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Posted: 2006-06-05 10:13pm
by Darth Wong
I guess I and the Star Trek writers just have very different views on what an engine room should look like. Here's what their idea of the engine room looks like:
Geordi Laforge stepped out of the turbolift and into the Engineering section. He walked on the soft carpeted floor until he was standing next to the warp core. It was making a relaxing, soft humming sound, and he could see the light-blue reaction happening only a few feet away, through its conveniently transparent walls.
"OK Ensign, looks like we have to scan the warp core vessel for microfractures. Do you think you're up to it?"
"Yes sir." Ensign Jamieson beamed brightly. He was always eager to impress his superior officers.
"OK then, get to work. Report back to me when you're done." Geordi handed him a tricorder and a PADD.
"Yes sir." Ensign Jamieson replied smartly, then turned on his heels and began entering data into his PADD. This was going to be a good day.
And this is what my idea of an engine room looks like:
Ensign Jamieson stepped out of the turbolift and into the Engineering section. He passed the Control room where the techs were monitoring every conceivable operating parameter of the warp core, under the suffocating but competent watch of the Chief Engineer, Geordi Laforge.
"Must be nice", he thought to himself. The Control room was such a peaceful environment, filled with blinking displays and ordered instrumentation. But he didn't rate the Control room quite yet, so he kept going, until he reached Q1: the first quarantine checkpoint. He walked into the scanning booth, putting his feet on the clearly marked yellow footprint markers on the gleaming metal floor plate.
"Sir, please extend your arms and put your hands into the receptacles" said the crewman. Jamieson knew the drill. He put his hands into the scanning receptacles where they would receive an even more thorough detail scanning than the rest of his body. Every possible contaminant would be logged, as would any sign of irradiation. This check was performed every day, every time someone entered or left the engine room. The light above his head glowed green, and a familiar computer voice said: "All Clear."
"Sir, you are cleared to proceed."
Jamieson nodded and continued into the locker room, where he got out his gear. He still remembered the instructions they'd given him on the first day he worked with a live warp core: check every seal, inspect every part. He sealed his suit, snapped his helmet onto the locking ring, and activated his helmet HUD displays. Oxygen, nitrogen, ionizing radiation detectors, vital sign monitor, all on-line. He pushed the button on his arm-mounted control pad and a series of green lights flashed inside his helmet: the auto-diagnostic checked out OK. He could barely hear the heavy clomp of his boots as he walked toward Q2: the second quarantine checkpoint.
"Sir, please extend your arms and put your hands into the receptacles" said the second crewman, in almost exactly the same inflection as the first.
The second scan always took longer, but Jamieson was in no hurry. One always had a sense of trepidation when entering the engine room. If the suit and the two quarantine checkpoints didn't make the gravity of the situation clear enough, the heavy doors on the airlock ahead made things perfectly clear. The light above his head flashed green, and he heard that droning computer voice again. "All Clear."
"Sir, you are cleared to proceed." the crewman's voice sounded in his helmet speakers.
"You sure you don't want to take my place?"
"Only if you'll take my place when I visit my mother-in-law next month, sir." the crewman responded.
"Fuck that," Jamieson grunted. "I've seen your mother-in-law." He marched into the airlock and waited for the secondary door to close behind him. He stood like a statue, looking forward at the heavy duranium primary blast door. The red alarm light over the blast door began to flash, and the two foot thick metal door ponderously rotated on its massive hinges until there was an opening just wide enough for him to pass. He could feel the powerful rumbling in the deckplates now, rattling his teeth.
He moved inside. Even with the active cooling systems and radiation shielding systems in place, the engine room was hot. Hot enough to explain why they called it the Hellhole. But the cooling systems in his suit were working properly, and the noise cancellation systems in his helmet kept the thunderous roar of the immensely powerful reactor down to a merely irritating level, as opposed to a deafening one.
"All right Jamieson", the speaker in his helmet crackled to life. It was Laforge's voice. "I don't think I need to explain to you that if we can't track down and seal that microfracture, we are in some serious shit. Start your scan with the primary containment vessel."
"Yes sir" Jamieson responded. He brought his microfracture scanner up to eye level, and began to work. This was going to be a long day.
Not at all the same.
Posted: 2006-06-05 10:46pm
by Gil Hamilton
That's not right at all. At no point did Geordi refer to him by his first name, give Ensign Jamieson a hearty pat on the shoulder to show that he had confidence in his ability to do menial tasks, or ask him how his date to the dolphin tank with Lieutenant Ebanez went in the first one.
Posted: 2006-06-05 10:57pm
by Stile
Nope, not realistic. Not at all....
He doesn't have every person from his immediate supervisor to the Captain breathing over his shoulder asking for status reports every five minutes...

Posted: 2006-06-05 11:24pm
by Uraniun235
Stofsk wrote:Uraniun235 wrote:Survival suits would probably cost a fair chunk of change - in a franchise where they borrowed uniforms from DS9 for use in Generations, uniforms which didn't even fit the actors correctly.
I think that's more of a case of the budget being misspent rather than not available. Stewart, Spiner and Burton in particular commanded some heavy duty paychecks.
They could have gotten away with ditching Burton, but the producers would have been
lynched if they'd lost Stewart or Spiner. There
is a point at which the realities of business override creative integrity.
Although, I personally wonder if the bullshit union rules which permeate Hollywood could have had anything to do with the seemingly perpetual lack of funds at Star Trek.
Posted: 2006-06-05 11:35pm
by RedImperator
Sonnenburg wrote:RedImperator wrote:It would have cost them next to nothing to at least put the engineering personnel in some kind of high visibility jumpsuit and called it fireproof. You can make them out of the same cloth you're using for the regular uniforms, just dye it flourescent orange. Really, there's no excuse.
That's a really good point. It's the too proud to whitewash philosophy: we're Star Trek, not some rinky-dink cheap cable show, so we won't reduce ourselves to spending two hundred bucks at Fleet Farm to whip up some costumes like those other shows would. Of course, we don't actually have the budge for that, so we'll simply do nothing and pretend it's not really a problem.
Of course, sometimes they did bite the bullet. Scorpion costs a pile of money, so that when it comes time for 7 of 9 to heal all they can do is put duct tape on her and call it magical names.
They probably never would have done that because it would have looked too blue-collar. "What? Have our cream of the crop of humanity engineers dressed like oil refinery workers? Heavens no." On Trek, it's either some ridiculous costume which would be totally impractical in real life that costs a fortune to make, or the pajamas.
Of course, in TNG, engineers never got dirty either. Anyone who's ever worked with machines ever in his entire life could tell you what nonsense that it. The only time I recall anyone ever getting dirty in the engine room was when Ensign Whatsherface spilled her
hot cocoa on Captain Picard.
Posted: 2006-06-06 12:14am
by Darth Wong
I just realized that my vision of a starship engine room, while more realistic and far more evocative of the power and danger therein, would not have allowed a lot of the dumbshit plot developments that the writers favoured, like a pair of Klingons marching into the engine room and threatening to destroy the entire ship. Maybe such an engine room might have actually made the writers work for a living.
Posted: 2006-06-06 12:21am
by Count Dooku
Could the noise be the artificial gravity units? Seeing as the noise is relatively uniform around the entire ship, that would make sense.
For whatever reason, I find it the background noise to make TNG more enjoyable. It's strange watching a show, and not hear anything. That little background hum seemed to add something - I just don't know what...
Posted: 2006-06-06 12:26am
by Darth Wong
Count Dooku wrote:Could the noise be the artificial gravity units? Seeing as the noise is relatively uniform around the entire ship, that would make sense.
Then why does Picard make a point of saying that he can feel a misalignment in the nacelles through the deckplate vibrations? It's pretty obvious that the vibration is supposed to come from the engines, so it should be much louder in the engine room than anywhere else.
For whatever reason, I find it the background noise to make TNG more enjoyable. It's strange watching a show, and not hear anything. That little background hum seemed to add something - I just don't know what...
I don't have a problem with the background noise. What I have a problem with is the fact that it's no louder when you're 10 feet from the warp core than when you're 500 feet from the warp core.
Posted: 2006-06-06 12:30am
by vivftp
Well I would note in The Drumhead and Starship Mine the warp core was offline during pretty much all of both episodes and we still heard the low rumbling in the background at all times. So it's definately not the core itself doing that.
Posted: 2006-06-06 12:32am
by Darth Wong
vivftp wrote:Well I would note in The Drumhead and Starship Mine the warp core was offline during pretty much all of both episodes and we still heard the low rumbling in the background at all times. So it's definately not the core itself doing that.
Either that or it's just sloppy sound editing, given Picard's comment. I suppose one could rationalize it by saying that the impulse reactor is still running, and that would be a noisy fucker too.
Interesting that they've never bothered showing the impulse reactor onscreen, on (to the best of my knowledge) any of the numerous Trek series.
Posted: 2006-06-06 12:35am
by Count Dooku
Darth Wong wrote:Count Dooku wrote:Could the noise be the artificial gravity units? Seeing as the noise is relatively uniform around the entire ship, that would make sense.
Then why does Picard make a point of saying that he can feel a misalignment in the nacelles through the deckplate vibrations? It's pretty obvious that the vibration is supposed to come from the engines, so it should be much louder in the engine room than anywhere else.
For whatever reason, I find it the background noise to make TNG more enjoyable. It's strange watching a show, and not hear anything. That little background hum seemed to add something - I just don't know what...
I don't have a problem with the background noise. What I have a problem with is the fact that it's no louder when you're 10 feet from the warp core than when you're 500 feet from the warp core.
Bah, that can't be explained away easily. I could try and pull something out of my ass, but I don't think anyone would like the way it looked (or smelled), but here it goes: perhaps the nacells are, in some way, connected to the deck plates? And when the nacells are out of alignment, not enough, or too much power is routed to the deck plates? My knowledge of treknology isn't exactly stellar, so I don't think that even makes sense...
The warp core seems to have a different sound that the rest of the ship's background noise though. The warp core has a pulsing sound, while the background noise is constant.
Posted: 2006-06-06 12:46am
by vivftp
Darth Wong wrote:
Either that or it's just sloppy sound editing, given Picard's comment. I suppose one could rationalize it by saying that the impulse reactor is still running, and that would be a noisy fucker too.
Interesting that they've never bothered showing the impulse reactor onscreen, on (to the best of my knowledge) any of the numerous Trek series.
Hmm... impulse reactors. Can anyone think of an episode when the impulse reactors were stated to be completely knocked offline?
I just checked Disaster, and even with nearly everything knocked offline we still have that constant hum in the background.
I also checked Unification pt. 1 when Riker ordered the ship to appear adrift in the starship graveyard. He ordered Geordi to shut down the engines and all systems except sensors and life support. Naturally all lights on the ship went off (from an outside view), including those on the nacelles. Oddly enough though, the lights on the bridge were at usual brightness... maybe tinted windows?

Anyways, we still had the same humming in the background.
I
think I recall an episode where there was no hum, but damned if I can recall which one it is.
EDIT.
To add to the Disaster bit above, O'Brian did note that it appeared they still had impulse power, but not much else.
Posted: 2006-06-06 01:16am
by RThurmont
I don't have a problem with the background noise.
I actually do. Today, we have noise-cancelling technology (in fact, I think it has been on the market since 1997 or so), yet in the 24th century, apparently they've lost that capability. Not using noise-cancelling technology in areas where you might actually benefit from hearing irregularities (such as engineering) might make sense, but having the dull roar of the main reactor audible in areas such as crew quarters and Sickbay is absolutely retarded. It's a fairly constant sound, so even using the most primitive noise-cancelling technology availible, it should be feasible to eliminate it.
That said, this could also be the answer as to why the sound doesn't vary depending on your proximity to the reactor: perhaps Engineering uses some form of partial noise-cancellation/deadening technology, so that personell can still hear what is going on, albeit without being defeaned.
Posted: 2006-06-06 01:25am
by vivftp
RThurmont wrote:
I actually do. Today, we have noise-cancelling technology (in fact, I think it has been on the market since 1997 or so), yet in the 24th century, apparently they've lost that capability. Not using noise-cancelling technology in areas where you might actually benefit from hearing irregularities (such as engineering) might make sense, but having the dull roar of the main reactor audible in areas such as crew quarters and Sickbay is absolutely retarded. It's a fairly constant sound, so even using the most primitive noise-cancelling technology availible, it should be feasible to eliminate it.
I think it's possible for a person to get noise-cancelling technology installed in their quarters if it really bugs them. For instance in one DS9 episode when Odo was tearing up his quarters over the thought of losing Kira, Quarks quarters were right below his. I can't immediately recall which episode, but IIRC Quark even noted that he could always hear Odo morphing about his quarters. Later on after Quark helps him out a bit, Odo states that he's having soundproofing installed in his quarters.
Granted a Bajoran space station is different than a Federation starship, but if this were truly a problem for a crew member, I'm sure either a visit to the ships councellor or maybe even the doctor could get them approval for soundproofing.
That said, this could also be the answer as to why the sound doesn't vary depending on your proximity to the reactor: perhaps Engineering uses some form of partial noise-cancellation/deadening technology, so that personell can still hear what is going on, albeit without being defeaned.
Well as noted above, the sound doesn't appear to be comming from Engineering. The warp core has its own pulsating sound it makes, but that appears to be seperate from the background noise of the ship.
Posted: 2006-06-06 01:44am
by StarshipTitanic
RThurmont wrote:I don't have a problem with the background noise.
I actually do. Today, we have noise-cancelling technology (in fact, I think it has been on the market since 1997 or so), yet in the 24th century, apparently they've lost that capability. Not using noise-cancelling technology in areas where you might actually benefit from hearing irregularities (such as engineering) might make sense, but having the dull roar of the main reactor audible in areas such as crew quarters and Sickbay is absolutely retarded. It's a fairly constant sound, so even using the most primitive noise-cancelling technology availible, it should be feasible to eliminate it.
That said, this could also be the answer as to why the sound doesn't vary depending on your proximity to the reactor: perhaps Engineering uses some form of partial noise-cancellation/deadening technology, so that personell can still hear what is going on, albeit without being defeaned.
Their crew quarters are already luxury hotel rooms, they need a little engine rumble to keep them sharp.
vivftp wrote:I think it's possible for a person to get noise-cancelling technology installed in their quarters if it really bugs them. For instance in one DS9 episode when Odo was tearing up his quarters over the thought of losing Kira, Quarks quarters were right below his. I can't immediately recall which episode, but IIRC Quark even noted that he could always hear Odo morphing about his quarters. Later on after Quark helps him out a bit, Odo states that he's having soundproofing installed in his quarters.
Christ, why wasn't Quark bugging the shit out of Odo's quarters?!
Posted: 2006-06-06 01:48am
by vivftp
StarshipTitanic wrote:
Their crew quarters are already luxury hotel rooms, they need a little engine rumble to keep them sharp.
Actually hasn't it been stated by some people that they find the rumbling of the ship to be comforting?
Christ, why wasn't Quark bugging the shit out of Odo's quarters?!
Heh, actually Odo strongly implied to Kira that the location of Quarks quarters directly below his wasn't just random luck. The better question to probably ask is how much was Odo spying on Quark?
And after some searching, I found the episode - Crossfire. The account I gave above was more or less accurate, at least as far as the relevant facts go.[/quote]
Posted: 2006-06-06 01:54am
by Uraniun235
vivftp wrote:Actually hasn't it been stated by some people that they find the rumbling of the ship to be comforting?
Wouldn't surprise me. I like to sleep with a fan on in my room.
Posted: 2006-06-06 02:03am
by vivftp
Uraniun235 wrote:
Wouldn't surprise me. I like to sleep with a fan on in my room.
Hell, since I was probably around 9 or so, I've preferred having something to listen to while I'm going to sleep. I used to just have the radio playing, now since I have my computer in my room I usually have random episodes of some TV show just playing while I sleep (heh, it's hilarious how hearing these things can affect my dreams. For example recently I've had Married With Children playing in the background, and my dreams usually match the episodes quite nicely, but usually have twists and turns from my life thrown in). Not to mention I have a fan in the background as well.
Whenever I try to fall asleep with no ambient noises, it just feels strange.
Posted: 2006-06-06 02:25am
by Gil Hamilton
vivftp wrote:Actually hasn't it been stated by some people that they find the rumbling of the ship to be comforting?
I know I would. I've lived in a city all my life. True quiet seems alot "noiser" than the low hum and rumble of my neighbor that always exists. Even late at night, I need to put on a CD in order to go to sleep, just to provide white noise.
Posted: 2006-06-06 04:56am
by Einhander Sn0m4n
Uraniun235 wrote:vivftp wrote:Actually hasn't it been stated by some people that they find the rumbling of the ship to be comforting?
Wouldn't surprise me. I like to sleep with a fan on in my room.
Seconded. Absolute silence is fucking LOUD.
Darth Wong wrote:my vision of a starship engine room
KICKS MAJOR ASS. You, sir, have a talent I can only deam of having. Any idea when RoT gets another chapter?
Posted: 2006-06-06 05:13am
by Superman
Maybe it's the dolphins that swim around in ship tanks...
Dolphins... One of Trek's stupider ideas...
Posted: 2006-06-06 05:59am
by Cao Cao
Perhaps the sound is from the warp coils in the nacelles themselves rather than the warp cores, which always make gentle humming sounds despite the raw power within.
Though this still makes no sense since there's an episode where Troi is inside one of the nacelles and the sound is more or less the same. The sound should've been deafening.
Posted: 2006-06-06 06:11am
by Bounty
Since the sound is uniformly spread, it's probably coming from either life support or the EPS grid.
Actually, as far as I can remember the NX-01 didn't have the rumble, but the NX-02 with the redesigned poser system did - although the chances of that being intentional are pretty much zero.
Posted: 2006-06-06 11:18am
by Darth Wong
Bounty wrote:Since the sound is uniformly spread, it's probably coming from either life support or the EPS grid.
They've shut off life support before. Did the sound stop? Besides, why should such a system be so loud? As for the EPS grid, all of the pressure in the entire system is originating in one concentrated location. If it was the EPS grid, then it should still be deafeningly loud as you approach the source.
Actually, as far as I can remember the NX-01 didn't have the rumble, but the NX-02 with the redesigned poser system did - although the chances of that being intentional are pretty much zero.
It just annoys the piss out of me that they added the sound for some sort of "oooh, sounds industrial" factor but never followed the logic through to its natural conclusion. That could be said of an awful lot of Berman-era Trek.
Posted: 2006-06-06 12:04pm
by Cao Cao
In DS9, the ancient Bajoran ship that Sisko pilots has no background noise. Sisko even makes a point of it, saying that there's no engine sound like on a starship.
Seeing as this ship obviously had life support and gravity generation then those can be ruled out.