerous, wary people to do what you want them to.

Do you- any of you- really feel up to that?'
User avatar
Panzersharkcat
Jedi Council Member
Posts: 1705
Joined: 2011-02-28 05:36am

Re: Homebrew tabletop game system thread the II

Post by Panzersharkcat »

"I suppose we don't have much choice in the matter."
"I'm just reading through your formspring here, and your responses to many questions seem to indicate that you are ready and willing to sacrifice realism/believability for the sake of (sometimes) marginal increases in gameplay quality. Why is this?"
"Because until I see gamers sincerely demanding that if they get winged in the gut with a bullet that they spend the next three hours bleeding out on the ground before permanently dying, they probably are too." - J.E. Sawyer
Eleventh Century Remnant
Jedi Council Member
Posts: 2361
Joined: 2006-11-20 06:52am
Location: Scotland

Re: Homebrew tabletop game system thread the II

Post by Eleventh Century Remnant »

'No, you do have a choice- and I'd strongly advise you to take it. Call it hypocrisy or ego on my part, but I got thrown in at the deep end, and I've spent the last fifteen hundred days floundering.
From the outside, in the wrong light, it might look otherwise, but I've spent most of my time working for the countess in over my head, trying to figure out what the right thing to do was and to do it on the run, half baked and making it up as I went along.

You do have other problems that are yours to deal with; the elves are the largest and ugliest. You've got mad alchemists up round the mountain, the Carfax problem, the local problem...one bit of definite advice. Don't get too attached to any of the alternate claimants for the barony.

The svartalfven- they may come to bother you, which is acceptable, but in all seriousness I would start with a less capable bunch of enemies and work up. Don't take any more trouble than they feel obliged to hand you, and do some human problems for a start before taking them on. Know when to scream for help.'
User avatar
Feralgnoll
Padawan Learner
Posts: 199
Joined: 2011-12-20 04:57pm
Location: California

Re: Homebrew tabletop game system thread the II

Post by Feralgnoll »

"The creatures the alchemists create are abominations, I would like to deal with them first"
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

"I think I like the part of that plan that doesn't have fighting any more elves in it, whether they're light, dark, or red-and-green toymaker."
This space dedicated to Vasily Arkhipov
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

The surface elves appear to powerful for us at this moment in time.

The Dark elves can wait; their internal politics will keep them occupied for the time being. I would advise against sending a ‘foe’ their way at this moment as its liable to unite them, at least for the time being.

On balance it looks as though this alchemist problem is the only one we can sort out at the moment, unless you’re planning to crack heads and take over the castle and surrounding lands here first? Either way, I’m up for it.
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

Good thing Larric isn't drinking anything in this dream. He'd spit it out.

"Attack the castle? Take it over? Why, in whose name, why would that be worth fighting for? You're going and telling us Sir Detrick was right, you do need a watcher."
This space dedicated to Vasily Arkhipov
User avatar
Panzersharkcat
Jedi Council Member
Posts: 1705
Joined: 2011-02-28 05:36am

Re: Homebrew tabletop game system thread the II

Post by Panzersharkcat »

"To be fair to the ogre, that was only one alternative that he is willing to do. He said taking on the nutty alchemist problem would be easier," he says as he refrains from bludgeoning Dirt.
"I'm just reading through your formspring here, and your responses to many questions seem to indicate that you are ready and willing to sacrifice realism/believability for the sake of (sometimes) marginal increases in gameplay quality. Why is this?"
"Because until I see gamers sincerely demanding that if they get winged in the gut with a bullet that they spend the next three hours bleeding out on the ground before permanently dying, they probably are too." - J.E. Sawyer
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

From what I saw on the way in these human lands are in a worse political state than the elvin caverns I recently left. It sounds like the countess is planning on clearing out most of the old order when she chooses to ‘select’ her new people.

As she chose to speak to you (indicating the group) and not turn you into small smears on the ground I guess that makes you part of the chosen few. At some point she’s going to come this way again. Would you rather she came back to this pot mess and decide to clean house in her usual manner, or rather invite her in as a ‘guest’ to a nice stable and tranquil realm so she will depart leaving it in the same manner in which she found it instead of a small pile of smouldering rocks?

My offer to help ‘crack heads’ was metaphorical, not literal. But in all seriousness you may want to give some thought to actually just taking over. With the amount of grief that we’re going to get to just enable this small part of the world to survive I would like to be sure that our backs are protected and not a ripe target for knives. If you can stabilise the situation here and get rid of the headless goblins running about it would give you a nice base to work from on the other problems, such as the elves running about.
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

Larric's eyes get wide. "Dirt, you're making a terrible mistake, I don't want any part of this, it's folly and I never ever in all my life wanted to be a baron. And... um. Didn't the man who's seen the future just say we shouldn't get too close to any of the people who want to be baron? Wouldn't that go double for us if we wanted to decide who was baron?

"We'd be better off hunting beast-twisters, at least we know no one's going to miss them all that much, if all they do is make giant monsters."
This space dedicated to Vasily Arkhipov
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

I'm not making a mistake. It's not as though I'm trying to become the baron here or take anything over. I'm just putting it forth as something you may want to consider in the near future. As for the folly, If somebody told you that you would be heading up into the mountains hunting mutant creatures of death with a knight, mage, and ogre a few years back what would your response have been?

Now you're saying that thats the least of your problems and you're willing to head straight into it. If the countess walked up to you and called you 'Baron Larric' would you say no? If we pull this off you reputation, as well as the rest of the parties is going to be growing. Quickly. If you don't take control of what direction it heads in somebody else will. Do you really want to cede that control?

Anyhow, if we're going beast hunting does anybody have any information about these creatures and their creators?
User avatar
Agent Sorchus
Jedi Master
Posts: 1143
Joined: 2008-08-16 09:01pm

Re: Homebrew tabletop game system thread the II

Post by Agent Sorchus »

Time to work on manipulating Larric.

“I don't know why you are so against claiming the castle and finishing this local distraction. A success has a good chance of keeping her grace from coming through again, and as such is for the good of the town. Hell if we play the people right there is no need for bloodshed or serious conflict. And we don't need to take the title itself, so long as the people and the nobles don't care that we are in charge in all but name and the place is protected.”

“It's not like you want there to be more apprentices burned from their hometown, do you?”

“We already know,” gestures to the magical man from the future, “that the countess is working well into the future and for some version of good. We can get in on the breaking ground of all this and lay a cornerstone of peace for the region.”

“It isn't like the members of the twentieth you've already meet haven't been cordial and productive.”

She'll lean forward and whisper, “And, don't spread this around, but there are others who are working towards ending this power struggle sooner rather than later. And if I am any judge in character they aren't good friends with the countess. Not that we need anyone aggravating her right?”

“But we should probably work on this at the same time as going after those alchemists. Our reputation is our best service in this regard and so long as we are still visibly working towards the common good it will remain strong.”
the engines cannae take any more cap'n
warp 9 to shroomland ~Dalton
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

OOC:

What is it with Krylanyans and utterly failing to get what Larric's about?

IC:

Larric lets the ogre say his say, being outweighed three to one will do that for you. Then he looks up at Dirt, a haggard expression on his face as that buoy of confidence starts to falter. "I pray, from the bottom of my soul, to any gods that will listen, that she doesn't do that to me. I hope she's a better judge of character than that."

Presumably, Eliska's spiel is a reply to that.

"As far as I'm concerned, the best man I'm going to see in that castle is already running it. I've got no call to go around behind Sir Detrick's back trying to change that. And if you keep this up, there's going to come a day when I'm not jumping on your wagon, because I don't want to go where you're riding. Maybe not today, maybe not tomorrow, but it'll come. I just want you to know."
This space dedicated to Vasily Arkhipov
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

If you want sir Detrick to be baron I have no problem with that. If so you're still better of manipulating the situation to make it so. He look a trifle haggard to be doing it all himself, and I doubt his other opponents are going to be very helpful.

At bushman.
"before Larric here comits, can you let us know if Sir Detrick is part of the countesses deadwood?"
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

OOC Re failing to get what Larric's about.

Capture an enemy knight - Check
Rescue a fort under attack - Check
Defeat an elf Hero - Check
Ride off to confront the evil countess - Check.

Your actions are building up credit that you're going to have to cash before someone else does.
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

Larric's personal ambitions are totally nonpolitical. He's actively rebelling against the idea of people, be they huge brutes or Krylanyans in cast-iron bikinis, telling him that he should have political ambitions. He's especially resistant to the idea of treachery or underhandedness in pursuit of political goals which, to be honest, he doesn't really want in the first place. He doesn't want to decide who the next baron is going to be, and he's pretty sure there's something between the lines of what Aburon was saying about "baronial candidates" that the others have missed.

If he cashes in credit for his actions, he's going to be trying to cash it in in particular directions and against particular targets. He's not particularly interested in people yakking at him about how worming his way through the castle aristocracy is "the best way" to accomplish those goals, either. All this talk about political scheming and "I wonder who the next baron should be" is uninteresting to him and kind of disturbing because there's a... he doesn't know the word "Machievellian," but that's the word that would fit. There's a Machiavellian character to it which is very foreign to his nature.

Dame D'Avariel is right in that Larric galumphs through political scenes- he just doesn't much care about it, because his self-image as an honest man is more important to him than the things he actually believes that scheming and treachery and manipulation of political adversaries will get him.
This space dedicated to Vasily Arkhipov
Kaelan
Jedi Knight
Posts: 533
Joined: 2011-12-19 04:51pm

Re: Homebrew tabletop game system thread the II

Post by Kaelan »

It doesn't have to be Larrick, there are a couple of knights in the party.....
Eleventh Century Remnant
Jedi Council Member
Posts: 2361
Joined: 2006-11-20 06:52am
Location: Scotland

Re: Homebrew tabletop game system thread the II

Post by Eleventh Century Remnant »

Away all of yesterday, not helped by broken trains.


'Back to talking about changing the world again, hm? There are about five different political games on five different levels being played, I've had to become an expert- telling various different species of furry thing not to eat each other too much turned out to be really good preparation for that.

I didn't want to. Turns out that the old school really isn't the best, and the actual needs of changing times are best met by people who don't fit the old traditional mould- but you still have to deal with those who do.

The Striking Phoenix went too far, once the woo- hoo effect wore off even the line squadrons admit that, and most of the old order that came through is still there and has to be moved out of the top spots relatively gently without being provoked into striking back in the process. Well, that's the theory anyway. The practise is, as you should expect, usually a lot bumpier.

Taking over the barony- thank you, but I'd prefer it if you didn't. It would bugger things up most spectacularly- and considering what role the baron, or baroness, is going to be required to play in, well, let's just say the words "Battle Group" are going to feature prominently in the nearish future. Yes, things are going to get that bad. If you don't want the peacetime responsibility, even if you could take it, then carrying the shield in time of war really would not be you.

You'll have a role to play,' he says to Larric, 'but not that one. Detrick- he's actually doing well at the job because he doesn't want it. He's not enjoying it, he's not letting the little fancies get the better of him, when you get right down to it he's best for the job he was in before, Verderer- you could argue that a man mostly honest in himself, who mostly does the right thing without anybody watching him, isn't cut out for the bluffing and bargaining side of lordship.

Detrick certainly isn't, it's only because things are as bad as they are that anyone else is listening to him. Without that it would be snakepit as usual.'
Simon_Jester
Emperor's Hand
Posts: 30165
Joined: 2009-05-23 07:29pm

Re: Homebrew tabletop game system thread the II

Post by Simon_Jester »

Larric shrugs and spreads his hands. "Times are that bad, that's what I said.* I don't care whether people would listen to him or not if they weren't, I'd rather be loyal to him now than jump into a snakepit and start throwing snakes out to all and sundry."

He tries to get a little closer to Aburon, he has something to say that while it isn't secret or private, doesn't really affect anyone else. Sort of a passing notes in class thing- if the others want to talk politics let them, he just wants to mention this before the druid decides to make a grand exit or something similarly dramatic happens. "Um. Something I was going to say, a bit more... down to earth I guess. You said you know Catarin. If you're in the business of walking around and poking at people's dreams tonight, when we're all done here, would you be willing to pay her a call and tell her Radulf's been hung, Sir Detrick knows what's going on, and he wants to ride south as soon as he can? She could use a bit of good news, I bet. Not that I know if he'll get a chance to ride south in the middle of all this."

*Not strictly true, but he's under the influence of blatant 'you know what I mean' magic.
This space dedicated to Vasily Arkhipov
Eleventh Century Remnant
Jedi Council Member
Posts: 2361
Joined: 2006-11-20 06:52am
Location: Scotland

Re: Homebrew tabletop game system thread the II

Post by Eleventh Century Remnant »

'Yes. Actually, that's a good idea. Could change things for the better. She's not cut out for what she's doing herself, really- didn't want the responsibility of being able to change the world; she'll take it up but not as something to go 'whee' with, but as a burden and a duty. Not a warrior, won't go looking for opportunities, but a defender, yes. You could do worse for an example, and detrick could do worse for a mate- but that's back to politics again.'
Locked