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Re: Let's play: SCRAMming up!

Posted: 2011-04-21 07:04pm
by Simon_Jester
Spoiler
Privacy will be easy compared to the toilet itself. A privacy screen is quite simple to rig, relative to a zero-gravity toilet.

I have no idea how to do this, aside from trying to get ahold of one already in existence and manufactured for another spacecraft and bolting into place as best we can. Designing one, with an engineering team roughly equivalent to one engineer (possibly one drunk engineer) and two weeks to work in, is out of the question- it wouldn't work the first time barring miracles of MAD SCIENCE even by MAD SCIENTIST standards, and we don't have time for much trial and error.

Re: Let's play: SCRAMming up!

Posted: 2011-04-22 03:28pm
by Eternal_Freedom
Spoiler
FYI guys I'm leaving for a week long field trip in Spain in a few hours. I may have interweb access, I may not, so don't expect contributions from me this week

PeZook, you can fill in my parts if you do an update, just make sure they are reasonably in character for BADASS/KAMIKAZE SPACE PILOT

Re: Let's play: SCRAMming up!

Posted: 2011-04-24 03:28am
by Shroom Man 777
ACTIVATE PROSTHETIC FOOT FLASHLIGHT

AND FLESHLIGHT

Re: Let's play: SCRAMming up!

Posted: 2011-04-24 08:49pm
by FaxModem1
REPAIR GUY orders COMPATIBLE TOILET and PAYS for OVERNIGHT DELIVERY.

"Now we just need that expert to fix the tile."

Re: Let's play: SCRAMming up!

Posted: 2011-04-24 09:12pm
by Force Lord
HISTORIAN tries to find SOURCE OF SOUND.

Re: Let's play: SCRAMming up!

Posted: 2011-04-25 11:13pm
by noncredible
Spoiler
Can I join? I now kinda get the theme of a TGOD and how to participate; I'll try not to screw up the thread like I did with the Tropico thread *cough*

If I can join, I think a good place for me to join in without bringing in anything significantly new would be to be one of the things in the basement, as nobody has actually said what they are yet.

Re: Let's play: SCRAMming up!

Posted: 2011-04-26 01:28am
by Simon_Jester
Spoiler
Let's wait for PeZook to be available again.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 02:36am
by PeZook
Well, I have bad news.

Throughout the Easter weekend, I have come to realize posting in this thread has become a chore. And obviously it was not devised as a chore, but a pleasant distraction. Through the weekend it has come so far that I have avoided reading the thread altogether, going "meh".

Adding to that, increasing demands on my time here on the board and elsewhere have made it significantly more difficult to actually put together coherent posts, and led to longer and longer delays between stuff happening.

So...I figure it's time to end it. I would propose an "indefinite postponement until inspiration hits again", but let's be honest here: only an incredibly small percentage of "suspended" STGODs actually see a continuation.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 03:04am
by FaxModem1
Darn.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 09:39am
by Simon_Jester
Rats. I know how it goes, but. Well.

I hope that somewhere out there, in some dreamlike space-Valhalla, the lunacy goes on.

I'll always remember the AMATEUR ZERO-G FIGHTING, the MAD SCIENCE, the RANDOM CAPITALIZATION.

But what I'll mostly remember was the laughter. And the CACKLING.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 10:11am
by Zixinus
Oh well, I was getting unfunny and all-business anyway.

Still though, it was a fun attempt. Perhaps part of the problem is too many random people joining in and needed to be kept track of (and the people that hang in once or twice and then disappear)?

Either way, thanks PeZook for the fun already provided.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 10:14am
by PeZook
I was simply running out of jokes :D

If we ever do anything remotely like that again, I will analyze the problems and try to come up with solutions.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 10:50am
by Zixinus
Yes, humour is much more difficult to write than one would think. Or at least, for some people. I don't think like that.

Tell me though, what if someone else took over?

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 10:52am
by PeZook
Huh. I didn't think anyone would want to :)

But sure, why not. It would be interesting to see.

P.S.

The CAPITALIZATION was not RANDOM.

:D

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 11:03am
by Zixinus
Yeah, I would volunteer but definitely not now (and not sure that I would be the best candidate anyway: I think we would need someone with a better sense of humour). I have school-leaving exams in the next week and the weeks to come.

Still though, I don't want to let this die without at least trying to see whether we can keep it alive a little longer, we were just about to start making a serious business and all. :D

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 11:18am
by Eternal_Freedom
It had a good run. Given how much time I have kicking around right now, I would volunteer to keep it running, but I won't be able to start until this coming Sunday.

Also, I doubt I have PeZooks humorous writing skills. But I'll give it a go if people want this to continue.

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 11:53am
by Scottish Ninja
Since it's semi-officially over now, I feel like now is the right time to ask: what direction did you originally see this going in? What did you figure that we might do?

Because I know from my own experience that those predictions are almost never close to what actually happens. :P

Re: Let's play: SCRAMming up!

Posted: 2011-04-27 06:53pm
by noncredible
The CAPITALIZATION was not RANDOM.
Was it based off of The Editing Room's abridged movie scripts?

Re: Let's play: SCRAMming up!

Posted: 2011-04-28 08:22am
by PeZook
Scottish Ninja wrote:Since it's semi-officially over now, I feel like now is the right time to ask: what direction did you originally see this going in? What did you figure that we might do?

Because I know from my own experience that those predictions are almost never close to what actually happens. :P
Well, I envisioned it as an actual Let's Play, where a bunch of players who barely know anything about spaceflight would make decisions on what to do with the spaceplane and when.

And thus inevitably die in a fire :P

It turned out into more of an RPG.
fajner1 wrote:
The CAPITALIZATION was not RANDOM.
Was it based off of The Editing Room's abridged movie scripts?
Actually I based it on MUDs: I tried to keep the RANDOM CAPITALIZATION to NOUNS and ADJECTIVES like OLD MUDS did due to LIMITATIONS of DATA STORAGE.

It drifted a bit, yeah, but was never random :D

Re: Let's play: SCRAMming up!

Posted: 2011-04-28 11:59pm
by noncredible
I'm actually quite surprised that when I asked if I could join, nobody started yelling at me :shock:

Re: Let's play: SCRAMming up!

Posted: 2011-04-29 07:15am
by Zixinus
So, again, does somebody feel like taking over PeZook's place? Preferably someone who himself isn't a player or can remove himself as one.
fajner1 wrote:I'm actually quite surprised that when I asked if I could join, nobody started yelling at me :shock:
Why would we do that?

Re: Let's play: SCRAMming up!

Posted: 2011-04-29 08:49am
by noncredible
Zixinus wrote:
fajner1 wrote:I'm actually quite surprised that when I asked if I could join, nobody started yelling at me :shock:
Why would we do that?

Well, there was a thread a while back about SDN taking over the government of Tropico and setting up a new one. I completely missed the "theme" of a TGOD, and basically started spamming random stuff. Then Thanas got angry at me and I created basically a carbon copy of the thread on another board.

Re: Let's play: SCRAMming up!

Posted: 2011-04-30 12:28pm
by Eternal_Freedom
I would take it on, but it may be difficult to remove myself as a player, seeing how I'm the pilot and all.

I can give it a try, if you guys want me to.

Re: Let's play: SCRAMming up!

Posted: 2011-04-30 01:25pm
by noncredible
Why would you need to remove yourself as a player? I mean, the... author?... of the thread controls several people already (the dog, Tropical Beauty, the hobo, the owners of Okhtosk).

Re: Let's play: SCRAMming up!

Posted: 2011-04-30 01:40pm
by Zixinus
For similar reasons as to why it's usually a bad sign that directors star in their own films: ego can easily come into play.

PeZook controls several characters, but they are more like NPCs rather than played characters.